fix(egg): name the egg runicgateway-rust-autowipe
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The org lead's name for it in the panel. Pterodactyl takes an egg's name
from the imported JSON, so it is set here rather than renamed by hand
after every import.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
This commit is contained in:
2026-09-26 03:31:56 -05:00
parent bc1919ce38
commit 08ad7b93ce

View File

@@ -5,7 +5,7 @@
"update_url": null "update_url": null
}, },
"exported_at": "2026-09-26T00:00:00+00:00", "exported_at": "2026-09-26T00:00:00+00:00",
"name": "Rust (Runic Gateway)", "name": "runicgateway-rust-autowipe",
"author": "ci@whitlocktech.com", "author": "ci@whitlocktech.com",
"description": "Egg 18 \"Rust Autowipe\" with the Runic Gateway bridge: the rust-link sidecar runs beside the game and the plugin is placed for Oxide or Carbon, both from a published, checksum-verified bundle at install time. FRAMEWORK=vanilla installs no bridge. Built from RunicGateway/Rust-Link egg/; see docs/rust-link/INSTALL.md.", "description": "Egg 18 \"Rust Autowipe\" with the Runic Gateway bridge: the rust-link sidecar runs beside the game and the plugin is placed for Oxide or Carbon, both from a published, checksum-verified bundle at install time. FRAMEWORK=vanilla installs no bridge. Built from RunicGateway/Rust-Link egg/; see docs/rust-link/INSTALL.md.",
"features": null, "features": null,