feat(site): phase 17 - per-game module pages, /runicnpc/, and checkTerms over the built site
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PLAN.md §16 phase 17, built on the org lead's answers of 2026-10-22, recorded as D75-D79 (count of record 79). - D75: core marketing pages describe what a game module adds in core's words. "Game intelligence" became "What a game module adds"; each game's own list moved to src/data/games/ and renders only on the new /modules/uo/ and /modules/rust/. /modules/ is a card per game. - The page-side capability check is per game (assertGameCoverage), the item phase 13 moved here. - D76: the homepage keeps its game screenshot, labelled. screens.mjs entries may carry `game` (D67); Screenshot.astro and the app grid print the game's name and mark the figure data-game. - D77: /app/ describes the Rust screens (released the same day). - D78: /runicnpc/, the standalone page, is in the header and footer; the narrow header was re-measured so five links keep two rows. - D79: checkTerms.mjs --built reads every built page's visible text after the build; game routes and data-game elements allow their game's words. Proven against ten plants. Still the twelfth check. - Re-read fixes: /architecture/'s "two machines is also the maximum", Discord "guild" on /integrations/, and collection.mjs against what Steam sign-in and the Rust module keep (PLAY_DATA_SAFETY.md regenerated; the Play answers are unchanged). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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63
src/components/SupportedGames.astro
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63
src/components/SupportedGames.astro
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---
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import { games } from '../data/games/index.mjs';
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/**
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* "Supported games: Ultima Online · Rust" — PLAN.md §16, D63.
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*
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* The one place a core page names the games, and the way it hands a reader on to them. Core
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* pages describe what a game module adds in core's words (D75); this strip is the link to
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* the page where each game says it in its own. The names come from `platform.json` through
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* `games/index.mjs`, so a third game appears here the day it is added there.
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*/
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interface Props {
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/** Extra class for the caller's spacing. */
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class?: string;
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}
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const { class: className } = Astro.props;
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---
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<p class:list={['games', className]}>
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<span class="games__label">Supported games</span>
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{
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games.map((game, index) => (
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<>
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{index > 0 && <span class="games__sep" aria-hidden="true">·</span>}
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<a class="games__link" href={game.href}>
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{game.name}
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</a>
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</>
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))
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}
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</p>
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<style>
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.games {
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display: flex;
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flex-wrap: wrap;
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align-items: baseline;
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gap: 0.35rem 0.65rem;
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margin: 0;
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font-size: 0.95rem;
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}
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.games__label {
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color: var(--dim);
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font-size: 0.78rem;
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letter-spacing: 0.08em;
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text-transform: uppercase;
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}
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.games__label::after {
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content: ':';
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}
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.games__sep {
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color: var(--dim);
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}
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.games__link {
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color: var(--gold);
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font-weight: 600;
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}
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</style>
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