feat(screens): phase 9 — real screenshots, from a real shard
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D4 asked for screenshots of the review stack rather than placeholders. Seventeen
of them: eleven of the site in a browser, six of the app on a phone, all from one
demo deployment wired to a running ServUO shard over a real sidecar, captured on
one day (D42).

The deployment is branded "Runic Gateway Demo" rather than a real community (D43),
and the captures sit beside the claims they support — the homepage, /features/, and
five of the administration pages phase 7 could describe but not show (D44).

The rig is committed rather than remembered (D45):

  scripts/seedDemo.mjs        content, by driving the site's own API — never SQL,
                              because a row the product could not have produced is
                              a screenshot of a product that does not exist
  src/data/screens.mjs        every capture: route, viewport, scroll, alt, caption
  scripts/captureScreens.mjs  npm run screens:capture
  scripts/checkScreens.mjs    the ninth check script, in CI

Shard-side dressing is servuo-plugins' scaffolding (D46), never deployed.

The rig found five things nothing else had. One is fixed upstream — a fresh
module-uo install pinned wire protocol 3 against a sidecar speaking 4, released as
v1.0.2, which this repo's own facts check then caught in platform.json. Four are
raised as product observations and worked around in the rig: a renamed guild
member never reaches the site, a guild deleted while the shard is down is a ghost
row forever, "Houses in danger" cannot show a house that was already collapsing,
and the app's news list prints raw ISO timestamps.

Players online reads 0. Logging a character in needs a UO client driven by hand,
and that is where this stopped — PLAN.md §10 says exactly why, and how to retake
the two frames that would change.

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2026-08-25 09:55:55 -05:00
parent 31d914ba44
commit c29ec94f46
36 changed files with 2253 additions and 59 deletions

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@@ -0,0 +1,81 @@
---
import { screenById, WEB, PHONE } from '../data/screens.mjs';
/**
* One screenshot, as a figure with its caption. PLAN.md §13 phase 9, D4 / D44.
*
* -----------------------------------------------------------------------------------------
* WHY THE PAGE PASSES AN ID AND NOTHING ELSE
* -----------------------------------------------------------------------------------------
* A marketing page and a documentation page show the same administration screen for
* different reasons, and the thing they must not do is describe it differently. The alt
* text and the caption therefore live with the capture in `screens.mjs`, next to the route
* they came from, and a page asks for `admin-shard` rather than restating what is in it.
*
* It also means a re-capture cannot silently invalidate a caption: the sentence and the
* frame it describes are edited in the same file.
*
* -----------------------------------------------------------------------------------------
* WHY IT FAILS THE BUILD ON AN UNKNOWN ID
* -----------------------------------------------------------------------------------------
* The alternative is a page that renders a broken image, which looks like a deployment
* problem rather than a typo and survives review. `checkScreens.mjs` covers the other
* direction — a declared screen whose file is missing — so between them a screenshot is
* either complete or the build stops.
*/
interface Props {
/** An `id` from `src/data/screens.mjs`. */
id: string;
/** Suppress the caption where the surrounding prose already says it. */
bare?: boolean;
}
const { id, bare = false } = Astro.props;
const shot = screenById(id);
if (!shot) {
throw new Error(`Screenshot "${id}" is not declared in src/data/screens.mjs`);
}
const src = `/screens/${shot.id}.webp`;
// Intrinsic size comes from the family rather than the entry: every capture in a family is
// taken at one geometry (see screens.mjs), and `checkScreens.mjs` asserts the files really
// are that size, so these attributes cannot drift from the pixels.
const { width, height } = shot.family === 'web' ? WEB : PHONE;
---
<figure class="shot">
<img
src={src}
alt={shot.alt}
width={width}
height={height}
loading="lazy"
decoding="async"
/>
{!bare && <figcaption>{shot.caption}</figcaption>}
</figure>
<style>
.shot {
margin: 2rem 0;
}
.shot img {
display: block;
width: 100%;
height: auto;
border: 1px solid var(--line);
border-radius: var(--radius-card);
box-shadow: var(--shadow-card);
}
.shot figcaption {
margin: 0.85rem 0 0;
color: var(--dim);
font-size: 0.9rem;
line-height: 1.5;
}
</style>

