refactor(modules)!: move the UO server half out to module-uo
40 files, ~9,674 lines, 27 of 68 tables. Core no longer contains anything that knows what a shard is. BREAKING for a deployment only in the sense that the module must be installed for these URLs to answer -- no URL moved. routes.manifest.json goes 228 -> 158 public routes here, and the 70 that left reappear byte-identical when the module is loaded: verified by generating the manifest against core+module and diffing it against the pre-extraction file. Zero missing, zero added, and routes.guards identical across all 228, so no auth gate moved either. The five tier mounts are gone from public/admin/player index.js and are still served: the loader mounts them onto the same routers after every core mount. That ordering is also what keeps the prefixes unclaimable -- the collision check asks the live router what core owns, so a second module claiming /shard is rejected against the mounts actually present rather than against a list. server.js loses its eight UO call sites to the module's onBoot/onShutdown. schema.sql loses its 27 shard_*/uo_link_* statements; the two that FK into users are why the fragment replays AFTER core's schema, and no core table ever referenced a module table, which is what makes core still able to boot alone. Verified against a running server with the module installed: it loads, mounts five prefixes, replays 35 statements, warms up and reaches `started`; public shard and atlas routes answer 200 with real data (800 creatures, 6,455 spawners), admin and player answer 401 from core's tier gates, and the extension slot answers at /admin/users/:id/shard/*. Core's own SPA renders the shard and atlas pages unchanged against the module-served API, with no console errors and no CSP reports. Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -27,8 +27,6 @@ const postsRouter = require('./posts.router')
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const uploadsRouter = require('./uploads.router')
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const wikiRouter = require('./wiki.router')
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const pagesRouter = require('./pages.router')
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const shardRouter = require('./shard.router')
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const uoLinkRouter = require('./uoLink.router')
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const emailRouter = require('./email.router')
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const discordBotRouter = require('./discordBot.router')
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const settingsRouter = require('./settings.router')
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@@ -64,12 +62,14 @@ adminRouter.use('/posts', postsRouter)
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adminRouter.use('/uploads', uploadsRouter)
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adminRouter.use('/wiki', wikiRouter)
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adminRouter.use('/pages', pagesRouter)
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// Ops and configuration. /shard mixes tiers on one prefix — self-service game
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// account linking (no extra gate) alongside modAccess in-game staff ops — so
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// one router owns the prefix and gates per route. The rest are admin-only.
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// /admin/shard/pages is the in-game help-page queue, unrelated to /admin/pages.
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adminRouter.use('/shard', shardRouter)
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adminRouter.use('/uo-link', uoLinkRouter)
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// Ops and configuration.
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//
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// `/shard` and `/uo-link` are absent here and are still served: they are
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// module-uo's, mounted onto this same router by the loader after every core
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// mount above (MODULE_API.md §2.4). The URLs did not move — the code did. That
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// ordering is also what makes the prefixes unclaimable by anyone else: the
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// loader asks this live router what core owns, so a second module claiming
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// `/shard` is rejected against the mounts actually present, not against a list.
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adminRouter.use('/email', emailRouter)
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adminRouter.use('/discord-bot', discordBotRouter)
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adminRouter.use('/settings', settingsRouter)
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@@ -13,7 +13,9 @@
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// Adding a requireRole('player') here would 403 an admin off their own characters
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// (it happened once — see docs/website/BACKEND_DESIGN.md). Staff also reach the
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// identical self-scoped handlers under /admin/shard and /auth/me/account; those
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// are alternative URLs onto the same controllers, not duplicated logic.
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// are alternative URLs onto the same controllers, not duplicated logic — and
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// both of those live in module-uo now, which changes where they are defined and
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// nothing about which URLs answer.
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//
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// See docs/website/API_V2_PLAN.md § Phase 2 for the split.
