Add Discord bot (moderation, filters, scheduling, roles, invites, site integration)

Standalone bot/ service (its own package.json/Dockerfile) managed entirely
through a new admin-only Discord Bot panel — token stored encrypted in the
DB and pushed to the bot process in-memory, never an env var. Built in
phases, each independently verified against a live Discord guild:

- Bot skeleton: gateway connection, internal shared-secret API, self-heals
  on its own restart by pulling config from the site
- Moderation core: /ban /kick /mute /warn /warnings + mod-log channel
- Word/invite/spam filtering with leetspeak-resistant normalization and a
  staff role/channel allowlist
- Scheduled messages: recurring (cron) and one-off channel posts
- Role assignment: button role menus, auto-role on join, temp roles,
  bulk role ops
- Auto-rotating primary invite with an audit log
- Site integration: news-publish -> Discord announce webhook, manual
  /announce, read-only /wiki search

Also fixes a pre-existing bug in both DB pools (server + bot): the mariadb
driver defaulted to timezone 'local', silently mis-serializing bound Date
params by the host's local offset instead of the DB's UTC session.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-04 15:54:41 -05:00
parent 0318d6fe9f
commit 7a21cc636c
77 changed files with 4800 additions and 3 deletions

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const { PermissionFlagsBits, ApplicationCommandOptionType } = require('discord.js')
const siteApiClient = require('../../site/siteApiClient')
const newsAnnounce = require('../newsAnnounce')
function siteOrigin() {
const base = process.env.SITE_PUBLIC_URL || 'http://localhost:3000/api/v1/public'
return new URL(base).origin
}
module.exports = {
data: {
name: 'announce',
description: 'Re-post or boost an existing news item.',
default_member_permissions: PermissionFlagsBits.ManageGuild.toString(),
options: [
{ name: 'post', description: 'News post id or slug', type: ApplicationCommandOptionType.String, required: true },
],
},
async execute(interaction) {
const idOrSlug = interaction.options.getString('post', true)
await interaction.deferReply({ ephemeral: true })
const result = await siteApiClient.getNewsPost(idOrSlug)
if (result.maintenance) {
await interaction.editReply({ content: `Can't reach the site right now: ${result.message || 'maintenance mode'}` })
return
}
if (!result.ok) {
await interaction.editReply({ content: `Couldn't find that news post ("${idOrSlug}").` })
return
}
const post = result.data
const origin = siteOrigin()
try {
await newsAnnounce.postAnnounce(interaction.client, interaction.guildId, {
title: post.title,
excerpt: post.excerpt,
url: `${origin}/site/news`,
// image_url is stored relative — Discord embeds require an absolute URL.
imageUrl: post.image_url ? new URL(post.image_url, origin).toString() : null,
})
await interaction.editReply({ content: `Posted "${post.title}" to the news channel.` })
} catch (err) {
await interaction.editReply({ content: `Couldn't post: ${err.message}` })
}
},
}

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const { PermissionFlagsBits, ApplicationCommandOptionType } = require('discord.js')
const guildConfig = require('../../model/guildConfig')
module.exports = {
data: {
name: 'autorole',
description: 'View or set the role automatically assigned to new members on join.',
default_member_permissions: PermissionFlagsBits.ManageGuild.toString(),
options: [
{
name: 'role',
description: 'Role to auto-assign on join. Omit to view the current setting.',
type: ApplicationCommandOptionType.Role,
required: false,
},
],
},
async execute(interaction) {
const role = interaction.options.getRole('role')
if (!role) {
const currentId = await guildConfig.getAutoRoleId(interaction.guildId)
const content = currentId ? `Auto-role is set to <@&${currentId}>.` : 'No auto-role is set yet.'
await interaction.reply({ content, ephemeral: true })
return
}
await guildConfig.setAutoRoleId(interaction.guildId, role.id)
await interaction.reply({ content: `Auto-role set to ${role}. New members will get this automatically.`, ephemeral: true })
},
}

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const { PermissionFlagsBits, ApplicationCommandOptionType } = require('discord.js')
const modLog = require('../modLog')
module.exports = {
data: {
name: 'ban',
description: 'Ban a member from the server.',
default_member_permissions: PermissionFlagsBits.BanMembers.toString(),
options: [
{ name: 'user', description: 'Member to ban', type: ApplicationCommandOptionType.User, required: true },
{ name: 'reason', description: 'Reason for the ban', type: ApplicationCommandOptionType.String, required: true },
],
},
async execute(interaction) {
const user = interaction.options.getUser('user', true)
const reason = interaction.options.getString('reason', true)
if (user.id === interaction.user.id) {
await interaction.reply({ content: "You can't ban yourself.", ephemeral: true })
return
}
const member = interaction.guild.members.cache.get(user.id)
if (member && !member.bannable) {
await interaction.reply({ content: "I don't have permission to ban that member (role hierarchy).", ephemeral: true })
return
}
await interaction.guild.members.ban(user, { reason })
await modLog.record({ client: interaction.client, guildId: interaction.guildId, actionType: 'ban', target: user, staffUser: interaction.user, reason })
await interaction.reply({ content: `Banned ${user.tag}.`, ephemeral: true })
},
}

