Merge pull request 'docs(website): theming & nav phases 3-4 as built' (#105) from docs/theming-nav-phase-3-4 into edge

Reviewed-on: #105
Reviewed-by: Colby Whitlock <whitlocktech@gmail.com>
This commit is contained in:
2026-08-08 00:21:41 +00:00
3 changed files with 144 additions and 13 deletions

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@@ -129,7 +129,10 @@ server/
nav.router.js (1) /settings/nav — the nav_admin and nav.router.js (1) /settings/nav — the nav_admin and
nav_player overrides, read by the nav_player overrides, read by the
layouts that render them layouts that render them
nav.controller.js theme.router.js (1) /settings/theme/options — the closed
sets the admin appearance form is
built from. Static; no DB read
nav.controller.js + theme.controller.js
admin/ index.js mounts the capability routers below at their admin/ index.js mounts the capability routers below at their
own prefixes; owns the shared own prefixes; owns the shared
`noindex, isLoggedIn, staffOnly` gate and `noindex, isLoggedIn, staffOnly` gate and
@@ -279,6 +282,17 @@ consumer parses it. Server side that is `utils/settingsJson.js`
malformed or wrong-shaped value as **absent** rather than as an error, so a malformed or wrong-shaped value as **absent** rather than as an error, so a
hand-edited row degrades to the default instead of rendering something broken. hand-edited row degrades to the default instead of rendering something broken.
**`theme_visual` is resolved server-side, not shipped raw to the browser.**
`utils/themeResolve.js` layers `:root` ← preset ← custom, field by field, into
the CSS custom properties `getPublic()` returns as `theme`; the SPA's only job
is to write them onto `<html>` and take back what it wrote last time
(`client/src/lib/themeVars.js`). One authority for the merge means the effective
accent in `brand.accent` — the cross-repo contract the Android app and the
Discord bot theme themselves from — always agrees with what the website paints.
Values reaching a CSS variable are checked against closed sets on both paths:
strictly on write (400, naming the field) and forgivingly on read (drop the bad
field, keep its neighbours).
### activity_log — append-only ### activity_log — append-only
| col | type | notes | | col | type | notes |
|---|---|---| |---|---|---|
@@ -633,7 +647,7 @@ are authoritative, and they answer different questions:
| Artifact | Source of truth for | Generated by | | Artifact | Source of truth for | Generated by |
|---|---|---| |---|---|---|
| `server/routes.manifest.json` — mirrored as [api-route-inventory.json](./api-route-inventory.json) | **What URLs exist.** 225 public routes + 2 on the internal listener, sorted, method + path only. | `npm run routes:manifest`, by walking the live Express stack | | `server/routes.manifest.json` — mirrored as [api-route-inventory.json](./api-route-inventory.json) | **What URLs exist.** 226 public routes + 2 on the internal listener, sorted, method + path only. | `npm run routes:manifest`, by walking the live Express stack |
| `server/swagger/swagger-output.json` — served at `/api/docs` | **What each route means.** Parameters, bodies, response codes, security. | `npm run swagger`, from `#swagger.*` annotations | | `server/swagger/swagger-output.json` — served at `/api/docs` | **What each route means.** Parameters, bodies, response codes, security. | `npm run swagger`, from `#swagger.*` annotations |
The split is deliberate: Swagger is annotation-derived, so an unannotated route is invisible in it and The split is deliberate: Swagger is annotation-derived, so an unannotated route is invisible in it and
@@ -809,7 +823,7 @@ from the per-route **siteMode** middleware (§5), never from an auth gate.
