Compare commits
8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 7499e099f4 | |||
| 2408d31ff7 | |||
| b00f2719a4 | |||
| 9216006208 | |||
| be0efd348c | |||
| 3dbc2f490c | |||
| 7b6584006e | |||
| 36141a23df |
@@ -17,10 +17,12 @@
|
||||
# so let this workflow run on one PR first. The `PR Checks / *` glob matches
|
||||
# without needing the dropdown.
|
||||
#
|
||||
# Scope note: this gates PRs into `main` only. Feature work that lands on an
|
||||
# integration branch first (e.g. `edge`) is still caught on the branch's PR into
|
||||
# `main`. To gate that earlier hop too, add the branch to the `branches:` list
|
||||
# below — nothing else needs to change.
|
||||
# Scope note: `edge` is gated as well as `main`. Multi-phase work lands there
|
||||
# first, so gating only the `main` hop would run these checks for the first time
|
||||
# at the cutover — the one moment a red build is most expensive to discover. This
|
||||
# is the same call `RunicGateway/installer` made for the same reason, and it was
|
||||
# taken here after a nine-PR Android workstream landed on an ungated `edge` with
|
||||
# no CI at all. Adding a branch to the `branches:` list is the whole change.
|
||||
#
|
||||
# Runner: the same self-hosted `ubuntu-latest` runner release.yml uses. Rust is
|
||||
# not assumed to be preinstalled, so the toolchain step bootstraps it the same
|
||||
@@ -31,7 +33,7 @@ name: PR Checks
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
branches: [main]
|
||||
branches: [main, edge]
|
||||
|
||||
# A newer push to the same PR cancels the in-flight run.
|
||||
concurrency:
|
||||
|
||||
@@ -279,33 +279,43 @@ jobs:
|
||||
ls -l dist && echo "----" && cat dist/SHA256SUMS
|
||||
|
||||
# ── RELEASE ENGINE: commit the bump, tag, push ───────────────────────
|
||||
- name: Commit version bump and push tag
|
||||
# Tag only — `main` is never pushed to.
|
||||
#
|
||||
# This step used to commit the version bump back to main first. Two things
|
||||
# were wrong with that. It has never once executed: an EMPTY template
|
||||
# expression written literally in a comment (the `$`+`{{ }}` token, which
|
||||
# is why it is spelled out here) made the runner fail to build the script
|
||||
# and skip the whole step silently, which is why sidecar/Cargo.toml still
|
||||
# says 0.1.0 after six releases (the tags exist because the release API
|
||||
# creates one when it publishes). And had it executed, it would have been
|
||||
# declined — main is protected, and a release must not depend on a write
|
||||
# to a protected branch.
|
||||
#
|
||||
# So the tag is the version, as it already is in servuo-plugins. The
|
||||
# workflow still writes the real version into Cargo.toml before building,
|
||||
# so a released binary self-reports correctly; what it no longer does is
|
||||
# commit that edit back. The next version is computed from the newest tag,
|
||||
# never from Cargo.toml, so nothing downstream depends on the file.
|
||||
- name: Push the release tag
|
||||
if: ${{ steps.plan.outputs.release == 'true' }}
|
||||
env:
|
||||
REGISTRY_USER: ${{ secrets.REGISTRY_USER }}
|
||||
REGISTRY_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
|
||||
run: |
|
||||
set -euo pipefail
|
||||
VERSION="${{ steps.plan.outputs.version }}"
|
||||
TAG="${{ steps.plan.outputs.tag }}"
|
||||
# Secrets can arrive with a trailing newline (depending on how they were
|
||||
# pasted); a stray CR/LF corrupts the remote URL ("credential url cannot
|
||||
# be parsed"). Strip line breaks before building the URL. Passing them via
|
||||
# env (not inline ${{ }}) also keeps a newline from breaking this script.
|
||||
# be parsed"). Strip line breaks before building the URL. They are passed
|
||||
# via env rather than interpolated into this script, so a newline cannot
|
||||
# break it — do NOT write a template token literally in a comment here,
|
||||
# or the runner will skip this step without failing the job.
|
||||
CI_USER="$(printf '%s' "${REGISTRY_USER}" | tr -d '\r\n')"
|
||||
CI_TOKEN="$(printf '%s' "${REGISTRY_TOKEN}" | tr -d '\r\n')"
|
||||
git config user.name "uo-link-ci"
|
||||
git config user.email "ci@whitlocktech.com"
|
||||
git remote set-url origin \
|
||||
"https://${CI_USER}:${CI_TOKEN}@${GITEA_HOST}/${REPO}.git"
|
||||
|
||||
git add "${WORKDIR}/Cargo.toml" "${WORKDIR}/Cargo.lock"
|
||||
if ! git diff --cached --quiet; then
|
||||
git commit -m "chore(release): bump version to ${TAG} [skip ci]"
|
||||
git push origin "HEAD:main"
|
||||
else
|
||||
echo "Version unchanged (first release) — no bump commit needed."