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const { PermissionFlagsBits, ApplicationCommandOptionType } = require('discord.js')
const filterWords = require('../../model/filterWords')
const filterCache = require('../../filter/filterCache')
module.exports = {
data: {
name: 'filter',
description: 'Manage the banned-word filter.',
default_member_permissions: PermissionFlagsBits.ManageGuild.toString(),
options: [
{
name: 'add',
description: 'Add a word to the filter.',
type: ApplicationCommandOptionType.Subcommand,
options: [
{ name: 'word', description: 'Word or phrase to ban', type: ApplicationCommandOptionType.String, required: true },
{
name: 'severity',
description: 'Auto-action when triggered (default: delete)',
type: ApplicationCommandOptionType.String,
required: false,
choices: [
{ name: 'Delete only', value: 'delete' },
{ name: 'Delete + warn', value: 'warn' },
{ name: 'Delete + mute (10m)', value: 'mute' },
],
},
],
},
{
name: 'remove',
description: 'Remove a word from the filter.',
type: ApplicationCommandOptionType.Subcommand,
options: [
{ name: 'word', description: 'Word or phrase to remove', type: ApplicationCommandOptionType.String, required: true },
],
},
{
name: 'list',
description: 'List all filtered words.',
type: ApplicationCommandOptionType.Subcommand,
options: [],
},
],
},
async execute(interaction) {
const sub = interaction.options.getSubcommand()
if (sub === 'add') {
const word = interaction.options.getString('word', true)
const severity = interaction.options.getString('severity') || 'delete'
await filterWords.add({ guildId: interaction.guildId, word, severity, addedBy: interaction.user.id, addedByTag: interaction.user.tag })
await filterCache.refresh(interaction.guildId)
await interaction.reply({ content: `Added "${word}" to the filter (${severity}).`, ephemeral: true })
return
}
if (sub === 'remove') {
const word = interaction.options.getString('word', true)
const removed = await filterWords.remove(interaction.guildId, word)
await filterCache.refresh(interaction.guildId)
await interaction.reply({ content: removed ? `Removed "${word}" from the filter.` : `"${word}" wasn't in the filter.`, ephemeral: true })
return
}
if (sub === 'list') {
const words = await filterWords.list(interaction.guildId)
const content = words.length === 0 ? 'The filter list is empty.' : words.map((w) => `${w.word} (${w.severity})`).join('\n')
await interaction.reply({ content, ephemeral: true })
}
},
}

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const { PermissionFlagsBits, ApplicationCommandOptionType } = require('discord.js')
const filterAllowlist = require('../../model/filterAllowlist')
const filterCache = require('../../filter/filterCache')
module.exports = {
data: {
name: 'filterallow',
description: 'Manage roles/channels that bypass the filter entirely.',
default_member_permissions: PermissionFlagsBits.ManageGuild.toString(),
options: [
{
name: 'role',
description: 'Toggle a role in/out of the filter bypass list.',
type: ApplicationCommandOptionType.Subcommand,
options: [{ name: 'role', description: 'Role to toggle', type: ApplicationCommandOptionType.Role, required: true }],
},
{
name: 'channel',
description: 'Toggle a channel in/out of the filter bypass list.',
type: ApplicationCommandOptionType.Subcommand,
options: [{ name: 'channel', description: 'Channel to toggle', type: ApplicationCommandOptionType.Channel, required: true }],
},
{
name: 'list',
description: 'Show current filter bypass roles/channels.',
type: ApplicationCommandOptionType.Subcommand,
options: [],
},
],
},
async execute(interaction) {
const sub = interaction.options.getSubcommand()
if (sub === 'role') {
const role = interaction.options.getRole('role', true)
const nowAllowed = await filterAllowlist.toggleRole(interaction.guildId, role.id)
await filterCache.refresh(interaction.guildId)
await interaction.reply({ content: `${role} is ${nowAllowed ? 'now' : 'no longer'} bypassing the filter.`, ephemeral: true })
return
}
if (sub === 'channel') {
const channel = interaction.options.getChannel('channel', true)
const nowAllowed = await filterAllowlist.toggleChannel(interaction.guildId, channel.id)
await filterCache.refresh(interaction.guildId)
await interaction.reply({ content: `${channel} is ${nowAllowed ? 'now' : 'no longer'} bypassing the filter.`, ephemeral: true })
return
}
if (sub === 'list') {
const [roles, channels] = await Promise.all([
filterAllowlist.getRoles(interaction.guildId),
filterAllowlist.getChannels(interaction.guildId),
])
const roleText = roles.length ? roles.map((id) => `<@&${id}>`).join(', ') : 'none'
const channelText = channels.length ? channels.map((id) => `<#${id}>`).join(', ') : 'none'
await interaction.reply({ content: `Bypass roles: ${roleText}\nBypass channels: ${channelText}`, ephemeral: true })
}
},
}

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// Command registry. Each module exports { data, execute } — `data` is the
// slash-command definition pushed to Discord (registerCommands), `execute` is
// the interactionCreate handler (dispatch). Adding a new command is just
// adding a file here — discordManager.js never needs to change.
const commands = [
require('./ping.command'),
require('./modlog.command'),
require('./ban.command'),
require('./kick.command'),
require('./mute.command'),
require('./warn.command'),
require('./warnings.command'),
require('./filter.command'),
require('./filterallow.command'),
require('./schedule.command'),
require('./rolemenu.command'),
require('./autorole.command'),
require('./role.command'),
require('./roles.command'),
require('./invite.command'),
require('./news.command'),
require('./announce.command'),
require('./wiki.command'),
]
const byName = new Map(commands.map((c) => [c.data.name, c]))
module.exports = {
all: commands,
get: (name) => byName.get(name),
}

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const { PermissionFlagsBits, ApplicationCommandOptionType, ChannelType } = require('discord.js')
const guildConfig = require('../../model/guildConfig')
const inviteLog = require('../../model/inviteLog')
const inviteRotator = require('../../invites/inviteRotator')
module.exports = {
data: {
name: 'invite',
description: 'Manage the auto-rotating primary server invite.',
default_member_permissions: PermissionFlagsBits.ManageGuild.toString(),
options: [
{
name: 'channel',
description: 'View or set the channel new invites are created in.',
type: ApplicationCommandOptionType.Subcommand,
options: [
{
name: 'channel',
description: 'Channel to create invites in. Omit to view the current setting.',
type: ApplicationCommandOptionType.Channel,
channel_types: [ChannelType.GuildText],
required: false,
},
],
},
{
name: 'rotate',
description: 'Revoke the current invite and generate a new one now.',
type: ApplicationCommandOptionType.Subcommand,
options: [],
},
{
name: 'log',
description: 'Show recent invite rotation history.',
type: ApplicationCommandOptionType.Subcommand,
options: [],
},
],
},
async execute(interaction) {
const sub = interaction.options.getSubcommand()
if (sub === 'channel') {
const channel = interaction.options.getChannel('channel')
if (!channel) {
const currentId = await guildConfig.getInviteChannelId(interaction.guildId)
const content = currentId ? `Invites are created in <#${currentId}>.` : 'No invite channel is set yet.'
await interaction.reply({ content, ephemeral: true })
return
}
await guildConfig.setInviteChannelId(interaction.guildId, channel.id)
await interaction.reply({ content: `Invite channel set to ${channel}.`, ephemeral: true })
return
}
if (sub === 'rotate') {
await interaction.deferReply({ ephemeral: true })
try {
const invite = await inviteRotator.rotate(interaction.client, interaction.guildId, {
triggeredBy: interaction.user.id,
triggeredByTag: interaction.user.tag,
})
await interaction.editReply({ content: `New invite: https://discord.gg/${invite.code}` })
} catch (err) {
await interaction.editReply({ content: `Couldn't rotate the invite: ${err.message}` })
}
return
}
if (sub === 'log') {
const rows = await inviteLog.list(interaction.guildId, 10)
if (rows.length === 0) {
await interaction.reply({ content: 'No invite rotations logged yet.', ephemeral: true })
return
}
const lines = rows.map((r) => {
const who = r.triggered_by_tag || 'automatic (scheduled)'
const status = r.revoked_at ? `revoked ${new Date(r.revoked_at).toLocaleString()}` : 'active'
return `\`${r.invite_code}\` — by ${who} on ${new Date(r.created_at).toLocaleString()} (${status})`
})
await interaction.reply({ content: lines.join('\n'), ephemeral: true })
}
},
}

