config.rs loads all runtime settings from an external sidecar.toml (path via
$UOLINK_CONFIG), with env-var overrides (UOLINK_WEB_TOKEN, UOLINK_WEB_BIND,
UOLINK_SHARD_BIND, UOLINK_DB_PATH). Nothing is compiled into the binary. On first
run the file is generated with a random 24-byte auth token, so the sidecar is
secured out of the box and the operator just copies the token to the website.
An axum middleware rejects any request to a non-/health route that does not
present the token, as Authorization: Bearer, X-Api-Key, or ?token= (the last so
browser WebSocket clients, which cannot set handshake headers, can authenticate).
The comparison is constant-time. An empty token disables auth and is only
tolerated on a loopback bind; binding to 0.0.0.0 with no token logs a warning.
Verified: /health open (200); /history 401 without a token, 401 with a wrong one,
200 with the right one via either Bearer or X-Api-Key; an authed shard query
falls through to 503 when no shard is connected; WS rejected (401) with a bad
?token= and upgraded (101) with the right one.
sidecar.toml is gitignored (holds the secret); sidecar.toml.example is committed
as the reference.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
store.rs (sqlx/sqlite) makes the data durable and queryable over time. Three
tables: events (the full live stream, append-only), links (account <-> website
user, mirrored from link.ok), profiles (last-known character sheet, cached from
char.profile). The event loop persists every live event before broadcasting it;
pong is dropped as ephemeral chatter.
New read endpoints served from the DB rather than the shard: GET /history
(optionally ?kind=), GET /economy (the money-supply series), GET /link/{account}.
GET /char/serial/{serial} now falls back to the cached profile when the shard is
unreachable, so an already-viewed character still renders during an outage;
link.confirm mirrors a successful link into the store.
Verified end to end: 10 economy.supply snapshots and the rest of the live stream
persisted and served via /history and /economy; the data survived a sidecar
restart (14 events still present, and the shard reconnected to the new sidecar);
and with the shard killed, a cached profile returned at HTTP 200 while an uncached
query failed cleanly at 503.
The sidecar is feature-complete: shard link, WebSocket feed, REST queries, and
persistence all work end-to-end against the live shard.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
First cut of the Rust sidecar, in sidecar/. It is the TCP listener the shard
dials out to; that asymmetry is what keeps the game unreachable from the website.
shard.rs: serve() binds 127.0.0.1:7788 and accepts shard connections in a loop,
re-accepting on disconnect. Each connection splits read/write: the reader parses
newline-JSON into ShardEvent { kind, value } and forwards over an mpsc; the writer
drains a command mpsc. ShardHandle::send posts to whichever shard is connected and
drops with a warning if none is -- a website query during an outage should fail
fast, not queue; live events that must survive an outage are buffered by the shard.
main.rs wires it up, logs events by kind, and runs a 15s heartbeat ping to
exercise the command path. Later phases fan events out to a WebSocket broadcaster
and SQLite, and turn REST calls into shard commands.
Verified against the live shard: the sidecar received the shard's server.hello
(parsed, fields intact), round-tripped its heartbeat ping -> pong, and after a
sidecar restart the shard reconnected on its own and re-sent hello. Tokio + serde;
axum/sqlx/tungstenite come with the WS and REST phases.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>