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D4 asked for screenshots of the review stack rather than placeholders. Seventeen
of them: eleven of the site in a browser, six of the app on a phone, all from one
demo deployment wired to a running ServUO shard over a real sidecar, captured on
one day (D42).
The deployment is branded "Runic Gateway Demo" rather than a real community (D43),
and the captures sit beside the claims they support — the homepage, /features/, and
five of the administration pages phase 7 could describe but not show (D44).
The rig is committed rather than remembered (D45):
scripts/seedDemo.mjs content, by driving the site's own API — never SQL,
because a row the product could not have produced is
a screenshot of a product that does not exist
src/data/screens.mjs every capture: route, viewport, scroll, alt, caption
scripts/captureScreens.mjs npm run screens:capture
scripts/checkScreens.mjs the ninth check script, in CI
Shard-side dressing is servuo-plugins' scaffolding (D46), never deployed.
The rig found five things nothing else had. One is fixed upstream — a fresh
module-uo install pinned wire protocol 3 against a sidecar speaking 4, released as
v1.0.2, which this repo's own facts check then caught in platform.json. Four are
raised as product observations and worked around in the rig: a renamed guild
member never reaches the site, a guild deleted while the shard is down is a ghost
row forever, "Houses in danger" cannot show a house that was already collapsing,
and the app's news list prints raw ISO timestamps.
Players online reads 0. Logging a character in needs a UO client driven by hand,
and that is where this stopped — PLAN.md §10 says exactly why, and how to retake
the two frames that would change.
Co-Authored-By: Claude <noreply@anthropic.com>
263 lines
9.9 KiB
Plaintext
263 lines
9.9 KiB
Plaintext
---
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import Base from '../layouts/Base.astro';
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import PageHeader from '../components/PageHeader.astro';
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import NotBuilt from '../components/NotBuilt.astro';
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import Screenshot from '../components/Screenshot.astro';
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import platform from '../data/platform.json';
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import {
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capabilityGroups,
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assertCapabilityCoverage,
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assertDetailCoverage,
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} from '../data/capabilities.mjs';
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/**
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* `/features/` — PLAN.md §13 phase 4, built to D20.
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*
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* ---------------------------------------------------------------------------------------
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* THE SAME LIST THE HOMEPAGE HAS, WITH THE ARGUMENT ATTACHED
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* ---------------------------------------------------------------------------------------
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* D18 put all five groups on the homepage named only, and left the per-capability argument
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* here. This page is therefore not a second list: it is the same `capabilities.mjs` data
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* rendered with the `detail` line the homepage drops. That is the whole of D20, and it is
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* what makes "the site advertises something that was removed" a build failure rather than
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* a thing somebody has to notice.
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*
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* Both assertions below run at build time and both name this page in their message.
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* `assertCapabilityCoverage` is the module contract the homepage also runs — repeated here
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* deliberately, since either page can be built alone and each should fail on its own.
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* `assertDetailCoverage` is this page's own: a capability with no detail renders as a
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* heading with nothing under it, and nothing else in the repo would notice.
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*
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* ---------------------------------------------------------------------------------------
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* THREE THINGS THE MARKUP SAYS THAT THE HOMEPAGE DOES NOT
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* ---------------------------------------------------------------------------------------
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* 1. WHERE A CAPABILITY COMES FROM. Every group states whether core supplies it or the
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* installed module does. The homepage carries one chip on one group; here it is a full
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* sentence on all five, because this is the page a reader arrives at wanting to know
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* what they get on a deployment with no module at all.
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*
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* 2. WHAT NEEDS A MODULE TO FILL IT. Teams and Team forums are core machinery that cannot
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* originate a Team — see the `needsModule` note in `capabilities.mjs` for what the tree
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* actually says. That is neither "core" nor "module-supplied", and a page that offered
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* only those two words would have to lie in one direction or the other (D24).
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*
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* 3. WHERE TO SEE IT RUNNING. Capabilities with a stable public route carry a deep link
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* into the demo, hidden until a `demoUrl` is mounted (D25). The markup contract is
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* exact and `scripts/checkBrand.mjs` enforces it:
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*
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* href="" data-demo-url="" data-demo-path="/uo/market"
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*
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* `applyBrand.mjs` recomputes all three attributes at boot. Do not reorder them, do not
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* insert anything between them, and do not write a path into the `href` — the rewrite
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* matches bytes, and a stock build hides every one of these links, so a mistake here is
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* invisible until the day somebody configures a demo.
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*/
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assertCapabilityCoverage(platform.moduleUoCapabilities);
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assertDetailCoverage();
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/**
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* Which screenshots sit under which group (PLAN.md §13 phase 9, D44).
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*
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* Deliberately here and not in `capabilities.mjs`. That file is a contract — two build-time
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* assertions read it and `/modules/` and the homepage render from it — and a group is
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* defined by what the software does, not by what somebody has got round to photographing.
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* A group with no figure is the normal case, not an omission: Infrastructure is about where
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* the container runs and who owns the database, and a picture of a web page says nothing
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* true about either.
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*
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* `Screenshot` throws on an id that `screens.mjs` does not declare, so a typo here fails the
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* build rather than rendering a broken image.
