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world.place of one of Rust's own NPC prefabs now needs RunicNPC loaded and answering RunicNpcApiNeeded, as a profile placement does, so a module that missed the hello cannot place NPCs on a server the site calls incomplete. The refusal comes before anything spawns, with the existing reasons runicnpc-missing and runicnpc-old; a profile placement now also refuses an old RunicNPC up front (it was refused only when it carried orders). Crates are unaffected. No message changes shape; protocol stays 13. overlay.toml's runicnpc_api comment and rg.npc's line say RunicNPC is required. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY