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runicnpc-rust/tools
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test(harness): stage 6 spike, rnt.spike6 (D282)
RunicNpcTest 0.6.0 gets stage 6's spike, run on both rigs against
RunicNPC API 4: press E (a use ray from a player's eyes to our NPC,
and what OnPlayerInput's not-pressed test costs), the health bar
(CuiElement.Update, the bar's JSON and what finding its viewers
costs), Kits' data file (a kit written to it, two reloads, a claim
held only in memory, real players' usage), a kit swap mid-fight
(strip, GiveKit, EquipWeapon, timed; and without EquipWeapon), and
summoned adds (4 and 10 on a ring around a fighting NPC).

The Kits reload notes whether RunicNPC was reloaded with it and what
became of its NPCs: its "// Requires: Kits" takes it down on both
frameworks.

Results: 26 of 26 on each rig (docs/runicnpc/PLAN.md stage 6).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
2026-10-05 06:23:34 -05:00
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