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@@ -23,7 +25,6 @@ const { requireAuth } = require('../../../auth/session.middleware')
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const noindex = require('../../../middleware/noindex')
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const accountRouter = require('./account.router')
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const shardRouter = require('./shard.router')
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const appealsRouter = require('./appeals.router')
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const playerRouter = express.Router()
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@@ -37,7 +38,6 @@ const playerRouter = express.Router()
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playerRouter.use(noindex, requireAuth)
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playerRouter.use('/account', accountRouter)
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playerRouter.use('/shard', shardRouter)
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playerRouter.use('/appeals', appealsRouter)
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module.exports = playerRouter
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@@ -20,8 +20,6 @@ const express = require('express')
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const postsRouter = require('./posts.router')
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const wikiRouter = require('./wiki.router')
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const pagesRouter = require('./pages.router')
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const shardRouter = require('./shard.router')
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const atlasRouter = require('./atlas.router')
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const modulesRouter = require('./modules.router')
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const siteRouter = require('./site.router')
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@@ -32,13 +30,6 @@ const publicRouter = express.Router()
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publicRouter.use('/posts', postsRouter)
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publicRouter.use('/wiki', wikiRouter)
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publicRouter.use('/pages', pagesRouter)
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// Live shard data, never site-mode gated.
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publicRouter.use('/shard', shardRouter)
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// The spawn atlas: static shard CONTENT, parsed from the shard's ServUO tree
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// rather than fetched from the sidecar. Deliberately not under /shard — nothing
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// here depends on the bridge — and site-mode gated per route like the content
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// routers above, which is the other half of that distinction.
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publicRouter.use('/atlas', atlasRouter)
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// What this backend serves beyond core. A real prefix layer rather than a fifth
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// singleton in site.router.js, because the loader's prefix-collision probe reads
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// the live tier stack and skips root-mounted layers — this mount is what makes
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@@ -4,19 +4,12 @@ const http = require('http')
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const app = require('./app')
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const internalApp = require('./internalApp')
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const botScore = require('./middleware/botScore')
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const uoLinkSocket = require('./utils/uoLinkSocket')
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const uoLinkClient = require('./utils/uoLinkClient')
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const uoLinkConfig = require('./model/uoLinkConfig/uoLinkConfig.model')
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const shardBroadcast = require('./utils/shardBroadcast')
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const announceWorker = require('./utils/announceWorker')
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const { ensureSchema, close } = require('./utils/db')
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const { seedDefaults, createInitialAdminFromEnv } = require('../db/seed')
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const settings = require('./model/settings/settings.model')
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const revokedSessions = require('./model/revokedSessions/revokedSessions.model')
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const mobileAuthBridge = require('./model/mobileAuthBridge/mobileAuthBridge.model')
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const shardAtlas = require('./model/shardAtlas/shardAtlas.model')
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const shardClilocs = require('./model/shardClilocs/shardClilocs.model')
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const shardMarket = require('./model/shardMarket/shardMarket.model')
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const moduleLifecycle = require('./modules/lifecycle')
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const createLogger = require('./utils/logger')
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const { evaluateBotInternalKey } = require('./utils/botInternalKey')
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@@ -81,37 +74,18 @@ async function start() {
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log.warn('mobile-auth-bridge prune failed', { error: err.message })
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}
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// Re-derive the spawn atlas from the shard's own ServUO tree. The shard's maps
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// change over its lifetime — facets get added, replaced or renamed — so the
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// atlas is rebuilt on every boot rather than shipped as a snapshot that would
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// silently go stale. Hash-gated, so an unchanged tree costs one read pass and
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// no database write.
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//
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// Best-effort by contract: no configured path, an unreadable mount or a
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// malformed file must never stop the site coming up. A refresh that would
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// REMOVE a facet is staged for admin approval instead of being applied.
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await shardAtlas.refreshOnBoot()
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// Refresh the cliloc table (UO's id → display-string map) from the file the
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// operator converted out of their own client. Same contract as the atlas:
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// hash-gated so an unchanged file costs one read, and best-effort so a missing
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// or wrong-format file never stops the site coming up — it just means item
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// names render as ids, which is what they did before the table existed.