| Method | Path | Notes | | Method | Path | Notes |
|---|---|---| |---|---|---|
| GET | `/settings` | whitelisted public keys, derived `registration`/`gameAccountSignup` flags, the per-shard **`brand`** block (name, `accent` color, logo/hero/favicon) a client themes itself from — one image runs as any shard, asset fields may be site-relative paths (resolve against the base URL) — and a **`push`** block `{ ntfyUrl }` (M7): the client-facing ntfy relay URL the app's embedded distributor registers its device topic against, from `NTFY_PUBLIC_URL` / first `NTFY_ALLOWED_ORIGINS` (never the internal `NTFY_BASE_URL`); `null` when push isn't configured for the shard. | | GET | `/settings` | whitelisted public keys, derived `registration`/`gameAccountSignup` flags, the per-shard **`brand`** block (name, `accent` color, logo/hero/favicon) a client themes itself from — one image runs as any shard, asset fields may be site-relative paths (resolve against the base URL); these are **effective** values, so an admin theme (`theme_visual`) beats `BRAND_ACCENT_COLOR` and an uploaded `brand_assets` asset beats its `BRAND_*` path — an optional **`theme`** block, the resolved CSS custom properties for that admin theme (absent when the instance was never themed, which is what makes it render from the shipped stylesheet unchanged) — and a **`push`** block `{ ntfyUrl }` (M7): the client-facing ntfy relay URL the app's embedded distributor registers its device topic against, from `NTFY_PUBLIC_URL` / first `NTFY_ALLOWED_ORIGINS` (never the internal `NTFY_BASE_URL`); `null` when push isn't configured for the shard. |
| GET | `/status` | status message + current mode, **plus a `version` block** (`{ service:'runic-gateway', api, server }`) so a client first-run probe recognizes the backend and can run a version-mismatch guard | | GET | `/status` | status message + current mode, **plus a `version` block** (`{ service:'runic-gateway', api, server }`) so a client first-run probe recognizes the backend and can run a version-mismatch guard |
| GET | `/version` | lightweight, **DB-free** backend identity/version (`{ service, api, server }`) — the canonical target for the version guard and a cheap liveness check | | GET | `/version` | lightweight, **DB-free** backend identity/version (`{ service, api, server }`) — the canonical target for the version guard and a cheap liveness check |
| GET | `/posts/:category` | published only; `category` ∈ news\|five-on-friday\|newsletter\|screenshots | | GET | `/posts/:category` | published only; `category` ∈ news\|five-on-friday\|newsletter\|screenshots |
@@ -843,6 +857,7 @@ These rows are configuration that happens to need a login.
| Method | Path | Purpose | | Method | Path | Purpose |
|---|---|---| |---|---|---|
| GET | `/settings/nav` | `{ nav_admin, nav_player }` — the stored nav overrides as raw JSON strings (or `null`), for the two authenticated layouts that render them. Deliberately not public: an anonymous visitor has no use for either, and the admin nav's labels describe the shape of the admin surface. Open to **any** role because `AdminLayout` renders for editors and moderators and `PlayerPortalLayout` for players, none of whom can read `GET /admin/settings`. Presentation-only — the role/feature filters in those layouts still decide what is shown, and an override can never un-hide a gated item (see [THEMING_AND_NAV.md](THEMING_AND_NAV.md) §7) | | GET | `/settings/nav` | `{ nav_admin, nav_player }` — the stored nav overrides as raw JSON strings (or `null`), for the two authenticated layouts that render them. Deliberately not public: an anonymous visitor has no use for either, and the admin nav's labels describe the shape of the admin surface. Open to **any** role because `AdminLayout` renders for editors and moderators and `PlayerPortalLayout` for players, none of whom can read `GET /admin/settings`. Presentation-only — the role/feature filters in those layouts still decide what is shown, and an override can never un-hide a gated item (see [THEMING_AND_NAV.md](THEMING_AND_NAV.md) §7) |
| GET | `/settings/theme/options` | The closed sets an admin may pick from when theming the site: the presets (each with its **full token map**, so a form can show what an unset field currently resolves to), the curated Google Fonts shortlist per role, the shadow depths, the editable color/radius field names paired with the CSS variable each drives, and `shippedTokens` (what `theme.css`'s `:root` declares). Static — derived from `config/themePresets.js`, no DB read. Served rather than duplicated in client code so the options the form **offers** can never drift from the ones `PUT /admin/settings` **accepts** |
### /admin (admin/index.js → the capability routers in §2) — all behind `isLoggedIn` + `noindex` + `staffOnly` ### /admin (admin/index.js → the capability routers in §2) — all behind `isLoggedIn` + `noindex` + `staffOnly`
@@ -878,7 +893,7 @@ file a route sits in — that is the property the route manifest freezes.