|
||||
fi
|
||||
# The tag may already exist when finishing a run that died after tagging
|
||||
# (see the plan step). `git tag` on an existing name fails under
|
||||
# `set -e`; pushing an identical existing tag is a harmless no-op. A
|
||||
|
||||
30
README.md
30
README.md
@@ -12,11 +12,34 @@ ServUO plugin (C#, net48) ──loopback TCP, newline-JSON──► Rust sidec
|
||||
The shard never speaks WebSocket and exposes no port of its own — the sidecar is the only
|
||||
network-facing component, which is what keeps the game unreachable from the internet.
|
||||
|
||||
## Running a shard? Don't build this
|
||||
|
||||
The [**Runic Gateway installer**](https://gitea.whitlocktech.com/RunicGateway/installer) installs
|
||||
this sidecar for you — the released binary, its config, a hardened service account and the service
|
||||
registration — alongside the shard plugin, in one run, on Linux or Windows:
|
||||
|
||||
```bash
|
||||
sudo ./runicgateway-installer-linux-x86_64 install
|
||||
```
|
||||
|
||||
It ends by printing the base URL, WebSocket URL, protocol version and auth token to paste into
|
||||
**Admin → Shard** on your site. Guide:
|
||||
[installer/INSTALL.md](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/installer/INSTALL.md).
|
||||
|
||||
Installing it yourself is supported too — the release binaries on this repo's
|
||||
[releases page](https://gitea.whitlocktech.com/RunicGateway/link/releases) are the same ones the
|
||||
installer fetches, and
|
||||
[INSTALL.md Appendix A3–A4](https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/installer/INSTALL.md#a3-install-the-sidecar)
|
||||
covers placing the binary and registering the service by hand.
|
||||
|
||||
Everything below this line is for **developing on the sidecar**.
|
||||
|
||||
## Related repos
|
||||
|
||||
| Repo | What |
|
||||
|------|------|
|
||||
| **this** — `RunicGateway/link` | The Rust sidecar (`sidecar/`). |
|
||||
| [RunicGateway/installer](https://gitea.whitlocktech.com/RunicGateway/installer) | The **installer** — deploys this sidecar and the plugin onto a shard host. The supported way to set one up. |
|
||||
| [RunicGateway/servuo-plugins](https://gitea.whitlocktech.com/RunicGateway/servuo-plugins) | The **C# ServUO plugin** — the shard side of the bridge (`overlay/`, `patches/`, `deploy.ps1`, test scaffolding). |
|
||||
| [RunicGateway/docs](https://gitea.whitlocktech.com/RunicGateway/docs) | All project documentation — design docs, protocol spec, integration guide, research. |
|
||||
|
||||
@@ -28,9 +51,10 @@ network-facing component, which is what keeps the game unreachable from the inte
|
||||
| `.gitea/workflows/pr-checks.yml` | Gates every PR into `main` on `cargo fmt --check`, `cargo clippy -D warnings`, and `cargo test`. |
|
||||
| `.gitea/workflows/release.yml` | Builds + releases the sidecar binary (Linux + Windows) on every merge to `main`. |
|
||||
|
||||
## Build & run
|
||||
## Build & run (development)
|
||||
|
||||
The sidecar is a standard cargo crate:
|
||||
Building from source is for working *on* the sidecar; a deployment gets its binary from a release,
|
||||
via the installer or by hand. The sidecar is a standard cargo crate:
|
||||
|
||||
```bash
|
||||
cd sidecar
|
||||
@@ -39,7 +63,7 @@ cp sidecar.toml.example sidecar.toml # then edit
|
||||
cargo run --release
|
||||
```
|
||||
|
||||
Deploying it rather than developing on it: `--config <PATH>` names the config file (as does
|
||||
Deploying it by hand rather than developing on it: `--config <PATH>` names the config file (as does
|
||||
`$UOLINK_CONFIG`), and `--print-config` prints the resolved settings — **including the auth token
|
||||
the website needs** — as JSON, provisioning the config file on first run. That is the supported way
|
||||
to read the token back; it is not meant to be scraped from the log.
|
||||
|
||||
@@ -14,11 +14,13 @@
|
||||
//! - `shutdown` is whatever "stop" means on this host: Ctrl-C and `SIGTERM` on Unix, the SCM's
|
||||
//! `Stop` control on Windows.
