Files
link/sidecar/src/store.rs
Claude 2ed0b0bd00 feat(protocol2): guild and town-governor world-state streams (Part B ph.1)
Adds the first Part B streams from docs/PROTOCOL_2.md: guild rosters and
town governors ("mayors"), both outbound diff-board sweeps mirroring the
existing champ board.

Overlay:
- BridgeSocial (new): guild sweep+diff over BaseGuild.List -> guild.update /
  guild.remove (full-state upsert; disband detected via Disbanded), plus a
  real-time guild.join from EventSink.JoinGuild. (EventSink.CreateGuild is only
  the load-time factory, so creation is derived sidecar-side from a first-seen
  id, as champs do.)
- BridgeGovernance (new): city sweep over CityLoyaltySystem.Cities -> city.update
  (governor / governor-elect / election phase), gated on CityLoyaltySystem.Enabled.
- BridgeJson.Actor: shared serial/name/acct/webId/player writer used by both.
- BridgeConfig: GuildSweepSeconds (60s), CitySweepSeconds (300s).
- BridgeBoot: both wired into [bridge reload|sweepnow|status.

Sidecar:
- store: guilds + governors board tables with upsert/delete/all.
- main: route guild.update/remove and city.update into the boards.
- web: GET /guilds, GET /governors served from the store (snapshot-companion
  rule, so a fresh page or a restarted sidecar hydrates without the shard).

Docs: INTEGRATION.md event catalog (guild.*, city.update) + board endpoints;
PROTOCOL_2.md Part B phase 1 marked built.

Verified: sidecar cargo check clean; overlay compiles in the full ServUO
Scripts tree (0 errors, 0 warnings). Live end-to-end run still pending.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 07:54:11 -05:00

