Add admin shard control: config, status, town crier (phase 5)
- admin/uoLink.controller.js: GET /admin/uo-link/config (masked config + live health + ingestion stats from the socket/broadcaster); PUT to save base/ws URL + write-only token + protocol + enabled, which (re)starts or stops the WS ingest client and activity-logs the change; POST/DELETE /uo-link/towncrier to publish/remove town-crier messages; GET /uo-link/stream (admin SSE channel, full feed incl. audit/cheat). Mounted adminOnly with express-validator guards + #swagger annotations (new "Admin · Shard" tag, TownCrierRequest schema). - server.js: startup probe (checkUoLink) that logs reachability and warns loudly on a protocol mismatch when the integration is enabled. - client: api.admin uo-link methods; ShardAdmin.jsx control panel (status panel with ingestion stats, config form, town crier) modeled on DiscordBotAdmin; wired into AdminLayout nav/titles + the /admin/shard route. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_011qPmpmVH1xGCiZoz9m9vW3
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123
server/src/router/v1/admin/uoLink.controller.js
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123
server/src/router/v1/admin/uoLink.controller.js
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// ── Admin: uo-link sidecar control ─────────────────────────────────────────
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//
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// Configure the connection to the uo-link sidecar (base/ws URL, shared-secret
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// token, protocol pin, enabled) and drive the town crier. SECURITY: the token
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// is write-only over this API — stored encrypted, NEVER returned; responses
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// expose only `hasToken` (same convention as the Discord bot token). Saving
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// (re)starts the WS ingest client so a change takes effect with no redeploy.
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const uoLinkConfig = require('../../../model/uoLinkConfig/uoLinkConfig.model')
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const uoLinkClient = require('../../../utils/uoLinkClient')
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const uoLinkSocket = require('../../../utils/uoLinkSocket')
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const shardBroadcast = require('../../../utils/shardBroadcast')
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const activity = require('../../../model/activity/activity.model')
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const log = require('../../../utils/logger')('admin-uolink')
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// Assemble the masked config + live health + ingestion stats for the panel.
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async function buildStatus() {
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const config = await uoLinkConfig.getSafe()
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const health = await uoLinkClient.health()
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return {
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...config,
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health: health.ok ? health.data : { ok: false, error: health.error || `status ${health.status}` },
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ingest: uoLinkSocket.getState(),
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sse: shardBroadcast.stats(),
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}
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}
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// GET /admin/uo-link/config — masked config + live status + ingestion stats.
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async function getConfig(req, res) {
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try {
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return res.json(await buildStatus())
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} catch (err) {
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log.error('uoLink.getConfig', err)
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return res.status(500).json({ message: 'Internal Server Error' })
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}
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}
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// PUT /admin/uo-link/config — save connection settings + (re)start the socket.
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async function saveConfig(req, res) {
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const { baseUrl, wsUrl, token, protocol, enabled } = req.body
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try {
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const current = await uoLinkConfig.getSafe()
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const willHaveToken = Boolean(token) || current.hasToken
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if (enabled && !willHaveToken) {
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return res.status(400).json({ message: 'An auth token is required before enabling.' })
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}
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await uoLinkConfig.save({
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baseUrl,
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wsUrl,
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token,
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protocol: protocol !== undefined ? Number(protocol) : undefined,
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enabled,
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updatedBy: req.user.id,
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})
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// Drop the client's cached config so the health check below uses the new values.
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uoLinkClient.invalidateConfig()
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// (Re)start or stop the ingest socket to match the new enabled/URL/token.
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const saved = await uoLinkConfig.getSafe()
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if (saved.enabled && saved.hasToken) {
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await uoLinkSocket.start()
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} else {
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uoLinkSocket.stop()
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await uoLinkConfig.recordStatus({ status: 'disconnected', pluginConnected: false })
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}
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await activity.log({ req, action: 'uoLink.config.update', detail: { baseUrl: saved.baseUrl, enabled: saved.enabled } })
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log.info('uo-link config updated', { by: req.user.username, enabled: saved.enabled })
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return res.json(await buildStatus())
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} catch (err) {
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log.error('uoLink.saveConfig', err)
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return res.status(500).json({ message: 'Internal Server Error' })
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}
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}
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// POST /admin/uo-link/towncrier — publish/replace a town-crier message.
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async function postTownCrier(req, res) {
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const { id, lines, durationSec } = req.body
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try {
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const result = await uoLinkClient.postTownCrier({ id, lines, durationSec })
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if (result.ok) {
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await activity.log({ req, action: 'uoLink.towncrier.post', detail: { id } })
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return res.json(result.data || { ok: true, id })
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}
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if (result.status === 400) return res.status(400).json({ message: 'The shard rejected that message (over the line/duration caps?).' })
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if (result.status === 503 || result.status === 0) {
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return res.status(503).json({ message: 'The shard is unavailable right now.' })
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}
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return res.status(502).json({ message: 'Could not reach the shard.' })
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} catch (err) {
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log.error('uoLink.postTownCrier', err)
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return res.status(500).json({ message: 'Internal Server Error' })
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}
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}
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// DELETE /admin/uo-link/towncrier/:id — remove a town-crier message.
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async function deleteTownCrier(req, res) {
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const { id } = req.params
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try {
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const result = await uoLinkClient.deleteTownCrier(id)
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if (result.ok) {
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await activity.log({ req, action: 'uoLink.towncrier.delete', detail: { id } })
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return res.json(result.data || { ok: true, id })
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}
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if (result.status === 404) return res.status(404).json({ message: 'No town-crier message with that id.' })
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if (result.status === 503 || result.status === 0) {
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return res.status(503).json({ message: 'The shard is unavailable right now.' })
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}
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return res.status(502).json({ message: 'Could not reach the shard.' })
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} catch (err) {
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log.error('uoLink.deleteTownCrier', err)
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return res.status(500).json({ message: 'Internal Server Error' })
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}
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}
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// GET /admin/uo-link/stream — the full live feed (incl. audit/cheat), staff only.
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function stream(req, res) {
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shardBroadcast.subscribe(req, res, 'admin')
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}
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module.exports = { getConfig, saveConfig, postTownCrier, deleteTownCrier, stream }
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