feat(engagement): the in-app channel, core and web (engagement Phase 7)
ENGAGEMENT.md Phase 7. `user_notifications`, the in-app DeliveryChannel, the
four inbox routes, and the web surface — plus the two pieces earlier phases
assigned here that Phase 7's own acceptance line omits.
Four decisions settled by the org lead before any code:
1. `inapp` defaults to `instant` — the only channel that does. Push wakes a
device somebody is holding and email leaves the building, so both are asked
for; an inbox item is a row on a page the user chose to open. Left `off` the
channel ships dead.
2. The phase takes push's `deliver` (§2603) and the web per-channel preferences
screen (Phase 3's as-built), neither of which its own bullets mention.
3. The inbox takes `/auth/me/notifications` and `/account/notifications`; the
preferences screen moves to `…/settings`. The plain word belongs to the
content, which is what the bell opens.
4. `ctx.inbox.push` honours the user's in-app preference when `triggerId` names
a registered trigger, and writes when it does not.
Server
- `user_notifications` + `model/userNotifications/`. The dedupe UNIQUE is scoped
to the USER, narrower than the outbox's `(rule, user, channel)`: an inbox has
no channel dimension, so two rows for one event would be one item shown twice.
- `engagement/inappChannel.js` — renders by block ROLE (first heading → title,
first button → url, the rest → body) and inserts. `pushChannel.js` — a
content-free `{stream, ref}` tickle whose ref deep-links the inbox row.
- `engine.liveChannels` orders `inapp` first (`CHANNEL_ORDER`) so that ref
resolves on the first sweep. An ordering, not a dependency.
- `templates.renderInappByKey` + `resolveTemplate` extracted from `renderByKey`,
so both channels take the same fallback chain.
- `inapp.event` seed → seedVersion 2: it named `body`/`url`, which nothing
supplies. Renamed to the structural vocabulary the projection fills in.
- `utils/userNotificationsPrune.js` — nightly, READ items only, horizon in
`settings.user_notifications_retain_days` (default 90).
- `GET /auth/me/notifications`, `…/unread-count`, `POST …/:id/read`,
`POST …/read-all`. Swagger + route manifest + four component schemas.
Web
- `NotificationBell` in all three headers, polling its badge once a minute and
pausing while the tab is hidden. `PlayerInbox` at `/account/notifications`.
- The preferences screen becomes a channel matrix over
`/auth/me/notifications/channels` — a strict superset of the push-only stream
list it replaces. The two legacy endpoints are untouched, so the shipped
Android app keeps its wire shape.
- Staff get the same two screens at `/admin/notifications…`: `RequirePlayer`
keeps them out of `/account`, so without this the inbox was unreachable for
every non-player account. `lib/notificationPaths.js` is the one mapping.
Verified: 28 new server tests (5 of them against a real MariaDB, for the three
index/statement properties that are a server contract rather than a reading of
this code) + 3 client. Server suite green, client 327 green. A live rig walked
the whole path: two rules on one event produced three outbox rows and exactly
one inbox item, the tickle carried `ref: notification:2`, and the retention
sweep dropped an aged read row while keeping an equally aged unread one.
Docs: RunicGateway/docs#TBD, RunicGateway/runicgateway.com#TBD
Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
353
client/src/components/NotificationBell.jsx
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353
client/src/components/NotificationBell.jsx
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@@ -0,0 +1,353 @@
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import { useCallback, useEffect, useRef, useState } from 'react'
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import { Link, useLocation, useNavigate } from 'react-router-dom'
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import { useAuth } from '../contexts/AuthContext.jsx'
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import { api } from '../api/client.js'
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import { inboxPath } from '../lib/notificationPaths.js'
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// The in-app inbox's header surface (ENGAGEMENT.md Phase 7): a bell with an
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// unread badge, and a panel with the most recent items.
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//
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// **The badge is polled, not pushed**, and the reason is that there is nothing
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// to push over. The site's two SSE streams are the shard's; neither is
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// per-user, and adding a third authenticated stream to carry an integer would
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// mean one open connection per signed-in tab for the rest of the deployment's
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// life. A minute-granular badge on a page somebody is already looking at is the
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// same answer for a fraction of that. The poll pauses while the tab is hidden —
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// a background tab has nobody to show a badge to — and refreshes the moment it
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// comes back, which is also the moment it would be most wrong.
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//
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// **The panel shows a handful and links out.** Paging belongs on the page; a
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// dropdown that scrolls is a list in the wrong place.
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//
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// Dismissal follows `NavDropdown`'s contract exactly — Escape closes and
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// returns focus, an outside `mousedown` closes, navigating closes — because
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// this sits beside it in the same header and two menus that dismiss differently
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// is a bug nobody files.
