feat(admin): view a user's shard footprint at /admin/users/:id

Add a "View" action beside Edit in the users table that opens a dedicated,
read-only page showing everything the uo-link shard knows about a user,
scoped to their linked game accounts: character rosters, currently-online
characters, houses (IDOC-first), and recent vendor sales.

Backend (admin-only, under the existing /users adminOnly gate):
- GET /admin/users/:id — single sanitized user (page is deep-linkable)
- GET /admin/users/:id/shard/{accounts,sales,houses,online}
- shardState: listHousesByAccounts / listOnlineByAccounts (+ model shapers)
- Extract salesForAccounts into utils/shardSales; reuse in player getSales
- Live rosters reuse the existing admin-bypass /admin/shard/* endpoints,
  so no new routes for roster/vendors/char

Frontend:
- UserDetail page reusing CharacterStats / GameAccounts / VendorSales
- GameAccounts gains a readOnly prop (drops link form + self-voice copy)
- api.admin.getUser + api.admin.userShard(id) scope; route + layout title

Tests: adminUserShard.test.js (404, account scoping, empty accounts,
salesForAccounts cap/filter). Full server suite 164 pass; client builds.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0114TpmrNW4wNXsHq5CR72jQ
This commit is contained in:
2026-07-12 09:36:43 -05:00
parent 696d82f114
commit ba4d758eab
13 changed files with 586 additions and 32 deletions

View File

@@ -9,7 +9,7 @@
const uoLinkClient = require('../../../utils/uoLinkClient')
const shardLinks = require('../../../model/shardLinks/shardLinks.model')
const shardEvents = require('../../../model/shardEvents/shardEvents.model')
const { salesForAccounts } = require('../../../utils/shardSales')
const activity = require('../../../model/activity/activity.model')
const log = require('../../../utils/logger')('player-shard')
@@ -120,21 +120,8 @@ async function getChar(req, res) {
async function getSales(req, res) {
try {
const links = await shardLinks.listForUser(req.user.id)
const accounts = new Set(links.map((l) => l.account))
if (accounts.size === 0) return res.json([])
const events = await shardEvents.list({ kind: 'vendor.sale', limit: 500 })
const mine = events
.filter((e) => e.payload && accounts.has(e.payload.ownerAcct))
.slice(0, 50)
.map((e) => ({
t: e.t,
itemType: e.payload.itemType,
amount: e.payload.amount,
price: e.payload.price,
commission: e.payload.commission,
ownerAcct: e.payload.ownerAcct,
}))
return res.json(mine)
const accounts = links.map((l) => l.account)
return res.json(await salesForAccounts(accounts))
} catch (err) {
log.error('player.shard.getSales', err)
return res.status(500).json({ message: 'Internal Server Error' })