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const { PermissionFlagsBits, ApplicationCommandOptionType } = require('discord.js')
const modLog = require('../modLog')
module.exports = {
data: {
name: 'kick',
description: 'Kick a member from the server.',
default_member_permissions: PermissionFlagsBits.KickMembers.toString(),
options: [
{ name: 'user', description: 'Member to kick', type: ApplicationCommandOptionType.User, required: true },
{ name: 'reason', description: 'Reason for the kick', type: ApplicationCommandOptionType.String, required: true },
],
},
async execute(interaction) {
const user = interaction.options.getUser('user', true)
const reason = interaction.options.getString('reason', true)
if (user.id === interaction.user.id) {
await interaction.reply({ content: "You can't kick yourself.", ephemeral: true })
return
}
const member = interaction.guild.members.cache.get(user.id)
if (!member) {
await interaction.reply({ content: 'That user is not a member of this server.', ephemeral: true })
return
}
if (!member.kickable) {
await interaction.reply({ content: "I don't have permission to kick that member (role hierarchy).", ephemeral: true })
return
}
await member.kick(reason)
await modLog.record({ client: interaction.client, guildId: interaction.guildId, actionType: 'kick', target: user, staffUser: interaction.user, reason })
await interaction.reply({ content: `Kicked ${user.tag}.`, ephemeral: true })
},
}

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const { PermissionFlagsBits, ApplicationCommandOptionType, ChannelType } = require('discord.js')
const guildConfig = require('../../model/guildConfig')
module.exports = {
data: {
name: 'modlog',
description: 'View or set the mod-log channel (ban/kick/mute/warn actions post here).',
// Configuration, not a moderation action — gated to Manage Server rather
// than the ModerateMembers bit the action commands use.
default_member_permissions: PermissionFlagsBits.ManageGuild.toString(),
options: [
{
name: 'channel',
description: 'Channel to post mod-log entries to. Omit to view the current setting.',
type: ApplicationCommandOptionType.Channel,
channel_types: [ChannelType.GuildText],
required: false,
},
],
},
async execute(interaction) {
const channel = interaction.options.getChannel('channel')
if (!channel) {
const currentId = await guildConfig.getModLogChannelId(interaction.guildId)
const content = currentId ? `Mod-log channel is set to <#${currentId}>.` : 'No mod-log channel is set yet.'
await interaction.reply({ content, ephemeral: true })
return
}
await guildConfig.setModLogChannelId(interaction.guildId, channel.id)
await interaction.reply({ content: `Mod-log channel set to ${channel}.`, ephemeral: true })
},
}

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const { PermissionFlagsBits, ApplicationCommandOptionType } = require('discord.js')
const modLog = require('../modLog')
const { parseDuration, MAX_TIMEOUT_MS } = require('../../utils/duration')
module.exports = {
data: {
name: 'mute',
description: 'Timeout a member for a duration (e.g. 10m, 2h, 1d).',
default_member_permissions: PermissionFlagsBits.ModerateMembers.toString(),
options: [
{ name: 'user', description: 'Member to mute', type: ApplicationCommandOptionType.User, required: true },
{ name: 'duration', description: 'e.g. 30s, 10m, 2h, 1d (max 28d)', type: ApplicationCommandOptionType.String, required: true },
{ name: 'reason', description: 'Reason for the mute', type: ApplicationCommandOptionType.String, required: true },
],
},
async execute(interaction) {
const user = interaction.options.getUser('user', true)
const durationInput = interaction.options.getString('duration', true)
const reason = interaction.options.getString('reason', true)
if (user.id === interaction.user.id) {
await interaction.reply({ content: "You can't mute yourself.", ephemeral: true })
return
}
const ms = parseDuration(durationInput)
if (!ms) {
await interaction.reply({ content: 'Invalid duration — use a number plus s/m/h/d, e.g. `10m`, `2h`, `1d`.', ephemeral: true })
return
}
const clampedMs = Math.min(ms, MAX_TIMEOUT_MS)
const member = interaction.guild.members.cache.get(user.id)
if (!member) {
await interaction.reply({ content: 'That user is not a member of this server.', ephemeral: true })
return
}
if (!member.moderatable) {
await interaction.reply({ content: "I don't have permission to timeout that member (role hierarchy).", ephemeral: true })
return
}
await member.timeout(clampedMs, reason)
const durationSeconds = Math.round(clampedMs / 1000)
await modLog.record({ client: interaction.client, guildId: interaction.guildId, actionType: 'mute', target: user, staffUser: interaction.user, reason, durationSeconds })
await interaction.reply({ content: `Muted ${user.tag} for ${durationInput}.`, ephemeral: true })
},
}

