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90f95520a3 |
@@ -79,6 +79,8 @@ android-app/
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│ │ │ │ │ │ └── PushTickle.kt
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│ │ │ │ │ │ └── PushTickle.kt
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│ │ │ │ │ ├── result/
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│ │ │ │ │ ├── result/
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│ │ │ │ │ │ └── ApiResult.kt
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│ │ │ │ │ │ └── ApiResult.kt
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│ │ │ │ │ ├── time/
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│ │ │ │ │ │ └── Instants.kt
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│ │ │ │ │ ├── web/
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│ │ │ │ │ ├── web/
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│ │ │ │ │ │ ├── WebHandoff.kt
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│ │ │ │ │ │ ├── WebHandoff.kt
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│ │ │ │ │ │ └── WebsiteUrls.kt
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│ │ │ │ │ │ └── WebsiteUrls.kt
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@@ -90,6 +92,7 @@ android-app/
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│ │ │ │ │ │ │ ├── AdminDto.kt
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│ │ │ │ │ │ │ ├── AdminDto.kt
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│ │ │ │ │ │ │ ├── AuthDto.kt
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│ │ │ │ │ │ │ ├── AuthDto.kt
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│ │ │ │ │ │ │ ├── ContactDto.kt
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│ │ │ │ │ │ │ ├── ContactDto.kt
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│ │ │ │ │ │ │ ├── EventsDto.kt
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│ │ │ │ │ │ │ ├── NotificationsDto.kt
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│ │ │ │ │ │ │ ├── NotificationsDto.kt
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│ │ │ │ │ │ │ ├── PageDto.kt
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│ │ │ │ │ │ │ ├── PageDto.kt
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│ │ │ │ │ │ │ ├── PlayerShardDto.kt
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│ │ │ │ │ │ │ ├── PlayerShardDto.kt
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@@ -102,6 +105,7 @@ android-app/
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│ │ │ │ │ │ ├── AdminApi.kt
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│ │ │ │ │ │ ├── AdminApi.kt
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│ │ │ │ │ │ ├── AuthApi.kt
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│ │ │ │ │ │ ├── AuthApi.kt
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│ │ │ │ │ │ ├── AuthRefreshApi.kt
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│ │ │ │ │ │ ├── AuthRefreshApi.kt
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│ │ │ │ │ │ ├── EventsApi.kt
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│ │ │ │ │ │ ├── MeApi.kt
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│ │ │ │ │ │ ├── MeApi.kt
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│ │ │ │ │ │ ├── NotificationsApi.kt
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│ │ │ │ │ │ ├── NotificationsApi.kt
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│ │ │ │ │ │ ├── PlayerShardApi.kt
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│ │ │ │ │ │ ├── PlayerShardApi.kt
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@@ -117,11 +121,13 @@ android-app/
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│ │ │ │ │ ├── ConnectionRepository.kt
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│ │ │ │ │ ├── ConnectionRepository.kt
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│ │ │ │ │ ├── ContactRepository.kt
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│ │ │ │ │ ├── ContactRepository.kt
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│ │ │ │ │ ├── ContentRepository.kt
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│ │ │ │ │ ├── ContentRepository.kt
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│ │ │ │ │ ├── EventsRepository.kt
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│ │ │ │ │ ├── NotificationsRepository.kt
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│ │ │ │ │ ├── NotificationsRepository.kt
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│ │ │ │ │ ├── PlayerShardRepository.kt
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│ │ │ │ │ ├── PlayerShardRepository.kt
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│ │ │ │ │ ├── SettingsRepository.kt
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│ │ │ │ │ ├── SettingsRepository.kt
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│ │ │ │ │ ├── ShardFeaturesRepository.kt
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│ │ │ │ │ ├── ShardFeaturesRepository.kt
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│ │ │ │ │ ├── ShardRepository.kt
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│ │ │ │ │ ├── ShardRepository.kt
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│ │ │ │ │ ├── SiteCapabilitiesRepository.kt
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│ │ │ │ │ └── WikiRepository.kt
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│ │ │ │ │ └── WikiRepository.kt
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│ │ │ │ ├── di/
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│ │ │ │ ├── di/
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│ │ │ │ │ ├── AppModule.kt
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│ │ │ │ │ ├── AppModule.kt
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@@ -157,6 +163,16 @@ android-app/
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│ │ │ │ │ ├── contact/
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│ │ │ │ │ ├── contact/
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│ │ │ │ │ │ ├── ContactScreen.kt
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│ │ │ │ │ │ ├── ContactScreen.kt
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│ │ │ │ │ │ └── ContactViewModel.kt
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│ │ │ │ │ │ └── ContactViewModel.kt
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│ │ │ │ │ ├── events/
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│ │ │ │ │ │ ├── EventScreen.kt
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│ │ │ │ │ │ ├── EventSeriesScreen.kt
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│ │ │ │ │ │ ├── EventSeriesViewModel.kt
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│ │ │ │ │ │ ├── EventsScreen.kt
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│ │ │ │ │ │ ├── EventsViewModel.kt
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│ │ │ │ │ │ ├── EventTimes.kt
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│ │ │ │ │ │ ├── EventViewModel.kt
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│ │ │ │ │ │ ├── MyEventsScreen.kt
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│ │ │ │ │ │ └── MyEventsViewModel.kt
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│ │ │ │ │ ├── home/
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│ │ │ │ │ ├── home/
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│ │ │ │ │ │ ├── HomeScreen.kt
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│ │ │ │ │ │ ├── HomeScreen.kt
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│ │ │ │ │ │ └── HomeViewModel.kt
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│ │ │ │ │ │ └── HomeViewModel.kt
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@@ -335,6 +351,7 @@ android-app/
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│ │ │ │ │ └── WikiDtoTest.kt
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│ │ │ │ │ └── WikiDtoTest.kt
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│ │ │ │ └── fake/
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│ │ │ │ └── fake/
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│ │ │ │ ├── FakeAdminApi.kt
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│ │ │ │ ├── FakeAdminApi.kt
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│ │ │ │ ├── FakeEventsApi.kt
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│ │ │ │ ├── FakeNotificationsApi.kt
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│ │ │ │ ├── FakeNotificationsApi.kt
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│ │ │ │ ├── FakePlayerShardApi.kt
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│ │ │ │ ├── FakePlayerShardApi.kt
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│ │ │ │ ├── FakePublicApi.kt
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│ │ │ │ ├── FakePublicApi.kt
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@@ -345,7 +362,8 @@ android-app/
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│ │ │ └── repository/
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│ │ │ └── repository/
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│ │ │ ├── AccountTrustedDevicesTest.kt
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│ │ │ ├── AccountTrustedDevicesTest.kt
|
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│ │ │ ├── ConnectionVersionGuardTest.kt
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│ │ │ ├── ConnectionVersionGuardTest.kt
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│ │ │ └── ShardFeaturesRepositoryTest.kt
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│ │ │ ├── ShardFeaturesRepositoryTest.kt
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|
│ │ │ └── SiteCapabilitiesRepositoryTest.kt
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│ │ ├── ui/
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│ │ ├── ui/
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│ │ │ ├── admin/
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│ │ │ ├── admin/
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│ │ │ │ ├── AdminContentViewModelTest.kt
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│ │ │ │ ├── AdminContentViewModelTest.kt
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@@ -356,8 +374,12 @@ android-app/
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│ │ │ │ └── BrandAssetsTest.kt
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│ │ │ │ └── BrandAssetsTest.kt
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│ │ │ ├── contact/
|
│ │ │ ├── contact/
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│ │ │ │ └── ContactViewModelTest.kt
|
│ │ │ │ └── ContactViewModelTest.kt
|
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|
│ │ │ ├── events/
|
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|
│ │ │ │ ├── EventsViewModelsTest.kt
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│ │ │ │ └── EventTimesTest.kt
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│ │ │ ├── navigation/
|
│ │ │ ├── navigation/
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│ │ │ │ ├── MenuAccessTest.kt
|
│ │ │ │ ├── MenuAccessTest.kt
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|
│ │ │ │ ├── MenuCapabilityGatingTest.kt
|
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│ │ │ │ ├── MenuFeatureGatingTest.kt
|
│ │ │ │ ├── MenuFeatureGatingTest.kt
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│ │ │ │ ├── NavOverridesTest.kt
|
│ │ │ │ ├── NavOverridesTest.kt
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│ │ │ │ ├── NavPathsTest.kt
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│ │ │ │ ├── NavPathsTest.kt
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768
link/v8.md
Normal file
768
link/v8.md
Normal file
@@ -0,0 +1,768 @@
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|
# Asset Bridge (Protocol 8) — client assets without UOFiddler
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**Call it the Asset Bridge.** That is the name for this work everywhere — commits, PR titles,
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branches (`feat/asset-bridge-p<n>`), and conversation. The protocol number is **8** and this file is
|
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`docs/link/v8.md`.
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|
||||||
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**Status:** Design of record, **phase 0 complete**. Approved in principle 2026-09-09
|
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|
(architecture, asset scope, built-in cliloc decoder, atlas cleanup); refined 2026-09-10 (one
|
||||||
|
direction not five, ServUO's own decoders, the UOP reader for player bodies, the libgdiplus
|
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|
requirement). The phase 0 spike ran on 2026-09-10 and its findings are §4.5-§4.7 -- §4's decision
|
||||||
|
stands, and the response to a malformed record is now measured rather than proposed. **Nothing in
|
||||||
|
§17 is open.**
|
||||||
|
**Supersedes the manual half of:** [`../website/UOFIDDLER.md`](../website/UOFIDDLER.md),
|
||||||
|
[`../website/CLILOCS.md`](../website/CLILOCS.md) §Converting,
|
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|
[`../website/SPAWN_ATLAS.md`](../website/SPAWN_ATLAS.md) §Artwork and §Configuring the tree.
|
||||||
|
|
||||||
|
Two features on this platform read data that only exists inside a UO client, and today both reach
|
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|
the site by hand: the operator installs UOFiddler, converts `Cliloc.enu` on their own desktop,
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|
exports sprites one at a time from a GUI, hand-writes a slug→filename JSON map, and copies the
|
||||||
|
result to the server. A third — the spawn atlas — avoids UOFiddler but pays a different price: the
|
||||||
|
**website** must be able to read the shard's ServUO tree directly, over a bind mount or a shared
|
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|
volume.
