feat(protocol2): presence stream — online population + region transitions (Part B ph.2)
Overlay BridgePresence (new): - presence.online sweep over online PlayerMobiles: total plus per-facet and per-region counts, emitted only when the population changes. - region.enter real-time from EventSink.OnEnterRegion (player-filtered), the cheap location signal PLAN.md prefers over Movement. - PresenceSweepSeconds (30s); wired into [bridge reload|sweepnow|status. Sidecar: - GET /online serves the latest presence.online snapshot from the event store (survives restart); population time series via /history?kind=presence.online. Docs: INTEGRATION.md presence events + /online endpoint; PROTOCOL_2 ph.2 built. Verified: sidecar cargo check clean; overlay compiles in the full ServUO Scripts tree (0 errors, 0 warnings). Live run pending. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -280,6 +280,22 @@ In modern ServUO the "mayor" of a town is the **City Loyalty Governor**. The set
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Render the current board from `GET /governors` (§6) on connect, then keep it live with these events.
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#### Presence (Protocol 2.0)
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Who's online and where. A population snapshot is polled (`PresenceSweepSeconds`, default 30s) and emitted **only when it changes**; region transitions arrive in real time.
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| kind | fields | notes |
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|------|--------|-------|
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| `presence.online` | `count`, `byFacet` `{map: n}`, `byRegion` `{region: n}` | The current online population. Emitted when the count or any breakdown changes. `GET /online` gives the latest; `GET /history?kind=presence.online` the time series. |
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| `region.enter` | `from` (or null), `to` (or null), `map`, `who` (actor object) | A player crossed into a new named region. `from`/`to` are region names (`Wilderness` is unnamed). Cheap "who's where" feed. |
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```json
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{"kind":"presence.online","count":42,"byFacet":{"Felucca":12,"Trammel":30},
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"byRegion":{"Britain":18,"Wilderness":9,"Despise":2},"t":1752489280000}
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{"kind":"region.enter","from":"Britain","to":"Despise","map":"Felucca",
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"who":{"serial":"0x1A2B","name":"Darrow","acct":"whitlocktech","player":true},"t":...}
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```
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---
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## 5. REST — read queries
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@@ -576,6 +592,16 @@ GET /governors
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Every city's latest governance snapshot — the live board, kept current by the `city.update` stream (§4). Empty if the shard does not run the City Loyalty system. Ordered by city.
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### Online population (Protocol 2.0)
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```
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GET /online
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→ {"kind":"presence.online","count":42,"byFacet":{"Felucca":12,"Trammel":30},
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"byRegion":{"Britain":18,"Wilderness":9},"t":1752489280000}
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```
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The current online population — total plus per-facet and per-region breakdowns. The latest `presence.online` snapshot (from SQLite, so it survives a sidecar restart); keep it live with the `presence.online` stream (§4). `count: 0` with empty maps if the shard hasn't reported yet. For the population time series, `GET /history?kind=presence.online`.
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---
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## 7. Status codes
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