| POST | `/posts/upload` | multipart image upload (multer) → `{image_url}` for screenshots | | POST | `/posts/upload` | multipart image upload (multer) → `{image_url}` for screenshots |
| GET | `/wiki` · GET `/wiki/:slug` | read incl. unpublished | | GET | `/wiki` · GET `/wiki/:slug` | read incl. unpublished |
| POST | `/wiki` · PUT `/wiki/:slug` · DELETE `/wiki/:slug` | manage pages | | POST | `/wiki` · PUT `/wiki/:slug` · DELETE `/wiki/:slug` | manage pages |
| GET | `/settings` · PUT `/settings` | read all / update `{key:value,...}` | | GET | `/settings` · PUT `/settings` | read all / update `{key:value,...}`. Enum-constrained keys are validated on the way in; `theme_visual` additionally has every value checked against the closed sets in `config/themePresets.js` (hex color, shortlisted font stack, bounded px radius, listed shadow) and is stored stringified. The read path drops bad fields anyway, so the `400` is about **feedback** — a save that appears to succeed and then does nothing is worse than a rejection |
| DELETE | `/settings/:key` | reset one setting to its default by deleting the row. Allowlisted to the keys whose default lives outside the store (`theme_visual`, `brand_assets`, `nav_public`, `nav_admin`, `nav_player`, `hero_layout_draft`) — anything else is `400`. Idempotent: resetting a key that was never set succeeds | | DELETE | `/settings/:key` | reset one setting to its default by deleting the row. Allowlisted to the keys whose default lives outside the store (`theme_visual`, `brand_assets`, `nav_public`, `nav_admin`, `nav_player`, `hero_layout_draft`) — anything else is `400`. Idempotent: resetting a key that was never set succeeds |
| GET | `/activity?limit=&offset=` | paginated activity log | | GET | `/activity?limit=&offset=` | paginated activity log |
| GET | `/users` · POST `/users` · PUT `/users/:id` · DELETE `/users/:id` | user mgmt (can't delete self / last admin; password hashed on write) | | GET | `/users` · POST `/users` · PUT `/users/:id` · DELETE `/users/:id` | user mgmt (can't delete self / last admin; password hashed on write) |

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@@ -50,6 +50,7 @@ Every new setting is an *override layer*, never a replacement:
| # | Decision | | # | Decision |
|---|---| |---|---|
| Brand contract | **`getPublic().brand` returns effective values** (override → env). The Android app and Discord embeds track admin theming for free — see §4.5 | | Brand contract | **`getPublic().brand` returns effective values** (override → env). The Android app and Discord embeds track admin theming for free — see §4.5 |
| Theme delivery | **The server resolves the whole effective token set** and the client writes it as CSS custom properties. No `[data-theme]` blocks — see §6.2 |
| Structural tokens | **Radius + shadow depth only.** `spacingUnit` and `borderWeight` are **cut**, not deferred — see §4.6 | | Structural tokens | **Radius + shadow depth only.** `spacingUnit` and `borderWeight` are **cut**, not deferred — see §4.6 |
| Radius token values | **Seeded at today's real values** (four tokens, not three), so the promotion step is a true no-op — see §4.7 | | Radius token values | **Seeded at today's real values** (four tokens, not three), so the promotion step is a true no-op — see §4.7 |
| Presets in v1 | **Three dark presets** — Runic Gateway, Modern, Fantasy. Parchment (light) is Phase 9 — see §4.8 | | Presets in v1 | **Three dark presets** — Runic Gateway, Modern, Fantasy. Parchment (light) is Phase 9 — see §4.8 |
@@ -156,8 +157,19 @@ The web client needs **no change** for this — its existing
([`SiteContext.jsx:30-32`](../../website/client/src/contexts/SiteContext.jsx)) ([`SiteContext.jsx:30-32`](../../website/client/src/contexts/SiteContext.jsx))
simply receives a better value. Consequences to handle: simply receives a better value. Consequences to handle:
- `brand.accentInt` must be **recomputed from the effective accent** per request - ~~`brand.accentInt` must be **recomputed from the effective accent** per
rather than read from the boot-time constant, or Discord embeds drift. request rather than read from the boot-time constant, or Discord embeds
drift.~~ **Corrected in Phase 3 — this fix as written was a no-op.**
`getPublic().brand` never exposes `accentInt` (`publicBrand.test.js` asserts
it is `undefined`, deliberately: it is a Discord-only integer form), and the
server-side `brand.accentInt` has no consumer at all. Discord embeds are
colored by **`bot/src/brand.js`, in a separate process**, reading
`BRAND_ACCENT_COLOR` from env at boot — so there was nothing per-request to
recompute, and the drift the note describes was real but unfixable from the
server. What Phase 3 actually did: the bot now fetches
`GET /public/settings``brand.accent` (it already has a public-API client)
behind a 10-minute cached getter, keeping env as the fallback. See
"Phases 34 as landed" below.