|
||||||
|
|
||||||
|
This protocol deletes all three arrangements. The shard already has everything, and the bridge
|
||||||
|
already goes to the website.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 1. The premise, which turns out to be free
|
||||||
|
|
||||||
|
**A ServUO shard cannot boot without a UO client installation.** It reads maps, statics, tiledata
|
||||||
|
and multis out of `.mul`/`.uop` files, and `Config/DataPath.cfg` is where an operator declares
|
||||||
|
where those live — *required* on Linux, auto-detected from the registry on Windows. At runtime the
|
||||||
|
resolved directories sit in `Server.Core.DataDirectories`, a public static the plugin can read on
|
||||||
|
any shard, with no new configuration and nothing for an operator to set up.
|
||||||
|
|
||||||
|
So the files the operator has been converting on their desktop are already on the shard host, in a
|
||||||
|
directory the shard already knows the path of, in a process the bridge already runs inside.
|
||||||
|
|
||||||
|
Everything below follows from that.
|
||||||
|
|
||||||
|
### 1.1 What was measured, not assumed
|
||||||
|
|
||||||
|
Against this machine's ServUO 57.4 tree (`C:\Users\colby\Desktop\ServUO`) and client
|
||||||
|
(`D:\Games\Electronic Arts\Ultima Online Classic`, 3.5 GB), loading **ServUO's own
|
||||||
|
`Ultima.dll`** — the assembly `overlay/Scripts/Scripts.csproj:39` already carries a
|
||||||
|
`<ProjectReference>` to:
|
||||||
|
|
||||||
|
| Call | Result |
|
||||||
|
|---|---|
|
||||||
|
| `Art.GetStatic(0…16383)` | 16,384 decoded, 0 errors |
|
||||||
|
| `Art.GetStatic(16384…65535)` | 32,766 decoded, 1 empty, 16,385 clean out-of-range errors |
|
||||||
|
| `Art.GetLand(0…16383)` | 16,384 decoded, 0 errors |
|
||||||
|
| `Animations.GetAnimation(0…2047, 0, 1)` | **1,144** bodies with a decodable first frame, 904 empty, 0 errors |
|
||||||
|
| `Hues.GetHue(33)` | loads |
|
||||||
|
| `Bitmap.Save(…, Png)` | 852-byte PNG from one creature frame |
|
||||||
|
| `Gumps.GetGump(2)` | **hard crash** — `AccessViolationException`, process exit `0xC0000005` |
|
||||||
|
| `new StringList("enu", "Cliloc.enu")` | throws — `Non-negative number required` |
|
||||||
|
|
||||||
|
Two of those rows are load-bearing and are dealt with in §4 and §9. The rest say the same thing:
|
||||||
|
**most of the extraction this protocol needs is already implemented, already compiled, and already
|
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|
referenced by the plugin's own build.**
|
||||||
|
|
||||||
|
Depth, for §11's sizing: body 400 (human male) has **35 actions × 5 directions = 1,050 frames**.
|
||||||
|
One body. §5.1 cuts that by exactly 5×.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 2. Architecture: the shard extracts, the sidecar forwards, the website decides
|
||||||
|
|
||||||
|
```
|
||||||
|
UO client files (operator's own, on the shard host)
|
||||||
|
│ read by the plugin, off the Core thread
|
||||||
|
▼
|
||||||
|
ServUO shard (servuo-plugins/) ← decodes; resolves body ids; hashes
|
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|
│ loopback JSON, request/reply, one batch outstanding at a time
|
||||||
|
▼
|
||||||
|
uo-link sidecar (link/) ← forwards bytes; decides nothing
|
||||||
|
│ REST, bearer-token auth, X-UOLink-Version: 8
|
||||||
|
▼
|
||||||
|
website (module-uo/) ← stores, names, gates, serves
|
||||||
|
```
|
||||||
|
|
||||||
|
This is deliberately the *only* arrangement that keeps
|
||||||
|
[the bridge's standing rules](PLAN.md) intact:
|
||||||
|
|
||||||
|
- **The sidecar stays a dumb forwarder.** It moves opaque assets and decides nothing about them —
|
||||||
|
no audience, no projection, no capability advertisement. Putting the decoders in Rust would have
|
||||||
|
meant the sidecar deciding what an asset *is*, on top of re-deriving in Rust what is already
|
||||||
|
compiled next door in C#.
|
||||||
|
- **Access control stays on the website**, which has the auth machinery and the admin forms.
|
||||||
|
- **The shard is still never network-reachable.** Nothing here opens a port; the plugin answers
|
||||||
|
requests on the connection it already dialled out on.
|
||||||
|
|
||||||
|
### 2.1 Why not the sidecar, and why not the operator's desktop
|
||||||
|
|
||||||
|
A Rust extractor in the sidecar would need ports of: the Mythic cliloc decompressor, `FileIndex`
|
||||||
|
(including UOP), the ARGB1555 run-length frame decoder, `Body.def`/`Bodyconv.def` translation,
|
||||||
|
`Hues.mul`, and a PNG encoder — weeks of work to re-derive what §1.1 shows already runs. It also
|
||||||
|
cannot do §8: resolving a creature slug to a body id requires being inside ServUO.
|
||||||
|
|
||||||
|
Automating on the operator's desktop (shipping the converter with the installer) removes UOFiddler
|
||||||
|
but keeps a manual step and still cannot do §8. It was considered and rejected.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 3. The transport, and the three traps in it
|
||||||
|
|
||||||
|
### 3.1 Assets go over the request/reply path, never the event path
|
||||||
|
|
||||||
|
`link/sidecar/src/app.rs:122` persists **every** non-`pong` event into the SQLite store *and*
|
||||||
|
broadcasts it to every WebSocket subscriber. An asset stream on that path would grow the sidecar's
|
||||||
|
store without bound and fan megabytes out to every connected client, forever.
|
||||||
|
|
||||||
|
`rpc.rs`'s `try_route` consumes a correlated reply and `continue`s **before** either of those
|
||||||
|
happens. So an asset batch is a reply, not an event. This is not a new mechanism — it is the one
|
||||||
|
`char.request`, `account.roster` and `vendor.snapshot` already use.
|
||||||
|
|
||||||
|
### 3.2 One batch outstanding, always
|
||||||
|
|
||||||
|
`BridgeLink.Emit()` enqueues onto a **bounded drop-oldest** queue (`Bridge.QueueCap`, default
|
||||||
|
10,000). It counts **lines, not bytes** — a design that is correct for live events and dangerous
|
||||||
|
for bulk transfer, because 10,000 queued 200 KB replies is 2 GB of shard memory.
|
||||||
|
|
||||||
|
The rule that makes this safe is flow control, not a bigger queue: **the website requests batch
|
||||||
|
*n+1* only after batch *n* has arrived.** Queue depth stays at approximately one. A dropped or
|
||||||
|
lost reply simply times out and the batch is re-requested, which is safe because reading a client
|
||||||
|
file is idempotent and has no world side effects.
|
||||||
|
|
||||||
|
### 3.3 The size ceilings are already fixed, and one of them is missing
|
||||||
|
|
||||||
|
| Limit | Value | Where |
|
||||||
|
|---|---|---|
|
||||||
|
| Sidecar waits for a shard reply | **10 s** | `rpc.rs` `REPLY_TIMEOUT` |
|
||||||
|
| Website waits for the sidecar | **12 s** | `module-uo/server/utils/uoLinkClient.js` `TIMEOUT_MS` |
|
||||||
|
| Sidecar → shard line | 1 MiB | `BridgeLink.cs:283` |
|
||||||
|
| **Shard → sidecar line** | **none** | `shard.rs` uses `read_line` unbounded |
|
||||||
|
|
||||||
|
The first two bound a batch: it must decode, encode, serialise and cross the wire inside ten
|
||||||
|
seconds. The last is a gap this protocol must close — an unbounded `read_line` facing a component
|
||||||
|
that is now deliberately sending large lines is a memory-exhaustion shape we would be inventing
|
||||||
|
ourselves. **Protocol 8 adds an explicit inbound line cap to the sidecar**, set above the largest
|
||||||
|
legal batch and rejecting rather than buffering past it.
|
||||||
|
|
||||||
|
Batches are therefore sized by bytes, not by count, with the emitter cutting a batch short when it
|
||||||
|
would exceed the cap. Base64 costs 33%; the budget must be stated in encoded bytes.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 4. The decoders are ServUO's own — decided, and the crash is narrower than it looked
|
||||||
|
|
||||||
|
**We call ServUO's vendored `Ultima` (decided 2026-09-10).** No decoders are reimplemented.
|
||||||
|
`overlay/Scripts/Scripts.csproj:39` already references the project, so the art half of this protocol
|
||||||
|
costs plumbing rather than pixel code, and only §9's cliloc decompressor is written from scratch.
|
||||||
|
|
||||||
|
The reason that is safe, rather than merely cheap, is a distinction §1.1 did not draw at first.
|
||||||
|
|
||||||
|
### 4.1 The crash lives on one code path, and nothing we call uses it
|
||||||
|
|
||||||
|
`Gumps.GetGump(2)` does not fail — it **corrupts the process**: `AccessViolationException`, exit
|
||||||
|
`0xC0000005`. That is a corrupted-state exception, uncatchable by an ordinary `try/catch` on .NET
|
||||||
|
Framework 4.8, so in-process on a live shard it is a crash with players on it. That much is
|
||||||
|
alarming, and on its own it looked like an argument against using this library at all.
|
||||||
|
|
||||||
|
It is not, because of how the three decoders construct their `FileIndex`:
|
||||||
|
|
||||||
|
| Decoder | UOP file | `hasExtra` | Probed |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `Art` | `artLegacyMUL.uop` | **false** | 49,150 statics + 16,384 land tiles, **0 faults** |
|
||||||
|
| `Animations` | *none — legacy `anim*.mul` only* | — | 1,144 bodies, **0 faults** |
|
||||||
|
| `Gumps` | `gumpartLegacyMUL.uop` | **true** | **faults on the second id** |
|
||||||
|
|
||||||
|
`FileIndex.cs`'s own comment says the extra-field handling exists *for* `gumpartlegacy.uop` — it is
|
||||||
|
the one UOP layout carrying an extra field, and `hasExtra: true` is the branch written to cope with
|
||||||
|
it. **Gumps is the only caller that sets it.** So the fault is not a general fragility in this
|
||||||
|
library's `unsafe` code; it is a bug on a branch that exactly one decoder reaches, and that decoder
|
||||||
|
is already out of scope (§11).
|
||||||
|
|
||||||
|
The rule this turns into is a safety rule, not a preference: **nothing in this protocol calls
|
||||||
|
`Ultima.Gumps`.** Adding gump art later means fixing or replacing that path first, deliberately,
|
||||||
|
not discovering it in production.
