Files
servuo-plugins/tools/stub_sidecar_request.ps1
colby 7e48d60a8b Phase 4: character-profile request/response
BridgeProfile builds the read-models the website consumes; BridgeRequests
registers the inbound handlers. The sidecar asks, the shard answers on the Core
thread (inbound lines are marshaled through Timer.DelayCall before a handler
runs), so all of these read live world state safely.

  - char.request: resolve by serial, or by account + slot, and reply with a full
    profile (stats, all trained skills, worn equipment with flattened AOS mods,
    resists). Works for offline characters since a logged-off mobile stays
    resident until Delete.
  - account.roster: light per-character summary, offline chars included.
  - vendor.snapshot: every player vendor owned by an account, with held gold and
    priced listings.

Each request may carry a reqId the reply echoes so the sidecar can correlate.
An unresolvable request gets a bridge.error reply rather than silence, so the
website can show a real failure instead of hanging.

Verified against the real world with a sending stub: all five requests answered,
both char lookup paths (account+slot and serial) returning the identical profile,
vendor.snapshot returning seed_000's two vendors and 80 listings, and the bad
account returning bridge.error. Two real-data findings noted in docs/PLAN.md §14:
a GM character can have skill base > cap (the website must not assume otherwise),
and the mod-flattening path still wants a genuinely kitted character to exercise
against real suffix gear.

Adds tools/stub_sidecar_request.ps1 (sends requests) and a hardened
tools/stub_sidecar.ps1 (survives reaping/rebind).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 11:34:14 -05:00

66 lines
1.9 KiB
PowerShell

param(
[int] $Port = 7788,
[string] $Log = "$PSScriptRoot\sc_request.log"
)
function Say($msg) {
for ($i = 0; $i -lt 5; $i++) {
try { "$msg" | Out-File -FilePath $Log -Append -Encoding utf8; return }
catch { Start-Sleep -Milliseconds 100 }
}
}
"" | Out-File -FilePath $Log -Encoding utf8
Say "[req] starting on 127.0.0.1:$Port"
$listener = New-Object System.Net.Sockets.TcpListener([System.Net.IPAddress]::Loopback, $Port)
$listener.Server.SetSocketOption('Socket', 'ReuseAddress', $true)
$bound = $false
for ($i = 0; $i -lt 30 -and -not $bound; $i++) {
try { $listener.Start(); $bound = $true }
catch { Start-Sleep -Seconds 1 }
}
if (-not $bound) { Say "[req] could not bind"; exit 1 }
Say "[req] listening"
$client = $listener.AcceptTcpClient()
Say "[req] === shard connected ==="
$stream = $client.GetStream()
$reader = New-Object System.IO.StreamReader($stream)
$writer = New-Object System.IO.StreamWriter($stream)
$writer.AutoFlush = $true
# Give the shard a beat to send its hello, then fire the requests.
Start-Sleep -Milliseconds 500
$requests = @(
'{"kind":"account.roster","reqId":"r-roster","account":"whitlocktech"}',
'{"kind":"char.request","reqId":"r-darrow","account":"whitlocktech","slot":0}',
'{"kind":"vendor.snapshot","reqId":"r-vendor","account":"seed_000"}',
'{"kind":"char.request","reqId":"r-bad","account":"does_not_exist","slot":0}',
'{"kind":"char.request","reqId":"r-serial","serial":"0x24C"}'
)
foreach ($r in $requests) {
$writer.WriteLine($r)
Say "[req] -> $r"
Start-Sleep -Milliseconds 400
}
# Read replies for a few seconds.
$deadline = (Get-Date).AddSeconds(8)
while ((Get-Date) -lt $deadline) {
if ($stream.DataAvailable) {
$line = $reader.ReadLine()
if ($null -ne $line) { Say "[req] <- $line" }
} else {
Start-Sleep -Milliseconds 100
}
}
Say "[req] done"
$client.Close()
$listener.Stop()