Add admin shard control: config, status, town crier (phase 5)

- admin/uoLink.controller.js: GET /admin/uo-link/config (masked config + live
  health + ingestion stats from the socket/broadcaster); PUT to save base/ws
  URL + write-only token + protocol + enabled, which (re)starts or stops the WS
  ingest client and activity-logs the change; POST/DELETE /uo-link/towncrier to
  publish/remove town-crier messages; GET /uo-link/stream (admin SSE channel,
  full feed incl. audit/cheat). Mounted adminOnly with express-validator guards
  + #swagger annotations (new "Admin · Shard" tag, TownCrierRequest schema).
- server.js: startup probe (checkUoLink) that logs reachability and warns
  loudly on a protocol mismatch when the integration is enabled.
- client: api.admin uo-link methods; ShardAdmin.jsx control panel (status
  panel with ingestion stats, config form, town crier) modeled on
  DiscordBotAdmin; wired into AdminLayout nav/titles + the /admin/shard route.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011qPmpmVH1xGCiZoz9m9vW3
This commit is contained in:
2026-07-11 02:22:17 -05:00
parent 1c9a9d26e1
commit e7bc316863
9 changed files with 825 additions and 0 deletions

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// ── Admin: uo-link sidecar control ─────────────────────────────────────────
//
// Configure the connection to the uo-link sidecar (base/ws URL, shared-secret
// token, protocol pin, enabled) and drive the town crier. SECURITY: the token
// is write-only over this API — stored encrypted, NEVER returned; responses
// expose only `hasToken` (same convention as the Discord bot token). Saving
// (re)starts the WS ingest client so a change takes effect with no redeploy.
const uoLinkConfig = require('../../../model/uoLinkConfig/uoLinkConfig.model')
const uoLinkClient = require('../../../utils/uoLinkClient')
const uoLinkSocket = require('../../../utils/uoLinkSocket')
const shardBroadcast = require('../../../utils/shardBroadcast')
const activity = require('../../../model/activity/activity.model')
const log = require('../../../utils/logger')('admin-uolink')
// Assemble the masked config + live health + ingestion stats for the panel.
async function buildStatus() {
const config = await uoLinkConfig.getSafe()
const health = await uoLinkClient.health()
return {
...config,
health: health.ok ? health.data : { ok: false, error: health.error || `status ${health.status}` },
ingest: uoLinkSocket.getState(),
sse: shardBroadcast.stats(),
}
}
// GET /admin/uo-link/config — masked config + live status + ingestion stats.
async function getConfig(req, res) {
try {
return res.json(await buildStatus())
} catch (err) {
log.error('uoLink.getConfig', err)
return res.status(500).json({ message: 'Internal Server Error' })
}
}
// PUT /admin/uo-link/config — save connection settings + (re)start the socket.
async function saveConfig(req, res) {
const { baseUrl, wsUrl, token, protocol, enabled } = req.body
try {
const current = await uoLinkConfig.getSafe()
const willHaveToken = Boolean(token) || current.hasToken
if (enabled && !willHaveToken) {
return res.status(400).json({ message: 'An auth token is required before enabling.' })
}
await uoLinkConfig.save({
baseUrl,
wsUrl,
token,
protocol: protocol !== undefined ? Number(protocol) : undefined,
enabled,
updatedBy: req.user.id,
})
// Drop the client's cached config so the health check below uses the new values.
uoLinkClient.invalidateConfig()
// (Re)start or stop the ingest socket to match the new enabled/URL/token.
const saved = await uoLinkConfig.getSafe()
if (saved.enabled && saved.hasToken) {
await uoLinkSocket.start()
} else {
uoLinkSocket.stop()
await uoLinkConfig.recordStatus({ status: 'disconnected', pluginConnected: false })
}
await activity.log({ req, action: 'uoLink.config.update', detail: { baseUrl: saved.baseUrl, enabled: saved.enabled } })
log.info('uo-link config updated', { by: req.user.username, enabled: saved.enabled })
return res.json(await buildStatus())
} catch (err) {
log.error('uoLink.saveConfig', err)
return res.status(500).json({ message: 'Internal Server Error' })
}
}
// POST /admin/uo-link/towncrier — publish/replace a town-crier message.
async function postTownCrier(req, res) {
const { id, lines, durationSec } = req.body
try {
const result = await uoLinkClient.postTownCrier({ id, lines, durationSec })
if (result.ok) {
await activity.log({ req, action: 'uoLink.towncrier.post', detail: { id } })
return res.json(result.data || { ok: true, id })
}
if (result.status === 400) return res.status(400).json({ message: 'The shard rejected that message (over the line/duration caps?).' })
if (result.status === 503 || result.status === 0) {
return res.status(503).json({ message: 'The shard is unavailable right now.' })
}
return res.status(502).json({ message: 'Could not reach the shard.' })
} catch (err) {
log.error('uoLink.postTownCrier', err)
return res.status(500).json({ message: 'Internal Server Error' })
}
}
// DELETE /admin/uo-link/towncrier/:id — remove a town-crier message.
async function deleteTownCrier(req, res) {
const { id } = req.params
try {
const result = await uoLinkClient.deleteTownCrier(id)
if (result.ok) {
await activity.log({ req, action: 'uoLink.towncrier.delete', detail: { id } })
return res.json(result.data || { ok: true, id })
}
if (result.status === 404) return res.status(404).json({ message: 'No town-crier message with that id.' })
if (result.status === 503 || result.status === 0) {
return res.status(503).json({ message: 'The shard is unavailable right now.' })
}
return res.status(502).json({ message: 'Could not reach the shard.' })
} catch (err) {
log.error('uoLink.deleteTownCrier', err)
return res.status(500).json({ message: 'Internal Server Error' })
}
}
// GET /admin/uo-link/stream — the full live feed (incl. audit/cheat), staff only.
function stream(req, res) {
shardBroadcast.subscribe(req, res, 'admin')
}
module.exports = { getConfig, saveConfig, postTownCrier, deleteTownCrier, stream }