|
||||||
|
|
||||||
|
### 4.2 What the decision accepts
|
||||||
|
|
||||||
|
Three costs come with it, all known and none of them blocking:
|
||||||
|
|
||||||
|
1. **Six of the twelve stock player-character bodies have no art on this path** — both human ghosts
|
||||||
|
and every gargoyle body (§5.2). `Animations` never reads `AnimationFrame*.uop`. **This one is
|
||||||
|
not merely accepted: §4.3 adds a decoder for it**, because it is the player character and the
|
||||||
|
scope says player models.
|
||||||
|
2. **`System.Drawing` is a hard dependency, in the decode and not just the encode.** `Frame`
|
||||||
|
writes ARGB1555 straight through a `LockBits` pointer, so a Linux shard needs **libgdiplus** to
|
||||||
|
read a sprite at all. That is a stated prerequisite — §4.4.
|
||||||
|
3. **We inherit whatever `Ultima` a given ServUO vendors**, which can change under a shard upgrade.
|
||||||
|
`EXTRACTOR_VERSION` (§7) is the mitigation: it already counts as drift, so a shard whose library
|
||||||
|
changed re-derives on the next import.
|
||||||
|
|
||||||
|
The residual risk that remains is a patched or custom client tripping an out-of-bounds read on a
|
||||||
|
path we *do* call. §16's phase 0 is where that gets exercised rather than assumed.
|
||||||
|
|
||||||
|
### 4.3 One decoder we do write: UOP animation, for the player bodies
|
||||||
|
|
||||||
|
The six missing bodies are the player character, and the scope is player models, so they get a
|
||||||
|
decoder rather than a caveat. It is deliberately the **narrowest possible** addition: a reader for
|
||||||
|
`AnimationFrame*.uop`, used *only* for bodies the legacy path cannot resolve. Everything the
|
||||||
|
vendored code can already decode keeps going through the vendored code.
|
||||||
|
|
||||||
|
This client ships `AnimationFrame1/2/3/4/6.uop` (107, 118, 253, 115 and 24 MB) plus
|
||||||
|
`AnimationSequence.uop`. ServUO's `FileIndex` already contains a UOP reader — but `Animations`
|
||||||
|
never constructs one, and the UOP animation *payload* is its own format rather than a repackaged
|
||||||
|
mul record, so wiring the existing `FileIndex` in is not sufficient. Two license-compatible
|
||||||
|
references exist to work from: ClassicUO's animation loader (GPL-3, and we are GPL-3-or-later) and
|
||||||
|
UOFiddler 4.22 (Beerware, already established in §9).
|
||||||
|
|
||||||
|
**The trap this must not fall into, and it is why the phase exists at all.** `Bodyconv.def` maps
|
||||||
|
gargoyle 666 to `anim5`, and `BodyConverter.Convert` faithfully returns fileType 5 — where the
|
||||||
|
client has nothing. Asking the *other* anim files for index 666 does not fail. It returns 175
|
||||||
|
decodable action/direction combinations of **a giant spider**, because something unrelated occupies
|
||||||
|
that index in `anim2.mul`; fileTypes 3 and 4 return misaligned colour fragments. Rendered and
|
||||||
|
confirmed.
|
||||||
|
|
||||||
|
So the extractor takes `BodyConverter.Convert`'s answer and, if that yields nothing, reports
|
||||||
|
nothing. **It must never sweep file types looking for a hit** — that does not find missing art, it
|
||||||
|
silently puts a spider on the gargoyle page, and no error is raised anywhere. A "0 rows" outcome is
|
||||||
|
correct behaviour; a plausible wrong picture is the failure this protocol most needs to avoid,
|
||||||
|
because nothing downstream can detect it.
|
||||||
|
|
||||||
|
### 4.4 Requirement: a Linux shard host needs libgdiplus
|
||||||
|
|
||||||
|
**Stated prerequisite, not a soft recommendation.** ServUO targets `net48`, so on Linux it runs under
|
||||||
|
Mono, and Mono's `System.Drawing` is a thin layer over **libgdiplus**. §4.2 put `System.Drawing` in
|
||||||
|
the decode path, so without that library a Linux shard cannot extract art at all — the cliloc table
|
||||||
|
(§9) and the atlas files (§10) are unaffected, since neither touches pixels.
|
||||||
|
|
||||||
|
**Windows shard hosts need nothing.** `System.Drawing` ships with .NET Framework. This is a
|
||||||
|
Linux-only prerequisite and most shards will never read this section.
|
||||||
|
|
||||||
|
| Host | Get it with |
|
||||||
|
|---|---|
|
||||||
|
| Debian / Ubuntu | `sudo apt-get install libgdiplus` — in Debian since bullseye (6.0.4) and bookworm/trixie (6.1), and in Ubuntu universe |
|
||||||
|
| Fedora / RHEL | `sudo dnf install libgdiplus` (EPEL or the Mono repository) |
|
||||||
|
| Docker | `RUN apt-get update && apt-get install -y libgdiplus` in the shard image |
|
||||||
|
| Alpine, or a distro with no package | Build from source — see the repository below. This is the awkward case and is worth avoiding by choosing a Debian-based image |
|
||||||
|
|
||||||
|
Upstream is <https://github.com/mono/libgdiplus>, with the Mono project's own page at
|
||||||
|
<https://www.mono-project.com/docs/gui/libgdiplus/>.
|
||||||
|
|
||||||
|
**One thing to know before depending on it: that repository was archived in March 2025 and is
|
||||||
|
read-only.** Distributions still package and patch it, so `apt-get install libgdiplus` is a normal,
|
||||||
|
supported thing to do today — but upstream is not maintained. It is the strongest long-term argument
|
||||||
|
for eventually moving extraction off `System.Drawing`, and phase 4's UOP reader (§4.3) is written
|
||||||
|
without it precisely so that door stays open. It does not change the decision now.
|
||||||
|
|
||||||
|
**How its absence must present.** Never a stack trace and never a 500. Missing libgdiplus is a
|
||||||
|
named, actionable outcome in the same family as the cliloc reader's `COMPRESSED`:
|
||||||
|
|
||||||
|
```
|
||||||
|
status: unavailable
|
||||||
|
code: NO_IMAGING
|
||||||
|
reason: This shard host cannot render images — Mono's System.Drawing needs libgdiplus.
|
||||||
|
Install it (apt-get install libgdiplus) and re-run the import. Cliloc and
|
||||||
|
atlas import are unaffected.
|
||||||
|
```
|
||||||
|
|
||||||
|
The installer's `doctor` checks for it and reports it alongside its other host checks, so an
|
||||||
|
operator learns about this while setting the shard up rather than from an empty bestiary weeks
|
||||||
|
later.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### 4.5 What phase 0 measured, and the rule it produced
|
||||||
|
|
||||||
|
Phase 0 ran §4's decoders from inside a live ServUO 57.4 against a client broken in 21 catalogued
|
||||||
|
ways ([`servuo-plugins/tools/scaffolding/README.md`](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins/src/branch/main/tools/scaffolding/README.md)
|
||||||
|
carries the full results). §4's decision **stands** — nothing faulted on a path this protocol
|
||||||
|
calls, and §9's cliloc reader reproduced UOFiddler's 123,490-entry table byte for byte in 218 ms.
|
||||||
|
|
||||||
|
But the spike was looking for the wrong kind of failure, and found a worse one.
|
||||||
|
|
||||||
|
**A malformed record does not usually throw. It renders the previous asset.** `LoadStatic` and
|
||||||
|
`LoadLand` decode out of `m_StreamBuffer`, which is reused across calls, only ever grown, and
|
||||||
|
filled by a `stream.Read` whose return value is discarded. So a record that is short, absent or
|
||||||
|
out of bounds produces a real bitmap of whatever was decoded last — reported as success by every
|
||||||
|
count in the library and undetectable by anything downstream.
|
||||||
|
|
||||||
|
On the **stock, unmodified** client on this machine that is **22,102 ids**: 9,962 statics and
|
||||||
|
12,140 land tiles whose index entry reads `lookup 0, length 0`. `FileIndex.Seek` rejects
|
||||||
|
`lookup < 0` and `length < 0`, and zero is neither, so it treats an empty slot as a hit. A bulk
|
||||||
|
import that trusted the library would have written 22,102 duplicate images into the site under
|
||||||
|
ids that have no art. §1.1's "32,766 decoded" was counting these.
|
||||||
|
|
||||||
|
**This is specific to the UOP path** (see §4.6), because `artidx.mul` stores `-1` for an absent
|
||||||
|
record where an unmapped UOP slot is a zeroed struct.
|
||||||
|
|
||||||
|
So the rule, and it is the deliverable phase 1 inherits:
|
||||||
|
|
||||||
|
> **Validate before calling.** The extractor judges an index entry — and, for statics, the record
|
||||||
|
> header and row table behind it — *before* handing the id to `Ultima`. A record that fails is
|
||||||
|
> reported as absent, never decoded.
|
||||||
|
|
||||||
|
The checks, all of which phase 0 implemented and measured as `BridgeAssetValidator`:
|
||||||
|
|
||||||
|
| Check | The shape it stops |
|
||||||
|
|---|---|
|
||||||
|
| `lookup >= 0`, `length > 0` | the 22,102 empty slots above |
|
||||||
|
| `lookup + length <= <data file>.Length` | **`Seek` checks that a record *starts* inside the file and never that it *ends* inside it**; a short read then decodes the previous asset |
|
||||||
|
| the same bound against `verdata.mul` for a patched entry | `Verdata.Seek` is bounds-checked **nowhere at all** |
|
||||||
|
| land records are at least 2,024 bytes | `LoadLand` reads exactly that many whatever the length says |
|
||||||
|
| declared width and height within a ceiling | `LoadStatic` allocates `new Bitmap(width, height)` from two bytes in the file — phase 0 got a ~128 MB allocation out of an edit, and the same field can ask for 8 GB |
|
||||||
|
| walk the row table and every run, bounded | `LoadStatic`'s two guards bound the **write** into the bitmap and nothing bounds the **read** out of the record |
|
||||||
|
|
||||||
|
Measured against the patched client, this refused all eight record-level defects, seven of which
|
||||||
|
the library rendered without raising anything. Measured against the stock client it refused
|
||||||
|
**nothing** across 49,151 statics and 16,384 land tiles. That second number is the one that makes
|
||||||
|
the boundary defensible: a checker that refuses real art would be worse than no checker.
|
||||||
|
|
||||||
|
Two more ways an id with no art yields a picture, both of which the extractor must handle itself:
|
||||||
|
`Art.GetStatic(id, false)` **throws** `IndexOutOfRangeException` above the index's own ceiling
|
||||||
|
(16,385 ids in a full sweep), and `Art.GetStatic(id)` with the default `checkmaxid: true` is worse
|
||||||
|
— `GetLegalItemID` maps an out-of-range id to **0** and returns **item 0's picture**. Take the
|
||||||
|
ceiling from the index that was opened, and pass `checkmaxid: false` so an overrun is loud.
