Restrict public presence to staff + let admins view any character

Public "Online now" now lists only players whose game account is linked
to a STAFF website user (admin/editor/moderator) — linked players are no
longer exposed publicly with their name and location. listOnlineLinked
joins through to users and filters on role; the section is relabeled
"Staff online".

Character/roster/vendor reads gain an admin bypass: admins may view any
character's data, while players (and editor/moderator staff) stay limited
to accounts they have personally linked. The bypass lives in the shared
player controller and only ever widens access for genuine admins.

Also finalizes the uo-link character/vendor front end (player + admin
character sheets, VendorSales component, ShardChar removed) and
regenerates swagger-output.json.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018kj5s1QCKobuFPYmqxjy1q
This commit is contained in:
2026-07-11 09:15:18 -05:00
parent 49d0c1bd11
commit c4245e3f6a
20 changed files with 643 additions and 216 deletions

View File

@@ -15,9 +15,10 @@
const log = require('./logger')('shard-broadcast')
// Kinds safe to expose to unauthenticated browsers.
// Kinds safe to expose to unauthenticated browsers. Note: vendor.sale is
// deliberately NOT here — sales are owner-private (a linked player sees only
// their own, via /player/shard/sales).
const PUBLIC_KINDS = new Set([
'vendor.sale',
'player.death',
'player.murdered',
'mob.killed',