chore: extract ServUO plugin to RunicGateway/servuo-plugins

The C# ServUO plugin (overlay/, patches/, deploy.ps1, tools/) has been
extracted with full history via git filter-repo into the new
RunicGateway/servuo-plugins repo. This repo is now the Rust sidecar only.

Rewrite the README to be sidecar-focused: related-repos table, build/run,
and a deployment/compatibility section describing the runtime protocol
relationship with the plugin. No source cross-references existed between the
two halves, so nothing else needed repointing.

Plugin repo: https://gitea.whitlocktech.com/RunicGateway/servuo-plugins
This commit is contained in:
2026-07-18 00:58:32 -05:00
parent 2b0d6635bb
commit 21d5de9fd4
45 changed files with 38 additions and 7506 deletions

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README.md
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# uo-link
# uo-link — Rust sidecar
ServUO ⇄ Rust sidecar bridge. The shard emits newline-delimited JSON over a loopback TCP socket; the sidecar owns the WebSocket the website consumes.
The **Rust sidecar** half of the Runic Gateway bridge. The ServUO shard dials out to this sidecar
over a loopback TCP socket (newline-delimited JSON); the sidecar owns the WebSocket + REST API the
website consumes, along with auth, buffering, and fan-out.
```
ServUO plugin (C#, net48) ──loopback TCP, newline-JSON──► Rust sidecar ──WebSocket/JSON──► website
(Core-thread reads) ◄──inbound commands─────────────┘ (owns WS, auth, buffering, fan-out)
(RunicGateway/servuo-plugins) >>> THIS REPO <<<
```
The shard never speaks WebSocket. Every world read happens on the Core thread; the socket is touched only by a dedicated writer thread draining a bounded queue.
The shard never speaks WebSocket and exposes no port of its own — the sidecar is the only
network-facing component, which is what keeps the game unreachable from the internet.
## Documentation
## Related repos
All project documentation now lives in the central **[RunicGateway/docs](https://gitea.whitlocktech.com/RunicGateway/docs)** repo, under [`link/`](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link) (design docs, integration guide, protocol spec, research — with full history preserved). Individual docs are linked inline below and referenced throughout the source.
| Repo | What |
|------|------|
| **this**`RunicGateway/link` | The Rust sidecar (`sidecar/`). |
| [RunicGateway/servuo-plugins](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins) | The **C# ServUO plugin** — the shard side of the bridge (`overlay/`, `patches/`, `deploy.ps1`, test scaffolding). |
| [RunicGateway/docs](https://gitea.whitlocktech.com/RunicGateway/docs) | All project documentation — design docs, protocol spec, integration guide, research. |
## Layout
| Path | What |
|------|------|
| `overlay/` | Mirrors the ServUO server root. Everything here — and **only** this — copies over an install. |
| `patches/` | Unified diffs against stock ServUO for files we must modify rather than add. |
| `sidecar/` | The Rust sidecar: terminates the loopback link to the shard, exposes WS + REST to the website. See `sidecar/README.md`. |
| `tools/` | Never deployed. Test scaffolding and anything else that must not reach a server. |
| [INTEGRATION.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/INTEGRATION.md) | **Website integration guide** — the WebSocket feed, REST endpoints, auth, event catalog, and examples. Start here to build the front end. |
| [PLAN.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/PLAN.md) | Implementation plan, measured performance budget, and the full data catalog. |
| [RESEARCH.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/RESEARCH.md) | Original source-level research. Partly superseded — see the corrections table in `PLAN.md` §8. |
| [SHARD_PREREQS.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/SHARD_PREREQS.md) | Repairs the target shard needed before any of this could load. |
| `deploy.ps1` | Copies `overlay/` into a server root. `-Verify` diffs instead of writing. |
| `sidecar/` | The Rust sidecar crate — terminates the loopback link to the shard, exposes WS + REST to the website. See [`sidecar/README.md`](sidecar/README.md). |
| `.gitea/workflows/release.yml` | Builds + releases the sidecar binary (Linux + Windows) on every merge to `main`. |
Anything under `overlay/` is authoritative. Do not edit files in the server tree directly — edit here and deploy.
## Build & run
## Deploy
The sidecar is a standard cargo crate:
```powershell
.\deploy.ps1 -ServerPath C:\Users\colby\Desktop\servuo -Verify # show what would change
.\deploy.ps1 -ServerPath C:\Users\colby\Desktop\servuo # write
```bash
cd sidecar
cargo build --release # binary at target/release/uo-link-sidecar
cp sidecar.toml.example sidecar.toml # then edit
cargo run --release
```
## Status
`.gitea/workflows/release.yml` cross-compiles Linux + Windows binaries and cuts a Gitea release on
every merge to `main` (conventional-commit versioning). See [`sidecar/README.md`](sidecar/README.md)
for configuration and the wire protocol.
| Phase | State |
|------:|-------|
| 0 — build fix (`Scripts.csproj`) | **done, verified end-to-end** |
| 1 — transport (`BridgeLink`) | **done, acceptance in [PLAN.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/PLAN.md) §11** |
| 2 — event streams (`BridgeEvents`) | **done, acceptance in [PLAN.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/PLAN.md) §12** |
| 3 — sweeps (`BridgeSweeps`) | **done, acceptance in [PLAN.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/PLAN.md) §13** |
