The org lead's answers to the spike's four open questions (2026-10-01): D263 a fight with Rust's scientists stays one-sided and our NPCs never go hunting into monuments; D264 `turrets: always` adds Outpost's and Bandit Camp's sentries; D265 the main weapon's ammunition is endless, as in Rust; D266 fire burns as it does in Rust, allies included. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY