Commit Graph

2 Commits

Author SHA1 Message Date
c25f73c525 feat(drill): the staging drill, the week before each forced wipe (stage 9c, D307-D309, D317-D319)
A Gitea job that checks each new Rust staging build in the seven days before the
monthly forced wipe:

- tools/drill/static.sh: staging's managed assemblies (DepotDownloader) and
  Oxide's staging build; whether Oxide has caught up (fieldlist --oxide-behind),
  the swap's field list compared, and the plugin compiled.
- tools/drill/drill.js: window (D318), gate (one check per depot manifest),
  live (rust-staging runs rnt.run all; rust-carbon is stopped and restarted when
  both 6000-map rigs run, D309) and report (one issue per build, state on the
  drill branch; a build waits up to three days for Oxide, D317).
- tools/drill/rig-start.sh: the rig's startup; installs the branch and Oxide's
  build for it, and refuses to start a mismatched pair.
- RunicNpcTest 0.7.2: stage 5's five fights look for a field with room for their
  280 m line (D319), and the spawn check names what did not spawn.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
2026-10-07 01:29:45 -05:00
f8084955e8 feat: stage 2, the NPC and its API (API 2)
All checks were successful
PR Checks / plugin-checks (pull_request) Successful in -1m38s
RunicNPC now spawns its own NPC: Rust's scientist with its ScientistNPC and
ScientistBrain swapped for ours, copying a fixed field list generated from
Rust's unmodified assembly (D232, tools/fieldlist). Profiles live in
data/RunicNPC/profiles.json in the approved shape (D238); placements persist
with each/group respawn (D236) and wait for a missing profile or route
(D237); roamers wander, follow Rust's monument paths, or walk a route (D233,
D234), with our own chase where Rust's needs an AI zone; sentries hold their
spot; NPCs walk home and sleep past 160 m of any player (D235). Spawns wait
for the navmesh and are spread over frames; caps are off by default and the
cost warning is shown instead (D227). The whole PLAN.md section 4 API and its
hooks are in, documented in docs/runicnpc/API.md.

tools/RunicNpcTest.cs is the stage 2 harness; every group passed on both
rigs, and after a plugin reload and a server restart. checkPlugin no longer
counts an override (RunicNpcPlayer.OnDied) as a hook.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
2026-09-30 01:31:04 -05:00