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5 Commits
| Author | SHA1 | Message | Date | |
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| 4e1ce2316a |
docs(site): the Asset Bridge — protocol 8, a screen for client files, and pictures in the screenshots (Phase 9c)
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The last leg of the Asset Bridge (docs/link/v8.md §16, phase 9c). The cutover put protocol 8 on `main` in every declaration site, which turned this repo red by construction: `checkFacts.mjs` reads the protocol from `link`'s `main`. Two checks were failing, and only one of them was expected. **checkFacts (10)** — protocol 7 → 8 in all three reads (sidecar, overlay, bundle), the bundle triple to 2026.09.15 / sidecar v2.3.0 / overlay v1.3.0, and the releases to link v2.3.0, installer v0.2.0, Module-uo v1.3.0. `moduleApi` and the capability list did not move: core's whole share of eight phases was a deletion. **checkReference (9)** — nobody had planned for this one. `Bridge.cfg` grew nine keys across phases 5, 6 and 7 and the reference page had gone on not mentioning them, which is the failure mode that check exists for. They are listed as two new groups, `Client assets` and `Spawn files`, because they are two separate consents. ## The prose the bridge changed - **New page, Administration → Client files.** `Admin → Client files` is a screen an operator has to press a button on and the site had no page for it. It carries the rule nothing else states: **nothing here happens on a restart**, so a patched client keeps serving the old artwork until somebody says so. - **Protocol versions** said the most recent bump touched five repositories and named `website`. Protocol 8 touched four and did not reach core — its absence is the interesting half, and the page now says why. The store-migration paragraph gains 8, which changed no line of the sidecar's store despite moving megabytes. - **The bridge** said "two ways in". There are three: bulk reads go over the request/reply path in pages, one in flight at a time, and the reason they must not ride the event stream is structural rather than about speed. - **Requirements** gains `libgdiplus` for Linux shard hosts, and the note that no game client has to be installed for any of this — a ServUO shard cannot boot without one. - **Troubleshooting** gains the failure mode that did not exist before: a bestiary with no pictures, or items reading as numbers. - **Maintenance** gains the button to press after patching a client, and **Verify the whole stack** the `doctor` check that landed with it. - The spawn atlas and the marketplace both carry artwork now, so both capability descriptions say so, and `canonicalDocs` points at `link/v8.md`. ## Screenshots, retaken against the real thing The atlas and marketplace shots predate the asset plane, so both were retaken on the demo deployment against a real shard and a real sidecar, plus the new admin screen: 1,095 portraits imported in 2.1 s, 67,496 names in 1.4 s, 313 item pictures in 0.8 s. Nothing here is a mock-up. The atlas shot moved 36px down its page because portraits made the rows taller. ## One defect found on the way `seedDemo.mjs` pinned the demo deployment at **protocol 4** with a comment explaining a `module-uo` debt that has since been paid. Its default now comes from `platform.json`, so the rig cannot drift two protocols behind the platform again. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4 |
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| e91e76bfa9 |
docs(site): the Event System — the platform's facts, and two pages for it
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Phase 16c of the events plan: `runicgateway.com`'s half of the workstream, now that `main` carries the engine, the module, the app and the bundle. The checks were already red and named their own answers: * `checkFacts` — nine values had moved. Protocol 5 → 7 in all three declaration sites, `moduleApi` 1.9.0 → 1.10.0, the bundle to 2026.09.10 with sidecar v2.2.0 and overlay v1.2.0, `link` v2.2.0, `Module-uo` v1.2.2. * `checkReference` — twenty-seven `Bridge.cfg` keys the site listed nowhere: the events switch and its sweep, the ten caps, the oracle NPC, the two lease keys and the seven participation keys. They are five new groups rather than an appendix to an existing one, because `EventsEnabled` is a second consent switch and belongs beside its own ceilings. Two pages, matching the treatment Teams has: * **Scheduled events** (Administration) — where it is and who sees it, authoring and immutable versions, the switchboard that arrives off, caps as a condition on an `UPDATE` rather than a role check, the dry run, the run console, what an event owns versus what it borrows, generated cleanup, the shard's own switches, and what a player sees. * **Events architecture** — the two sentences it turns on, what is a table and what deliberately is not, budgets in SQL, the ledger's two rules, at-most-once on a wire that can lose an answer, the three layers, and the four omissions. And the rest of the surface: * `/privacy` gains **`deploy-events`** — the participation ledger is personal data and no row named it. Scores and ranks against a module-opaque member key, linked to an account where one is linked; the diagnostic log swept after 90 days on terminal runs only; the run, its steps and its participants not swept at all, because they are the record of what was done to a shared world. `deploy-game-data`'s citation moves from `link/v4.md` to `v7.md`. * **Protocol versions** — the most recent bump touched *five* repositories, and the `website` row is the interesting one: core is normally out of a protocol bump's reach and this one reached it, because what changed was not a game noun but the shape of a thing core owns the ledger for. The store-migration paragraph now says four bumps' worth rather than two. * Two capability entries, so `/`, `/features/` and `/modules/` stop omitting the subsystem — an Administration item, and an **Event calendar** under Community with `/site/events` as its deep link. Deliberately *not* `needsModule`: a bare core can author and run an event, and only the world verbs need a module. * **`reference/event-catalog` is retitled "Shard event catalog"** and says what it is not. Two things in the docs were called an event catalog; the route is unchanged, so nothing outside this repository breaks. * `canonicalDocs` gains `website/EVENTS.md` and moves `link/v4.md` → `v7.md`. No screenshots. Capturing the events surfaces means standing the whole rig back up — game server, sidecar, core, module, a published event with a live run — for two or three images that no check requires, and the engagement workstream's own site leg added none either. `npm run verify` green end to end, including `checkReference` against the protocol spec that only reached `docs` `main` in RunicGateway/docs#232 — the seventh cutover step, which 16b had left on `edge`. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4 |
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| 283814dbf2 |
docs(admin): on-site notifications, and the defaults page that was wrong
Engagement Phase 7 gives the platform a third notification channel — an inbox on the site itself — so `notifications-and-email.mdx` gains a section for it: what it is, that it is the one channel on by default, that its body is always plain text, and that the nightly prune takes read items only. Two corrections in the same file, both of which were already false before this phase and would have become misleading with it: - "Who receives what" said push was opt-OUT. Push stream subscriptions have always been opt-IN, and engagement Phase 3 made that explicit in the channel registry. Rewritten as three defaults plus the Team mute that overrides all three, and pointed at the preferences grid the same phase gave the web. - `capabilities.mjs` claimed "Web, push and email … push arrives by default". The web channel did not exist until now and push has never arrived by default. Reworded to name the on-site inbox as the opt-out one. The push section now says what a tickle raised by an engagement rule carries, and that it is still only a pointer. Code: RunicGateway/website#TBD · Docs: RunicGateway/docs#TBD Co-Authored-By: Claude <noreply@anthropic.com> |
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| 2d19ee4220 |
feat(marketing): phase 4 — the marketing pages
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PLAN.md §13 phase 4: /features/, /architecture/, /modules/, /integrations/, and /community/ — plus the two scope items the phase table never assigned to anyone. Six decisions taken by the org lead before coding, recorded in PLAN.md §10 as D20-D25: - D20 /features/ is the homepage's list with a `detail` line, not a second list. One data file, two renderings, so they cannot disagree about what exists. - D21 /architecture/ draws reasons, not reference: three new inline SVGs, one per boundary. No endpoint tables, no config keys — those are phase 8's and stay canonical in docs/. - D22 The deliberate absences of §2 become one tagged data file, rendered on the three pages that promise them. - D23 Phase 4 absorbs /community/ (specified in §10 and §14 N3, linked from the header since phase 1, built by no phase) and checkLinks.mjs. - D24 `needsModule`: writing the Teams detail exposed a false claim phase 3 shipped. Teams are module-sourced only — teams.module_id is NOT NULL, there is no create route, sync is gated on providerModuleId() — so the Community group no longer says a bare core does all of it. - D25 The per-capability demo affordance brand.json had promised since phase 2 is a deep link, filled at boot from data-demo-path. checkLinks.mjs reads the built HTML rather than src/, because half these links are assembled from data files and template literals. Its PLANNED_ROUTES list is checked in both directions, so it cannot rot into a permanent exemption. applyBrand.mjs gained a pass that recomputes deep links from their immutable path, making it idempotent and reversible; checkBrand.mjs lifts that pattern out and runs it against the stock markup so the two cannot drift. Both proved against a real mount, in both directions. Fixes a cascade bug the checks could not see: [data-demo-url=''] and a scoped component class are both specificity 0,1,0, so .demo-link's `display` beat the hide rule and twelve links to a nonexistent demo rendered, each resolving to the current page. The rule is now !important. The four diagrams' shared SVG vocabulary moved to src/styles/diagram.css. Verified from a clean checkout: npm ci, all five checks, astro check (0 errors), production build, and a live browser pass at desktop and 390px. Co-Authored-By: Claude <noreply@anthropic.com> |
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| 556dee7355 |
feat(home): phase 3 — the homepage
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Replaces phase 1's scaffold with the real homepage: hero, the data path as
inline SVG, the self-hosted argument, all five capability groups, and the
get-started CTA. Three decisions the org lead took first are recorded in
PLAN.md as D17-D19.
The data path is drawn generically and captioned specifically (D17): the nodes
say "your game server" and "sidecar", the sub-labels and caption name ServUO and
uo-link. The SVG is aria-hidden because the four numbered steps beside it carry
the same path in prose — one telling, not two.
The capability list is data with a check behind it (D18). Every Game-intelligence
item names the module-uo capability slug it comes from, and the build fails if
the page and platform.json disagree either way. That needed a fifteenth fact in
checkFacts.mjs: §12 named the capability list as an externally-sourced fact and
nothing re-read it, so the chain rested on someone remembering. It also found
that the site was omitting two of the module's eight capabilities — guilds and
city governors are now listed, in the page and in §10.
The hero leads with the emblem (D19), derived from whichever logo.png is in
force so one file still changes the hero, header, tab icon and app icon
together.
Also here, both found by standing the build up rather than by review:
- checkBrand.mjs now enforces the demo slot's markup contract. applyBrand.mjs
reveals the demo link by replacing an exact pair of empty attributes; an
attribute inserted between them produces a build where the mount sets a demo
URL, the boot log says nothing and the link never appears. Both halves are
checked and the literal is derived from the expression applyBrand.mjs uses,
so they cannot drift.
- The header nav overflowed at 390px — four links plus the lockup measured
433px against a 390px viewport, so every phone got a horizontally scrolling
page. Phase 1 left this to phase 3 expecting a disclosure control; it got a
wrap instead, because with four links there is nothing to disclose and a
hamburger costs state, script and duplicate markup.
Verified on a clean checkout of this commit: all four checks, astro check, a
production build, a live /brand/* smoke, and a demo URL mounted and reverted.
Co-Authored-By: Claude <noreply@anthropic.com>
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