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Module-rust phase 18, step 4 of docs/modules/rust/PLAN.md §34.2.7.
The Windows service (D149, §34.2.5): src/windows.rs, ported from link's fix
for error 1053. The same exe tries the SCM handshake and falls through to a
console run on 1063; it reports Running only once the listener and store are
up, and logs to a daily file beside its config. One binary serves every
RunicGatewayRust-<id> instance, because the SCM ignores the dispatcher's name
for an own-process service.
An empty environment variable now counts as unset. A Pterodactyl egg exports
every variable it declares, so a blank RUSTLINK_WEB_TOKEN arrived as "" and
overrode the saved token, and a new one was generated and persisted on every
boot. That breaks D152, which this change makes true.
The egg (R20, R22, D151, D152, §34.2.6), in egg/:
- install.sh is egg 18's script with two changes. A wipe guard moves
rust-link/ to /tmp around `rm -rf ${REMOVE_FILES}`. The bridge block then
fetches a schema-2 Rust bundle (pinnable by RUNICGATEWAY_BUNDLE), checks
every asset's sha256 and the plugin's protocol before placing anything, and
places the plugin by FRAMEWORK. Vanilla installs nothing and does not fail.
- with-sidecar.sh is the launcher. It unsets blank variables, builds the web
bind from RUSTLINK_WEB_PORT, and runs --print-config so that a newly
generated token is printed once. It prints the URL and server id for the
admin page, then execs the game. It no longer uses `set -e`: nothing the
bridge gets wrong may keep the game from booting.
- The startup's launcher prefix is conditional, so a server with no bridge
boots exactly as egg 18 does.
- build.sh assembles egg-rust-runicgateway.json. PR Checks runs it.
The release (D145, §34.2.1) reuses servuo-plugins' engine. It publishes the
static musl Linux binary, the Windows exe, the launcher, the egg and
SHA256SUMS, and dispatches the installer's bundle.yml. PR Checks gains a
clippy run for the Windows target.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
174 lines
9.2 KiB
Bash
Executable File
174 lines
9.2 KiB
Bash
Executable File
#!/bin/bash
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# Rust + the Runic Gateway bridge — the egg's install script.
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#
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# Egg 18 "Rust Autowipe"'s script, unchanged down to its wipe, plus two things
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# (docs/modules/rust/PLAN.md §34.2.6):
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#
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# 1. THE WIPE GUARD. `rm -rf ${REMOVE_FILES}` runs with rust-link/ moved out of
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# the server root, so no list an operator types — wildcards included — can
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# reach the bridge's store or its token.
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# 2. THE BRIDGE. The sidecar, its launcher and the plugin, from a published
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# bundle, each checked against the bundle's sha256 before anything is
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# placed. RUNICGATEWAY_BUNDLE pins a bundle; blank takes the current one
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# (D151). This runs at install and reinstall only — never at boot, so a
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# restart cannot change the protocol under a website that has not moved.
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#
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# Server Files: /mnt/server
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# Image to install with is 'ghcr.io/ptero-eggs/installers:debian' (jq, curl,
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# sha256sum and tar; no python3).
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##
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#
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# Variables
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# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
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# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
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# SRCDS_APPID - steam app id found here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
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# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch
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# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.
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# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.
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# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.
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#
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##
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## just in case someone removed the defaults.
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if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
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echo -e "steam user is not set.\n"
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echo -e "Using anonymous user.\n"
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STEAM_USER=anonymous
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STEAM_PASS=""
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STEAM_AUTH=""
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else
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echo -e "user set to ${STEAM_USER}"
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fi
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## download and install steamcmd
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cd /tmp
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mkdir -p /mnt/server/steamcmd
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curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
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tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
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mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
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cd /mnt/server/steamcmd
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# SteamCMD fails otherwise for some reason, even running as root.
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# This is changed at the end of the install process anyways.
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chown -R root:root /mnt
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export HOME=/mnt/server
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## install game using steamcmd
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./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s "-beta ${SRCDS_BETAID}" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s "-betapassword ${SRCDS_BETAPASS}" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
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## set up 32 bit libraries
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mkdir -p /mnt/server/.steam/sdk32
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cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
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## set up 64 bit libraries
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mkdir -p /mnt/server/.steam/sdk64
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cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
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## ── The wipe, with rust-link/ held outside the server root ─────────────────
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# The store keeps all-time rollups across wipes (R12) and the token is what the
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# website holds; a swept store is the failure that looks like success. Moved to
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# /tmp — outside /mnt/server, so no path in REMOVE_FILES can name it — and put
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# back straight after, before anything else can fail.
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if [ "${REGEN_SERVER}" == "1" ]; then
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cd /mnt/server/
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RG_KEEP=/tmp/runicgateway-rust-link.keep
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rm -rf "${RG_KEEP}"
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if [ -d rust-link ]; then mv rust-link "${RG_KEEP}"; fi
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rm -rf ${REMOVE_FILES}
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if [ -d "${RG_KEEP}" ]; then rm -rf rust-link; mv "${RG_KEEP}" rust-link; fi
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fi
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if [ $WORLD_SEED == "0" ]; then
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if [ ! -f /mnt/server/seed.txt ]; then
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rm -sf /mnt/server/seed.txt
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fi
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cat /dev/urandom | tr -dc '1-9' | fold -w 5 | head -n 1 > /mnt/server/seed.txt
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fi
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## ── The Runic Gateway bridge ─────────────────────────────────────────────────
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# After the wipe, so REMOVE_FILES can never delete the plugin this just placed.