|
||||
|
||||
use std::collections::HashMap;
|
||||
use std::future::Future;
|
||||
use std::sync::atomic::AtomicI64;
|
||||
use std::sync::Arc;
|
||||
use std::time::Instant;
|
||||
|
||||
use serde_json::Value;
|
||||
use tokio::sync::{broadcast, mpsc};
|
||||
use tracing::info;
|
||||
|
||||
@@ -88,6 +90,9 @@ where
|
||||
let last_event_ts = last_event.clone();
|
||||
let replay_handle = handle.clone(); // re-push external news to the shard on (re)connect
|
||||
let mut total: u64 = 0;
|
||||
// Partly-received guild rosters, keyed by guild id. Lives in the event-loop task, so it needs
|
||||
// no lock and dies with the loop. See `accumulate_roster`.
|
||||
let mut roster_parts: HashMap<i64, RosterParts> = HashMap::new();
|
||||
tokio::spawn(async move {
|
||||
while let Some(ev) = event_rx.recv().await {
|
||||
// Any line from the shard — including pong heartbeats — is a sign of life.
|
||||
@@ -161,6 +166,43 @@ where
|
||||
}
|
||||
}
|
||||
}
|
||||
// Guild roster (Protocol 4): the member list that `guild.update`'s counts cannot
|
||||
// express. It writes a *different column* of the same row, so it never races
|
||||
// guild.update. `guild.leave` deliberately has no arm here — the sidecar
|
||||
// forwards it (persisted and broadcast below, like any event) and the board's
|
||||
// roster self-corrects on the next `guild.roster`, which the shard re-emits
|
||||
// whenever the member set changes. Keeping the delta out of the board is what
|
||||
// keeps the sidecar a forwarder rather than a thing that maintains state.
|
||||
//
|
||||
// A roster over the shard's per-line cap arrives as several frames, so it is
|
||||
// reassembled before it is stored — see `accumulate_roster` for why that happens
|
||||
// here rather than by appending to the column.
|
||||
"guild.roster" => {
|
||||
if let Some(id) = ev.value.get("id").and_then(|v| v.as_i64()) {
|
||||
let seq = ev.value.get("seq").and_then(|v| v.as_i64()).unwrap_or(0);
|
||||
let more = ev
|
||||
.value
|
||||
.get("more")
|
||||
.and_then(|v| v.as_bool())
|
||||
.unwrap_or(false);
|
||||
let members = ev
|
||||
.value
|
||||
.get("members")
|
||||
.and_then(|m| m.as_array())
|
||||
.cloned()
|
||||
.unwrap_or_default();
|
||||
|
||||
if let Some(complete) =
|
||||
accumulate_roster(&mut roster_parts, id, seq, more, members)
|
||||
{
|
||||
let json = serde_json::Value::Array(complete).to_string();
|
||||
if let Err(e) = event_store.upsert_guild_roster(id, &json, t).await
|
||||
{
|
||||
tracing::warn!(error = %e, "failed to upsert guild roster");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
"guild.remove" => {
|
||||
if let Some(id) = ev.value.get("id").and_then(|v| v.as_i64()) {
|
||||
if let Err(e) = event_store.delete_guild(id).await {
|
||||
@@ -279,6 +321,10 @@ where
|
||||
// with announce=false so a restart does not re-proclaim every article at once. news.add
|
||||
// is idempotent by id, so replaying to a still-populated shard is harmless.
|
||||
if ev.kind == "server.hello" {
|
||||
// A (re)connected shard restarts every roster from `seq` 0, so any half-received
|
||||
// one belongs to the previous connection and can never be completed.
|
||||
roster_parts.clear();
|
||||
|
||||
match event_store.news_all().await {
|
||||
Ok(items) => {
|
||||
for mut item in items {
|
||||
@@ -327,3 +373,199 @@ pub fn now_ms() -> i64 {
|
||||
.map(|d| d.as_millis() as i64)
|
||||
.unwrap_or(0)
|
||||
}
|
||||
|
||||
/// A guild roster that has arrived in part: the `seq` expected next, and what has accumulated.
|
||||
struct RosterParts {
|
||||
next_seq: i64,
|
||||
members: Vec<Value>,
|
||||
}
|
||||
|
||||
/// Refuses to accumulate a roster past this many members. The shard caps its own frames, so
|
||||
/// exceeding this means a shard that is buggy or not what it claims to be — and the one thing this
|
||||
/// buffer must not do is grow without bound on its say-so.
|
||||
const MAX_ROSTER_MEMBERS: usize = 50_000;
|
||||
|
||||
/// Reassembles a `guild.roster` that the shard split across frames, returning the whole member list
|
||||
/// once the final frame arrives and `None` while one is still incomplete.
|
||||
///
|
||||
/// Reassembly happens **here, in memory, before the store** rather than by appending to the
|
||||
/// `members` column, for two reasons. Appending would make the write a read-modify-write — the exact
|
||||
/// thing the two-column board design exists to avoid — and it would publish a torn roster: a reader
|
||||
/// hitting `GET /guilds` between frames would see a partial member list as though it were the truth.