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const { PermissionFlagsBits, ApplicationCommandOptionType, ChannelType } = require('discord.js')
const guildConfig = require('../../model/guildConfig')
module.exports = {
data: {
name: 'news',
description: 'View or set the channel news posts are announced to.',
default_member_permissions: PermissionFlagsBits.ManageGuild.toString(),
options: [
{
name: 'channel',
description: 'Channel for news announcements. Omit to view the current setting.',
type: ApplicationCommandOptionType.Channel,
channel_types: [ChannelType.GuildText],
required: false,
},
],
},
async execute(interaction) {
const channel = interaction.options.getChannel('channel')
if (!channel) {
const currentId = await guildConfig.getNewsChannelId(interaction.guildId)
const content = currentId ? `News channel is set to <#${currentId}>.` : 'No news channel is set yet.'
await interaction.reply({ content, ephemeral: true })
return
}
await guildConfig.setNewsChannelId(interaction.guildId, channel.id)
await interaction.reply({ content: `News channel set to ${channel}.`, ephemeral: true })
},
}

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const { PermissionFlagsBits } = require('discord.js')
module.exports = {
data: {
name: 'ping',
description: 'Health-check — replies pong if the bot is alive and staff-permitted.',
// Restricted by default to members with Moderate Members — proves slash
// commands can be permission-gated via Discord's own permission model,
// per the spec's "restrict staff commands via Discord's permission system".
default_member_permissions: PermissionFlagsBits.ModerateMembers.toString(),
},
async execute(interaction) {
await interaction.reply({ content: 'pong', ephemeral: true })
},
}

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const { PermissionFlagsBits, ApplicationCommandOptionType } = require('discord.js')
const tempRoles = require('../../model/tempRoles')
const { parseDuration } = require('../../utils/duration')
module.exports = {
data: {
name: 'role',
description: 'Assign or remove a role for a single member.',
default_member_permissions: PermissionFlagsBits.ManageRoles.toString(),
options: [
{
name: 'add',
description: 'Add a role to a member, optionally temporary.',
type: ApplicationCommandOptionType.Subcommand,
options: [
{ name: 'user', description: 'Member', type: ApplicationCommandOptionType.User, required: true },
{ name: 'role', description: 'Role to add', type: ApplicationCommandOptionType.Role, required: true },
{ name: 'duration', description: 'Optional — makes this temporary, e.g. 1h, 2d, 7d', type: ApplicationCommandOptionType.String, required: false },
],
},
{
name: 'remove',
description: 'Remove a role from a member.',
type: ApplicationCommandOptionType.Subcommand,
options: [
{ name: 'user', description: 'Member', type: ApplicationCommandOptionType.User, required: true },
{ name: 'role', description: 'Role to remove', type: ApplicationCommandOptionType.Role, required: true },
],
},
],
},
async execute(interaction) {
const sub = interaction.options.getSubcommand()
const user = interaction.options.getUser('user', true)
const role = interaction.options.getRole('role', true)
const member = interaction.guild.members.cache.get(user.id)
if (!member) {
await interaction.reply({ content: 'That user is not a member of this server.', ephemeral: true })
return
}
if (sub === 'add') {
await member.roles.add(role.id)
const durationInput = interaction.options.getString('duration')
if (!durationInput) {
await interaction.reply({ content: `Added ${role} to ${user.tag}.`, ephemeral: true })
return
}
const ms = parseDuration(durationInput)
if (!ms) {
await interaction.reply({
content: `Added ${role}, but "${durationInput}" isn't a valid duration so it won't expire automatically. Use e.g. 1h, 2d, 7d.`,
ephemeral: true,
})
return
}
const expiresAt = new Date(Date.now() + ms)
await tempRoles.add({ guildId: interaction.guildId, userId: user.id, roleId: role.id, expiresAt, createdBy: interaction.user.id })
await interaction.reply({ content: `Added ${role} to ${user.tag} until ${expiresAt.toLocaleString()}.`, ephemeral: true })
return
}
if (sub === 'remove') {
await member.roles.remove(role.id)
await tempRoles.remove(interaction.guildId, user.id, role.id)
await interaction.reply({ content: `Removed ${role} from ${user.tag}.`, ephemeral: true })
}
},
}

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const {
PermissionFlagsBits,
ApplicationCommandOptionType,
ChannelType,
EmbedBuilder,
ActionRowBuilder,
ButtonBuilder,
ButtonStyle,
} = require('discord.js')
const roleMenus = require('../../model/roleMenus')
// Capped at 5 roles per menu — a single Discord action row holds at most 5
// buttons, and one row keeps this a single simple slash command instead of
// needing a multi-step builder/modal flow.
const MAX_ROLES = 5
// role1/label1 are declared inline in `data` (ahead of the optional
// `description` option, per Discord's required-before-optional rule) — this
// generates the rest, all optional.
function roleOptions(from, to) {
const opts = []
for (let i = from; i <= to; i++) {
opts.push({ name: `role${i}`, description: `Role #${i}`, type: ApplicationCommandOptionType.Role, required: false })
opts.push({ name: `label${i}`, description: `Button label for role #${i} (default: role name)`, type: ApplicationCommandOptionType.String, required: false })
}
return opts
}
module.exports = {
data: {
name: 'rolemenu',
description: 'Post a button menu for self-assignable roles (up to 5).',
default_member_permissions: PermissionFlagsBits.ManageGuild.toString(),
// Discord requires all required options before any optional ones across
// the whole array — role1 (required) must come before description
// (optional), even though they read more naturally in the other order.
options: [
{ name: 'channel', description: 'Channel to post the menu in', type: ApplicationCommandOptionType.Channel, channel_types: [ChannelType.GuildText], required: true },
{ name: 'title', description: 'Menu title', type: ApplicationCommandOptionType.String, required: true },
{ name: 'role1', description: 'Role #1', type: ApplicationCommandOptionType.Role, required: true },
{ name: 'description', description: 'Menu description', type: ApplicationCommandOptionType.String, required: false },
{ name: 'label1', description: 'Button label for role #1 (default: role name)', type: ApplicationCommandOptionType.String, required: false },
...roleOptions(2, MAX_ROLES),
],
},
async execute(interaction) {
const channel = interaction.options.getChannel('channel', true)
const title = interaction.options.getString('title', true)
const description = interaction.options.getString('description') || undefined
const entries = []
for (let i = 1; i <= MAX_ROLES; i++) {
const role = interaction.options.getRole(`role${i}`)
if (!role) continue
const label = interaction.options.getString(`label${i}`) || role.name
entries.push({ roleId: role.id, label })
}
if (entries.length === 0) {
await interaction.reply({ content: 'Provide at least one role (role1).', ephemeral: true })
return
}
const embed = new EmbedBuilder().setTitle(title).setColor(0x6a8fc2)
if (description) embed.setDescription(description)
const row = new ActionRowBuilder().addComponents(
entries.map((e) =>
new ButtonBuilder().setCustomId(`rolemenu:${e.roleId}`).setLabel(e.label).setStyle(ButtonStyle.Secondary),
),
)
const message = await channel.send({ embeds: [embed], components: [row] })
await roleMenus.add({
guildId: interaction.guildId,
channelId: channel.id,
messageId: message.id,
mapping: entries,
createdBy: interaction.user.id,
})
await interaction.reply({ content: `Role menu posted in ${channel}.`, ephemeral: true })
},
}

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const { PermissionFlagsBits, ApplicationCommandOptionType } = require('discord.js')
// Bulk targeting is "by existing role" only — the spec also mentions an
// explicit list of members, but Discord slash commands have no multi-user
// picker, so that variant is deferred rather than faked with a handful of
// user1..user5 options that would feel arbitrary and cramped.
module.exports = {
data: {
name: 'roles',
description: 'Bulk role operations across members who share an existing role.',
default_member_permissions: PermissionFlagsBits.ManageRoles.toString(),
options: [
{
name: 'bulk-assign',
description: 'Add a role to every member who has another role.',
type: ApplicationCommandOptionType.Subcommand,
options: [
{ name: 'has-role', description: 'Members with this role are targeted', type: ApplicationCommandOptionType.Role, required: true },
{ name: 'add-role', description: 'Role to add to those members', type: ApplicationCommandOptionType.Role, required: true },
],
},
{
name: 'bulk-remove',
description: 'Remove a role from every member who has another role.',
type: ApplicationCommandOptionType.Subcommand,
options: [
{ name: 'has-role', description: 'Members with this role are targeted', type: ApplicationCommandOptionType.Role, required: true },
{ name: 'remove-role', description: 'Role to remove from those members', type: ApplicationCommandOptionType.Role, required: true },
],
},
],
},
async execute(interaction) {
const sub = interaction.options.getSubcommand()
// Fetching every member + looping role updates can easily exceed
// Discord's 3-second initial-response window.
await interaction.deferReply({ ephemeral: true })
const hasRole = interaction.options.getRole('has-role', true)
const members = await interaction.guild.members.fetch()
const targets = members.filter((m) => m.roles.cache.has(hasRole.id))
if (sub === 'bulk-assign') {
const addRole = interaction.options.getRole('add-role', true)
let count = 0
for (const member of targets.values()) {
if (!member.roles.cache.has(addRole.id)) {
await member.roles.add(addRole.id).catch(() => {})
count++
}
}
await interaction.editReply({ content: `Added ${addRole} to ${count} member(s) who have ${hasRole}.` })
return
}
if (sub === 'bulk-remove') {
const removeRole = interaction.options.getRole('remove-role', true)
let count = 0
for (const member of targets.values()) {
if (member.roles.cache.has(removeRole.id)) {
await member.roles.remove(removeRole.id).catch(() => {})
count++
}
}
await interaction.editReply({ content: `Removed ${removeRole} from ${count} member(s) who have ${hasRole}.` })
}
},
}

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const { PermissionFlagsBits, ApplicationCommandOptionType, ChannelType } = require('discord.js')
const cron = require('node-cron')
const scheduledMessages = require('../../model/scheduledMessages')
const scheduler = require('../../scheduler/scheduler')
const { parseDuration } = require('../../utils/duration')
module.exports = {
data: {
name: 'schedule',
description: 'Manage recurring and one-off scheduled channel messages.',
default_member_permissions: PermissionFlagsBits.ManageGuild.toString(),
options: [
{
name: 'recurring',
description: 'Schedule a recurring message on a cron schedule.',
type: ApplicationCommandOptionType.Subcommand,
options: [
{ name: 'channel', description: 'Channel to post in', type: ApplicationCommandOptionType.Channel, channel_types: [ChannelType.GuildText], required: true },
{ name: 'cron', description: 'Cron expression, e.g. "0 9 * * 5" (Fridays 9am)', type: ApplicationCommandOptionType.String, required: true },
{ name: 'message', description: 'Message content to post', type: ApplicationCommandOptionType.String, required: true },
],
},
{
name: 'once',
description: 'Schedule a one-off message for a future time.',
type: ApplicationCommandOptionType.Subcommand,
options: [
{ name: 'channel', description: 'Channel to post in', type: ApplicationCommandOptionType.Channel, channel_types: [ChannelType.GuildText], required: true },
{ name: 'in', description: 'When to post, e.g. 30m, 2h, 1d', type: ApplicationCommandOptionType.String, required: true },
{ name: 'message', description: 'Message content to post', type: ApplicationCommandOptionType.String, required: true },
],
},
{
name: 'remove',
description: 'Remove a scheduled message by id.',
type: ApplicationCommandOptionType.Subcommand,
options: [{ name: 'id', description: 'Scheduled message id (see /schedule list)', type: ApplicationCommandOptionType.Integer, required: true }],
},
{
name: 'list',
description: 'List all scheduled messages.',
type: ApplicationCommandOptionType.Subcommand,
options: [],
},
],
},
async execute(interaction) {
const sub = interaction.options.getSubcommand()
if (sub === 'recurring') {
const channel = interaction.options.getChannel('channel', true)
const cronExpr = interaction.options.getString('cron', true)
const message = interaction.options.getString('message', true)
if (!cron.validate(cronExpr)) {
await interaction.reply({ content: `"${cronExpr}" isn't a valid cron expression.`, ephemeral: true })
return
}
const id = await scheduledMessages.addRecurring({
guildId: interaction.guildId,
channelId: channel.id,
content: message,
cronExpression: cronExpr,
createdBy: interaction.user.id,
createdByTag: interaction.user.tag,
})
await scheduler.refresh()
await interaction.reply({ content: `Scheduled recurring message #${id} in ${channel} on \`${cronExpr}\`.`, ephemeral: true })
return
}
if (sub === 'once') {
const channel = interaction.options.getChannel('channel', true)
const inInput = interaction.options.getString('in', true)
const message = interaction.options.getString('message', true)
const ms = parseDuration(inInput)
if (!ms) {
await interaction.reply({ content: 'Invalid time — use a number plus s/m/h/d, e.g. `30m`, `2h`, `1d`.', ephemeral: true })
return
}
const runAt = new Date(Date.now() + ms)
const id = await scheduledMessages.addOnce({
guildId: interaction.guildId,
channelId: channel.id,
content: message,
runAt,
createdBy: interaction.user.id,
createdByTag: interaction.user.tag,
})
await interaction.reply({ content: `Scheduled one-off message #${id} in ${channel} for ${runAt.toLocaleString()}.`, ephemeral: true })
return
}
if (sub === 'remove') {
const id = interaction.options.getInteger('id', true)
const removed = await scheduledMessages.remove(interaction.guildId, id)
await scheduler.refresh()
await interaction.reply({ content: removed ? `Removed scheduled message #${id}.` : `No scheduled message #${id} found.`, ephemeral: true })
return
}
if (sub === 'list') {
const rows = await scheduledMessages.list(interaction.guildId)
if (rows.length === 0) {
await interaction.reply({ content: 'No scheduled messages.', ephemeral: true })
return
}
const lines = rows.map((r) => {
const kind = r.cron_expression
? `cron \`${r.cron_expression}\``
: r.sent_at
? `sent ${new Date(r.sent_at).toLocaleString()}`
: `due ${new Date(r.run_at).toLocaleString()}`
return `**#${r.id}** <#${r.channel_id}> — ${kind}${r.enabled ? '' : ' (disabled)'}`
})
await interaction.reply({ content: lines.join('\n'), ephemeral: true })
}
},
}