301 lines
10 KiB
Rust

//! SQLite persistence: event history, the economy series, cached profiles, and the account-link
//! map. This is what lets the website read the past without asking the shard, and what survives a
//! sidecar restart.
//!
//! The event loop writes every live event here as it broadcasts it; REST read endpoints query here
//! instead of round-tripping the shard. Links and profiles are written from the REST reply paths
//! (`link.ok`, `char.profile`), which are RPC replies and never hit the broadcast stream.
use std::str::FromStr;
use serde_json::Value;
use sqlx::sqlite::{SqliteConnectOptions, SqlitePoolOptions};
use sqlx::{Row, SqlitePool};
use tracing::info;
#[derive(Clone)]
pub struct Store {
pool: SqlitePool,
}
impl Store {
/// Opens (creating if absent) the SQLite database and ensures the schema exists.
pub async fn open(path: &str) -> anyhow::Result<Self> {
let opts =
SqliteConnectOptions::from_str(&format!("sqlite://{path}"))?.create_if_missing(true);
let pool = SqlitePoolOptions::new()
.max_connections(4)
.connect_with(opts)
.await?;
sqlx::query(SCHEMA).execute(&pool).await?;
info!(%path, "store ready");
Ok(Self { pool })
}
/// Cheap liveness check for the health endpoint.
pub async fn ping(&self) -> anyhow::Result<()> {
sqlx::query("SELECT 1").execute(&self.pool).await?;
Ok(())
}
/// Appends one live event. Failures are logged by the caller; persistence must never block the
/// live feed.
pub async fn insert_event(&self, t: i64, kind: &str, json: &str) -> anyhow::Result<()> {
sqlx::query("INSERT INTO events (t, kind, json) VALUES (?, ?, ?)")
.bind(t)
.bind(kind)
.bind(json)
.execute(&self.pool)
.await?;
Ok(())
}
/// Most-recent events, newest first, optionally filtered by kind.
pub async fn recent(&self, kind: Option<&str>, limit: i64) -> anyhow::Result<Vec<Value>> {
let limit = limit.clamp(1, 1000);
let rows = match kind {
Some(k) => {
sqlx::query("SELECT json FROM events WHERE kind = ? ORDER BY id DESC LIMIT ?")
.bind(k)
.bind(limit)
.fetch_all(&self.pool)
.await?
}
None => {
sqlx::query("SELECT json FROM events ORDER BY id DESC LIMIT ?")
.bind(limit)
.fetch_all(&self.pool)
.await?
}
};
Ok(parse_json_column(rows))
}
/// The money-supply series: the `economy.supply` events, newest first.
pub async fn economy(&self, limit: i64) -> anyhow::Result<Vec<Value>> {
self.recent(Some("economy.supply"), limit).await
}
pub async fn record_link(
&self,
account: &str,
website_user_id: &str,
t: i64,
) -> anyhow::Result<()> {
sqlx::query(
"INSERT INTO links (account, website_user_id, linked_t) VALUES (?, ?, ?)
ON CONFLICT(account) DO UPDATE SET website_user_id = excluded.website_user_id, linked_t = excluded.linked_t",
)
.bind(account)
.bind(website_user_id)
.bind(t)
.execute(&self.pool)
.await?;
Ok(())
}
pub async fn get_link(&self, account: &str) -> anyhow::Result<Option<String>> {
let row = sqlx::query("SELECT website_user_id FROM links WHERE account = ?")
.bind(account)
.fetch_optional(&self.pool)
.await?;
Ok(row.map(|r| r.get::<String, _>("website_user_id")))
}
/// Drops the mirrored link row so event attribution stops immediately, without waiting on the
/// shard. Returns the number of rows removed (0 if the account was not linked here).
pub async fn record_unlink(&self, account: &str) -> anyhow::Result<u64> {
let res = sqlx::query("DELETE FROM links WHERE account = ?")
.bind(account)
.execute(&self.pool)
.await?;
Ok(res.rows_affected())
}
pub async fn cache_profile(
&self,
serial: &str,
account: Option<&str>,
name: Option<&str>,
json: &str,
t: i64,
) -> anyhow::Result<()> {
sqlx::query(
"INSERT INTO profiles (serial, account, name, json, updated_t) VALUES (?, ?, ?, ?, ?)
ON CONFLICT(serial) DO UPDATE SET account = excluded.account, name = excluded.name, json = excluded.json, updated_t = excluded.updated_t",
)
.bind(serial)
.bind(account)
.bind(name)
.bind(json)
.bind(t)
.execute(&self.pool)
.await?;
Ok(())
}
pub async fn get_cached_profile(&self, serial: &str) -> anyhow::Result<Option<Value>> {
let row = sqlx::query("SELECT json FROM profiles WHERE serial = ?")
.bind(serial)
.fetch_optional(&self.pool)
.await?;
Ok(row.and_then(|r| serde_json::from_str(&r.get::<String, _>("json")).ok()))
}