|
||||
/// Buffering keeps the store's write a single atomic upsert of a complete roster.
|
||||
///
|
||||
/// This is transport-level reassembly, not domain state: it is the same category of work as turning
|
||||
/// bytes into a line, and it holds nothing once a roster is complete. That is what keeps it
|
||||
/// compatible with the sidecar being a forwarder.
|
||||
///
|
||||
/// The ordinary case — a guild inside the shard's per-line cap, which is every realistic one —
|
||||
/// arrives as `seq` 0 with `more` false and is returned immediately without ever touching the map.
|
||||
fn accumulate_roster(
|
||||
parts: &mut HashMap<i64, RosterParts>,
|
||||
id: i64,
|
||||
seq: i64,
|
||||
more: bool,
|
||||
members: Vec<Value>,
|
||||
) -> Option<Vec<Value>> {
|
||||
if seq == 0 {
|
||||
// A fresh roster supersedes any partial one: the shard restarts at 0 every time it emits,
|
||||
// so a leftover buffer is from an emission that was interrupted and will never finish.
|
||||
parts.remove(&id);
|
||||
|
||||
if !more {
|
||||
return Some(members);
|
||||
}
|
||||
|
||||
parts.insert(
|
||||
id,
|
||||
RosterParts {
|
||||
next_seq: 1,
|
||||
members,
|
||||
},
|
||||
);
|
||||
return None;
|
||||
}
|
||||
|
||||
let entry = match parts.get_mut(&id) {
|
||||
Some(entry) => entry,
|
||||
// A continuation with nothing to continue: the sidecar started, or the shard reconnected,
|
||||
// midway through an emission. Dropping it is right — the next full roster is complete.
|
||||
None => {
|
||||
tracing::debug!(
|
||||
guild = id,
|
||||
seq,
|
||||
"roster continuation with no start; ignoring"
|
||||
);
|
||||
return None;
|
||||
}
|
||||
};
|
||||
|
||||
if entry.next_seq != seq {
|
||||
tracing::warn!(
|
||||
guild = id,
|
||||
expected = entry.next_seq,
|
||||
got = seq,
|
||||
"roster frames out of order; discarding the partial roster"
|
||||
);
|
||||
parts.remove(&id);
|
||||
return None;
|
||||
}
|
||||
|
||||
entry.members.extend(members);
|
||||
|
||||
if entry.members.len() > MAX_ROSTER_MEMBERS {
|
||||
tracing::warn!(
|
||||
guild = id,
|
||||
len = entry.members.len(),
|
||||
"roster exceeded the reassembly cap; discarding"
|
||||
);
|
||||
parts.remove(&id);
|
||||
return None;
|
||||
}
|
||||
|
||||
if more {
|
||||
entry.next_seq = seq + 1;
|
||||
return None;
|
||||
}
|
||||
|
||||
parts.remove(&id).map(|done| done.members)
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
fn members(names: &[&str]) -> Vec<Value> {
|
||||
names
|
||||
.iter()
|
||||
.map(|n| serde_json::json!({"name": n}))
|
||||
.collect()
|
||||
}
|
||||
|
||||
fn names(vs: &[Value]) -> Vec<String> {
|
||||
vs.iter()
|
||||
.map(|v| v["name"].as_str().unwrap_or_default().to_string())
|
||||
.collect()
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_single_frame_roster_is_returned_immediately() {
|
||||
// Every realistic guild takes this path, and it must not depend on the buffer at all.
|
||||
let mut parts = HashMap::new();
|
||||
let out = accumulate_roster(&mut parts, 1, 0, false, members(&["Ada", "Bo"]));
|
||||
|
||||
assert_eq!(names(&out.expect("complete")), ["Ada", "Bo"]);
|
||||
assert!(parts.is_empty(), "nothing should be buffered");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_chunked_roster_reassembles_in_order() {
|
||||
// The case the live rig caught: without this, only the final frame survived and a
|
||||
// 155-member guild appeared on the board with 3 members.
|
||||
let mut parts = HashMap::new();
|
||||
|
||||
assert!(accumulate_roster(&mut parts, 1, 0, true, members(&["Ada"])).is_none());
|
||||
assert!(accumulate_roster(&mut parts, 1, 1, true, members(&["Bo"])).is_none());
|
||||
let out = accumulate_roster(&mut parts, 1, 2, false, members(&["Cy"]));
|
||||
|
||||
assert_eq!(names(&out.expect("complete")), ["Ada", "Bo", "Cy"]);
|
||||
assert!(parts.is_empty(), "buffer is released once complete");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_restarted_roster_supersedes_a_partial_one() {
|
||||
// A shard that reconnects mid-emission starts again at seq 0. The abandoned frames must not
|
||||
// end up spliced onto the front of the new roster.
|
||||
let mut parts = HashMap::new();
|
||||
|
||||
assert!(accumulate_roster(&mut parts, 1, 0, true, members(&["Stale"])).is_none());
|
||||
let out = accumulate_roster(&mut parts, 1, 0, false, members(&["Fresh"]));
|
||||
|
||||
assert_eq!(names(&out.expect("complete")), ["Fresh"]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn an_out_of_order_frame_discards_the_partial_roster() {
|
||||
// Better to publish nothing and wait for the next full emission than to store a roster with
|
||||
// a hole in it that nothing downstream could detect.
|
||||
let mut parts = HashMap::new();
|
||||
|
||||
assert!(accumulate_roster(&mut parts, 1, 0, true, members(&["Ada"])).is_none());
|
||||
assert!(accumulate_roster(&mut parts, 1, 2, false, members(&["Skipped"])).is_none());
|
||||
assert!(parts.is_empty());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_continuation_with_no_start_is_ignored() {
|
||||
// The sidecar restarting midway through a shard's emission.
|
||||
let mut parts = HashMap::new();
|
||||
|
||||
assert!(accumulate_roster(&mut parts, 1, 3, false, members(&["Orphan"])).is_none());
|
||||
assert!(parts.is_empty());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn two_guilds_reassemble_independently() {
|
||||
// Rosters for different guilds interleave freely — the sweep emits one guild after another
|
||||
// and nothing serialises them on the wire.
|
||||
let mut parts = HashMap::new();
|
||||
|
||||
assert!(accumulate_roster(&mut parts, 1, 0, true, members(&["A1"])).is_none());
|
||||
assert!(accumulate_roster(&mut parts, 2, 0, true, members(&["B1"])).is_none());
|
||||
let g2 = accumulate_roster(&mut parts, 2, 1, false, members(&["B2"]));
|
||||
let g1 = accumulate_roster(&mut parts, 1, 1, false, members(&["A2"]));
|
||||
|
||||
assert_eq!(names(&g2.expect("guild 2")), ["B1", "B2"]);
|
||||
assert_eq!(names(&g1.expect("guild 1")), ["A1", "A2"]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn an_empty_roster_is_a_complete_roster() {
|
||||
// A guild whose last member left emits one frame with an empty array. Treating that as
|
||||
// "nothing to store" would leave the board showing the roster it had before.
|
||||
let mut parts = HashMap::new();
|
||||
let out = accumulate_roster(&mut parts, 1, 0, false, vec![]);
|
||||
|
||||
assert_eq!(out.expect("complete").len(), 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,7 +46,13 @@ use tracing_subscriber::EnvFilter;
|
||||
/// `vendor.listing.remove`, with the `GET /ruleset`, `/points` and `/market` reads that serve them
|
||||
/// from the store. Same shape as the v2 bump — the kinds are additive, the endpoints are not — and
|
||||
/// there is deliberately no feature-negotiation array: v3 implies all three kinds.
|
||||
pub const PROTOCOL_VERSION: u32 = 3;
|
||||
///
|
||||
/// v4 (Protocol 4): adds `guild.roster` and `guild.leave`, giving the guild board a real member list
|
||||
/// instead of the member *count* that was all v2 could express. Additive in the same way again — the
|
||||
/// kinds are new, `GET /guilds` grows a `roster` key, and nothing existing changed shape. This is the
|
||||
/// first bump that also needed a **store migration** (`guilds.members`), because it is the first to
|
||||
/// add a column to a table that already exists rather than a whole new table; see `store::migrate`.
|
||||
pub const PROTOCOL_VERSION: u32 = 4;
|
||||
|
||||
// Not `#[tokio::main]`: on Windows the SCM dispatcher takes over this thread and starts the runtime
|
||||
// itself, on its own thread, once the service actually begins. The runtime is built by whichever
|
||||
|
||||
@@ -45,6 +45,7 @@ impl Store {
|
||||
.await?;
|
||||
|
||||
sqlx::query(SCHEMA).execute(&pool).await?;
|
||||
migrate(&pool).await?;
|
||||
info!(%path, "store ready");
|
||||
Ok(Self { pool })
|
||||
}
|
||||
@@ -236,12 +237,61 @@ impl Store {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Upserts one guild's member roster (Protocol 4), keyed by guild id, touching **only** the
|
||||
/// `members` column.
|
||||
///
|
||||
/// Deliberately not a write to `json`. That column holds the verbatim `guild.update` line, and a
|
||||
/// roster arriving as its own event must not clobber the snapshot — name, abbreviation, leader,
|
||||
/// online count — that `guild.update` owns. Splitting the two writers across two columns of one
|
||||
/// row is what lets both be plain upserts: neither needs to read the other's value first, so
|
||||
/// there is no read-modify-write and no ordering requirement between the two kinds.
|
||||
///
|
||||
/// The `INSERT` half is not redundant: a roster can arrive before the first `guild.update` for a
|
||||
/// guild, and the row it creates then carries `'{}'` until that update fills it in.