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const { PermissionFlagsBits, ApplicationCommandOptionType } = require('discord.js')
const modLog = require('../modLog')
const warnings = require('../../model/warnings')
// Escalation (e.g. "3 active warns -> auto-mute for X hours") and warning
// decay/expiry are in the original spec but deferred past this phase — this
// just records the warning and posts it to the mod-log, matching the
// "Suggested Build Order" step 2 scope (core moderation).
module.exports = {
data: {
name: 'warn',
description: 'Log a warning against a member.',
default_member_permissions: PermissionFlagsBits.ModerateMembers.toString(),
options: [
{ name: 'user', description: 'Member to warn', type: ApplicationCommandOptionType.User, required: true },
{ name: 'reason', description: 'Reason for the warning', type: ApplicationCommandOptionType.String, required: true },
],
},
async execute(interaction) {
const user = interaction.options.getUser('user', true)
const reason = interaction.options.getString('reason', true)
if (user.id === interaction.user.id) {
await interaction.reply({ content: "You can't warn yourself.", ephemeral: true })
return
}
await warnings.add({
guildId: interaction.guildId,
targetUserId: user.id,
targetTag: user.tag,
staffUserId: interaction.user.id,
staffTag: interaction.user.tag,
reason,
})
await modLog.record({ client: interaction.client, guildId: interaction.guildId, actionType: 'warn', target: user, staffUser: interaction.user, reason })
await interaction.reply({ content: `Warned ${user.tag}.`, ephemeral: true })
},
}

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const { PermissionFlagsBits, ApplicationCommandOptionType, EmbedBuilder } = require('discord.js')
const warnings = require('../../model/warnings')
module.exports = {
data: {
name: 'warnings',
description: "List a member's active warnings.",
default_member_permissions: PermissionFlagsBits.ModerateMembers.toString(),
options: [
{ name: 'user', description: 'Member to look up', type: ApplicationCommandOptionType.User, required: true },
],
},
async execute(interaction) {
const user = interaction.options.getUser('user', true)
const rows = await warnings.listActive(interaction.guildId, user.id)
if (rows.length === 0) {
await interaction.reply({ content: `${user.tag} has no active warnings.`, ephemeral: true })
return
}
const embed = new EmbedBuilder()
.setColor(0xe0b070)
.setTitle(`Warnings — ${user.tag}`)
.setDescription(
rows
.map((w, i) => `**${i + 1}.** ${w.reason || '(no reason given)'} — by ${w.staff_tag || 'unknown'} on ${new Date(w.created_at).toLocaleDateString()}`)
.join('\n'),
)
await interaction.reply({ embeds: [embed], ephemeral: true })
},
}

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const { ApplicationCommandOptionType } = require('discord.js')
const siteApiClient = require('../../site/siteApiClient')
// Public command — no default_member_permissions restriction. Read-only:
// searches wiki titles/content and links to the best match. Never posts to or
// edits the wiki. Category-scoped search (spec's optional "/wiki spells
// fireball") is deferred — the site's public search endpoint currently
// ignores category filters whenever a text query is given.
function siteOrigin() {
const base = process.env.SITE_PUBLIC_URL || 'http://localhost:3000/api/v1/public'
return new URL(base).origin
}
module.exports = {
data: {
name: 'wiki',
description: 'Search the wiki.',
options: [{ name: 'query', description: 'What to search for', type: ApplicationCommandOptionType.String, required: true }],
},
async execute(interaction) {
const query = interaction.options.getString('query', true)
await interaction.deferReply()
const result = await siteApiClient.searchWiki(query)
if (result.maintenance) {
await interaction.editReply({ content: `The wiki is unavailable right now: ${result.message || 'maintenance mode'}` })
return
}
if (!result.ok || !result.data || result.data.length === 0) {
await interaction.editReply({ content: `No wiki results for "${query}".` })
return
}
const best = result.data[0]
const url = `${siteOrigin()}/wiki/${best.slug}`
const content = best.excerpt ? `**${best.title}**\n${best.excerpt}\n${url}` : `**${best.title}**\n${url}`
await interaction.editReply({ content })
},
}

