# uo-link sidecar The Rust half of the bridge. It terminates the loopback link to the ServUO shard and (as it grows) exposes WebSocket + REST to the website. ``` website ──WS (live feed) / REST (queries)──► sidecar ──loopback TCP 127.0.0.1:7788──► shard (this) newline-JSON, bidirectional ``` The sidecar is the TCP **listener**; the shard dials out to it. That is what keeps the game unreachable from the website — the game exposes no port of its own. See `../docs/PLAN.md` §2. ## Run ```bash cargo run # info logging RUST_LOG=debug cargo run # see every event, incl. pong heartbeats ``` On first run it writes `sidecar.toml` with a generated auth token and logs the path. Binds the shard listener (`127.0.0.1:7788`) and the web server (`127.0.0.1:8080`) from that file, then waits for the shard to connect. ## Configuration & auth All runtime settings live in `sidecar.toml` (path overridable with `$UOLINK_CONFIG`) — **nothing is compiled into the binary**. See `sidecar.toml.example`. Environment variables override the file: `UOLINK_SHARD_BIND`, `UOLINK_WEB_BIND`, `UOLINK_WEB_TOKEN`, `UOLINK_DB_PATH`. The website authenticates to the sidecar with a shared token, presented as: - REST — `Authorization: Bearer ` or `X-Api-Key: ` - WebSocket — `?token=` in the connect URL (browsers can't set headers on a WS handshake) `/health` is the only unauthenticated route. The token is compared in constant time. **Authentication is always on.** If `auth_token` is blank (fresh install, or someone cleared it), the sidecar generates one, writes it back to `sidecar.toml`, logs it, and continues: ``` No auth token configured. Generated new token: cb998929b2201e44914dcf077bbf115583bfbe80dcf93073 Saved to sidecar.toml. Authentication is on. ``` So you can never accidentally run without auth. Rotate by editing the token and restarting. `sidecar.toml` is gitignored because it holds the secret. ## Protocol version The wire protocol has a version (`PROTOCOL_VERSION`, currently **1**), so the website and sidecar detect a mismatch immediately instead of failing in strange ways when a message shape changes. - Every response carries an `X-UOLink-Version: 1` header. - `/health` and the WebSocket `ws.hello` include `"protocol": 1`. - If a request sends `X-UOLink-Version` and it disagrees with the sidecar, the request is rejected **409 Conflict** with `{sidecar_protocol, client_protocol}` so the mismatch is obvious. Bump `PROTOCOL_VERSION` in `main.rs` whenever an event or endpoint's shape changes. ## Health `GET /health` (unauthenticated) returns an at-a-glance status for troubleshooting: ```json { "status": "ok", // "ok" when plugin connected and DB reachable, else "degraded" "protocol": 1, "plugin_connected": true, // is the shard link up? "database": "ok", "uptime": "3d 12h", "last_event": "2026-07-10T22:08:27Z" // last line received from the shard, null if none } ``` ## Status | Piece | State | |-------|-------| | Shard link (`shard.rs`) | **done** — accepts the shard, reads events, sends commands, re-accepts on disconnect. Verified against the live shard: received `server.hello`, round-tripped a `ping`→`pong`, and reconnected after a sidecar restart. | | WebSocket feed (`web.rs`) | **done** — `/ws` fans every shard event out to connected clients via a `broadcast`. Verified: a WS client received `ws.hello` then live `pong` events relayed from the shard. Live-only, no replay. | | REST queries (`rpc.rs` + `web.rs`) | **done** — synchronous queries and commands, correlated to shard replies by id. Verified end-to-end against the live shard, success and error paths. | | SQLite persistence (`store.rs`) | **done** — every live event persisted; history/economy served from the DB; profiles cached with shard-down fallback; link map. Verified: data survived a sidecar restart, and a cached profile served at 200 with the shard killed. | **The sidecar is feature-complete.** All four pieces work end-to-end against the live shard. The web server binds per `sidecar.toml` (default `127.0.0.1:8080`). All routes except `/health` require the auth token (see Configuration & auth above). ### Routes | Method | Path | Shard command | Reply | |--------|------|---------------|-------| | GET | `/health` | — | `ok` | | GET | `/ws` | — | live event feed (WebSocket) | | GET | `/char/{account}/{slot}` | `char.request` | `char.profile` | | GET | `/char/serial/{serial}` | `char.request` | `char.profile` | | GET | `/roster/{account}` | `account.roster` | `account.roster` | | GET | `/vendors/{account}` | `vendor.snapshot` | `vendor.snapshot` | | POST | `/link/confirm` `{code, websiteUserId}` | `link.confirm` | `link.ok` / `link.error` | | POST | `/towncrier` `{id, lines, durationSec}` | `towncrier.add` | `towncrier.ok` / `towncrier.error` | | DELETE | `/towncrier/{id}` | `towncrier.remove` | `towncrier.ok` / `towncrier.error` | | GET | `/link/{account}` | — (reads store) | `{account, websiteUserId}` or 404 | | GET | `/history?kind=&limit=` | — (reads store) | `{events: [...]}` newest first | | GET | `/economy?limit=` | — (reads store) | `{series: [...]}` supply snapshots | A shard `*.error` reply maps to HTTP 404 (unknown/not-found) or 400 (bad request). No shard connected → 503; no reply within 10 s → 504. `GET /char/serial/{serial}` falls back to the cached profile when the shard is unreachable, so an already-viewed character still renders during an outage. ## Design - **`shard.rs`** — `serve()` binds the listener and accepts shard connections in a loop. Each connection splits into read/write halves: the read half parses newline-JSON into `ShardEvent { kind, value }` and forwards them; the write half drains an mpsc of command lines. `ShardHandle::send` posts a command to whichever shard is currently connected, and **drops with a warning if none is** — a website query during a shard outage should fail fast and retry, not queue behind a reconnect. Live *events* that must survive an outage are buffered by the shard, not here. - **`web.rs`** — the website-facing HTTP surface (axum). `AppState` holds the `broadcast::Sender`; each `/ws` client subscribes and forwards every event as a text frame. A client that lags past the broadcast buffer is warned and kept live (it just misses events) rather than stalling the others. This side *may* be exposed beyond loopback — it is the gatekeeper, so add auth when you do. - **`rpc.rs`** — request/reply correlation over the one shard socket. A REST call registers a pending entry under a correlation id, sends the command, and awaits the reply (10 s timeout). The event loop routes any incoming line whose id is pending back to the waiter; everything else flows on as a live event. Recognizes three correlation fields, matching what the plugin echoes: `reqId` (queries), `code` (link), `id` (town-crier). - **`store.rs`** — SQLite (`sqlx`). Three tables: `events` (the full live stream, append-only), `links` (account ↔ website user, mirrored from `link.ok`), `profiles` (last-known character sheet, cached from `char.profile`). History and economy read here instead of the shard; `pong` is dropped as ephemeral chatter. DB file defaults to `uo-link.db` (`DB_PATH` in `main.rs`), gitignored. - **`main.rs`** — wires it together: the shard event loop first tries to route each line as an RPC reply; if it isn't one, the line is a live event — logged, persisted, and broadcast to WS. ## Wire protocol Every line is one JSON object with `t` (epoch ms) and `kind`. The shard→sidecar events and sidecar→shard commands are catalogued in `../docs/PLAN.md` (§5 data catalog, §7 protocol) and were all validated end-to-end while building the plugin. Notable inbound commands the sidecar will issue: `char.request`, `account.roster`, `vendor.snapshot`, `link.confirm`, `towncrier.add`/`remove`, `ping`.