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*/
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const groupScreens: Record<string, string[]> = {
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community: ['news'],
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'game-intelligence': ['marketplace', 'spawn-atlas', 'guilds', 'houses'],
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administration: ['admin-dashboard', 'admin-users'],
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integration: ['admin-modules'],
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};
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const title = 'Features';
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const description =
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'What a Runic Gateway deployment does — core, and what the installed game module adds.';
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---
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<Base title={title} description={description}>
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<PageHeader eyebrow="What you get" title="Everything the platform does">
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<p>
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Grouped the way the software is actually divided, because that division is the thing
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most worth understanding before you install it: the core site is game-agnostic and does
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not know what a shard is, and everything that does arrives as an <a href="/modules/"
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>installable module</a
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>.
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</p>
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<p>
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Today there is one module and it covers Ultima Online, so the second group below is
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what a UO deployment gets. On a deployment with no module, that group is simply absent
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and the other four are unchanged.
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</p>
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</PageHeader>
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{
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capabilityGroups.map((group) => (
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<section class="page section group" id={group.id}>
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<div class="group__head">
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<h2>{group.title}</h2>
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<span class:list={['chip', group.moduleSupplied && 'chip--module']}>
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{group.moduleSupplied ? 'From the installed module' : 'Core'}
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</span>
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</div>
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<p class="prose group__summary">{group.summary}</p>
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<ul class="group__items">
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{group.items.map((item) => (
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<li class="panel group__item">
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<div class="group__item-head">
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<h3>{item.label}</h3>
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{item.needsModule && <span class="chip chip--needs">Needs a module</span>}
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</div>
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<p class="group__detail">{item.detail}</p>
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{item.demoPath && (
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<a
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class="demo-link"
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href="" data-demo-url="" data-demo-path={item.demoPath}
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rel="noopener noreferrer"
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>
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See it running
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</a>
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)}
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</li>
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))}
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</ul>
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{groupScreens[group.id] && (
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<div class="group__shots">
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{groupScreens[group.id].map((id: string) => (
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<Screenshot id={id} />
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))}
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</div>
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)}
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</section>
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))
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}
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<NotBuilt scope="features" title="Things a reader could reasonably expect, that are not here" />
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</Base>
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<style>
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/* One up, at the column's full width, even where a group has four of them.
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Two-up was tried first and is the obvious layout for a set of figures — but these are
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screenshots of a dense interface, and halving the width puts the product's own type at
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around a third of its real size, which reads as a thumbnail of something rather than a
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picture of it. A long section of legible evidence beats a tidy grid of unreadable
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tiles. */
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.group__shots {
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margin-top: 1.75rem;
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}
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.group__head {
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display: flex;
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flex-wrap: wrap;
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align-items: baseline;
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gap: 0.75rem;
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}
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.group h2 {
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margin: 0;
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font-size: clamp(1.5rem, 3vw, 1.95rem);
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}
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.group__summary {
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margin: 0.85rem 0 0;
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color: var(--muted);
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}
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.group__items {
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display: grid;
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gap: 1rem;
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margin: 1.75rem 0 0;
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padding: 0;
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list-style: none;
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grid-template-columns: repeat(auto-fit, minmax(min(100%, 21rem), 1fr));
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}
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.group__item {
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display: flex;
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flex-direction: column;
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}
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/* The chip is taller than the heading's line box, so a card that has one starts its
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body a few pixels lower than the card beside it. Reserving the chip's height on
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every head lines the row up whether or not the marker is there. */
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.group__item-head {
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display: flex;
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flex-wrap: wrap;
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align-items: center;
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gap: 0.55rem;
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min-height: 1.75rem;
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margin-bottom: 0.6rem;
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}
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.group__item h3 {
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margin: 0;
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color: var(--gold);
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font-size: 1.04rem;
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}
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.group__detail {
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flex: 1;
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margin: 0;
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color: var(--muted);
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font-size: 0.94rem;
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}
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/* The module-supplied chip takes the portal colour rather than gold: it is the same
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distinction the data-path diagram draws in cyan on the homepage — the parts that
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know about a game — and using one colour for one idea across the site is cheaper
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for a reader than two decorative ones. */
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.chip--module {
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border-color: color-mix(in srgb, var(--portal) 45%, transparent);
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color: var(--portal);
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}
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/* Not a warning. It says which of the two halves supplies the thing, on the two
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capabilities where the answer is "both" — core builds it, a module fills it. */
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.chip--needs {
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border-color: color-mix(in srgb, var(--portal) 30%, transparent);
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color: var(--dim);
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font-size: 0.72rem;
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}
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/* Set as a link rather than a `.btn`: there is one of these per capability and a row
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of buttons inside a card grid would read as the primary action of the page, which
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it is not — the primary action is reading the list. `.demo-cta` in global.css stays
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the button treatment, for the homepage's single slot.
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It is the flex item itself rather than a paragraph wrapping one, so that
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`global.css`'s `[data-demo-url=''] { display: none }` takes the margin away with
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it. A wrapper would survive its hidden child and leave a 1rem gap at the foot of
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every card in a stock build — and hiding the wrapper with `:has()` would have put a
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second `data-demo-url` in the file, which `checkBrand.mjs` reads as a demo slot
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written outside its contract. The check is right to: it cannot tell a selector from
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an attribute, and it should not have to guess. */
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.demo-link {
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display: inline-flex;
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align-items: center;
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gap: 0.35rem;
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margin-top: 1rem;
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color: var(--portal);
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font-size: 0.88rem;
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text-decoration-color: color-mix(in srgb, var(--portal) 40%, transparent);
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}
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.demo-link:hover {
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color: var(--portal-bright);
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}
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.demo-link::after {
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content: '\2197'; /* north-east arrow: this leaves the site */
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}
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</style>
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