The org lead's answers of 2026-10-23: demoLocks in module.json, settings
open, the rig open but reset each cycle through Pterodactyl, content open
with uploads locked hard, the Oxide rig as the demo's, a stand-in Steam
link, every 2 hours, files in website/, latest versions, and every lock at
the server route level.
Adds the rig reset (§7.1-7.2): the site's first sync imports what is on
the rig (D198, D244), so the rig is restored from a baseline archive
before the site relinks, and that first import is the reset. Adds the
hard upload rule (any multipart body refused). Three follow-ups: F1
console-command steps, F2 "latest" across the bundle, F3 reading of DM2.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
The design for website#222, before any code: one DEMO_MODE flag on the
normal image that locks destructive writes with a 403 DEMO_LOCKED, four
published static logins, no outbound mail/push/Discord, a banner with the
next reset time, and a scheduled wipe on the demo-site runner (drop the
volumes, redeploy, seed accounts + the rig link + content).
Tier A locks are listed route by route. Nine questions for the org lead
(module lock declaration, the rig, visitor content, rig sharing with
walks, the stand-in Steam link, cadence, where the files live, version).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY