Three integrations exist and are in use. Each one below says what it does, and then the thing you would otherwise discover in week two — because an integrations page that only lists the good half is how somebody ends up rebuilding their community around an assumption.
Everything here is configured on your own deployment, against services you already run or already have an account with. Nothing routes through us; there is no us to route through.
{integration.summary}
{point.body}
Worth knowing first
{integration.caveat}
Your deployment can send email — Team notifications and newsletters, through an account you connect — and it only ever sends to someone who asked for it. Email is the one channel that is opt-in rather than opt-out, because an unwanted push notification is an annoyance and an unwanted email is a complaint to somebody’s provider.
This website is a separate matter: runicgateway.com sends no email at all, has no mailbox behind it and no account to make. The address in the footer is a human being.
If you need another one
The whole backend is described by an OpenAPI 3.0 specification that ships with the server, and an installed module merges its own routes into it — so whatever you build against is documented by the thing that is actually running, at {' '}Module API {platform.moduleApi}. The bridge to a game server is a documented wire protocol on the same principle, currently protocol {platform.protocol}.