|
||||
pub async fn upsert_guild_roster(
|
||||
&self,
|
||||
id: i64,
|
||||
members_json: &str,
|
||||
t: i64,
|
||||
) -> anyhow::Result<()> {
|
||||
sqlx::query(
|
||||
"INSERT INTO guilds (id, name, json, updated_t, members) VALUES (?, NULL, '{}', ?, ?)
|
||||
ON CONFLICT(id) DO UPDATE SET members = excluded.members, updated_t = excluded.updated_t",
|
||||
)
|
||||
.bind(id)
|
||||
.bind(t)
|
||||
.bind(members_json)
|
||||
.execute(&self.pool)
|
||||
.await?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// The full guild board: every guild's latest snapshot, ordered by name.
|
||||
///
|
||||
/// The roster is stored in its own column (see [`Self::upsert_guild_roster`]) and folded into
|
||||
/// the projected object as `roster` here, at read time. A guild that has had a `guild.update`
|
||||
/// but no `guild.roster` yet simply has no `roster` key, which is the honest representation of
|
||||
/// "not known" and distinct from a guild whose roster is genuinely empty.
|
||||
pub async fn guilds_all(&self) -> anyhow::Result<Vec<Value>> {
|
||||
let rows = sqlx::query("SELECT json FROM guilds ORDER BY name, id")
|
||||
let rows = sqlx::query("SELECT json, members FROM guilds ORDER BY name, id")
|
||||
.fetch_all(&self.pool)
|
||||
.await?;
|
||||
Ok(parse_json_column(rows))
|
||||
|
||||
Ok(rows
|
||||
.into_iter()
|
||||
.filter_map(|r| {
|
||||
let mut v: Value = serde_json::from_str(&r.get::<String, _>("json")).ok()?;
|
||||
let members: Option<String> = r.get("members");
|
||||
|
||||
if let (Some(obj), Some(raw)) = (v.as_object_mut(), members) {
|
||||
if let Ok(list) = serde_json::from_str::<Value>(&raw) {
|
||||
obj.insert("roster".into(), list);
|
||||
}
|
||||
}
|
||||
|
||||
Some(v)
|
||||
})
|
||||
.collect())
|
||||
}
|
||||
|
||||
// ---- governor board (Protocol 2.0) ----
|
||||
@@ -513,6 +563,75 @@ impl Store {
|
||||
}
|
||||
}
|
||||
|
||||
/// The schema version this build expects. Bump it, and add the matching arm to [`migrate`], for
|
||||
/// every change that `SCHEMA` alone cannot make to a database that already exists.
|
||||
const SCHEMA_VERSION: i64 = 1;
|
||||
|
||||
/// Brings an existing database forward to [`SCHEMA_VERSION`].
|
||||
///
|
||||
/// `SCHEMA` is `CREATE TABLE IF NOT EXISTS` only, which is enough to *add a table* but cannot add a
|
||||
/// column to a table that is already there. Every schema change up to and including Protocol 3.0
|
||||
/// happened to add whole tables, so this never mattered and `ALTER TABLE` appears nowhere in this
|
||||
/// repo's history. `guilds.members` (Protocol 4) is the first column added to an existing table, so
|
||||
/// the mechanism has to exist now.
|
||||
///
|
||||
/// The version counter is SQLite's own `PRAGMA user_version`: an integer in the database header, so
|
||||
/// it needs no table of its own and cannot be separated from the file it describes. Each step runs
|
||||
/// in a transaction **together with** the bump that records it, so a step either lands completely or
|
||||
/// not at all, and an interrupted run resumes at the right place rather than re-applying half of one.
|
||||
///
|
||||
/// A failure here propagates and aborts startup, deliberately. A half-migrated store answers the
|
||||
/// website with confusing partial data, which is worse than being plainly absent — and the shard
|
||||
/// dials *out* to the sidecar, so a sidecar that refuses to start never stalls the game.
|
||||
async fn migrate(pool: &SqlitePool) -> anyhow::Result<()> {
|
||||
let mut version: i64 = sqlx::query_scalar("PRAGMA user_version")
|
||||
.fetch_one(pool)
|
||||
.await?;
|
||||
|
||||
// A database written by a *newer* sidecar than this binary. This is not an error: every step
|
||||
// here is additive, so a newer schema has only columns and tables an older reader ignores, and
|
||||
// refusing to start would turn "roll the binary back" — a recovery path — into a dead end.