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// Owns the single discord.js Client instance for this process: lifecycle
// (start/stop/status) and slash-command registration/dispatch. Command
// definitions themselves live in ./commands — this file only wires them up.
const { Client, GatewayIntentBits, REST, Routes } = require('discord.js')
const createLogger = require('../utils/logger')
const commands = require('./commands')
const messageFilter = require('./messageFilter')
const scheduler = require('../scheduler/scheduler')
const roleMenuHandler = require('./roleMenuHandler')
const { handleGuildMemberAdd } = require('./guildMemberAdd')
const tempRoleSweeper = require('../roles/tempRoleSweeper')
const inviteScheduler = require('../invites/inviteScheduler')
const log = createLogger('discord')
let client = null
let guildId = null
let status = 'disconnected' // disconnected | connecting | connected | error
let statusDetail = null
let lastConnectedAt = null
async function registerCommands(applicationId, targetGuildId) {
const rest = new REST({ version: '10' }).setToken(client.token)
await rest.put(Routes.applicationGuildCommands(applicationId, targetGuildId), {
body: commands.all.map((c) => c.data),
})
log.info('registered guild slash commands', { guildId: targetGuildId, count: commands.all.length })
}
async function stop() {
if (!client) {
status = 'disconnected'
statusDetail = null
return
}
scheduler.stop()
tempRoleSweeper.stop()
inviteScheduler.stop()
try {
await client.destroy()
} catch (err) {
log.warn('error while destroying client', { message: err.message })
}
client = null
status = 'disconnected'
statusDetail = null
log.info('discord client disconnected')
}
// start({ token, guildId }) — (re)connects. Always stops any existing client
// first so re-saving config or toggling Enabled off/on is idempotent.
async function start({ token, guildId: gid }) {
await stop()
guildId = gid
status = 'connecting'
statusDetail = null
// GuildMessages + MessageContent (Phase 3, filter) and GuildMembers
// (Phase 5, auto-role + bulk role ops) are all privileged — must be enabled
// in the Discord Developer Portal, see the Phase 1 setup notes.
client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
GatewayIntentBits.GuildMembers,
],
})
client.once('ready', async () => {
try {
await registerCommands(client.application.id, guildId)
await scheduler.start(client)
tempRoleSweeper.start(client)
inviteScheduler.start(client, guildId)
status = 'connected'
statusDetail = null
lastConnectedAt = new Date()
log.info('discord client ready', { user: client.user?.tag, guildId })
} catch (err) {
status = 'error'
statusDetail = `startup failed: ${err.message}`
log.error('post-login startup failed (commands/scheduler/temp-roles/invites)', { message: err.message })
}
})
client.on('interactionCreate', async (interaction) => {
if (await roleMenuHandler.handleInteraction(interaction)) return
if (!interaction.isChatInputCommand()) return
const command = commands.get(interaction.commandName)
if (!command) return
try {
await command.execute(interaction)
} catch (err) {
log.error('command execution failed', { command: interaction.commandName, message: err.message })
const payload = { content: 'Something went wrong running that command.', ephemeral: true }
if (interaction.replied || interaction.deferred) await interaction.followUp(payload)
else await interaction.reply(payload)
}
})
client.on('messageCreate', messageFilter.handleMessageCreate)
client.on('guildMemberAdd', handleGuildMemberAdd)
client.on('error', (err) => {
status = 'error'
statusDetail = err.message
log.error('discord client error', { message: err.message })
})
try {
await client.login(token)
} catch (err) {
status = 'error'
statusDetail = err.message
client = null
log.error('discord login failed', { message: err.message })
throw err
}
}
function getStatus() {
return { status, statusDetail, guildId, lastConnectedAt }
}
// For code that needs the live client + which guild it's connected to (the
// /internal/announce handler, slash commands already get both from the
// interaction itself so they don't need this). Returns null if disconnected.
function getConnection() {
if (!client || status !== 'connected') return null
return { client, guildId }
}
module.exports = { start, stop, getStatus, getConnection }

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// Auto-role on join. Requires the Server Members privileged intent (already
// enabled in the Discord Developer Portal per the Phase 1 setup notes).
const guildConfig = require('../model/guildConfig')
const createLogger = require('../utils/logger')
const log = createLogger('autorole')
async function handleGuildMemberAdd(member) {
try {
const roleId = await guildConfig.getAutoRoleId(member.guild.id)
if (!roleId) return
await member.roles.add(roleId)
log.info('auto-role assigned', { userId: member.id, roleId })
} catch (err) {
log.warn('auto-role assignment failed', { userId: member.id, message: err.message })
}
}
module.exports = { handleGuildMemberAdd }

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// messageCreate orchestration: allowlist bypass -> invite link -> banned word
// -> spam/mass-mention/mass-emoji. Invite/spam triggers always delete + warn
// (no severity tiers for those, unlike the word filter) — kept simple per the
// spec's "start simple" guidance. Filter-triggered mutes use a fixed 10-minute
// duration; per-severity-configurable durations are a future refinement.
const filterCache = require('../filter/filterCache')
const { findMatch } = require('../filter/normalize')
const inviteFilter = require('../filter/inviteFilter')
const spamFilter = require('../filter/spamFilter')
const warnings = require('../model/warnings')
const modLog = require('./modLog')
const createLogger = require('../utils/logger')
const log = createLogger('filter')
const FILTER_MUTE_SECONDS = 600 // 10 minutes
function botActor(client) {
return { id: client.user.id, tag: client.user.tag }
}
async function isBypassed(message, cache) {
if (cache.allowChannels.has(message.channelId)) return true
const memberRoles = message.member ? message.member.roles.cache : null
if (memberRoles && [...memberRoles.keys()].some((id) => cache.allowRoles.has(id))) return true
return false
}
async function applyWarnAction(message, reason) {
const staff = botActor(message.client)
await warnings.add({
guildId: message.guildId,
targetUserId: message.author.id,
targetTag: message.author.tag,
staffUserId: staff.id,
staffTag: staff.tag,
reason,
})
await modLog.record({ client: message.client, guildId: message.guildId, actionType: 'warn', target: message.author, staffUser: staff, reason })
}
async function applyMuteAction(message, reason) {
const staff = botActor(message.client)
if (message.member && message.member.moderatable) {
await message.member.timeout(FILTER_MUTE_SECONDS * 1000, reason)
}
await modLog.record({
client: message.client,
guildId: message.guildId,
actionType: 'mute',
target: message.author,
staffUser: staff,
reason,
durationSeconds: FILTER_MUTE_SECONDS,
})
}
async function handleMessageCreate(message) {
if (message.author.bot || !message.guildId) return
try {
const cache = await filterCache.getOrLoad(message.guildId)
if (await isBypassed(message, cache)) return
if (await inviteFilter.containsForeignInvite(message)) {
await message.delete().catch(() => {})
await applyWarnAction(message, 'Posted a Discord invite link')
return
}
const match = findMatch(message.content, cache.words)
if (match) {
await message.delete().catch(() => {})
if (match.severity === 'mute') await applyMuteAction(message, `Filtered word: ${match.word}`)
else if (match.severity === 'warn') await applyWarnAction(message, `Filtered word: ${match.word}`)
return
}
if (
spamFilter.isRateLimited(message.guildId, message.author.id) ||
spamFilter.isMassMention(message) ||
spamFilter.isMassEmoji(message.content)
) {
await message.delete().catch(() => {})
await applyWarnAction(message, 'Automated spam detection (rate limit / mass mention / mass emoji)')
}
} catch (err) {
log.error('messageFilter failed', { message: err.message })
}
}
module.exports = { handleMessageCreate }

