feat(engagement): the email channel on the engine, and the Teams migration (engagement Phase 6)
Email becomes a DeliveryChannel driven by rules, and the Team pipeline stops being
its own thing. `teamNotify.forumPost` now emits an event; a rule decides who is
mailed, through which template, and how often at most. One walk goes forum write
-> events.emit -> rule -> outbox -> worker -> email channel -> template -> SMTP.
Seven decisions settled by the org lead before any code:
- email only moves; the push tickle and the Discord bridge stay direct calls
- the EVENT carries its access-checked audience, and `members` resolves to it
- the four Team rules are seeded DISABLED, with an admin banner and a note
- team_notification_prefs stays, read by the engine as a scoped preference
- the payload wins and a structural projection fills the gaps
- the digest keeps computing at send time; only its state generalizes
- an unsubscribe token turns off the channel it names, and nothing else
Three defects found while building it:
- `email.button` never absolutized its href, while image and itemList both
did. Every rule-driven CTA would have been a dead relative link, because a
trigger's url variables are validated site-relative by construction.
- Phase 4a enqueued digest-mode recipients for a drain that Phase 6 decided
not to build. An outbox row snapshots the payload and so has none of the
three properties the digest design exists for, including the security one.
- the digest's send-log row carried no address_hash while the instant row
beside it did, which would have made half the mail uncorrelatable in Phase 9.
Also: engagement_digest_state + a replay-safe backfill, engagement_outbox.scope_key,
a v2 unsubscribe token that still verifies v1 forever, and the canonical
/public/engagement/unsubscribe pair with the old /public/teams path kept
permanently — mail is not editable once sent.
Verified with 1464 server tests, 324 client tests, and a live rig (MariaDB +
Mailpit + a real Team) covering the instant mail, the digest, the generic
template, a pre-migration unsubscribe link and the backfill's replay-safety.
Docs: RunicGateway/docs#TBD
Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -217,8 +217,23 @@ async function notifyRoster(team, { joined, promoted, demoted }) {
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// The count rides along for the Discord bridge (§7.2), which has no app on
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// the other end to pull the roster after a content-free nudge. The tickle
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// itself is unchanged and still carries nothing.
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if (joined.length > 0) await teamNotify.memberJoined(team, { count: joined.length })
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if (promoted.length > 0 || demoted.length > 0) await teamNotify.leadershipChanged(team)
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// `names` is the engagement engine's half (ENGAGEMENT.md Phase 6): the two
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// triggers declare `memberName` / `leaderName` as required single values, so
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// the fan-out emits one event per person while the tickle and the bridge stay
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// one per run. A member the module reported without a display name is skipped
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// rather than emitted as "someone" — a required variable filled with a
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// placeholder is a mail that names nobody.
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if (joined.length > 0) {
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await teamNotify.memberJoined(team, {
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count: joined.length,
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names: joined.map((m) => m.display_name).filter(Boolean),
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})
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}
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if (promoted.length > 0 || demoted.length > 0) {
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await teamNotify.leadershipChanged(team, {
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names: promoted.map((m) => m.display_name).filter(Boolean),
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})
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}
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} catch (err) {
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log.warn('roster notification not sent', { teamId: team.id, message: err.message })
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}
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