docs: move docs to RunicGateway/docs, repoint all references

Extracted docs/ (ADMIN_CONTROLS, INTEGRATION, PLAN, PROTOCOL_2, RESEARCH,
SHARD_PREREQS) into the central RunicGateway/docs repo under link/, with
full commit history preserved via git filter-repo.

The source cites these design docs by section throughout, so every in-repo
reference (C# + Rust comments, Bridge.cfg, and the READMEs) is repointed at
the new docs-repo URL. README references are rendered as markdown links; a
Documentation pointer section is added to the top-level README.

Docs repo: https://gitea.whitlocktech.com/RunicGateway/docs
This commit is contained in:
2026-07-18 00:08:34 -05:00
parent 5cade1aa9d
commit 0fd6b91f22
16 changed files with 26 additions and 26 deletions

View File

@@ -13,7 +13,7 @@ namespace Server.Custom.Bridge
/// Every handler runs on the Core thread (BridgeBoot marshals inbound lines through
/// Timer.DelayCall first), so they may touch accounts, mobiles, and the network freely.
///
/// Trust model (docs/ADMIN_CONTROLS.md §5): authorization is enforced on the *website* —
/// Trust model (https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/ADMIN_CONTROLS.md §5): authorization is enforced on the *website* —
/// these commands are gated there behind admin/moderator roles. The shard trusts the
/// loopback socket exactly as town-crier does, and applies inbound commands with an implicit
/// CoOwner authority. Its one hard floor is <see cref="Protected"/>: a command refuses any
@@ -248,7 +248,7 @@ namespace Server.Custom.Bridge
/// Opens an admin.audit frame (origin=web) with the common fields. Broadcast to every
/// connected dashboard so the website's moderation log stays complete regardless of which
/// client issued the action. The in-game counterpart (origin=in-game) is emitted from
/// BridgeEvents; see docs/ADMIN_CONTROLS.md §5.5.
/// BridgeEvents; see https://gitea.whitlocktech.com/RunicGateway/docs/src/branch/main/link/ADMIN_CONTROLS.md §5.5.
/// </summary>
private static System.Text.StringBuilder AuditBegin(string action, string actor, string target)
{