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rg_install() {
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set -euo pipefail
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# Overridable only for testing against a mock: the panel passes a container
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# just the variables an egg declares, and this one is not declared.
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local api="${RUNICGATEWAY_BUNDLE_API:-https://gitea.whitlocktech.com/api/v1/repos/RunicGateway/installer/contents/v2/rust}"
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local work=/tmp/runicgateway
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local plugins
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case "${FRAMEWORK:-vanilla}" in
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oxide) plugins=/mnt/server/oxide/plugins ;;
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carbon) plugins=/mnt/server/carbon/plugins ;;
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*)
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# Not a failure (§34.4): failing would leave the operator without a game
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# server over a bridge they may not want yet. The startup skips the
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# launcher when it is absent, so the server boots exactly as egg 18's.
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echo "Runic Gateway: FRAMEWORK=${FRAMEWORK:-vanilla} - the bridge needs Oxide or Carbon, so nothing of it was installed."
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return 0
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;;
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esac
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rm -rf "${work}"; mkdir -p "${work}"
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local doc="current.json"
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if [ -n "${RUNICGATEWAY_BUNDLE:-}" ]; then doc="bundle-${RUNICGATEWAY_BUNDLE}.json"; fi
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echo "Runic Gateway: resolving bundle ${doc}"
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# The contents API, not /raw/: raw reads are CDN-cached for hours, which would
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# hand a reinstall right after a release the bundle from before it.
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curl -fsSL "${api}/${doc}?ref=bundles" | jq -r '.content' | base64 -d > "${work}/bundle.json" \
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|| { echo "Runic Gateway: could not fetch ${doc} - is RUNICGATEWAY_BUNDLE a published bundle?"; return 1; }
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jq -e '.schema == 2 and .game == "rust"' "${work}/bundle.json" >/dev/null \
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|| { echo "Runic Gateway: ${doc} is not a schema-2 Rust bundle"; return 1; }
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local tag protocol
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tag="$(jq -r '.bundle' "${work}/bundle.json")"
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protocol="$(jq -r '.protocol' "${work}/bundle.json")"
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echo "Runic Gateway: bundle ${tag}, protocol ${protocol}"
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# Everything is fetched and checked BEFORE anything is placed: a half-updated
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# pair is a sidecar and a plugin speaking two protocols.
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fetch() { # <jq path to an asset> <local name>
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local name url sha
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name="$(jq -r "$1.name" "${work}/bundle.json")"
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url="$(jq -r "$1.url" "${work}/bundle.json")"
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sha="$(jq -r "$1.sha256" "${work}/bundle.json")"
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curl -fsSL -o "${work}/$2" "${url}" || { echo "Runic Gateway: could not download ${name}"; return 1; }
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echo "${sha} ${work}/$2" | sha256sum -c --quiet - \
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|| { echo "Runic Gateway: ${name} does not match the bundle's sha256 - refusing it"; return 1; }
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}
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fetch '.sidecar.assets["linux-x86_64"]' rust-link-sidecar
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fetch '.sidecar.launcher' with-sidecar.sh
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fetch '.payload.asset' plugin.tar.gz
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tar -xzf "${work}/plugin.tar.gz" -C "${work}"
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local manifest="${work}/runicgateway-rust-plugin/manifest.json"
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[ -f "${manifest}" ] || { echo "Runic Gateway: the plugin tarball has no manifest.json"; return 1; }
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[ "$(jq -r '.protocol' "${manifest}")" = "${protocol}" ] \
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|| { echo "Runic Gateway: the plugin declares protocol $(jq -r '.protocol' "${manifest}"), the bundle ${protocol} - refusing the pair"; return 1; }
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mkdir -p /mnt/server/rust-link "${plugins}"
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install -m 755 "${work}/rust-link-sidecar" /mnt/server/rust-link/rust-link-sidecar
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install -m 755 "${work}/with-sidecar.sh" /mnt/server/rust-link/with-sidecar.sh
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install -m 644 "${work}/runicgateway-rust-plugin/RunicGateway.cs" "${plugins}/RunicGateway.cs"
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# What is installed, readable from the panel's file manager.
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jq --arg framework "${FRAMEWORK}" --arg installed "$(date -u +%Y-%m-%dT%H:%M:%SZ)" \
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'{ bundle, protocol, framework: $framework, installed: $installed,
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sidecar: { tag: .sidecar.tag }, plugin: { tag: .payload.tag, commit: .payload.commit } }' \
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"${work}/bundle.json" > /mnt/server/rust-link/bundle.json
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echo "Runic Gateway: installed sidecar $(jq -r '.sidecar.tag' "${work}/bundle.json") and plugin $(jq -r '.payload.tag' "${work}/bundle.json") (${FRAMEWORK})"
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echo "Runic Gateway: add this server under Admin -> Rust -> Servers; the console prints its URL and, on first boot, its token."
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}
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# In a subshell so `set -e` inside cannot leak into the rest of this script, and
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# so a failure fails the install with its reason rather than leaving a half pair.
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# NOT `( rg_install ) || …`: a subshell in a condition runs with errexit OFF, and
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# an unchecked failed step inside it would sail on to "installed".
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( rg_install )
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if [ $? -ne 0 ]; then
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echo "Runic Gateway: the bridge was NOT installed (see above)."
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exit 1
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fi
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## install end
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echo "-----------------------------------------"
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echo "Installation completed..."
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echo "-----------------------------------------"
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