53
bot/src/discord/modLog.js Normal file
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// Shared by every moderation command (ban/kick/mute/warn): writes the audit
// row and posts the embed to the configured mod-log channel. Takes `client`
// as a parameter (from interaction.client) rather than importing
// discordManager directly, to avoid a require cycle (discordManager -> commands
// -> modLog -> discordManager).
const { EmbedBuilder } = require('discord.js')
const db = require('../db')
const guildConfig = require('../model/guildConfig')
const createLogger = require('../utils/logger')
const log = createLogger('modlog')
const COLOR = { ban: 0xd98b84, kick: 0xe0b070, mute: 0xe0b070, warn: 0xe0b070 }
async function record({ client, guildId, actionType, target, staffUser, reason, durationSeconds }) {
await db.query(
`INSERT INTO mod_actions (guild_id, action_type, target_user_id, target_tag, staff_user_id, staff_tag, reason, duration_seconds)
VALUES (?, ?, ?, ?, ?, ?, ?, ?)`,
[guildId, actionType, target.id, target.tag || null, staffUser.id, staffUser.tag || null, reason || null, durationSeconds || null],
)
try {
const channelId = await guildConfig.getModLogChannelId(guildId)
if (!channelId) return
const channel = await client.channels.fetch(channelId)
if (!channel || !channel.isTextBased()) return
const embed = new EmbedBuilder()
.setColor(COLOR[actionType] || 0x9aa5b1)
.setTitle(actionType.toUpperCase())
.addFields(
{ name: 'Target', value: `${target.tag || target.id} (${target.id})`, inline: true },
{ name: 'Staff', value: `${staffUser.tag || staffUser.id} (${staffUser.id})`, inline: true },
)
.setTimestamp()
if (reason) embed.addFields({ name: 'Reason', value: reason })
if (durationSeconds) embed.addFields({ name: 'Duration', value: formatDuration(durationSeconds), inline: true })
await channel.send({ embeds: [embed] })
} catch (err) {
log.warn('failed to post mod-log embed', { message: err.message })
}
}
function formatDuration(seconds) {
if (seconds % 86400 === 0) return `${seconds / 86400}d`
if (seconds % 3600 === 0) return `${seconds / 3600}h`
if (seconds % 60 === 0) return `${seconds / 60}m`
return `${seconds}s`
}
module.exports = { record }

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// Shared by the /internal/announce webhook (site publishes a news post) and
// the manual /announce command (staff re-posts/boosts an existing one) — so
// both paths produce an identical embed.
const { EmbedBuilder } = require('discord.js')
const guildConfig = require('../model/guildConfig')
const createLogger = require('../utils/logger')
const log = createLogger('news')
async function postAnnounce(client, guildId, { title, excerpt, url, imageUrl }) {
const channelId = await guildConfig.getNewsChannelId(guildId)
if (!channelId) throw new Error('No news channel configured — set one with /news first.')
const channel = await client.channels.fetch(channelId)
if (!channel || !channel.isTextBased()) throw new Error('Configured news channel is missing or not text-based.')
const embed = new EmbedBuilder().setColor(0x6a8fc2).setTitle(title).setURL(url)
if (excerpt) embed.setDescription(excerpt)
if (imageUrl) embed.setImage(imageUrl)
await channel.send({ embeds: [embed] })
log.info('news announced', { title, channelId })
}
module.exports = { postAnnounce }

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// Button-based self-assignable role menus. customId is `rolemenu:<roleId>` —
// the message's own id (not known until after it's sent, so it can't be
// embedded in the customId itself) is instead used to look up the tracked
// role_menus row and confirm the clicked roleId is really part of that
// menu's mapping, so a stale/foreign button can't toggle an untracked role.
const roleMenus = require('../model/roleMenus')
const createLogger = require('../utils/logger')
const log = createLogger('rolemenu')
const PREFIX = 'rolemenu:'
// Returns true if this handler owned the interaction (caller should stop
// looking for another handler), false if it's not a role-menu button at all.
async function handleInteraction(interaction) {
if (!interaction.isButton() || !interaction.customId.startsWith(PREFIX)) return false
const roleId = interaction.customId.slice(PREFIX.length)
try {
const menu = await roleMenus.getByMessageId(interaction.message.id)
if (!menu || !menu.mapping.some((m) => m.roleId === roleId)) {
await interaction.reply({ content: 'This role menu is no longer valid.', ephemeral: true })
return true
}
const member = interaction.member
if (member.roles.cache.has(roleId)) {
await member.roles.remove(roleId)
await interaction.reply({ content: `Removed <@&${roleId}>.`, ephemeral: true })
} else {
await member.roles.add(roleId)
await interaction.reply({ content: `Added <@&${roleId}>.`, ephemeral: true })
}
} catch (err) {
log.error('role menu toggle failed', { message: err.message })
await interaction.reply({ content: 'Something went wrong toggling that role.', ephemeral: true }).catch(() => {})
}
return true
}
module.exports = { handleInteraction }