PLAN.md §16 phase 15. A Rust group of fifteen pages after Ultima Online
(D70): the module, installing the bridge (installer, Pterodactyl egg, by
hand), connecting the site, verifying the bridge, linking Steam accounts,
permissions and groups, mod config, who sees who is online, events, zones
and rewards, optional plugins, the live map, troubleshooting, and three
reference pages - rust-link's sidecar.toml, the plugin's
RunicGateway.json, and the event kinds.
checkReference.mjs gains three Rust sections rather than a new check:
sidecar.toml keys and RUSTLINK_* overrides from Rust-Link config.rs,
RunicGateway.json from the plugin's PluginConfig, and the event kinds
in three classes against Module-Rust server/catalogue.js (D71). Every
admin screen was walked on the walk site before it was described (D36).
Core pages now hand off to the Rust group instead of linking out to the
docs repository. Three defects the re-read found here are fixed: the UO
/health sample's hard-coded protocol 4 (both games' samples now render
platform.json through <Code>), Authentication's missing Steam tab, and
two pages saying the site cannot reach EventsEnabled - false on Rust.
Installer v0.8.1 moved checkFacts red mid-phase; platform.json follows.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
PLAN.md §16, D63/D64, plus D67-D69 taken 2026-10-22.
- Core docs use core's words: a Team, a game server, the sidecar, the bridge
plugin, the game module. Detail that belonged to Ultima Online moved into
its pages rather than being dropped.
- New "Ultima Online" sidebar group (nine pages): an overview, Connect a
ServUO shard, Verify the bridge, The shard connection, Client files,
Troubleshooting, Bridge.cfg, sidecar.toml, Shard event catalog. Five moved
URLs answer a real 301 (src/config/redirects.mjs, asserted by the served
test).
- Getting started is game-neutral. "Connect your game server" keeps the old
URL and hands off to each game; Rust links docs main:rust-link/INSTALL.md
until phase 15. "Verify the whole stack" stays, neutral (D69).
- D68: GameExample.astro labels a game's real example on a core page with the
game's name; checkTerms allows that game's words inside it.
- scripts/checkTerms.mjs, the twelfth check: 16 game words, docs pages and
both sidebar trees, one allowlisted phrase (Discord's "Guild (server) ID").
Wired into verify and pr-checks.yml.
- canonicalDocs grouped by game; the Rust group carries four documents.
- D67: the screenshot rule from #32 is adopted.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
The three checks that read another repository -- checkFacts, checkQuickstart,
checkReference -- fetched source files from the API's `raw` route, which answers
`Cache-Control: public, max-age=21600`. The CDN in front of Gitea caches that,
so the checks can read a blob most of a working day old.
It bit on cutover day. checkFacts reported
FAIL moduleApi
platform.json says : 1.9.0
website main:server/src/modules/version.js says : 1.6.0
against a `main` that says 1.9.0 -- the served copy was two weeks old
(`cf-cache-status: HIT`, `Age: 15713`, `last-modified: 18 Aug`). No edit in this
repository could have made it pass, and the same run reported a bundle triple
that had already been republished as still current: a stale read fails BOTH
ways, and the false pass is the dangerous one.
The `contents` endpoint answers `private, must-revalidate`, which the CDN
bypasses, so it is always the ref's current blob. The cost is a JSON parse and a
base64 decode. checkReference's canonical-document existence loop already used
it, which is why that half was never affected.
PLAN.md 12 records the finding next to the check it constrains.
Co-Authored-By: Claude <noreply@anthropic.com>
Twenty pages completing the tree section 10 planned: Modules (8), Architecture
(5) and Reference (7). Four decisions, D38-D41, recorded in PLAN.md section 10.
D39 is the one that shaped the phase. Section 1 forbids re-specifying a
contract, and a Reference section is exactly where that rule is most tempting to
break, so the line is drawn at names: every environment variable, config key,
installer command, visibility rung and canonical document is listed with one
terse line saying what it is FOR, while shapes, semantics and every "why" stay
in the canonical document.
That is only safe because the names are checked. checkReference.mjs compares six
enumerations against the repositories that own them, over the Gitea API, as set
comparisons in BOTH directions -- and the second direction is the one that earns
its keep, because a reference page does not usually rot by describing something
that vanished, it rots by quietly not mentioning what was added since.
The check went green on its first run, which is the least trustworthy possible
outcome, so it was verified by breaking it: seven mutations, all caught. The one
worth keeping is the visibility ladder REORDERED with its membership unchanged
-- it is a security boundary, and a set comparison alone would have passed it.
D41 turns plannedSidebar from a checklist into a checked invariant, and finding
out why was the phase's first defect: it had already drifted, because phase 7
added the Content page under D37 and never updated the list. Nothing failed,
because nothing read it. checkSidebar.mjs now asserts the two trees agree on
groups, labels and order -- order because the order of Getting started IS the
installation path.
Two more things the writing found. PLAN.md's page count was wrong and had been
since section 10 was written ("roughly 38, 37 planned" for a tree of forty).
And module.json's `mounts` and the SPA's paths are different mechanisms that no
single document stated plainly -- module-uo declares admin: ["/shard",
"/uo-link"] while its screen lives at /admin/uo/link, because API routes are
deliberately NOT namespaced while SPA routes are. That is precisely the
distinction the installer got wrong in v0.1.0, and it now has a named home.
D40: the docs link to /architecture/'s drawn diagrams rather than importing
them. Those components carry marketing chrome and depend on diagram.css, which
Starlight does not load; the docs use text diagrams, which paste into an issue.
npm run verify green: 40 pages across 5 groups agree with plannedSidebar, 2390
internal links resolve, 123 repository links point at a branch, 19 facts, 59
quickstart checks, 22 reference enumerations, astro check 0 errors, 36 tests.
Co-Authored-By: Claude <noreply@anthropic.com>