/// Upserts one champion-spawn's latest state, keyed by serial. Fed from the `champ.update`
/// stream; this table is the live board the website reads, so there is exactly one row per
/// spawn and it always holds the most recent snapshot.
pub async fn upsert_champ(
&self,
serial: &str,
status: Option<&str>,
name: Option<&str>,
json: &str,
t: i64,
) -> anyhow::Result<()> {
sqlx::query(
"INSERT INTO champs (serial, status, name, json, updated_t) VALUES (?, ?, ?, ?, ?)
ON CONFLICT(serial) DO UPDATE SET status = excluded.status, name = excluded.name, json = excluded.json, updated_t = excluded.updated_t",
)
.bind(serial)
.bind(status)
.bind(name)
.bind(json)
.bind(t)
.execute(&self.pool)
.await?;
Ok(())
}
/// Drops one spawn from the board. Fed from the `champ.remove` stream: a controller that was
/// deleted, or a transient sea boss that was slain, leaves the board this way.
pub async fn delete_champ(&self, serial: &str) -> anyhow::Result<()> {
sqlx::query("DELETE FROM champs WHERE serial = ?")
.bind(serial)
.execute(&self.pool)
.await?;
Ok(())
}
/// The full champion-spawn board: every spawn's latest snapshot. Ordered by name so the site
/// gets a stable list.
pub async fn champs_all(&self) -> anyhow::Result<Vec<Value>> {
let rows = sqlx::query("SELECT json FROM champs ORDER BY name, serial")
.fetch_all(&self.pool)
.await?;
Ok(parse_json_column(rows))
}
// ---- guild board (Protocol 2.0) ----
/// Upserts one guild's latest state, keyed by guild id. Fed from `guild.update`; one row per
/// guild, always the most recent snapshot. This is the board the website reads on load.
pub async fn upsert_guild(&self, id: i64, name: Option<&str>, json: &str, t: i64) -> anyhow::Result<()> {
sqlx::query(
"INSERT INTO guilds (id, name, json, updated_t) VALUES (?, ?, ?, ?)
ON CONFLICT(id) DO UPDATE SET name = excluded.name, json = excluded.json, updated_t = excluded.updated_t",
)
.bind(id)
.bind(name)
.bind(json)
.bind(t)
.execute(&self.pool)
.await?;
Ok(())
}
/// Drops one guild from the board. Fed from `guild.remove` (a disband or a removed guild).
pub async fn delete_guild(&self, id: i64) -> anyhow::Result<()> {
sqlx::query("DELETE FROM guilds WHERE id = ?")
.bind(id)
.execute(&self.pool)
.await?;
Ok(())
}
/// The full guild board: every guild's latest snapshot, ordered by name.
pub async fn guilds_all(&self) -> anyhow::Result<Vec<Value>> {
let rows = sqlx::query("SELECT json FROM guilds ORDER BY name, id")
.fetch_all(&self.pool)
.await?;
Ok(parse_json_column(rows))
}
// ---- governor board (Protocol 2.0) ----
/// Upserts one city's latest governance state, keyed by city name. Fed from `city.update`.
pub async fn upsert_governor(&self, city: &str, json: &str, t: i64) -> anyhow::Result<()> {
sqlx::query(
"INSERT INTO governors (city, json, updated_t) VALUES (?, ?, ?)
ON CONFLICT(city) DO UPDATE SET json = excluded.json, updated_t = excluded.updated_t",
)
.bind(city)
.bind(json)
.bind(t)
.execute(&self.pool)
.await?;
Ok(())
}
/// The full governor board: every city's latest governance snapshot, ordered by city.
pub async fn governors_all(&self) -> anyhow::Result<Vec<Value>> {
let rows = sqlx::query("SELECT json FROM governors ORDER BY city")
.fetch_all(&self.pool)
.await?;
Ok(parse_json_column(rows))
}
}
fn parse_json_column(rows: Vec<sqlx::sqlite::SqliteRow>) -> Vec<Value> {
rows.into_iter()
.filter_map(|r| serde_json::from_str(&r.get::<String, _>("json")).ok())
.collect()
}
const SCHEMA: &str = r#"
CREATE TABLE IF NOT EXISTS events (
id INTEGER PRIMARY KEY AUTOINCREMENT,
t INTEGER NOT NULL,
kind TEXT NOT NULL,
json TEXT NOT NULL
);
CREATE INDEX IF NOT EXISTS idx_events_kind ON events(kind, id);
CREATE TABLE IF NOT EXISTS links (
account TEXT PRIMARY KEY,
website_user_id TEXT NOT NULL,
linked_t INTEGER NOT NULL
);
CREATE TABLE IF NOT EXISTS profiles (
serial TEXT PRIMARY KEY,
account TEXT,
name TEXT,
json TEXT NOT NULL,
updated_t INTEGER NOT NULL
);
CREATE TABLE IF NOT EXISTS champs (
serial TEXT PRIMARY KEY,
status TEXT,
name TEXT,
json TEXT NOT NULL,
updated_t INTEGER NOT NULL
);
CREATE TABLE IF NOT EXISTS guilds (
id INTEGER PRIMARY KEY,
name TEXT,
json TEXT NOT NULL,
updated_t INTEGER NOT NULL
);
CREATE TABLE IF NOT EXISTS governors (
city TEXT PRIMARY KEY,
json TEXT NOT NULL,
updated_t INTEGER NOT NULL
);
"#;