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@@ -1,61 +1,36 @@
---
import { screensOf, PHONE } from '../../data/screens.mjs';
/**
* The app's screenshot strip — defined now, empty until phase 9 (D26).
* The app's screenshot strip. Reserved in phase 5 (D26), filled in phase 9.
*
* ---------------------------------------------------------------------------------------
* WHY A COMPONENT THAT RENDERS NOTHING IS WORTH COMMITTING
* WHY THIS COMPONENT EXISTED FOR A PHASE WITH NOTHING IN IT
* ---------------------------------------------------------------------------------------
* PLAN.md §10 says `/app/` shows "the 14 existing screenshots". They exist —
* `docs/android/screenshots/` on the `docs` repository — and they are the wrong fourteen:
* a trusted-device and recovery-code smoke test from 2026-07-22, captured against a
* PLAN.md §10 said `/app/` shows "the 14 existing screenshots". They exist —
* `docs/android/screenshots/` on the `docs` repository — and they are the wrong fourteen: a
* trusted-device and recovery-code smoke test from 2026-07-22, captured against a
* development instance with no seeded content, before the theming work that changed how
* every screen looks. Five of them are two-factor prompts. The home shot is an empty page.
*
* Shipping them would break two things at once: D4, which says real screenshots from the
* review stack rather than placeholders, and §1, because they would show an app that no
* longer looks like that. D26 records the decision — the slot is reserved, phase 9 fills
* it, and phase 9 is already the phase that stands up the review stack and seeds the
* content the web screenshots need. Adding an emulator pass to a rig that is being built
* anyway is most of the work already done, and it has the property that the phone shots
* and the browser shots then show the same deployment on the same day.
*
* The component exists rather than the page carrying a `TODO` because a defined shape is
* what makes phase 9 a data change instead of a design task: fill `shots`, and the section
* appears with a heading, a caption line and a grid. Nothing else has to be decided then.
* Shipping them would have broken D4 and §1 at once, so D26 reserved the slot for the phase
* that stands up the review stack anyway. The shape was defined then and the data arrived
* now, which is exactly what it was for: filling it was a data change.
*
* ---------------------------------------------------------------------------------------
* WHAT PHASE 9 SHOULD PUT HERE
* WHY IT READS screens.mjs RATHER THAN HOLDING ITS OWN LIST
* ---------------------------------------------------------------------------------------
* Portrait captures at the device's own pixel size, from an API 36 emulator pointed at the
* seeded review stack, one per idea rather than one per screen: the shard hub with live
* data, the marketplace, a character sheet, the news list, the notification settings, and
* the drawer showing a deployment's own navigation. Six is plenty. Fourteen was never a
* target — it was the number that happened to exist.
* The draft carried its own `shots` array, written before there was anywhere else to put
* one. There is now: `src/data/screens.mjs` holds every capture the site ships, web and
* phone alike, and `scripts/checkScreens.mjs` proves each one exists at the size the markup
* claims. A second list here would be the one nothing checks.
*
* They belong in `public/`, not `brand-default/`: these are editorial content shipped with
* the image, not branding an operator overrides (§7).
* The phone captures come from an emulator pointed at the same seeded deployment the web
* screenshots were taken from, on the same day — which is the property D26 was really
* after, since the app takes its colours, type and navigation from the site it connects to.
*/
/**
* One capture. `width` and `height` are the real pixel dimensions and are required rather
* than optional: without them the page reflows as each image decodes, and a strip of six
* phone screenshots is the worst possible place for that.
*
* Frontmatter is TypeScript, so this is an interface rather than the JSDoc typedef the
* `.mjs` data files use — and it has to be typed explicitly, because an empty array
* annotated by inference is `any[]` and `astro check` is right to refuse it.
*/
interface Shot {
/** Site-absolute path under `/screens/`. */
src: string;
/** What the screen shows, for somebody who cannot see it. */
alt: string;
caption: string;
width: number;
height: number;
}
const shots: Shot[] = [];
const shots = screensOf('phone');
---
{
@@ -63,8 +38,8 @@ const shots: Shot[] = [];
<section class="page section shots">
<h2>What it looks like</h2>
<p class="prose shots__lede">
Captured against a real deployment with real content, not mocked up. The app takes
its colours, type and navigation from the site it is connected to, so these show one
Captured against a real deployment with real content, not mocked up. The app takes its
colours, type and navigation from the site it is connected to, so these show one
community's app rather than a neutral one.
</p>
@@ -72,10 +47,10 @@ const shots: Shot[] = [];
{shots.map((shot) => (
<li class="shots__item">
<img
src={shot.src}
src={`/screens/${shot.id}.webp`}
alt={shot.alt}
width={shot.width}
height={shot.height}
width={PHONE.width}
height={PHONE.height}
loading="lazy"
decoding="async"
/>

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@@ -0,0 +1,44 @@
---
import Screenshot from '../Screenshot.astro';
/**
* The homepage's one screenshot. PLAN.md §13 phase 9, D4 / D44.
*
* -----------------------------------------------------------------------------------------
* WHY ONE, AND WHY THIS ONE
* -----------------------------------------------------------------------------------------
* `DataPath` above it draws the claim — a private game server, a sidecar, a public site —
* and a diagram of a data path is a promise that the data arrives. This is the page where
* it arrives, captured from a deployment wired to a running shard, so the section directly
* under the diagram is the diagram's evidence.
*
* A gallery here would compete with `Capabilities` further down, which is the part of the
* homepage that enumerates. So: one figure, the signature screen, and the rest of the set
* on `/features/` where each one sits beside the claim it supports.
*/
---
<section class="page section looks">
<p class="eyebrow">What it looks like</p>
<h2>The other end of that diagram</h2>
<p class="prose looks__lede">
A demo deployment with a real shard behind it. The gold supply, the uptime and the online
count are read from the game server over the bridge — none of it is typed in, and the page
is honest about a quiet realm.
</p>
<Screenshot id="shard-status" />
</section>
<style>
.looks h2 {
margin: 0.35rem 0 0.75rem;
font-size: clamp(1.6rem, 3.2vw, 2.1rem);
}
.looks__lede {
margin: 0;
max-width: 46rem;
color: var(--muted);
}
</style>