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const POLL_MS = 60_000
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const PANEL_ITEMS = 6
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function BellIcon({ size = 17 }) {
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return (
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<svg
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width={size}
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height={size}
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viewBox="0 0 24 24"
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fill="none"
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stroke="currentColor"
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strokeWidth="2"
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strokeLinecap="round"
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strokeLinejoin="round"
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aria-hidden="true"
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focusable="false"
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>
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<path d="M18 8a6 6 0 10-12 0c0 7-3 9-3 9h18s-3-2-3-9" />
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<path d="M13.7 21a2 2 0 01-3.4 0" />
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</svg>
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)
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}
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// "3m", "4h", "6d" — a relative stamp, because the only question a reader has
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// about an inbox item's time is how fresh it is.
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function ago(iso) {
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const then = new Date(iso).getTime()
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if (!Number.isFinite(then)) return ''
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const secs = Math.max(0, Math.round((Date.now() - then) / 1000))
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if (secs < 60) return 'now'
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if (secs < 3600) return `${Math.floor(secs / 60)}m`
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if (secs < 86400) return `${Math.floor(secs / 3600)}h`
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return `${Math.floor(secs / 86400)}d`
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}
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export default function NotificationBell() {
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const { user } = useAuth()
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const [unread, setUnread] = useState(0)
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const [items, setItems] = useState([])
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const [open, setOpen] = useState(false)
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const [error, setError] = useState('')
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const wrapRef = useRef(null)
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const triggerRef = useRef(null)
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const location = useLocation()
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const navigate = useNavigate()
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// Every read here swallows its failure. A count that could not be fetched is
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// a bell with no badge, which is what a bell with nothing to report looks
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// like anyway — the alternative is an error banner in the site header for a
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// number nobody asked for.
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const refreshCount = useCallback(async () => {
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if (!user) return
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try {
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const res = await api.notificationsUnreadCount()
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setUnread(res.unread || 0)
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} catch {
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/* leave the badge as it was */
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}
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}, [user])
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useEffect(() => {
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if (!user) return undefined
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refreshCount()
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const timer = setInterval(() => {
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if (document.visibilityState === 'visible') refreshCount()
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}, POLL_MS)
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const onVisible = () => {
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if (document.visibilityState === 'visible') refreshCount()
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}
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document.addEventListener('visibilitychange', onVisible)
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return () => {
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clearInterval(timer)
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document.removeEventListener('visibilitychange', onVisible)
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}
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}, [user, refreshCount])
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// The panel's items are fetched when it opens, never kept warm: a list nobody
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// has asked to see is a request per minute for content nobody is reading.
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const load = useCallback(async () => {
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setError('')
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try {
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const res = await api.notifications({ limit: PANEL_ITEMS })
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setItems(res.items || [])
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setUnread(res.unread || 0)
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} catch (err) {
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setError(err.message || 'Could not load notifications')
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}
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}, [])
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useEffect(() => setOpen(false), [location.pathname])
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useEffect(() => {
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if (!open) return undefined
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const onKey = (e) => {
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if (e.key !== 'Escape') return
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setOpen(false)
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triggerRef.current?.focus()
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}
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const onOutside = (e) => {
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if (!wrapRef.current?.contains(e.target)) setOpen(false)
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}
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document.addEventListener('keydown', onKey)
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document.addEventListener('mousedown', onOutside)
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return () => {
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document.removeEventListener('keydown', onKey)
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document.removeEventListener('mousedown', onOutside)
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}
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}, [open])
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if (!user) return null
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const toggle = () => {
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const next = !open
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setOpen(next)
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if (next) load()
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}
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// Opening an item marks it read and then goes where it points. The mark is
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// awaited rather than fired off, so the badge the next screen renders is the
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// one this click produced; a failed mark still navigates, because the item's
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// link is the thing the user asked for.
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const openItem = async (item) => {
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setOpen(false)
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if (!item.read) {
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try {
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const res = await api.markNotificationRead(item.id)
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setUnread(res.unread ?? Math.max(0, unread - 1))
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} catch {
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/* the link still works */
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}
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}
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navigate(item.url || inboxPath(user))
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}
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const markAll = async () => {
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try {
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await api.markAllNotificationsRead()
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setUnread(0)
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setItems((list) => list.map((i) => ({ ...i, read: true })))
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} catch (err) {
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setError(err.message || 'Could not mark them read')
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}
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}
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return (
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<div ref={wrapRef} style={{ position: 'relative' }}>
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<button
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ref={triggerRef}
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type="button"
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className="pill"
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aria-haspopup="true"
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aria-expanded={open}
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// The count is in the label, not only in the badge: a screen reader gets
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// "Notifications, 3 unread" rather than "Notifications" and a number it
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// has no way to relate to it.