- `publicBrand.test.js` gains cases: no rows → env values unchanged (the existing - `publicBrand.test.js` gains cases: no rows → env values unchanged (the existing
assertions must still pass verbatim); `theme_visual` accent set → effective assertions must still pass verbatim); `theme_visual` accent set → effective
accent returned; `brand_assets.favicon` set → favicon overridden while `logo` accent returned; `brand_assets.favicon` set → favicon overridden while `logo`
@@ -362,10 +374,19 @@ null a field out to "clear" it** — remove it from the object.
### 6.2 Preset blocks ### 6.2 Preset blocks
`:root` (no `data-theme` attribute set at all) stays the **Runic Gateway** default > **Superseded in Phase 3.** The presets below are correct as *values* and were
— today's actual values — so an instance with no `theme_visual` row renders > built as specified, but they do **not** live in `theme.css` as `[data-theme]`
exactly as it does now. `runic-gateway` is *also* declared as a named preset so > blocks. They live in `server/src/config/themePresets.js`, and the server
that switching back to it after trying another is the same code path. > resolves the effective token set into `getPublic().theme` for the client to
> write onto `<html>`. See "Phases 34 as landed" for why, and note two
> corrections the build made to the palettes: each preset carries the **full**
> color set (fifteen tokens, not the eight below), and `--shadow-card` is
> themed alongside the radii.
`:root` stays the **Runic Gateway** default — today's actual values — so an
instance with no `theme_visual` row renders exactly as it does now.
`runic-gateway` is *also* declared as a named preset so that switching back to
it after trying another is the same code path.
```css ```css
[data-theme="runic-gateway"] { [data-theme="runic-gateway"] {
@@ -514,13 +535,13 @@ today until the admin acts.
| **0 — Settings-store groundwork** ✅ | `settingsDb.remove()`; `DELETE /admin/settings/:key` with key allowlist; `GET /settings/nav` (§4.2); `parseJsonSetting()` helper; register the five keys; three into `PUBLIC_KEYS`. Swagger + route-manifest regen | | **0 — Settings-store groundwork** ✅ | `settingsDb.remove()`; `DELETE /admin/settings/:key` with key allowlist; `GET /settings/nav` (§4.2); `parseJsonSetting()` helper; register the five keys; three into `PUBLIC_KEYS`. Swagger + route-manifest regen |
| **1 — `navOverrides.js` + tests** ✅ | The pure merge util, unit-tested in isolation. **The one piece with real correctness risk** | | **1 — `navOverrides.js` + tests** ✅ | The pure merge util, unit-tested in isolation. **The one piece with real correctness risk** |
| **2 — Radius/shadow token groundwork** ✅ | Promote the literals in `theme.css` to the four tokens of §4.7, values unchanged. Verify zero visual diff before any admin UI exists | | **2 — Radius/shadow token groundwork** ✅ | Promote the literals in `theme.css` to the four tokens of §4.7, values unchanged. Verify zero visual diff before any admin UI exists |
| **3 — Theme engine** | Three preset blocks, the combined Google Fonts link, `SiteContext` extension, and the effective-value resolution in `getPublic().brand` (§4.5) | | **3 — Theme engine** | Three presets, the combined Google Fonts link, `SiteContext` extension, and the effective-value resolution in `getPublic().brand` (§4.5) |
| **4 — Admin theme UI** | `/admin/appearance` view + route in `App.jsx` + `NAV`/`TITLES` entries in `AdminLayout.jsx` | | **4 — Admin theme UI** | `/admin/appearance` view + route in `App.jsx` + `NAV`/`TITLES` entries in `AdminLayout.jsx` |
| **5 — Brand assets** | Cached-shell rewrite in `app.js` (§4.3); upload endpoint on the existing multer config; `<img>` logo slot beside `MoonDot` in the three shells; `heroImage` chain extension | | **5 — Brand assets** | Cached-shell rewrite in `app.js` (§4.3); upload endpoint on the existing multer config; `<img>` logo slot beside `MoonDot` in the three shells; `heroImage` chain extension |
