test(harness): stage 5 spike, NPC targets, turrets, kit items, PVE (D231, D253)
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RunicNpcHarness 0.2.0 adds the measurements stage 5 opens with: - rnh.npcfight: our own sensing and combat state against a stock scientist, another of ours, a boar and a wolf, and with an ally on the line of fire. Rust's BaseProjectile.ServerUse drops every hit on an NPC from an NPC's gun unless the victim's faction is Horror; the prototype marks only its current target Horror for the length of each of its own shots. - rnh.sense: what that sensing costs, 100 against 100 scientists and 50 against 50 of ours. - rnh.turrets: auto turret, flame turret and shotgun trap against a stand-in player, a stock scientist and ours (D259). - rnh.items: which kit items Rust's AI uses by itself (D260). - rnh.pve: what TruePVE or NextGenPVE does with our NPC, and with an answer to CanEntityTakeDamage (D261). Never shipped: a developer tool in tools/. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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