|
||||||
|
|
||||||
|
**The animation path has none of this yet**, and phase 0 proved it needs it: the patched client's
|
||||||
|
verdata entry for body 34 points past `verdata.mul`'s end and the wolf still "decoded", counted
|
||||||
|
among the 1,144 successes while rendering something else. `GetAnimation` additionally allocates
|
||||||
|
`new int[frameCount]` straight from a file-supplied int. Extending the validator to animations is
|
||||||
|
phase 1 work, not a phase 9 tidy-up.
|
||||||
|
|
||||||
|
### 4.6 The UOP wins outright, and `art.mul` is never opened
|
||||||
|
|
||||||
|
`FileIndex`'s UOP constructor ends with a bare `MulPath = uopPath`. **When `artLegacyMUL.uop` is
|
||||||
|
present it wins, and `art.mul` / `artidx.mul` are not opened at all.** Every current client ships
|
||||||
|
the UOP, so this is the normal case and not an edge one.
|
||||||
|
|
||||||
|
It matters twice.
|
||||||
|
|
||||||
|
**For us:** an index entry's `lookup` is an offset into whichever file `FileIndex` resolved, so any
|
||||||
|
bound taken against `art.mul` while the index holds UOP offsets is not approximate — it is
|
||||||
|
meaningless. Phase 0's first run refused **34,299 perfectly good statics** for "declaring
|
||||||
|
10533x2085" on exactly that mistake, and every one of those refusals read like a real finding. The
|
||||||
|
extractor must resolve the data file with `FileIndex`'s own precedence, not by name.
|
||||||
|
|
||||||
|
**For operators:** a shard that adds custom art to `art.mul` while the UOP is still in place gets
|
||||||
|
nothing, silently. Worth a line in the admin surface's diagnostics (§14) rather than leaving an
|
||||||
|
operator to discover it as "my art did not import".
|
||||||
|
|
||||||
|
### 4.7 The gump crash, reproduced where it counts
|
||||||
|
|
||||||
|
§4.1 argued from source that the access violation lives on the `hasExtra: true` branch only `Gumps`
|
||||||
|
reaches. Phase 0 called `Ultima.Gumps.GetGump(2)` **once, from inside a running shard**: the ServUO
|
||||||
|
process disappeared. No exception line, no `catch` reached, no shutdown, nothing in the console —
|
||||||
|
the probe's checkpoint file, written before the call, was the entire record of what happened.
|
||||||
|
|
||||||
|
`AccessViolationException` is a corrupted-state exception that .NET Framework 4.8 does not deliver
|
||||||
|
to ordinary handlers, so on a live shard this is a crash with players on it and **there is no
|
||||||
|
in-process defence**. §4.1's "nothing in this protocol calls `Ultima.Gumps`" is therefore an earned
|
||||||
|
safety rule rather than a scoping preference, and adding gump art later means fixing that path
|
||||||
|
first, deliberately.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 5. Addressing: one key for every asset
|
||||||
|
|
||||||
|
Every asset the bridge can serve is named by a single string key, and the key is the cache key,
|
||||||
|
the hash key, the filename stem and the manifest row id:
|
||||||
|
|
||||||
|
```
|
||||||
|
static/3922 one item graphic
|
||||||
|
static/3922/h33 the same graphic, hue 33 applied
|
||||||
|
land/3 one land tile
|
||||||
|
body/34/a0 creature body 34, action 0, first frame
|
||||||
|
body/400/a0/f0..f9 human male, action 0, all ten frames
|
||||||
|
cliloc/enu the whole converted string table (not an image)
|
||||||
|
tree/Spawns/Trammel.xml a ServUO tree file (§10)
|
||||||
|
```
|
||||||
|
|
||||||
|
Three properties this shape buys:
|
||||||
|
|
||||||
|
- **Hue is part of the key, not a transform.** `itemId` and `hue` are already on the wire together
|
||||||
|
(`BridgeMarket.cs:582`, `BridgeProfile.cs:314`), so a marketplace listing already knows the exact
|
||||||
|
key for its own picture. Applying hues website-side would mean shipping `Hues.mul` semantics into
|
||||||
|
Node for no gain.
|
||||||
|
- **Depth is expressible without being mandatory.** `body/400/a0` and `body/400/a0/f0..f9` are the
|
||||||
|
same addressing scheme at two depths, which is what lets §11 bulk-import thumbnails and fetch full
|
||||||
|
animations on demand without a second protocol.
|
||||||
|
- **Nothing in the key is client-version-specific**, so a client patch changes an asset's *bytes*,
|
||||||
|
not its name — which is what makes §7's delta work.
|
||||||
|
|
||||||
|
### 5.1 There is no direction segment, because only one direction is wanted
|
||||||
|
|
||||||
|
Bodies are stored in **five** directions and the client mirrors three of them to reach eight. Only
|
||||||
|
one is needed here, so **direction is fixed by the extractor and is not part of the key**. Leaving
|
||||||
|
it in would advertise a choice nobody is going to vary and would five-fold every count in §11 for
|
||||||
|
nothing.
|
||||||
|
|
||||||
|
**Which one depends on whether the body is a player character:**
|
||||||
|
|
||||||
|
| Body | Direction | Why |
|
||||||
|
|---|---|---|
|
||||||
|
| A player character body | **0** — head-on, facing the viewer | A character is a portrait; it should look at you |
|
||||||
|
| Everything else | **1** — front three-quarter | The view that actually reads as a creature (see the caveat below) |
|
||||||
|
|
||||||
|
Which index is which was determined by **rendering all five** for a human, a wolf and a dragon
|
||||||
|
rather than from a table, because the answer is not obvious and the small-thumbnail version of the
|
||||||
|
same test suggested the exact opposite:
|
||||||
|
|
||||||
|
| Index | View |
|
||||||
|
|---|---|
|
||||||
|
| **0** | **Head-on, facing the viewer** — face, chest and front legs visible |
|
||||||
|
| 1 | Front three-quarter |
|
||||||
|
| 2 | Full side profile |
|
||||||
|
| 3 | Rear three-quarter |
|
||||||
|
| 4 | Directly away — back of the head, and a quadruped's tail toward the camera |
|
||||||
|
|
||||||
|
The caveat the render made obvious is what produced the split: **index 0 is the least legible view
|
||||||
|
for four-legged and long-bodied creatures.** A wolf seen head-on is a dark blob; the same wolf at
|
||||||
|
index 1 is unmistakably a wolf, which is also why UOFiddler's own thumbnail list picks that view. A
|
||||||
|
humanoid has no such problem — it reads fine head-on, and head-on is what a character portrait
|
||||||
|
wants.
|
||||||
|
|
||||||
|
Both indices stay **configuration values** (defaulting to 0 and 1), so changing the catalogue's mind
|
||||||
|
later is a setting and a re-import, not a protocol change.
|
||||||
|
|
||||||
|
### 5.2 "Player character body" is asked of the shard, never hardcoded
|
||||||
|
|
||||||
|
`Server.Race.AllRaces` gives every registered race, and each carries `MaleBody`, `FemaleBody`,
|
||||||
|
`MaleGhostBody` and `FemaleGhostBody`. The plugin enumerates those four ids per race and that set —
|
||||||
|
nothing else — takes index 0. On stock ServUO 57.4 that is twelve ids:
|
||||||
|
|
||||||
|
| Race | Male | Female | Male ghost | Female ghost |
|
||||||
|
|---|---|---|---|---|
|
||||||
|
| Human | 400 | 401 | 402 | 403 |
|
||||||
|
| Elf | 605 | 606 | 607 | 608 |
|
||||||
|
| Gargoyle | 666 | 667 | **695** | **694** |
|
||||||
|
|
||||||
|
This is the §8 argument again in miniature: only code inside ServUO can answer it, and asking is
|
||||||
|
the only thing that works on a shard with a custom race. Two details make the case that a
|
||||||
|
hardcoded list would have been wrong — `RaceDefinitions.cs` passes the gargoyle's ghost bodies in
|
||||||
|
the **opposite order** to the other two races (695 male, 694 female), and a shard that calls
|
||||||
|
`RegisterRace` adds ids no table of ours would contain.
|
||||||
|
|
||||||
|
**Half of that set does not decode with ServUO's vendored library.** Measured:
|
||||||
|
|
||||||
|
| Decodes | Does not |
|
||||||
|
|---|---|
|
||||||
|
| Human male/female (400, 401) | **Human ghosts (402, 403)** |
|
||||||
|
| Elf male/female (605, 606) | **Every gargoyle body (666, 667, 694, 695)** |
|
||||||
|
| Elf ghosts (607, 608) | |
|
||||||
|
|
||||||
|
Six of twelve, including a whole playable race. These are UOP-only and **§4.3 adds a decoder for
|
||||||
|
them** — verified genuinely absent from the legacy files rather than merely mis-addressed, by
|
||||||
|
rendering what the other anim files hold at those indices and finding spiders.
|
||||||
|
|
||||||
|
Until that phase lands, and on any client that lacks them entirely, the catalogue must **not** treat
|
||||||
|
a missing player body as an error. It is the expected answer for half the set, and a status screen
|
||||||
|
that flags six failures on every import teaches an operator to ignore it.
|
||||||
|
`shard_spawn_creatures.art` staying NULL remains a first-class state everywhere it is consumed,
|
||||||
|
which it already is.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 6. The manifest, and what the two buttons actually do
|
||||||
|
|
||||||
|
Two stages, which is where **Import** and **Update** come from.
|
||||||
|
|
||||||
|
**Stage 1 — the source gate.** The shard reports a manifest of the client files themselves:
|
||||||
|
size, mtime and content hash of `Cliloc.enu`, `anim*.idx`/`anim*.mul`, `art.mul`/`artidx.mul`,
|
||||||
|
`Body.def`, `Bodyconv.def`, `Hues.mul`. Unchanged since the last import, and nothing else happens.
|
||||||
|
This is the same hash gate the spawn atlas and the cliloc table already use, and for the same
|
||||||
|
reason: the normal case is a restart that changed nothing, and it must cost nothing.
|
||||||
|
|
||||||
|
`anim.mul` is 195 MB and `art.mul` is 148 MB, so the gate is **(size, mtime) first, content hash
|
||||||
|
only when those differ** — a full hash of 343 MB on every status poll would make the admin panel
|
||||||
|
feel broken.
|
||||||
|
|
||||||
|
**Stage 2 — the asset manifest.** For the working set (§11), the shard streams
|
||||||
|
`[{ key, sha256, bytes }]` — no pixels. The website diffs that against what it holds and requests
|
||||||
|
**only the keys whose hash changed**.
|
||||||
|
|
||||||
|
- **Update** = stage 1, then stage 2, then fetch the diff.