| **6 — Public nav wiring** | `SiteHeader.jsx``nav_public`. Lowest risk of the three: no roles, no groups | | **6 — Public nav wiring** | `SiteHeader.jsx``nav_public`. Lowest risk of the three: no roles, no groups |
| **7 — Nav builder UI** | `NavEditor.jsx` with `@dnd-kit` (new dependency), **Public tab only** | | **7 — Nav builder UI** | `NavEditor.jsx` with `@dnd-kit` (new dependency), **Public tab only** |
| **8 — Admin + Player nav** | Wire the remaining two layouts, add the remaining two tabs, once the public pattern is validated in use | | **8 — Admin + Player nav** | Wire the remaining two layouts, add the remaining two tabs, once the public pattern is validated in use |
| **9 — Parchment (optional)** | Light-mode port per §4.8 — its own contrast pass across every component | | **9 — Palette-following literals + Parchment (optional)** | Promote the hue-carrying `rgba()` literals of §4.8 so they follow the palette (the **dark** presets need this too — see "Phases 34 as landed"), then the light-mode port with its own contrast pass across every component |
Phases 02 are one PR pair (website + docs), 34 a second, 5 a third, 68 a Phases 02 are one PR pair (website + docs), 34 a second, 5 a third, 68 a
fourth. **All four PR pairs target `edge`, not `main`** — the feature reaches fourth. **All four PR pairs target `edge`, not `main`** — the feature reaches
@@ -554,6 +575,97 @@ carries a half-wired theme engine.
of the phase was a no-op; the only two `box-shadow` declarations in of the phase was a no-op; the only two `box-shadow` declarations in
`theme.css` both already read `var(--shadow-card)`. `theme.css` both already read `var(--shadow-card)`.
### Phases 34 as landed
Four things the design settled differently once it met the code.
**1. The server resolves the whole token set; there are no `[data-theme]`
blocks.** §6.2 put the presets in `theme.css` and had the client set a
`data-theme` attribute. That does not work as written: `SiteContext` writes
`--accent` as an **inline style on `<html>`** (`SiteContext.jsx:31`), and an
inline property beats any attribute-selector block. An admin who picked Fantasy
without also setting a custom accent would have had Fantasy's `#c9973f` painted
over by `brand.accent` from env — and §4.5's whole point is that
`getPublic().brand.accent` is what the phone app themes itself from, so the two
surfaces would have disagreed about the accent while both being "right".
The fix removes the conflict rather than sequencing around it. Presets live in
`server/src/config/themePresets.js`; `server/src/utils/themeResolve.js` layers
`:root` ← preset ← custom **per field** into a token map; `getPublic()` returns
it as `theme`; `client/src/lib/themeVars.js` writes it onto `<html>`. One
authority for the merge, `brand.accent` is by construction the accent the site
actually paints, and `theme.css`'s `:root` is untouched — an instance with no
row gets no `theme` block, the client writes nothing, and the page renders
byte-for-byte as today.
The client half's real logic is *removal*: inline properties are not cleared by
writing a smaller object over them, so `applyThemeTokens` tracks what it set
last time and `removeProperty`s whatever the new payload no longer mentions.
Without that, "Reset to defaults" would look broken until a reload.
**2. Presets carry the full fifteen-token palette, and theme `--shadow-card`.**
§6.2's blocks set eight colors. Applied literally, Fantasy's warm brown page
would have kept `--line: #2a3544` and `--blue: #13243c` — dark blue-grey borders
and a blue-grey active nav row — because those tokens are not in the list.
