feat(account): self-service account deletion, MODULE_API 1.20.0
ACCOUNT_DELETION.md phase 2 (core): a member deletes their own account on
the website, and the admin route runs the same procedure.
- DELETE /api/v1/auth/me/account: typed username, password always (AD7),
and a 2FA or recovery code when 2FA is on. A wrong password or code is
400, not 401 (AD12), so the app's refresh-on-401 never replays it.
409 password_required and last_admin; the demo's shared logins are
locked.
- auth/accountDeletion.js: module hooks first, then one transaction that
reserves a staff username (reserved_usernames, AD9) and deletes the row,
then a Teams reconcile, the audit entry (no username) and a notice to
the old address (new protected template auth.account-deleted).
- MODULE_API 1.20.0: api.onUserDeleting({ userId, deletedBy }), before the
delete, 10 s limit, cannot veto (AD10, AD11).
- utils/displayAuthor.js: a deleted account's username snapshots read
"[deleted player]" to members and the stored name, marked, to staff
(AD5, AD6). Used by the forum, the Reports queue, the guest list and
the Team digest. A deleted account drops off Forum guests (AD13).
- Reserved names refuse at every username write, answered as "taken".
- Web: Delete my account on the player and staff Account pages; staff
views mark "(deleted account)".
- OpenAPI regenerated; route manifest and engagement manifest regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -7,6 +7,8 @@
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// for two hours", and those two produce almost the same page. Getting that
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// wording right is logic, not markup.
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import { markDeleted, rowName } from './deletedAccount.js'
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/** Tones the screen uses. Names, not colours — the view maps them. */
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export const TONE = { ok: 'ok', warn: 'warn', bad: 'bad', idle: 'idle' }
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@@ -91,7 +93,7 @@ export const GATED_NOTE =
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/** A one-line description of a queued request, for the approval queue. */
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export function describeRequest(request = {}) {
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const payload = parsePayload(request.payload)
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const who = request.requested_username || 'a deleted user'
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const who = rowName(request.requested_by, request.requested_username, 'a deleted user')
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switch (request.action) {
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case 'unhide':
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return `${who} asks to publish “${request.team_name}”`
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@@ -133,7 +135,7 @@ export function leadershipOf(member = {}) {
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return {
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isLeader: granted,
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overridden: true,
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note: `${granted ? 'Granted' : 'Denied'} by ${member.leaderOverride.by || 'a deleted user'}`
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note: `${granted ? 'Granted' : 'Denied'} by ${markDeleted(member.leaderOverride.by, member.leaderOverride.byDeleted) || 'a deleted user'}`
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+ `${member.leaderOverride.reason ? ` — ${member.leaderOverride.reason}` : ''}`
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+ ` (the game says ${member.isLeaderSynced ? 'leader' : 'not a leader'})`,
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}
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