|
||||||
|
- **Import** = the same path with the diff skipped and every key fetched.
|
||||||
|
- **A key that has vanished** from the manifest is staged for review, never applied silently —
|
||||||
|
the same rule, and the same reasoning, as a vanished cliloc source or a disappearing atlas
|
||||||
|
facet. An unmounted volume and a deliberate client downgrade look identical from here.
|
||||||
|
|
||||||
|
Clilocs are the exception and stay a **whole-table replace** whenever the file hash changes:
|
||||||
|
the measured cost is 663 ms for 67,496 rows, so per-entry deltas would be complexity bought for
|
||||||
|
nothing.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 7. The parser version applies here too
|
||||||
|
|
||||||
|
`spawnAtlasSource.js` carries `PARSER_VERSION` (currently 5) and the cliloc source carries its own,
|
||||||
|
both counted as drift so that a corrected parse reaches an install whose files never change. The
|
||||||
|
asset pipeline inherits the rule and needs it more, not less: a fixed hue application or a
|
||||||
|
corrected frame offset changes the bytes we derive from files that are byte-identical.
|
||||||
|
|
||||||
|
**`EXTRACTOR_VERSION` lives in the plugin**, because the plugin is what derives the bytes, and it
|
||||||
|
is folded into stage 1's gate. Bumping it makes every asset drift, which is correct.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 8. Body ids: the part only the shard can do
|
||||||
|
|
||||||
|
The atlas knows creatures by **slug**, derived from type names in `Spawns/*.xml`. The client knows
|
||||||
|
them by **body id**. Nothing in the ServUO tree declares the mapping as data — today an operator
|
||||||
|
bridges it by grepping `Scripts/Mobiles/Normal/<Name>.cs` for `Body =`, which appears variously as
|
||||||
|
a decimal, as hex (`0xD1`), as `Utility.RandomList(35, 36)`, and as an `m_IDs[]` table.
|
||||||
|
|
||||||
|
Inside ServUO the problem does not exist. `BridgeWorld.cs:350` already does exactly the required
|
||||||
|
thing for a different feature:
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
var type = ScriptCompiler.FindTypeByName(name, true);
|
||||||
|
var creature = Activator.CreateInstance(type) as BaseCreature;
|
||||||
|
```
|
||||||
|
|
||||||
|
Construct, read `creature.Body.BodyID`, `Delete()`. Authoritative, no source parsing, and correct
|
||||||
|
for custom creatures a grep would never find.
|
||||||
|
|
||||||
|
**This pass must run on the Core thread** — it constructs and deletes mobiles, which is world
|
||||||
|
mutation — while the decode in §4 must run **off** it. That split is the one genuinely new
|
||||||
|
threading shape in this protocol, and it is why slug→body resolution is its own request kind with
|
||||||
|
its own (small) batch size rather than a step inside asset extraction.
|
||||||
|
|
||||||
|
Constructing arbitrary creature types has side effects: constructors pack items, set skills, start
|
||||||
|
timers. The mitigations are per-type `try`/`catch`, immediate `Delete()`, small batches, and the
|
||||||
|
fact that the whole pass is admin-triggered rather than something that runs at boot.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 9. The cliloc decompressor is ours now
|
||||||
|
|
||||||
|
Every modern client ships `Cliloc.*` in the Mythic compressed container — this machine's
|
||||||
|
`Cliloc.enu` is 4,989,921 bytes beginning `E8 79 67 8E`, high byte `0x8E`. ServUO's bundled
|
||||||
|
`Ultima.StringList` implements only the plain layout and throws on it (§1.1), which is also why
|
||||||
|
the shard's own `VendorSearch.GetItemName` is already inert.
|
||||||
|
|
||||||
|
**UOFiddler is released under the Beerware licence**, so porting its decompressor into our
|
||||||
|
GPL-3.0-or-later tree is clean. It lands in the overlay as ordinary C# — the **only** decoder
|
||||||
|
Protocol 8 writes rather than calls (§4) — and from that point:
|
||||||
|
|
||||||
|
- No operator installs UOFiddler.
|
||||||
|
- No operator runs `dotnet build` on a converter.
|
||||||
|
- No operator copies a 5 MB file to a server.
|
||||||
|
- `website/server/tools/cliloc-export/` is retired, and `UOFIDDLER.md` is deleted rather than
|
||||||
|
rewritten.
|
||||||
|
|
||||||
|
**What survives untouched is the `custom/` overlay mechanism.** Shard-added items carry cliloc ids
|
||||||
|
no client table has, and ServUO has no server-side notion of a custom cliloc — that is a real gap
|
||||||
|
in the *game*, not an artefact of the manual pipeline, and `CLILOCS.md`'s reasoning for it stands.
|
||||||
|
The base table now arrives over the bridge; overlays still come from a directory the site reads.
|
||||||
|
Measured on the live shard: 16,434 cliloc ids referenced by the script tree, 37 absent from stock.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 10. The atlas stops needing a shared filesystem
|
||||||
|
|
||||||
|
Today `SPAWN_ATLAS.md` requires the **website** to read the ServUO tree — "same host, a bind mount,
|
||||||
|
or a shared volume". That is the one place the platform's own rule (only the sidecar bridges the
|
||||||
|
shard) is broken, and it is broken by the component that faces the internet.
|
||||||
|
|
||||||
|
The same transport closes it. `spawnAtlasSource.js` already labels every file it reads with a
|
||||||
|
portable key:
|
||||||
|
|
||||||
|
| Label | Count (stock 57.4) |
|
||||||
|
|---|---|
|
||||||
|
| `Data/Regions.xml` | 1 |
|
||||||
|
| `Data/Locations/*.xml` | 6 |
|
||||||
|
| `Spawns/*.xml` | 13, ~10.5 MB |
|
||||||
|
| `Config/ChampionSpawns.xml` | 1 |
|
||||||
|
| `Data/Decoration/**` | tree |
|
||||||
|
|
||||||
|
So the shard serves `tree/<label>` → bytes over the same batched request/reply path, and
|
||||||
|
`spawnAtlasSource.js` gains a second backend behind its existing interface: **filesystem** (today,
|
||||||
|
kept for same-host installs and for development) or **sidecar** (new, and the default once
|
||||||
|
configured).
|
||||||
|
|
||||||
|
**The parsers do not move.** `spawnAtlasParse.js` is pure, fs-free and CI-covered without a ServUO
|
||||||
|
tree, and every quirk it handles — the two respawn delay units, `:OBJ=` splitting, facet-name
|
||||||
|
reconciliation, the XmlSpawner directive stripping — stays exactly where it is. The shard sends
|
||||||
|
bytes; the website still decides what they mean. That is the same division as §2, and it keeps the
|
||||||
|
sidecar a forwarder here too.
|
||||||
|
|
||||||
|
`SERVUO_PATH` and the `spawn_atlas_servuo_path` setting remain, and select the filesystem backend.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 11. What is bulk and what is on demand
|
||||||
|
|
||||||
|
The scope approved is creature art, item art, player models "and everything", against a future
|
||||||
|
project. §1.1's measurements make the sizing question concrete:
|
||||||
|
|
||||||
|
| Kind | Addressable | Bulk? |
|
||||||
|
|---|---|---|
|
||||||
|
| Item statics | **~49,150** | No — on demand, cached, keyed by `itemId` (+ hue) |
|
||||||
|
| Land tiles | **16,384** | No — on demand |
|
||||||
|
| Creature/player bodies, first frame | **1,144** | **Yes** — this is the catalogue |
|
||||||
|
| One body, every action, one direction | **210 frames** (body 400); 96–210 measured across six bodies | No — on demand, per body |
|
||||||
|
| All bodies, every action, one direction | **~173,000 frames**, ~170 MB | No — but no longer unthinkable |
|
||||||
|
| The same at five directions | ~865,000 frames | Not built (§5.1) |
|
||||||
|
| Cliloc table | 123,490 entries → 67,496 rows | **Yes** — whole-table replace |
|
||||||
|
| ServUO tree files (§10) | ~21 files, ~10.6 MB | **Yes** |
|
||||||
|
|
||||||
|
**The working set is one thumbnail per body, plus the atlas's own creatures.** 1,144 sprites at
|
||||||
|
roughly a kilobyte each is under 2 MB — trivial to import, trivial to re-hash, and it is the set
|
||||||
|
that makes a bestiary, a marketplace listing and a character sheet render.
|
||||||
|
|
||||||
|
Everything deeper is the *same protocol at a deeper key* (§5), fetched on demand and cached. That
|
||||||
|
is what serves the future project without exporting 3.5 GB of someone else's copyrighted client
|
||||||
|
into a database: a viewer that wants body 400's full walk cycle asks for `body/400/a2/f0..f9` and
|
||||||
|
gets it, once, and it is cached from then on.
|
||||||
|
|
||||||
|
Because §5.1 dropped four of the five directions, a **complete** one-direction animation set for
|
||||||
|
every body is now ~173,000 frames rather than ~865,000 — around 170 MB. That is still not the
|
||||||
|
default and still not something to import before anything asks for it, but it has moved from
|
||||||
|
"never" to "a thing an operator could reasonably choose", and phase 6 should leave room for a
|
||||||
|
bulk-fill-everything switch rather than assuming on-demand is the only mode.
|
||||||
|
|
||||||
|
**Hued variants are on demand, always.** `static/3922/h33` is generated when something on the wire
|
||||||
|
actually carries hue 33. The cross product of 49,150 statics and ~3,000 hues is not a set anyone
|
||||||
|
enumerates.
|
||||||
|
|
||||||
|
**Gump art is out of scope for Protocol 8, and that is now a safety rule rather than a priority
|
||||||
|
call** — §4.1. It is the only decoder that reaches the `hasExtra: true` branch, and that branch
|
||||||
|
corrupts the process on the second id. Adding gump art later means fixing that path first,
|
||||||
|
deliberately; it is additive under the same key scheme (`gump/<id>`), which is the point of §5.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 12. Where it lands on the website
|
||||||
|
|
||||||
|
Images are written by module-uo into the upload directory. `ctx.uploads`
|
||||||
|
(`{ upload, UPLOAD_DIR, MIME_EXT }`) is **already** exposed to modules and
|
||||||
|
[`MODULE_API.md:626`](../website/MODULE_API.md) already names its consumer as "atlas art import",
|
||||||
|
so no `MODULE_API_VERSION` bump is needed to store them.
|
||||||
|
|
||||||
|
- `shard_spawn_creatures.art` stops being NULL-by-default and starts being filled by the import.