Every preset now sets `--panel-flat`, `--line`, `--line-soft`, `--head`,
`--muted`, `--dim` and `--blue` as well. The admin *form* still exposes only
§6.1's eight; the rest are supporting shades a preset gets right coherently but
that are not worth hand-picking. `--mode-live` / `--mode-maint` stay fixed
across every preset (green means live) and `--panel-grad` stays derived, both
locked by tests.
**3. The option catalog is served, not duplicated.**
`GET /api/v1/settings/theme/options` returns the presets (with their full token
maps, so a control can show what an unset field currently resolves to), the font
shortlist, the shadow depths, and the editable field names paired with the CSS
variable each drives. Duplicating those lists in client code would mean the form
could offer a font the server rejects, which surfaces as a save 400ing for no
visible reason. A test asserts every offered option validates.
Validation is deliberately asymmetric: **strict on write** (`PUT
/admin/settings` 400s and names the offending field) and **forgiving on read**
(a bad field is dropped, its neighbours keep applying). Strict-on-write gives
feedback; forgiving-on-read means a row hand-edited in the DB degrades to the
shipped default instead of rendering a broken site.
One addition to §5.1's twelve font options: **Georgia in the serif list.** The
shortlist gave the sans role a "today's default" option (Arial, byte-identical
to `--sans`) but left serif with no way back to `Georgia, "Times New Roman",
serif` short of resetting the whole theme. It pulls in no web family, so §5.2's
combined URL is unchanged.
**4. The Discord bot fetches the accent; §4.5's `accentInt` note was a no-op.**
See the correction in §4.5. `bot/src/brand.js` now reads
`GET /public/settings``brand.accent` through the public-API client it already
had, behind getters with a 10-minute TTL — so `brand.accentInt` stays a plain
property read at every existing call site, an embed never awaits a network call,
and any failure (site down, maintenance, malformed body) keeps the last known
good value with `BRAND_ACCENT_COLOR` as the floor.
**Found while smoke-testing: §4.8's rgba literals are not only a light-mode
problem.** The 28 dark-assuming `rgba()` literals were scoped to Phase 9 on the
reasoning that they break a *light* preset. Applying **Fantasy** on a live
instance shows they also carry a **hue**: `.btn-ghost`'s
`background: rgba(11, 22, 48, 0.45)` (essentially `--blue` at 45%) leaves the
portal's quick-link buttons reading blue on a warm brown page, and the hero
overlay stack in `heroLayout.js` is `rgba(11,15,20,…)` regardless of preset.
Nothing is broken or unreadable — it is a visible seam, not a bug — but Phase 9
should be re-scoped from "light-mode port" to "make the hue-carrying literals
follow the palette", which the dark presets need too. Not fixed here: it is the
23-declaration-style promotion Phase 2 was, and folding it into the phase that
introduced the presets would have hidden it inside an unrelated diff.
**Still open, by decision:** the theme arrives with the `/public/settings` fetch,
so a themed instance paints the shipped palette for one frame before repainting.
Phase 5 has to rewrite `renderIndexHtml` into a cached, invalidated shell anyway
(§4.3) — injecting a `<style>` block with the effective tokens there removes the
flash for free, so it is deferred rather than solved twice.
**Also fixed in passing:** `settings/nav.controller.js` imported the logger
*factory* rather than calling it, so `log.error` was `undefined` and a DB fault
would have thrown a `TypeError` inside the catch — no response sent, request
left hanging — instead of returning a 500. Introduced in Phase 0.
### 8.1 Admin builder UI notes ### 8.1 Admin builder UI notes
- Tabbed control for the three navs; drag-and-drop reorderable list. - Tabbed control for the three navs; drag-and-drop reorderable list.

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@@ -900,6 +900,10 @@
{ {
"method": "GET", "method": "GET",
"path": "/api/v1/settings/nav" "path": "/api/v1/settings/nav"
},
{
"method": "GET",
"path": "/api/v1/settings/theme/options"
} }
], ],
"internal": [ "internal": [