feat(admin): view a user's shard footprint at /admin/users/:id
Add a "View" action beside Edit in the users table that opens a dedicated,
read-only page showing everything the uo-link shard knows about a user,
scoped to their linked game accounts: character rosters, currently-online
characters, houses (IDOC-first), and recent vendor sales.
Backend (admin-only, under the existing /users adminOnly gate):
- GET /admin/users/:id — single sanitized user (page is deep-linkable)
- GET /admin/users/:id/shard/{accounts,sales,houses,online}
- shardState: listHousesByAccounts / listOnlineByAccounts (+ model shapers)
- Extract salesForAccounts into utils/shardSales; reuse in player getSales
- Live rosters reuse the existing admin-bypass /admin/shard/* endpoints,
so no new routes for roster/vendors/char
Frontend:
- UserDetail page reusing CharacterStats / GameAccounts / VendorSales
- GameAccounts gains a readOnly prop (drops link form + self-voice copy)
- api.admin.getUser + api.admin.userShard(id) scope; route + layout title
Tests: adminUserShard.test.js (404, account scoping, empty accounts,
salesForAccounts cap/filter). Full server suite 164 pass; client builds.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0114TpmrNW4wNXsHq5CR72jQ
This commit is contained in:
@@ -33,6 +33,18 @@ async function countOnline() {
|
||||
const listOnline = () =>
|
||||
query(`SELECT ${ONLINE_COLS} FROM shard_online ORDER BY name ASC`)
|
||||
|
||||
// Online players on any of the given game accounts (admin: a user's linked
|
||||
// accounts). Empty list short-circuits so we never emit `IN ()`.
|
||||
const listOnlineByAccounts = (accounts) =>
|
||||
accounts.length === 0
|
||||
? Promise.resolve([])
|
||||
: query(
|
||||
`SELECT ${ONLINE_COLS} FROM shard_online
|
||||
WHERE acct IN (${accounts.map(() => '?').join(', ')})
|
||||
ORDER BY name ASC`,
|
||||
accounts,
|
||||
)
|
||||
|
||||
// Staff roles whose online presence is shown on the public Shard page. Players
|
||||
// who link an account are NOT surfaced publicly — only staff opt into visibility
|
||||
// by virtue of being staff.
|
||||
@@ -89,6 +101,18 @@ async function upsertHouse(serial, fields) {
|
||||
const listIdocHouses = () =>
|
||||
query(`SELECT ${HOUSE_COLS} FROM shard_houses WHERE is_idoc = 1 ORDER BY updated_at DESC`)
|
||||
|
||||
// Houses owned by any of the given game accounts (admin: a user's linked
|
||||
// accounts). IDOC houses first, then newest-refreshed. Empty list short-circuits.
|
||||
const listHousesByAccounts = (accounts) =>
|
||||
accounts.length === 0
|
||||
? Promise.resolve([])
|
||||
: query(
|
||||
`SELECT ${HOUSE_COLS} FROM shard_houses
|
||||
WHERE owner_acct IN (${accounts.map(() => '?').join(', ')})
|
||||
ORDER BY is_idoc DESC, updated_at DESC`,
|
||||
accounts,
|
||||
)
|
||||
|
||||
module.exports = {
|
||||
upsertOnline,
|
||||
removeOnline,
|
||||
@@ -96,9 +120,11 @@ module.exports = {
|
||||
countOnline,
|
||||
listOnline,
|
||||
listOnlineLinked,
|
||||
listOnlineByAccounts,
|
||||
insertEconomy,
|
||||
listEconomy,
|
||||
latestEconomy,
|
||||
upsertHouse,
|
||||
listIdocHouses,
|
||||
listHousesByAccounts,
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user