From d7b178fb8b5a8520d7b4211ffec6d92626b94056 Mon Sep 17 00:00:00 2001 From: wtclaude Date: Tue, 29 Sep 2026 18:19:31 -0500 Subject: [PATCH] docs(rust): the map marker labels as walked Co-Authored-By: Claude Opus 5.5 Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY --- modules/rust/PLAN_REDESIGNS.md | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/modules/rust/PLAN_REDESIGNS.md b/modules/rust/PLAN_REDESIGNS.md index ae54832..06354b6 100644 --- a/modules/rust/PLAN_REDESIGNS.md +++ b/modules/rust/PLAN_REDESIGNS.md @@ -592,8 +592,17 @@ so the site refuses it until protocol 13 ships: server row has its own collapsed **Monuments** list of the labels on its current map, each set to *Default (drawn/hidden)*, *Drawn* or *Hidden*. The page's one `PUT` carries `map.fleet.markers` and `map.servers..markers`, each `{ key: true | false | null }`. `null` clears the switch. -- **Tests:** 7 server (`map.test.js`, one of them the rig map's 51 real labels) and 7 client (`mapMarkers.test.js`, the page's pure half) — 462 and - 65 in all. +- **Tests:** 7 server (`map.test.js`, one of them the rig map's 51 real labels) and 8 client (`mapMarkers.test.js`, the page's pure half) — 462 and + 66 in all. +- **Walked 2026-09-29** on the local walk core against the Carbon rig's 6000 map. Signed in as a test admin: the + fleet list read 51 labels, 22 hidden. Carbon read 51/22 and the Oxide rig's 3000 map 33/11. Ticking Substation + on the fleet dropped both server counts by one before saving. Carbon was then set to Hidden and the page saved. + The rows were `map.marker.substation` = `on` (fleet) and `off` (rust-carbon), with one activity row naming both. + The public answer then gave Oxide 55 markers (its 31 substations back) and Carbon 31 (none). Undoing both + through the page deleted both rows, logged as `default` and `inherit`. The public map tab on Carbon drew + its 31 monuments over the Rust+ picture with no console errors (144 before the filter). The walk found one + cosmetic flaw, now fixed: the fleet list printed the game's lower-case "jungle swamp". It now prefers a + capitalised spelling. The page remounts after a save, which collapses the open lists, as it does for the rest of the page. ---