feat(shard): resolve cliloc names for items and reward titles
Protocol 3.0 §8.6 (docs/link/v3.md), the dependency order 5 was sequenced
behind. Items on the wire carry a LabelNumber, not a name — the bridge has
always sent it (char.profile.equipment.cliloc, reward titles as a cliloc
number in string form, and one per marketplace listing) but the site had no
table to resolve it against, so a character sheet could only render
`id 1023721` where the game renders "quarter staff".
The number was never the missing piece. The table was.
Sourced from a file the operator converts once from their own client, at a
path from the `cliloc_client_path` setting falling back to UO_CLIENT_PATH.
Nothing client-derived is committed: UO's strings are EA's, exactly as the
creature sprites are. A shard with nothing configured is fully supported —
names render as ids, as they did before.
The conversion step is not avoidable, and that is the substantive finding
here: every current client ships its cliloc files COMPRESSED (first DWORD's
high byte 0x8E, the Mythic container), and ServUO's own bundled
Ultima.StringList cannot read that either — so VendorSearch.GetItemName is
already inert on such a shard and the plugin could not supply names instead.
v3.md's original "read the client's Cliloc.enu" recommendation was therefore
not implementable as written, and its committed db/data/clilocs.json artifact
also predates the Part C corrections (no committed derived snapshots, nothing
EA-derived shipped). Replaced with the spawn-atlas pattern: parse on boot from
an operator-configured path, hash-gated, output gitignored.
- utils/clilocParse.js — pure parsers, fs-free so the suite runs in CI.
Accepts the plain binary layout and delimited text, sniffed by header rather
than extension. Rejects a compressed file BY NAME: without that check the
plain parser reads it as ~19k records of negative ids and 60 KB "strings"
before dying mid-file, and the resulting error names the wrong problem.
displayText() drops the ~1_val~ arguments the bridge never sends.
- utils/clilocSource.js — the fs layer. hashSource reports `compressed` so the
admin panel can flag an unconverted file WITHOUT parsing 5 MB per poll;
otherwise pointing at a client directory reports a healthy file with pending
drift ("ready to import") and the operator only finds out on failure.
- model/shardClilocs — refresh/status/lookup. All-or-nothing replace (DELETE,
not TRUNCATE — TRUNCATE is DDL in MariaDB and implicitly commits). Batched
server-side resolution behind a capped cache; never throws, because a cliloc
lookup is decoration on a character sheet.
- Deliberately NO staged-approval flow, unlike the atlas: the atlas escalates
facet loss because a half-copied tree and a real map change are
indistinguishable from inside the process, whereas a partial cliloc copy
makes the parser fail on a truncated record. The ambiguity the atlas must
escalate is one this parser simply detects.
- No public route. The table is never served AS a table: 67k rows would dwarf
any page using them, and the Android client consumes the same resolved JSON.
Two parser bugs found by building it, both now covered by tests: trimming a
text line before splitting ate the trailing separator on empty-text entries
and silently dropped 55,994 of 123,490 while still reporting success; and
Number('') is 0, not NaN, so a line starting with a separator imported as a
bogus cliloc 0.
Verified against the real client table (123,490 entries) and the live MariaDB:
import 663 ms, hash-gated boot no-op 14 ms, cold resolve 4.2 ms / warm 0.015 ms.
Binary and TSV imports converge on the same 67,496 rows with identical keys
(blank entries — half the table — are dropped at import). A file truncated to
half its length is refused with TRUNCATED and leaves the previous table
serving. Boot logs verified for both the import and the compressed-file
warning; neither blocks startup. All three admin routes exercised over HTTP
with a real session. 629 server tests pass; client builds clean; swagger,
routes.manifest.json and routes.guards.json regenerated.
Not covered by an automated test: the character sheet renders resolved names
in presentational React with no DOM test harness in this repo, and was not
rendered against a live linked-player profile — that needs a logged-in player
with a linked game account and a shard answering a profile RPC.
Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
78
server/src/router/v1/admin/shardClilocs.controller.js
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78
server/src/router/v1/admin/shardClilocs.controller.js
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// ── Admin · Cliloc table ───────────────────────────────────────────────────
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//
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// Operating the cliloc import: where the converted cliloc file is, whether it
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// has drifted from what is loaded, and a forced reimport after a client patch
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// (docs/website/CLILOCS.md).
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//
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// The policy lives in the model. This controller does three things and no more:
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// it validates input, it maps a refresh RESULT onto an HTTP status, and it
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// records the action in the admin activity log.
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//
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// **A refresh result is not an exception.** `shardClilocs.refresh()` reports
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// `unavailable` / `failed` rather than throwing, because the boot path must never
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// be stopped by a bad file. That contract is preserved here: a missing file, or
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// the single most likely operator mistake — pointing at the client's own
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// COMPRESSED `Cliloc.enu` — is a 200 carrying `status: 'unavailable'` and the
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// reason, not a 500. A 500 would say only "something broke"; the operator needs
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// to be told which file to convert.
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const clilocs = require('../../../model/shardClilocs/shardClilocs.model')
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const activity = require('../../../model/activity/activity.model')
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const log = require('../../../utils/logger')('admin-shard-clilocs')
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// GET /admin/shard/clilocs — what is loaded, what the file looks like, whether
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// they disagree. There is no public counterpart: the cliloc table is never
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// served as a table, only applied to names the site already returns.
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async function getStatus(req, res) {
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try {
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return res.json(await clilocs.status())
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} catch (err) {
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log.error('getStatus', err)
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return res.status(500).json({ message: 'Internal Server Error' })
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}
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}
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// POST /admin/shard/clilocs/import — reload after a client patch without a
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// restart. `force` reimports even when the source hash matches what is loaded
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// (the escape hatch for "the database is wrong but the file is not").
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async function importClilocs(req, res) {
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try {
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const force = !!req.body?.force
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const result = await clilocs.refresh({ force })
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await activity.log({
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req,
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action: 'shard.clilocs.import',
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detail: { force, status: result.status, count: result.count ?? null },
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})
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return res.json(result)
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} catch (err) {
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log.error('importClilocs', err)
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return res.status(500).json({ message: 'Internal Server Error' })
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}
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}
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// PUT /admin/shard/clilocs/path — point the site at a different cliloc file.
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//
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// Persisted as a setting, which wins over the UO_CLIENT_PATH env default so an
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// operator can move the mount without a redeploy. Blank clears it, which turns
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// resolution off (boot skips, the loaded table keeps serving) — a legitimate
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// thing to want, so it is allowed rather than validated away.
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//
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// Deliberately does NOT import as a side effect, for the same reason the atlas
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// path does not: changing where the table reads from and reloading it are
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// separate decisions. The response carries the refreshed status so the panel can
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// offer the import immediately.
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async function setPath(req, res) {
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try {
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const value = String(req.body?.path ?? '').trim()
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await clilocs.setClientPath(value, req.user?.id ?? null)
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await activity.log({ req, action: 'shard.clilocs.path', detail: { path: value } })
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return res.json(await clilocs.status())
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} catch (err) {
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log.error('setClilocPath', err)
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return res.status(500).json({ message: 'Internal Server Error' })
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}
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}
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module.exports = { getStatus, importClilocs, setPath }
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