Commit Graph

2 Commits

Author SHA1 Message Date
0622ed00e0 docs(link): roster members carry guild rank
Amends Protocol 4 in place rather than bumping it: the protocol has not reached
`main`, and a bump is owed only once a protocol has been released.

The roster shipped as the standard actor object, which carries no rank. Teams
phase 2 found the consequence -- the website could learn leadership only from the
board's single `leader` field, so it could name exactly one leader while a UO
guild routinely has several, and TEAMS.md §2.5 treats multiple leaders as the
normal case.

Roster members now carry `rank` (0-4, 4 being Leader) plus `rankCliloc`, or
`rankName` where a shard's custom rank definitions use literal names. Rank is on
roster members only -- it is a property of a mobile's membership of THIS guild,
not of the mobile, and every other actor the bridge writes is a bystander, a
killer or a governor.

Both files carry the trap this found, because it is the kind of thing a consumer
gets wrong silently: **`PlayerMobile.GuildRank` returns Leader for anyone at
GameMaster or above, whatever their real rank.** It is a gameplay convenience so
staff can operate a guild stone, and the true value has no accessor -- so the
bridge omits the rank entirely for a staff account rather than publish a
leadership claim it knows is false. An absent rank therefore means "not known",
and a consumer must read it as neither 0 (which silently demotes them) nor
leadership (which republishes the lie).

INTEGRATION.md also states the other half plainly for an outside integrator:
`guild.update`'s single `leader` is the founder-leader, not the set of leaders,
so "who leads this guild" is a read of the roster's ranks.

Recorded too: the sidecar needs no change and no store migration, because it
treats roster members as opaque values and never reads a field inside one. That
is the forwarder design paying off, and it is worth having written down the next
time someone adds a member field.

Pairs with servuo-plugins (the emitter) and Module-uo (the ingest and the
provider).

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-17 17:44:04 -05:00
b369e728c2 docs(link): protocol 4 — guild membership on the wire
Adds v4.md as the spec of record for `guild.roster` and `guild.leave`, and
corrects the two older documents that Protocol 4 makes wrong.

PROTOCOL_2.md §10.1 already described this design — hold a member-serial set,
diff it each sweep, emit join/leave — and 2.0 then shipped only the half needing
no new state, folding membership into the board signature as a serial *sum*. The
section has read ever since as though the whole thing were built. It now says
which half shipped, and carries the correction that doing it produced: a sum is
not a safe stand-in for a set, because one member joining and another leaving
between two sweeps offset each other and the guild reads as unchanged.

INTEGRATION.md gains both kinds in the event catalogue, the `roster` key on
GET /guilds, and the three things an integrator gets wrong otherwise — that
`guild.leave`'s `who` is a bare serial rather than an actor object (the mobile has
already left, so there is nothing to attribute), that `acct` is genuinely optional
on a member, and that a guild with no `roster` key is not the same as one with an
empty roster.

v4.md documents what the phase found as well as what it built: the missing store
migration and the user_version decision, why the roster lives in its own column
rather than inside the guild.update snapshot, why a split roster is reassembled in
memory rather than appended to the column, and why guild.leave gets no board
projection at all. §6 records that the reassembly bug was invisible to every unit
test — they all exercised single-frame rosters — and only the live rig caught it.

TEAMS.md is amended where this phase disagreed with it: Phase 1 spans five repos,
not four, because installer/backup.rs justifies skipping the sidecar database on
reasoning the migration falsifies. The user_version decision is recorded there too,
since the design of record did not contemplate a migration mechanism at all.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-17 13:01:05 -05:00