|
||||||
|
- A new asset table carries `key`, `sha256`, `bytes`, `width`, `height`, `imported_at` — the
|
||||||
|
manifest side of §6, and what makes an Update a diff rather than a re-download.
|
||||||
|
- **The operator-supplied `spawnAtlas.art.json` map stays supported** and continues to win over an
|
||||||
|
imported asset. An operator who has drawn their own creature portraits must not have them
|
||||||
|
overwritten by a sprite rip on the next Update.
|
||||||
|
|
||||||
|
Licensing is unchanged and the reasoning is unchanged: these are the operator's own client files,
|
||||||
|
extracted on their own host, for their own shard. Nothing is committed, nothing ships in a repo,
|
||||||
|
and nothing is redistributed. What changes is only that the extraction stopped requiring a GUI on a
|
||||||
|
desktop.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 13. Visibility
|
||||||
|
|
||||||
|
New surfaces over shard data are admin-toggleable with an operator-set audience, and this is no
|
||||||
|
exception. Asset serving is gated like every other shard read: a `requireFeature` gate, an
|
||||||
|
audience, and 404-not-403 when the feature is off, so a disabled feature does not advertise itself.
|
||||||
|
|
||||||
|
The default is the least surprising one: assets are as public as the page that uses them. A
|
||||||
|
bestiary that is already anonymous does not become staff-only because its pictures arrived over a
|
||||||
|
new pipe.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 14. Routes and commands added
|
||||||
|
|
||||||
|
**Loopback (shard ↔ sidecar), all request/reply:**
|
||||||
|
|
||||||
|
| Command | Reply | Purpose |
|
||||||
|
|---|---|---|
|
||||||
|
| `assets.sources` | `assets.sources.ok` | Stage 1: client file manifest + `EXTRACTOR_VERSION` |
|
||||||
|
| `assets.manifest` | `assets.manifest.ok` | Stage 2: `[{key, sha256, bytes}]`, paged |
|
||||||
|
| `assets.fetch` | `assets.fetch.ok` | Content for an explicit key list, paged |
|
||||||
|
| `assets.bodies` | `assets.bodies.ok` | Slug → body id (§8, Core thread) |
|
||||||
|
| `cliloc.table` | `cliloc.table.ok` | The converted table, paged |
|
||||||
|
| `tree.manifest` / `tree.fetch` | `.ok` | §10, the ServUO tree files |
|
||||||
|
|
||||||
|
**Sidecar REST** mirrors those one for one under `/assets/*`, `/cliloc`, `/tree/*`, carrying
|
||||||
|
`X-UOLink-Version: 8` and forwarding verbatim.
|
||||||
|
|
||||||
|
**Website admin** (`Admin → Shard`, admin-only): status, **Import**, **Update**, approve/reject for
|
||||||
|
a vanished key, and the existing path settings. Every action to the admin activity log, as
|
||||||
|
`shard.assets.*`.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 15. Cross-repo obligations
|
||||||
|
|
||||||
|
`PROTOCOL_VERSION` goes **7 → 8** in `link/sidecar/src/main.rs`, and in the **same PR**
|
||||||
|
`servuo-plugins/overlay.toml` — the installer refuses to pair a sidecar and an overlay that
|
||||||
|
disagree, so a split bump means the next bundle silently fails to compose.
|
||||||
|
|
||||||
|
| Repo | Work |
|
||||||
|
|---|---|
|
||||||
|
| `servuo-plugins/` | Extraction over ServUO's own `Ultima` (§4), the cliloc decompressor (§9), body resolution (§8), the request handlers, `overlay.toml` |
|
||||||
|
| `link/` | Six command families forwarded, the REST surface, **the inbound line cap (§3.3)**, `PROTOCOL_VERSION` |
|
||||||
|
| `module-uo/` | Client calls, asset store, the atlas source backend (§10), cliloc ingest, admin surface |
|
||||||
|
| `website/` | None expected — `ctx.uploads` already suffices (§12) |
|
||||||
|
| `docs/` | This file; rewrite `CLILOCS.md` §Converting and `SPAWN_ATLAS.md` §Artwork + §Configuring; **delete `UOFIDDLER.md`**; add the libgdiplus prerequisite to `SHARD_PREREQS.md` (§4.4) |
|
||||||
|
| `installer/` | A `doctor` check for libgdiplus on Linux hosts (§4.4). Bundle pairing already enforces §15 |
|
||||||
|
| `android-app/` | Consumes images by URL; no parity gate expected until a screen shows one |
|
||||||
|
| `integration-kit/` | A chapter note only — this is UO-specific and teaches nothing about the module contract |
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 16. Phases
|
||||||
|
|
||||||
|
| # | Scope | Repos |
|
||||||
|
|---|---|---|
|
||||||
|
| 0 | **DONE 2026-09-10.** Spike: the vendored decoders driven from inside a running ServUO, over a client broken 21 ways. §4 stands; the finding was 22,102 wrong pictures on a *stock* client, and the validator that answers them (§4.5-§4.7) | servuo-plugins |
|
||||||
|
| 1 | The transport: `assets.sources`, flow control, the sidecar line cap, `EXTRACTOR_VERSION`, protocol bump. **Plus §4.5's validator promoted into the overlay, extended to animations** — phase 0 left that half unbuilt and proved it is needed | servuo-plugins, link |
|
||||||
|
| 2 | Clilocs end to end; retire the converter and `UOFIDDLER.md` §Part 1 | all |
|
||||||
|
| 3 | Body resolution (§8) + the 1,144-body catalogue; `shard_spawn_creatures.art` filled | servuo-plugins, module-uo |
|
||||||
|
| 4 | **The UOP animation decoder (§4.3)** — the six player bodies the legacy path cannot reach, and the never-sweep-file-types rule enforced in code | servuo-plugins |
|
||||||
|
| 5 | Item statics and land on demand, hued keys, the cache | servuo-plugins, module-uo |
|
||||||
|
| 6 | Deep animation keys (`body/<id>/a<n>/f<n>`) for the future project, plus the bulk-fill switch | servuo-plugins, module-uo |
|
||||||
|
| 7 | The atlas over the sidecar (§10); shared-filesystem requirement retired | module-uo |
|
||||||
|
| 8 | Admin surface, Import/Update, approve/reject, activity log | module-uo |
|
||||||
|
| 9 | Docs pass across five repos; live walk on the real rig | docs |
|
||||||
|
|
||||||
|
Phase 0 exists because §4 chose to call code that can take the shard down if it is wrong, and the
|
||||||
|
honest way to hold that choice is to try to break it on purpose — in the real host process, against
|
||||||
|
a client that has been patched — *before* building eight phases on top of it. The probes behind
|
||||||
|
§1.1 were run from PowerShell against a stock client; neither of those is the environment this will
|
||||||
|
actually run in.
|
||||||
|
|
||||||
|
Phase 4 sits **after** the catalogue rather than inside it on purpose. The catalogue is useful with
|
||||||
|
1,138 of 1,144 bodies, the UOP reader is the one piece of genuinely new format work in this
|
||||||
|
protocol, and putting it on the critical path would hold up every website-side phase behind it. Its
|
||||||
|
acceptance test is not "it decodes" — it is that a gargoyle looks like a gargoyle, checked by eye,
|
||||||
|
because §4.3's whole point is that this failure mode produces confident, wrong pictures.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 17. Decisions
|
||||||
|
|
||||||
|
Every item here is settled. Each is recorded because it changes numbers or obligations elsewhere
|
||||||
|
in the document.
|
||||||
|
|
||||||
|
1. **§4: settled 2026-09-10 — call ServUO's vendored `Ultima`,** with one exception added the same
|
||||||
|
day: **§4.3's UOP animation decoder**, scoped to the player bodies the legacy path cannot reach
|
||||||
|
and to nothing else (phase 4). The crash is confined to the `hasExtra: true` branch that only
|
||||||
|
`Gumps` reaches, and nothing here calls `Gumps`. **Phase 0 confirmed both halves in the real
|
||||||
|
host process** — nothing faulted on a path we call, and one `GetGump(2)` killed the shard
|
||||||
|
outright (§4.7).
|
||||||
|
2. **§4.4: settled 2026-09-10 — libgdiplus is a stated requirement** on Linux shard hosts, with
|
||||||
|
all three answers taken rather than one: it goes in `SHARD_PREREQS.md`, the installer's `doctor`
|
||||||
|
checks it, and its absence degrades to a named `NO_IMAGING` status instead of an error. Windows
|
||||||
|
hosts are unaffected.
|
||||||
|
3. **§5.1/§5.2: direction — settled 2026-09-10.** Player character bodies use index 0, everything
|
||||||
|
else index 1, direction is not in the key, and the player-body set is enumerated from
|
||||||
|
`Race.AllRaces` rather than hardcoded. Recorded here because it changes every count in §11.
|
||||||
|
Phase 0 reproduced the twelve stock ids and the six that do not decode, exactly.
|
||||||
|
4. **§13: the default audience — settled 2026-09-10. An asset inherits the audience of the page
|
||||||
|
that uses it.** A bestiary that is already anonymous keeps anonymous pictures; a staff-only
|
||||||
|
screen's art is staff-only. The operator can still set the policy explicitly, and the
|
||||||
|
`requireFeature` gate with its 404-not-403 behaviour is unchanged. The alternative — one flat
|
||||||
|
audience for all asset serving — was rejected because it necessarily disagrees with some page
|
||||||
|
that uses it, in one direction or the other, and the disagreement is silent either way.
|
||||||
|
5. **§4.5: the response to a malformed record — settled 2026-09-10, and now measured. Validate
|
||||||
|
before calling.** The extractor judges an index entry, and for statics the record behind it,
|
||||||
|
before handing the id to `Ultima`; a record that fails is reported absent and never decoded.
|
||||||
|
Chosen ahead of phase 0 over two alternatives — extracting in a child process (much stronger
|
||||||
|
containment, a much larger change to §2 and phase 1) and reversing §4 to write our own decoders
|
||||||
|
(weeks, per §2.1). Phase 0 then found the shape that settles it: the dangerous failure is not a
|
||||||
|
crash a child process would contain, it is a **wrong picture** that no containment strategy
|
||||||
|
would have caught, on **22,102 ids of a stock client**. See §4.5 for the checks and the
|
||||||
|
false-refusal measurement that says the boundary is in the right place.
|
||||||
@@ -15,6 +15,14 @@ UO actions, the integrations, the authoring UI, the public surface — needed no
|
|||||||
Those fourteen phases reach the game only to *announce*, over verbs the write plane already carries; nothing in them creates or
|
Those fourteen phases reach the game only to *announce*, over verbs the write plane already carries; nothing in them creates or
|
||||||
changes a thing in the world.
|
changes a thing in the world.
