Restrict public presence to staff + let admins view any character
Public "Online now" now lists only players whose game account is linked to a STAFF website user (admin/editor/moderator) — linked players are no longer exposed publicly with their name and location. listOnlineLinked joins through to users and filters on role; the section is relabeled "Staff online". Character/roster/vendor reads gain an admin bypass: admins may view any character's data, while players (and editor/moderator staff) stay limited to accounts they have personally linked. The bypass lives in the shared player controller and only ever widens access for genuine admins. Also finalizes the uo-link character/vendor front end (player + admin character sheets, VendorSales component, ShardChar removed) and regenerates swagger-output.json. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_018kj5s1QCKobuFPYmqxjy1q
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@@ -1,13 +1,16 @@
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import GameAccounts from '../../components/GameAccounts.jsx'
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import VendorSales from '../../components/VendorSales.jsx'
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import { api } from '../../api/client.js'
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// The logged-in player's characters. Shows the link prompt when no game account
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// is linked, otherwise their characters grouped by account (shared component).
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// is linked, otherwise their characters grouped by account (shared component),
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// plus their own recent vendor sales.
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export default function PlayerCharacters() {
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return (
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<div>
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<h1 className="display" style={{ margin: '0 0 18px', fontSize: '1.6rem', color: 'var(--head)' }}>Your characters</h1>
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<GameAccounts scope={api.player.shard} charTo={(serial) => `/player/char/${serial}`} />
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<VendorSales fetchSales={api.player.shard.sales} />
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</div>
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)
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}
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