{
  "_comment": [
    "OPTIONAL operator-supplied creature art for the spawn atlas. Copy this file to",
    "spawnAtlas.art.json (same directory) and edit it, then restart the server or run",
    "`npm run atlas:import` — the art map is read on every atlas refresh.",
    "",
    "This project ships NO creature artwork and never will. UO sprites live in your",
    "own client's .mul/.uop files and are yours to extract, not ours to redistribute.",
    "If you want art on the atlas pages, export it yourself (UOFiddler, ClassicUO's",
    "tooling, or any art extractor), drop the images under server/uploads/atlas/, and",
    "map each creature slug to its file name here.",
    "",
    "Both spawnAtlas.art.json and server/uploads/ are gitignored, so neither the map",
    "nor the images can be committed by accident.",
    "",
    "Keys are creature slugs, as reported by the atlas API and derived from the type",
    "names in your own shard's Spawns/*.xml. Values are file names relative to",
    "server/uploads/atlas/. Any creature with no entry here simply renders without",
    "art — that is the default and fully supported state, not a degraded one."
  ],
  "lizardman": "lizardman.png",
  "orc": "orc.png",
  "dragon": "dragon.png"
}