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const clilocResult = await shardClilocs.refreshOnBoot()
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// A cliloc import changes what item names RESOLVE to, and the marketplace
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// stores those names denormalized (shard_vendor_items.display_name) so it can
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// index and search them. The shard's market sweep will not re-send an unchanged
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// shop just because the site learned what its items are called, so the backfill
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// has to be pulled rather than waited for. Only after an actual import — the
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// common boot is hash-gated to a no-op and must stay one.
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if (clilocResult && clilocResult.status === 'imported') await shardMarket.refreshDisplayNames()
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const mode = await settings.get('site_mode')
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log.info(`site mode: ${String(mode || 'live').toUpperCase()}`)
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// Reconcile installed_modules with what the loader found on the volume at
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// require time, then run each module's onBoot (MODULE_API.md §2.5). Placed
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// require time, then run each module's onBoot (MODULE_API.md §2.5).
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//
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// This is where the shard now warms up. Core used to do it inline just above —
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// rebuild the spawn atlas from the ServUO tree, refresh the cliloc table, open
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// the uo-link WebSocket — and all of it is module-uo's `onBoot` since Phase 3.
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// The ordering guarantee is unchanged and is why it belongs here rather than
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// after the listener: the tables exist by now, and nothing is served until the
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// warm-up finishes. Placed
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// after core's own boot work and BEFORE the listener binds, for both reasons
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// the contract gives: a module's warm-up may depend on core being up, and a
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// module that must not serve traffic until it has warmed a cache gets that
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@@ -132,17 +106,6 @@ async function start() {
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log.info(`internal API listening on http://${HOST}:${INTERNAL_PORT} (server<->bot only — do NOT proxy)`)
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})
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// Start the uo-link WebSocket ingest client. Self-guards: it only actually
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// connects when the admin has enabled the integration and saved a token, so
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// this is a no-op on shards that haven't configured the sidecar. Never let a
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// sidecar problem block server startup.
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try {
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await uoLinkSocket.start()
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await checkUoLink()
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} catch (err) {
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log.warn('uo-link socket failed to start (continuing)', { error: err.message })
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}
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// Start the news-announcement dispatcher: a light in-process poller that pushes
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// published news posts to the in-game town crier + Discord with independent
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// retry per leg. No-op until a news post is actually published.
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@@ -151,33 +114,6 @@ async function start() {
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setupShutdown(server, internalServer)
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}
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// Best-effort startup probe of the uo-link sidecar: if the integration is
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// enabled, log whether it is reachable and warn loudly on a protocol mismatch
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// (fail-fast visibility rather than silently mis-parsing a newer wire format).
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async function checkUoLink() {
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const config = await uoLinkConfig.getSafe()
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if (!config.enabled) return
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const health = await uoLinkClient.health()
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if (!health.ok) {
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log.warn('uo-link is enabled but the sidecar is unreachable at startup', {
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baseUrl: config.baseUrl,
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error: health.error || `status ${health.status}`,
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})
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return
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}
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if (health.data && health.data.protocol && health.data.protocol !== config.protocol) {
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log.error('uo-link PROTOCOL MISMATCH — pinned vs sidecar', {
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pinned: config.protocol,
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sidecar: health.data.protocol,
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})
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} else {
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log.info('uo-link sidecar reachable', {
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pluginConnected: health.data && health.data.plugin_connected,
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protocol: health.data && health.data.protocol,
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})
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}
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}
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function setupShutdown(server, internalServer) {
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let closing = false
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const shutdown = async (signal) => {
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@@ -192,8 +128,6 @@ function setupShutdown(server, internalServer) {
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await moduleLifecycle.shutdown()
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botScore.stopSweeper() // stop the bot-store cleanup interval
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announceWorker.stop() // stop the news-announcement dispatcher poller
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uoLinkSocket.stop() // close the uo-link WS ingest client
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shardBroadcast.closeAll() // end any open shard live-feed SSE streams
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server.close(() => log.info('http server closed'))
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if (internalServer) internalServer.close(() => log.info('internal http server closed'))
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try {
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