|
||||||
|
|
||||||
|
**COMPLETE as of 2026-09-10.** All seventeen phases are built and on `main` in every repository they
|
||||||
|
touch. P16 ran as three legs — **16a** the acceptance walk from `edge`, **16b** the six-step cutover
|
||||||
|
and the re-verify against released artefacts, **16c** `runicgateway.com` and `.profile` — and 16c
|
||||||
|
opened by closing the seventh cutover step 16b had left standing (`docs#232`). The platform the
|
||||||
|
workstream leaves behind is sidecar **v2.2.0**, overlay **v1.2.0**, bundle **2026.09.10** on
|
||||||
|
**protocol 7**, `Module-uo` **v1.2.2**, and `MODULE_API_VERSION` **1.10.0**. Each phase's record is
|
||||||
|
in its own section below; `edge` stays standing, unused, in every repository.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Before anything: three facts about the ground
|
## Before anything: three facts about the ground
|
||||||
@@ -2025,6 +2033,75 @@ core, docs, then the kit's re-pin and `runicgateway.com`.
|
|||||||
- **`.profile`** — the org landing page is updated when the *shape* of the project changes, which a new
|
- **`.profile`** — the org landing page is updated when the *shape* of the project changes, which a new
|
||||||
subsystem is.
|
subsystem is.
|
||||||
|
|
||||||
|
> **16c BUILT (2026-09-09/10) — and it began by closing the cutover's missing seventh step.**
|
||||||
|
> `runicgateway.com#30` and `.profile#6`, both onto `main`; the leg's first act was `docs#232`.
|
||||||
|
>
|
||||||
|
> #### The step 16b left on `edge`
|
||||||
|
>
|
||||||
|
> Six repositories were cut over and every one of them showed **0 commits on `edge` that are not on
|
||||||
|
> `main`**. This one showed **46**. Step 6 (`#231`) landed the record *on* `edge` rather than cutting
|
||||||
|
> `edge` over — an easy thing to miss, because the step's own PR merged green and closed. The
|
||||||
|
> consequence was quiet and total: `docs` `main` opened `EVENTS.md` with *"revision 5. **No code
|
||||||
|
> written.** Read against … `MODULE_API_VERSION` 1.9.0 · sidecar protocol 5"* while six repositories
|
||||||
|
> shipped the engine on protocol 7, and `link/v6.md` and `v7.md` — the specs of record for two
|
||||||
|
> protocol versions — existed on no default branch anywhere.
|
||||||
|
>
|
||||||
|
> **Nothing in this workstream could have caught it.** Every check that guards a contract lives in
|
||||||
|
> the repository that *depends* on the contract, and a documentation repository has no dependants.
|
||||||
|
> What found it was the one check that reads `docs` from outside: `runicgateway.com`'s
|
||||||
|
> `checkReference.mjs` asserts every canonical document it names still exists on `main`, and adding
|
||||||
|
> the current protocol spec failed with `✗ canonical doc link/v7.md`. **The site is the docs
|
||||||
|
> repository's only dependant, and 16c is the only phase that would ever have run that check.**
|
||||||
|
>
|
||||||
|
> The merge was clean, and both `PROJECT_TREE.md` files stayed on `main`'s newer automated syncs —
|
||||||
|
> `edge` never edited them, so git kept `main`'s side. `edge` stays standing, per 16b's decision,
|
||||||
|
> now four generated commits behind.
|
||||||
|
>
|
||||||
|
> #### The site
|
||||||
|
>
|
||||||
|
> The checks were red before the phase started and named their own answers, which is the whole
|
||||||
|
> bargain §12 of that repository's plan struck: nine `checkFacts` values (protocol 5 → **7** in all
|
||||||
|
> three declaration sites, `moduleApi` → **1.10.0**, the bundle triple, `link` **v2.2.0**, `Module-uo`
|
||||||
|
> **v1.2.2** — a third module release, one past the v1.2.1 the cutover cut), and **twenty-seven
|
||||||
|
> `Bridge.cfg` keys** the site listed nowhere. Those became five groups rather than an appendix,
|
||||||
|
> because `EventsEnabled` is a *second consent switch* and belongs beside the ceilings it governs
|
||||||
|
> rather than filed under `AdminWriteEnabled`.
|
||||||
|
>
|
||||||
|
> Two pages, the treatment Teams has: **Scheduled events** under Administration and **Events
|
||||||
|
> architecture**. Two capability entries, so the homepage, `/features/` and `/modules/` stop omitting
|
||||||
|
> the subsystem — and the calendar one is deliberately **not** `needsModule`, because a bare core can
|
||||||
|
> author and run an event and that marker means "present, correct and permanently empty".
|
||||||
|
>
|
||||||
|
> **`/privacy` owed a row and had none.** `event_run_participants` is personal data — scores and
|
||||||
|
> ranks against a module-opaque member key, linked to an account where one is linked, feeding a
|
||||||
|
> participant's own history. The new `deploy-events` row states the retention exactly, including the
|
||||||
|
> asymmetry that matters: the diagnostic log is swept after 90 days **and only on terminal runs**,
|
||||||
|
> while the run, its steps and its participants are never swept, because they are the record of what
|
||||||
|
> was done to a shared world.
|
||||||
|
>
|
||||||
|
> **A naming collision worth fixing while it was cheap.** `reference/event-catalog` is about what a
|
||||||
|
> shard *emits*; with a scheduled-event system shipped, two things in the documentation were called
|
||||||
|
> an event catalog. Retitled **"Shard event catalog"**, with the route left alone so nothing outside
|
||||||
|
> that repository breaks — and the page now opens by saying which of the two it is, since the kinds
|
||||||
|
> it lists are exactly what a phase can wait for.
|
||||||
|
>
|
||||||
|
> **No screenshots**, and stated as a choice: capturing the events surfaces means standing the whole
|
||||||
|
> rig back up for images no check requires, and the engagement workstream's site leg added none
|
||||||
|
> either.
|
||||||
|
>
|
||||||
|
> #### `.profile`
|
||||||
|
>
|
||||||
|
> One bullet, and two stale numbers. The bullet says the posture rather than the feature list — off
|
||||||
|
> by default, caps in the database, cleanup generated from a ledger, and *an event does not edit the
|
||||||
|
> world, it holds a lease the game restores on its own deadline*. The numbers are protocol **5 → 7**
|
||||||
|
> in the four values the installer prints (the block a reader copies into Admin → Shard, where a
|
||||||
|
> wrong number is a pairing failure with no obvious cause) and **module-uo v1.1.0 → v1.2.2**.
|
||||||
|
>
|
||||||
|
> #### What 16c did not need
|
||||||
|
>
|
||||||
|
> No `EVENTS.md` change, no `MODULE_API_VERSION` change, no protocol change, no release. The phase
|
||||||
|
> moves no contract — it makes the ones already moved legible from outside the organisation.
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## What this plan does not do
|
## What this plan does not do
|
||||||
|
|||||||
@@ -169,6 +169,8 @@ website/
|
|||||||
│ │ ├── lib/
|
│ │ ├── lib/
|
||||||
│ │ │ ├── adminNav.js
|
│ │ │ ├── adminNav.js
|
||||||
│ │ │ ├── engagementRules.js
|
│ │ │ ├── engagementRules.js
|
||||||
|
│ │ │ ├── eventAuthoring.js
|
||||||
|
│ │ │ ├── eventCalendar.js
|
||||||
│ │ │ ├── format.js
|
│ │ │ ├── format.js
|
||||||
│ │ │ ├── heroLayout.js
|
│ │ │ ├── heroLayout.js
|
||||||
│ │ │ ├── moduleAdmin.js
|
│ │ │ ├── moduleAdmin.js
|
||||||
@@ -216,6 +218,11 @@ website/
|
|||||||
│ │ │ │ │ ├── EngagementSuppressions.jsx
|
│ │ │ │ │ ├── EngagementSuppressions.jsx
|
||||||
│ │ │ │ │ ├── EngagementTemplates.jsx
|
│ │ │ │ │ ├── EngagementTemplates.jsx
|
||||||
│ │ │ │ │ ├── EngagementTriggers.jsx
|
│ │ │ │ │ ├── EngagementTriggers.jsx
|
||||||
|
│ │ │ │ │ ├── EventActions.jsx
|
||||||
|
│ │ │ │ │ ├── EventEditor.jsx
|
||||||
|
│ │ │ │ │ ├── EventRun.jsx
|
||||||
|
│ │ │ │ │ ├── EventsAdmin.jsx
|
||||||
|
│ │ │ │ │ ├── EventsCalendar.jsx
|
||||||
│ │ │ │ │ ├── HeroEditor.jsx
|
