docs: the engagement workstream — cutover 1 of 7 (edge → main)
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@@ -25,6 +25,7 @@ sidecar as a service, and hands you the values the website needs.
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| [BACKEND_DESIGN.md](website/BACKEND_DESIGN.md) | API contract, DB schema, security model |
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| [BACKEND_DESIGN.md](website/BACKEND_DESIGN.md) | API contract, DB schema, security model |
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| [ARCHITECTURE.md](website/ARCHITECTURE.md) | The system diagram — how core, an installed module, the sidecar and the clients fit together |
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| [ARCHITECTURE.md](website/ARCHITECTURE.md) | The system diagram — how core, an installed module, the sidecar and the clients fit together |
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| [TEAMS.md](website/TEAMS.md) | Teams as a platform primitive: roster, forums, notifications, Discord slash commands and voice — design of record |
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| [TEAMS.md](website/TEAMS.md) | Teams as a platform primitive: roster, forums, notifications, Discord slash commands and voice — design of record |
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| [ENGAGEMENT.md](website/ENGAGEMENT.md) | The engagement system: module-declared event triggers, rules, cooldowns, templates and the email / push / in-app delivery channels — design of record |
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| [HERO_EDITOR.md](website/HERO_EDITOR.md) | Hero canvas editor feature spec |
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| [HERO_EDITOR.md](website/HERO_EDITOR.md) | Hero canvas editor feature spec |
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| [THEMING_AND_NAV.md](website/THEMING_AND_NAV.md) | Admin-configurable theme, brand assets and navigation — build contract |
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| [THEMING_AND_NAV.md](website/THEMING_AND_NAV.md) | Admin-configurable theme, brand assets and navigation — build contract |
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| [MODULE_SYSTEM.md](website/MODULE_SYSTEM.md) | Making the site game-agnostic: game logic becomes an installable module — design of record |
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| [MODULE_SYSTEM.md](website/MODULE_SYSTEM.md) | Making the site game-agnostic: game logic becomes an installable module — design of record |
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1503
website/ENGAGEMENT.md
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1503
website/ENGAGEMENT.md
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