|
||||
if version > SCHEMA_VERSION {
|
||||
tracing::warn!(
|
||||
found = version,
|
||||
expected = SCHEMA_VERSION,
|
||||
"store was written by a newer sidecar; continuing, as migrations are additive"
|
||||
);
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
while version < SCHEMA_VERSION {
|
||||
let next = version + 1;
|
||||
let mut tx = pool.begin().await?;
|
||||
|
||||
match next {
|
||||
// Protocol 4: the guild board carries a member roster. Its own column rather than a
|
||||
// field folded into `json`, because `json` holds the verbatim `guild.update` line and
|
||||
// the two writers must not overwrite each other — see `upsert_guild_roster`.
|
||||
1 => {
|
||||
sqlx::query("ALTER TABLE guilds ADD COLUMN members TEXT")
|
||||
.execute(&mut *tx)
|
||||
.await?;
|
||||
}
|
||||
// Unreachable while SCHEMA_VERSION and this match are edited together, which is the
|
||||
// point of failing loudly rather than silently leaving the counter short.
|
||||
n => anyhow::bail!("no migration step defined for schema version {n}"),
|
||||
}
|
||||
|
||||
// `PRAGMA` takes no bind parameters, so this is formatted — safe because `next` is an i64
|
||||
// this loop produced, never anything from outside the process.
|
||||
sqlx::query(&format!("PRAGMA user_version = {next}"))
|
||||
.execute(&mut *tx)
|
||||
.await?;
|
||||
|
||||
tx.commit().await?;
|
||||
info!(version = next, "schema migration applied");
|
||||
version = next;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn parse_json_column(rows: Vec<sqlx::sqlite::SqliteRow>) -> Vec<Value> {
|
||||
rows.into_iter()
|
||||
.filter_map(|r| serde_json::from_str(&r.get::<String, _>("json")).ok())
|
||||
@@ -611,3 +730,195 @@ CREATE TABLE IF NOT EXISTS ruleset (
|
||||
updated_t INTEGER NOT NULL
|
||||
);
|
||||
"#;
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
/// A unique scratch database path. Matches `config`'s idiom — `std::env::temp_dir()` plus the
|
||||
/// test name — so the cases stay independent under the parallel test runner.
|
||||
fn scratch(name: &str) -> String {
|
||||
let dir = std::env::temp_dir().join(format!("uo-link-store-test-{name}"));
|
||||
let _ = std::fs::remove_dir_all(&dir);
|
||||
std::fs::create_dir_all(&dir).expect("create scratch dir");
|
||||
dir.join("uo-link.db").to_string_lossy().into_owned()
|
||||
}
|
||||
|
||||
/// The `guilds` table exactly as a pre-Protocol-4 sidecar left it: no `members` column, and
|
||||
/// `user_version` still 0. This is the shape a real operator's database is in before an update,
|
||||
/// and the only starting point where the migration does anything.
|
||||
async fn legacy_db(path: &str) -> SqlitePool {
|
||||
let pool = SqlitePoolOptions::new()
|
||||
.max_connections(1)
|
||||
.connect_with(
|
||||
SqliteConnectOptions::new()
|
||||
.filename(path)
|
||||
.create_if_missing(true),
|
||||
)
|
||||
.await
|
||||
.expect("open legacy db");
|
||||
|
||||
sqlx::query(
|
||||
"CREATE TABLE guilds (
|
||||
id INTEGER PRIMARY KEY,
|
||||
name TEXT,
|
||||
json TEXT NOT NULL,
|
||||
updated_t INTEGER NOT NULL
|
||||
)",
|
||||
)
|
||||
.execute(&pool)
|
||||
.await
|
||||
.expect("create legacy guilds table");
|
||||
|
||||
pool.close().await;
|
||||
pool
|
||||
}
|
||||
|
||||
async fn user_version(store: &Store) -> i64 {
|
||||
sqlx::query_scalar("PRAGMA user_version")
|
||||
.fetch_one(&store.pool)
|
||||
.await
|
||||
.expect("read user_version")
|
||||
}
|
||||
|
||||
async fn guild_columns(store: &Store) -> Vec<String> {
|
||||
sqlx::query("PRAGMA table_info(guilds)")
|
||||
.fetch_all(&store.pool)
|
||||
.await
|
||||
.expect("table_info")
|
||||
.into_iter()
|
||||
.map(|r| r.get::<String, _>("name"))
|
||||
.collect()
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn an_existing_pre_protocol_4_database_gains_the_members_column() {
|
||||
// The case that matters: `SCHEMA`'s CREATE TABLE IF NOT EXISTS is a no-op against a table
|
||||
// that is already there, so without `migrate` this database would never get the column and
|
||||
// every roster write would fail against a live install.