| 4 — request/response (`BridgeRequests`) | **done, acceptance in [PLAN.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/PLAN.md) §14** |
| 5 — `[link` account linking (`BridgeAccountLink`) | **done, acceptance in [PLAN.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/PLAN.md) §15** |
| 6 — town-crier inbound (`BridgeTownCrier`) | **done, acceptance in [PLAN.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/PLAN.md) §16** |
| 7 — `PlayerVendorSale` core event (`patches/` + `BridgeVendorSale`) | **done, acceptance in [PLAN.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/PLAN.md) §17** |
## Deployment & compatibility
Every phase on the ServUO side is complete. Phases 06 are drop-in (`overlay/`); Phase 7 is the one core change, shipped as `patches/`. Remaining work is the Rust sidecar.
The plugin ([RunicGateway/servuo-plugins](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins))
and this sidecar are deployed **together** but built **independently**:
Cheat-detection signals are not a separate phase — they are folded into the streams above: `cheat.fastwalk`, `audit.set`, `audit.command`, and `vendor.sale` (buyer + owner for laundering detection).
- The **plugin** is deployed as source into the ServUO server root and compiled by ServUO at boot —
no build artifact, no CI build.
- The **sidecar** is a standalone Rust binary released from this repo.
## Phase 0 — what it fixes
`ScriptCompiler.Compile()` runs `dotnet build Scripts/Scripts.csproj -c Release`, prints the output, and **never checks the exit code**, then `Assembly.LoadFrom("Scripts.dll")` and returns `true`. Because that build passed no `Platform`, MSBuild defaulted to `AnyCPU`, and `Scripts.csproj` gated both `OutputPath` and `DefineConstants` on `Configuration|Platform == Release|x64`. So:
- the DLL landed in `Scripts/bin/Release/` while the core loads `Scripts.dll` from the base directory, and
- `TRACE;NEWTIMERS;ServUO` went undefined, so XmlSpawner compiled its non-ServUO branches.
Runtime script compilation therefore had no effect, silently. `overlay/Scripts/Scripts.csproj` conditions both property groups on `Configuration` alone.
`Server.csproj` is deliberately left alone: nothing under `Server/` uses those symbols, and giving it `OutputPath=..\` would make the boot-time build try to overwrite the running `ServUO.exe`.
## The plugin (Phase 1)
`overlay/Scripts/Custom/Bridge/`:
| File | Responsibility |
|------|----------------|
| `BridgeConfig.cs` | Reads `Config/Bridge.cfg` in `Configure()`, before `World.Load`. |
| `BridgeJson.cs` | Outbound JSON by hand (Core thread, so no reflection serializer). Inbound via `JavaScriptSerializer`. |
| `BridgeLink.cs` | The socket. Link thread owns it; a bounded drop-oldest queue fronts it; a reader thread marshals inbound lines to the Core thread. |
| `BridgeBoot.cs` | Lifecycle, inbound dispatch, `[bridge status\|reload\|ping]`. |
| `BridgeEvents.cs` | EventSink subscriptions (Phase 2). Read-only, player-filtered, never emits secrets. |
| `BridgeSweeps.cs` | Polled streams (Phase 3): vitals, house decay on transition, economy supply. Core-thread timers. |
| `BridgeProfile.cs` | Read-model builders (Phase 4): full character profile, account roster. Core-thread reads. |
| `BridgeRequests.cs` | Inbound request handlers (Phase 4): `char.request`, `account.roster`, `vendor.snapshot`, with `bridge.error` replies. |
| `BridgeAccountLink.cs` | `[link` account linking (Phase 5): one-time code, `link.confirm`, `WebsiteUserId` account tag. |
| `BridgeTownCrier.cs` | Town-crier news (Phase 6): inbound `towncrier.add` / `remove` into the global crier list, with abuse caps. |
`Emit()` is called from the Core thread. It enqueues and returns — it never touches the socket, never blocks, never allocates a syscall. **A wedged or absent sidecar cannot stall the shard**, and that is the property everything else depends on.
## Testing
`tools/stub_sidecar.ps1` is a loopback listener that logs every line the shard sends. Run it, boot the shard, watch `server.hello` arrive. It survives a just-killed instance (SO_REUSEADDR) and won't die on a transient error.
```powershell
.\tools\stub_sidecar.ps1 -Port 7788 -Log .\sidecar.log
```
`tools/stub_sidecar_request.ps1` additionally *sends* inbound requests (`char.request`, `account.roster`, `vendor.snapshot`, plus an error case) right after the shard connects, and logs the replies — the harness used to validate Phase 4.
Note: the throwaway PowerShell sidecars are fragile — they get reaped and contend on their log file. The real Rust sidecar replaces them; don't read their flakiness as a shard problem. The shard buffers non-perishable events through any outage and reconnects on its own (observed reconnecting 5× unattended in one session).
`tools/scaffolding/` holds the world seeder and the performance probe. Neither is deployed — `deploy.ps1` only copies `overlay/`. They produced the budget in [PLAN.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/PLAN.md) §1. See `tools/scaffolding/README.md`.
The only coupling is the **loopback JSON protocol** (the shard dials `127.0.0.1`). Compatibility is a
protocol concern, not a build-order one — keep the event/command catalog in sync across the two
repos. Canonical spec:
[PLAN.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/PLAN.md) §5/§7 and
[INTEGRATION.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/INTEGRATION.md).
Because a wedged or absent sidecar cannot stall the shard, either side can be deployed or restarted
independently.