docs(link): the panel, and the two deletions it could see and no test could (Phase 8)
v8.md section 12.2 records the admin surface as built: one page, Admin -> Client
Files, over the creature catalogue, item and land art, and the cliloc table --
one page because they come off one client install and change on one event. The
four decisions are written down, including the one that kept the phase to a
single repo: section 14's "activity view" is the last import's own summary
rather than a filtered feed, which would have needed a core activity filter, a
`ctx.activity.list` helper and a MODULE_API bump to re-read rows the panel can
keep itself.
The part worth reading twice is what the walk found. Two of the three defects
were DELETIONS, both predate phase 8, and neither was reachable by a test that
did not already suspect them:
* the body import diffing its manifest against every family's rows, so 313
item pictures were staged for deletion under a sentence that was wrong about
what had happened;
* an approved vanish unlinking the sprite and keeping the row, so the key came
back for review forever and the count never moved.
The rule they share is now stated: after phase 5, `shard_assets` is three
collections in one table, and every read of it that feeds a decision has to say
which one it means. Two of the three that did not were deletions.
CLILOCS.md and SPAWN_ATLAS.md now name the button that exists (Admin -> Client
Files) instead of the one they promised, and modules/uo/API.md records that a
`needsReview` reply carries each vanished key's picture.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4
This commit is contained in:
@@ -173,8 +173,10 @@ reason: This is a compressed (Mythic-format) cliloc file, which the site cannot
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imports nothing when the shard is the source. A sidecar round trip in the boot
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sequence would be spent answering "no" on every restart but the one after a
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client patch — and patching a client is an operator action, so importing is an
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operator action. **Admin → Shard → Import** is the button. Whatever table is
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loaded keeps serving until then.
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operator action. **Admin → Client Files → Update** is the button (the cliloc
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section of it; the page covers everything that comes off the UO client, because
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a client patch changes all of it at once). Whatever table is loaded keeps
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serving until then.
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- **Still hash-gated**, so pressing Import when nothing changed costs one small
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call. The gate is the shard's own `assets.sources`: size, mtime and content
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hash of `Cliloc.enu` plus the shard's `EXTRACTOR_VERSION`. A `sha256` of `null`
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@@ -318,7 +320,9 @@ unconditional.
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## Admin surface
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All admin-only, alongside the atlas under Admin → Shard:
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All admin-only, and driven from **Admin → Client Files** — one page over the
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cliloc table, the creature catalogue and item art, since all three are read from
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the same client install (docs/link/v8.md §12.2):
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| Route | Purpose |
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|---|---|
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