|
||||
let path = scratch("legacy-upgrade");
|
||||
legacy_db(&path).await;
|
||||
|
||||
let store = Store::open(&path).await.expect("open migrates");
|
||||
|
||||
assert!(
|
||||
guild_columns(&store).await.contains(&"members".to_string()),
|
||||
"the migration must add guilds.members to a database that already had the table"
|
||||
);
|
||||
assert_eq!(user_version(&store).await, SCHEMA_VERSION);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn a_fresh_database_lands_at_the_current_version() {
|
||||
let path = scratch("fresh");
|
||||
let store = Store::open(&path).await.expect("open");
|
||||
|
||||
assert!(guild_columns(&store).await.contains(&"members".to_string()));
|
||||
assert_eq!(user_version(&store).await, SCHEMA_VERSION);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn reopening_an_already_migrated_database_is_a_no_op() {
|
||||
// Every sidecar restart re-runs this path, so a second run must not attempt the ALTER again
|
||||
// — which would fail with "duplicate column name" and, since a migration failure aborts
|
||||
// startup, would leave the sidecar unable to start at all after its first upgrade.
|
||||
let path = scratch("idempotent");
|
||||
legacy_db(&path).await;
|
||||
|
||||
Store::open(&path).await.expect("first open");
|
||||
let store = Store::open(&path).await.expect("second open must succeed");
|
||||
|
||||
assert_eq!(user_version(&store).await, SCHEMA_VERSION);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn a_roster_does_not_clobber_the_guild_update_snapshot() {
|
||||
// The invariant the two-column split exists to give. `json` holds the verbatim guild.update
|
||||
// line; if a roster write touched it, name/abbr/online would vanish from the board.
|
||||
let path = scratch("no-clobber");
|
||||
let store = Store::open(&path).await.expect("open");
|
||||
|
||||
store
|
||||
.upsert_guild(
|
||||
7,
|
||||
Some("The Cartographers"),
|
||||
r#"{"kind":"guild.update","id":7,"name":"The Cartographers","abbr":"MAP","members":2,"online":1}"#,
|
||||
100,
|
||||
)
|
||||
.await
|
||||
.expect("upsert guild");
|
||||
|
||||
store
|
||||
.upsert_guild_roster(
|
||||
7,
|
||||
r#"[{"serial":"0x1","name":"Ada"},{"serial":"0x2","name":"Bo"}]"#,
|
||||
200,
|
||||
)
|
||||
.await
|
||||
.expect("upsert roster");
|
||||
|
||||
let guilds = store.guilds_all().await.expect("read board");
|
||||
assert_eq!(guilds.len(), 1);
|
||||
let g = &guilds[0];
|
||||
|
||||
assert_eq!(
|
||||
g["name"], "The Cartographers",
|
||||
"guild.update's name survived"
|
||||
);
|
||||
assert_eq!(g["abbr"], "MAP", "guild.update's abbr survived");
|
||||
assert_eq!(g["online"], 1, "guild.update's online count survived");
|
||||
assert_eq!(g["roster"].as_array().expect("roster is an array").len(), 2);
|
||||
assert_eq!(g["roster"][0]["name"], "Ada");
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn the_two_writers_are_order_independent() {
|
||||
// A roster can arrive before the first guild.update for a guild — on a reconnect the shard
|
||||
// re-emits both and nothing orders them. Neither write may depend on the other's row.
|
||||
let path = scratch("either-order");
|
||||
let store = Store::open(&path).await.expect("open");
|
||||
|
||||
store
|
||||
.upsert_guild_roster(9, r#"[{"serial":"0x3","name":"Cy"}]"#, 100)
|
||||
.await
|
||||
.expect("roster first");
|
||||
store
|
||||
.upsert_guild(
|
||||
9,
|
||||
Some("Late Arrivals"),
|
||||
r#"{"kind":"guild.update","id":9,"name":"Late Arrivals","abbr":"LTE"}"#,
|
||||
200,
|
||||
)
|
||||
.await
|
||||
.expect("update second");
|
||||
|
||||
let guilds = store.guilds_all().await.expect("read board");
|
||||
assert_eq!(guilds.len(), 1, "one row, not two");
|
||||
assert_eq!(guilds[0]["name"], "Late Arrivals");
|
||||
assert_eq!(guilds[0]["roster"].as_array().expect("roster").len(), 1);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn a_guild_with_no_roster_yet_has_no_roster_key() {
|
||||
// "Not known" and "known to be empty" are different, and the board must not conflate them:
|
||||
// a website reading `roster: []` would render an empty roster as fact.
|
||||
let path = scratch("absent-roster");
|
||||
let store = Store::open(&path).await.expect("open");
|
||||
|
||||
store
|
||||
.upsert_guild(
|
||||
11,
|
||||
Some("Unswept"),
|
||||
r#"{"kind":"guild.update","id":11,"name":"Unswept"}"#,
|
||||
100,
|
||||
)
|
||||
.await
|
||||
.expect("upsert guild");
|
||||
|
||||
let guilds = store.guilds_all().await.expect("read board");
|
||||
assert!(
|
||||
guilds[0].get("roster").is_none(),
|
||||
"a guild with no roster event must not grow a roster key"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user