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aria-label={unread ? `Notifications, ${unread} unread` : 'Notifications'}
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onClick={toggle}
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style={{
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display: 'inline-flex',
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alignItems: 'center',
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gap: 6,
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position: 'relative',
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...(open ? { background: 'var(--accent)', color: 'var(--bg-deep)', borderColor: 'var(--accent)' } : {}),
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}}
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>
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<BellIcon />
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{unread > 0 && (
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<span
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aria-hidden="true"
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className="sans"
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style={{
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minWidth: 17,
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height: 17,
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padding: '0 4px',
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borderRadius: 9,
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background: 'var(--accent)',
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color: 'var(--bg-deep)',
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fontSize: '0.68rem',
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fontWeight: 700,
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lineHeight: '17px',
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textAlign: 'center',
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}}
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>
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{unread > 99 ? '99+' : unread}
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</span>
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)}
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</button>
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{open && (
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<div
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role="menu"
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aria-label="Notifications"
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style={{
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position: 'absolute',
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top: 'calc(100% + 6px)',
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right: 0,
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width: 320,
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maxWidth: 'calc(100vw - 24px)',
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padding: 6,
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borderRadius: 'var(--radius-card)',
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border: '1px solid var(--line)',
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background: 'var(--panel-flat)',
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boxShadow: 'var(--shadow-card)',
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zIndex: 40,
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}}
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>
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<div
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style={{
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'space-between',
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gap: 10,
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padding: '4px 8px 8px',
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}}
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>
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<strong className="sans" style={{ fontSize: '0.82rem', color: 'var(--head)' }}>
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Notifications
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</strong>
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{unread > 0 && (
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<button
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type="button"
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onClick={markAll}
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className="sans"
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style={{
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background: 'none',
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border: 'none',
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padding: 0,
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cursor: 'pointer',
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color: 'var(--accent)',
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fontSize: '0.78rem',
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}}
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>
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Mark all read
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</button>
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)}
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</div>
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{error && (
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<p className="sans" style={{ margin: '0 8px 8px', fontSize: '0.8rem', color: '#d98b84' }}>
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{error}
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</p>
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)}
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{!error && items.length === 0 && (
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<p className="sans dim" style={{ margin: '0 8px 10px', fontSize: '0.82rem' }}>
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Nothing here yet.
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</p>
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)}
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{items.map((item) => (
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<button
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key={item.id}
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type="button"
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role="menuitem"
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onClick={() => openItem(item)}
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className="sans"
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style={{
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display: 'block',
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width: '100%',
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textAlign: 'left',
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padding: '8px 10px',
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borderRadius: 'var(--radius-input)',
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border: 'none',
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cursor: 'pointer',
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background: item.read ? 'transparent' : 'var(--panel)',
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}}
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>
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<span
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style={{
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display: 'block',
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fontSize: '0.85rem',
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color: item.read ? 'var(--muted)' : 'var(--head)',
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fontWeight: item.read ? 400 : 600,
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}}
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>
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{item.title}
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</span>
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{item.body && (
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<span
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className="dim"
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style={{
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fontSize: '0.78rem',
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marginTop: 2,
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// The body is stored and rendered as TEXT, never as markup —
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// `white-space: pre-line` is what keeps the template's own
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// line breaks without ever interpreting anything.
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whiteSpace: 'pre-line',
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// Two lines, then an ellipsis. `-webkit-box` is the only
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// clamp with real support; it is also why there is no second
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// `display: block` above it.
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display: '-webkit-box',
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overflow: 'hidden',
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WebkitLineClamp: 2,
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WebkitBoxOrient: 'vertical',
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}}
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>
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{item.body}
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</span>
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)}
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<span className="dim" style={{ display: 'block', fontSize: '0.72rem', marginTop: 3 }}>
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{ago(item.createdAt)}
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</span>
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</button>
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))}
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<Link
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to={inboxPath(user)}
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role="menuitem"
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onClick={() => setOpen(false)}
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className="sans"
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style={{
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display: 'block',
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marginTop: 4,
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padding: '8px 10px',
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borderTop: '1px solid var(--line-soft)',
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fontSize: '0.8rem',
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color: 'var(--accent)',
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textDecoration: 'none',
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}}
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>
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See all notifications →
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</Link>
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</div>
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)}
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</div>
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)
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}
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@@ -5,6 +5,7 @@ import BrandLogo from './BrandLogo.jsx'
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import { useAuth } from '../contexts/AuthContext.jsx'
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import { useSite } from '../contexts/SiteContext.jsx'
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import NavDropdown from './NavDropdown.jsx'
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import NotificationBell from './NotificationBell.jsx'
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import { buildPublicNav, pruneNav } from '../lib/navOverrides.js'
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import { parseJsonSetting } from '../lib/settingsJson.js'
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import { withModuleNav } from '../modules/nav.js'
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@@ -107,6 +108,10 @@ export default function SiteHeader() {
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</NavLink>
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),
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)}
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{/* Renders nothing when signed out, so the header keeps its shape for
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a visitor. It is here rather than only in the portal because an
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inbox item is worth seeing from the page you are already on. */}
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{!loading && <NotificationBell />}
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{!loading && (
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<NavLink
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to={account.to}
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Reference in New Issue
Block a user