fix: an event's teardown removes a boss's adds (D287)
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The walk found an event run's boss adds outliving the run: teardown
removes what a step placed by net id, and the adds RunicNPC spawned for
a boss's phase are in no step's ledger. RunicNPC now keeps each boss's
live adds by the boss's net id, after the boss dies too, and
RunicNpc_Despawn(<boss net id>) removes them with it, which is the call
the bridge's teardown makes. An add leaves the set when it dies.

Walked on the Oxide rig: event 36, run 65 placed the boss, its phase
summoned two adds owned by run:65, the boss was killed, the event
advanced on rust.boss.killed, and the run's cleanup removed both adds.
New harness check s6.boss.despawnTakesAdds.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
This commit is contained in:
2026-10-05 13:06:19 -05:00
parent cf7f9cd38d
commit 3be2c54260
2 changed files with 38 additions and 1 deletions

View File

@@ -2218,12 +2218,17 @@ namespace Oxide.Plugins
if (second != null) Api<int>("RunicNpc_Despawn", Id(second));
// The kill: the death hook with every player who hurt it; the adds fight on (D287).
ulong bossId = Id(boss);
boss.Hurt(new HitInfo(shooter, boss, Rust.DamageType.Bullet, 5000f));
yield return new WaitForSeconds(1f);
Check("s6.boss.died", _bossEvents.Contains("died:t_boss") && _bossContributors.ContainsKey(StandInId + 64) && _bossContributors[StandInId + 64] > 990f,
$"events {string.Join(", ", _bossEvents.ToArray())}, contributors {JsonConvert.SerializeObject(_bossContributors)}");
int addsLeft = List(Owner).Count(d => (string)d["profile"] == "t_roam");
Check("s6.boss.addsFightOn", addsLeft == 2, $"{addsLeft} add(s) alive after the boss died (D287)");
// An event's teardown despawns what its step placed, by net id: the dead boss's id takes its adds with it.
int removed = Api<int>("RunicNpc_Despawn", bossId);
int addsAfter = List(Owner).Count(d => (string)d["profile"] == "t_roam");
Check("s6.boss.despawnTakesAdds", removed == 2 && addsAfter == 0, $"RunicNpc_Despawn(the dead boss's id) removed {removed}; adds left {addsAfter}");
Check("s6.boss.unlisted", List(Owner).All(d => (string)d["profile"] != "t_boss"), "");
// ---- the examples (D280, D284, D289) ----