│ │ │ │ │ ├── HeroEditor.jsx
|
||||||
│ │ │ │ │ ├── InvitesAdmin.jsx
|
│ │ │ │ │ ├── InvitesAdmin.jsx
|
||||||
│ │ │ │ │ ├── Moderation.jsx
|
│ │ │ │ │ ├── Moderation.jsx
|
||||||
@@ -246,6 +253,7 @@ website/
|
|||||||
│ │ │ │ ├── ForgotPassword.jsx
|
│ │ │ │ ├── ForgotPassword.jsx
|
||||||
│ │ │ │ ├── PlayerAccount.jsx
|
│ │ │ │ ├── PlayerAccount.jsx
|
||||||
│ │ │ │ ├── PlayerAppeals.jsx
|
│ │ │ │ ├── PlayerAppeals.jsx
|
||||||
|
│ │ │ │ ├── PlayerEvents.jsx
|
||||||
│ │ │ │ ├── PlayerInbox.jsx
|
│ │ │ │ ├── PlayerInbox.jsx
|
||||||
│ │ │ │ ├── PlayerLogin.jsx
|
│ │ │ │ ├── PlayerLogin.jsx
|
||||||
│ │ │ │ ├── PlayerNotifications.jsx
|
│ │ │ │ ├── PlayerNotifications.jsx
|
||||||
@@ -258,6 +266,9 @@ website/
|
|||||||
│ │ │ ├── public/
|
│ │ │ ├── public/
|
||||||
│ │ │ │ ├── About.jsx
|
│ │ │ │ ├── About.jsx
|
||||||
│ │ │ │ ├── CmsPage.jsx
|
│ │ │ │ ├── CmsPage.jsx
|
||||||
|
│ │ │ │ ├── EventPage.jsx
|
||||||
|
│ │ │ │ ├── Events.jsx
|
||||||
|
│ │ │ │ ├── EventSeries.jsx
|
||||||
│ │ │ │ ├── FiveOnFriday.jsx
|
│ │ │ │ ├── FiveOnFriday.jsx
|
||||||
│ │ │ │ ├── Maintenance.jsx
|
│ │ │ │ ├── Maintenance.jsx
|
||||||
│ │ │ │ ├── News.jsx
|
│ │ │ │ ├── News.jsx
|
||||||
@@ -279,6 +290,8 @@ website/
|
|||||||
│ │ ├── apiClient.test.js
|
│ │ ├── apiClient.test.js
|
||||||
│ │ ├── emailTemplates.test.js
|
│ │ ├── emailTemplates.test.js
|
||||||
│ │ ├── engagementRules.test.js
|
│ │ ├── engagementRules.test.js
|
||||||
|
│ │ ├── eventAuthoring.test.js
|
||||||
|
│ │ ├── eventCalendar.test.js
|
||||||
│ │ ├── featureGate.test.js
|
│ │ ├── featureGate.test.js
|
||||||
│ │ ├── format.test.js
|
│ │ ├── format.test.js
|
||||||
│ │ ├── heroLayout.test.js
|
│ │ ├── heroLayout.test.js
|
||||||
@@ -352,6 +365,7 @@ website/
|
|||||||
│ │ │ └── validateBlocks.js
|
│ │ │ └── validateBlocks.js
|
||||||
│ │ ├── config/
|
│ │ ├── config/
|
||||||
│ │ │ ├── brand.js
|
│ │ │ ├── brand.js
|
||||||
|
│ │ │ ├── coreEventActions.js
|
||||||
│ │ │ ├── coreStreams.js
|
│ │ │ ├── coreStreams.js
|
||||||
│ │ │ ├── coreTriggers.js
|
│ │ │ ├── coreTriggers.js
|
||||||
│ │ │ ├── csp.js
|
│ │ │ ├── csp.js
|
||||||
@@ -393,6 +407,18 @@ website/
|
|||||||
│ │ │ ├── suppressions.js
|
│ │ │ ├── suppressions.js
|
||||||
│ │ │ ├── templates.js
|
│ │ │ ├── templates.js
|
||||||
│ │ │ └── templateSeeds.js
|
│ │ │ └── templateSeeds.js
|
||||||
|
│ │ ├── events/
|
||||||
|
│ │ │ ├── announce.js
|
||||||
|
│ │ │ ├── authorize.js
|
||||||
|
│ │ │ ├── cleanup.js
|
||||||
|
│ │ │ ├── dispatch.js
|
||||||
|
│ │ │ ├── gates.js
|
||||||
|
│ │ │ ├── ledger.js
|
||||||
|
│ │ │ ├── participants.js
|
||||||
|
│ │ │ ├── price.js
|
||||||
|
│ │ │ ├── recurrence.js
|
||||||
|
│ │ │ ├── spec.js
|
||||||
|
│ │ │ └── verify.js
|
||||||
│ │ ├── middleware/
|
│ │ ├── middleware/
|
||||||
│ │ │ ├── botScore.js
|
│ │ │ ├── botScore.js
|
||||||
│ │ │ ├── loginProtection.js
|
│ │ │ ├── loginProtection.js
|
||||||
@@ -442,6 +468,25 @@ website/
|
|||||||
│ │ │ │ ├── engagementSuppressions.db.js
|
│ │ │ │ ├── engagementSuppressions.db.js
|
||||||
│ │ │ │ ├── engagementTemplates.db.js
|
│ │ │ │ ├── engagementTemplates.db.js
|
||||||
│ │ │ │ └── engagementTemplates.model.js
|
│ │ │ │ └── engagementTemplates.model.js
|
||||||
|
│ │ │ ├── events/
|
||||||
|
│ │ │ │ ├── eventActionSettings.db.js
|
||||||
|
│ │ │ │ ├── eventCalendar.model.js
|
||||||
|
│ │ │ │ ├── eventDefinitions.db.js
|
||||||
|
│ │ │ │ ├── eventDefinitions.model.js
|
||||||
|
│ │ │ │ ├── eventJson.js
|
||||||
|
│ │ │ │ ├── eventPhaseGates.db.js
|
||||||
|
│ │ │ │ ├── eventPublic.model.js
|
||||||
|
│ │ │ │ ├── eventRunBudget.db.js
|
||||||
|
│ │ │ │ ├── eventRunControls.model.js
|
||||||
|
│ │ │ │ ├── eventRunLog.db.js
|
||||||
|
│ │ │ │ ├── eventRunParticipants.db.js
|
||||||
|
│ │ │ │ ├── eventRunResources.db.js
|
||||||
|
│ │ │ │ ├── eventRuns.db.js
|
||||||
|
│ │ │ │ ├── eventRuns.model.js
|
||||||
|
│ │ │ │ ├── eventRunSteps.db.js
|
||||||
|
│ │ │ │ ├── eventSeries.db.js
|
||||||
|
│ │ │ │ ├── eventSeries.model.js
|
||||||
|
│ │ │ │ └── eventVersions.db.js
|
||||||
│ │ │ ├── invites/
|
│ │ │ ├── invites/
|
||||||
│ │ │ │ ├── invites.db.js
|
│ │ │ │ ├── invites.db.js
|
||||||
│ │ │ │ └── invites.model.js
|
│ │ │ │ └── invites.model.js
|
||||||
@@ -559,6 +604,8 @@ website/
|
|||||||
│ │ │ │ │ ├── emailConfig.controller.js
|
│ │ │ │ │ ├── emailConfig.controller.js
|
||||||
│ │ │ │ │ ├── engagement.controller.js
|
│ │ │ │ │ ├── engagement.controller.js
|
||||||
│ │ │ │ │ ├── engagement.router.js
|
│ │ │ │ │ ├── engagement.router.js
|
||||||
|
│ │ │ │ │ ├── events.controller.js
|
||||||
|
│ │ │ │ │ ├── events.router.js
|
||||||
│ │ │ │ │ ├── imageUpload.js
|
│ │ │ │ │ ├── imageUpload.js
|
||||||
│ │ │ │ │ ├── index.js
|
│ │ │ │ │ ├── index.js
|
||||||
│ │ │ │ │ ├── invites.controller.js
|
│ │ │ │ │ ├── invites.controller.js
|
||||||
@@ -607,6 +654,8 @@ website/
|
|||||||
│ │ │ │ ├── player/
|
│ │ │ │ ├── player/
|
||||||
│ │ │ │ │ ├── appeals.controller.js
|
│ │ │ │ │ ├── appeals.controller.js
|
||||||
│ │ │ │ │ ├── appeals.router.js
|
│ │ │ │ │ ├── appeals.router.js
|
||||||
|
│ │ │ │ │ ├── events.controller.js
|
||||||
|
│ │ │ │ │ ├── events.router.js
|
||||||
│ │ │ │ │ ├── index.js
|
│ │ │ │ │ ├── index.js
|
||||||
│ │ │ │ │ ├── teamForum.controller.js
|
│ │ │ │ │ ├── teamForum.controller.js
|
||||||
│ │ │ │ │ ├── teamForum.router.js
|
│ │ │ │ │ ├── teamForum.router.js
|
||||||
@@ -615,6 +664,8 @@ website/
|
|||||||
│ │ │ │ ├── public/
|
│ │ │ │ ├── public/
|
||||||
│ │ │ │ │ ├── engagement.controller.js
|
│ │ │ │ │ ├── engagement.controller.js
|
||||||
│ │ │ │ │ ├── engagement.router.js
|
│ │ │ │ │ ├── engagement.router.js
|
||||||
|
│ │ │ │ │ ├── events.controller.js
|
||||||
|
│ │ │ │ │ ├── events.router.js
|
||||||
│ │ │ │ │ ├── index.js
|
│ │ │ │ │ ├── index.js
|
||||||
│ │ │ │ │ ├── modules.controller.js
|
│ │ │ │ │ ├── modules.controller.js
|
||||||
│ │ │ │ │ ├── modules.router.js
|
│ │ │ │ │ ├── modules.router.js
|
||||||
@@ -646,6 +697,7 @@ website/
|
|||||||
│ │ │ ├── engagementEmit.js
|
│ │ │ ├── engagementEmit.js
|
||||||
│ │ │ ├── engagementRetentionPrune.js
|
│ │ │ ├── engagementRetentionPrune.js
|
||||||
│ │ │ ├── engagementWorker.js
|
│ │ │ ├── engagementWorker.js
|
||||||
|
│ │ │ ├── eventRunner.js
|
||||||
│ │ │ ├── forumHtml.js
|
│ │ │ ├── forumHtml.js
|
||||||
│ │ │ ├── htmlShell.js
|
│ │ │ ├── htmlShell.js
|
||||||
│ │ │ ├── logger.js
|
│ │ │ ├── logger.js
|
||||||
@@ -718,6 +770,27 @@ website/
|
|||||||
│ │ ├── engagementRetentionSql.test.js
|
│ │ ├── engagementRetentionSql.test.js
|
||||||
│ │ ├── engagementTemplatesAdmin.test.js
|
│ │ ├── engagementTemplatesAdmin.test.js
|
||||||
│ │ ├── engagementTriggers.test.js
|
│ │ ├── engagementTriggers.test.js
|
||||||
|
│ │ ├── eventActionRegistry.test.js
|
||||||
|
│ │ ├── eventAnnounce.test.js
|
||||||
|
│ │ ├── eventAuthorize.test.js
|
||||||
|
│ │ ├── eventCleanup.test.js
|
||||||
|
│ │ ├── eventGates.test.js
|
||||||
|
│ │ ├── eventIntegrations.test.js
|
||||||
|
│ │ ├── eventLedger.test.js
|
||||||
|
│ │ ├── eventModuleContract.test.js
|
||||||
|
│ │ ├── eventParticipants.test.js
|
||||||
|
│ │ ├── eventPrice.test.js
|
||||||
|
│ │ ├── eventPublic.test.js
|
||||||
|
│ │ ├── eventRecurrence.test.js
|
||||||
|
│ │ ├── eventRunControls.test.js
|
||||||
|
│ │ ├── eventRunner.test.js
|
||||||
|
│ │ ├── eventRunnerSql.test.js
|
||||||
|
│ │ ├── eventsAdmin.test.js
|
||||||
|
│ │ ├── eventSchedule.test.js
|
||||||
|
│ │ ├── eventSeries.test.js
|
||||||
|
│ │ ├── eventSpec.test.js
|
||||||
|
│ │ ├── eventsRoles.test.js
|
||||||
|
│ │ ├── eventVerify.test.js
|
||||||
│ │ ├── honeypot.test.js
|
│ │ ├── honeypot.test.js
|
||||||
│ │ ├── htmlShell.test.js
|
│ │ ├── htmlShell.test.js
|
||||||
│ │ ├── inviteController.test.js
|
│ │ ├── inviteController.test.js
|
||||||
|
|||||||
Reference in New Issue
Block a user