fix(core): the last fixes' core half (W1 W2 W5 W19)
Stage 4 of docs/modules/rust/PLAN_LAST_FIXES.md, with the org lead's 2026-10-22 decisions. W19: one module per site at boot, as at install. The first module directory by name holds the site, whether or not it then loads; every other is recorded startup_failed at the manifest stage, before a line of its code is required, with a reason naming the module that holds the site. Module-uo and Module-Rust side by side used to fail the second with a slot collision. Loader, lifecycle, schema and event-contract tests that loaded several fixture modules now load each case alone. W1: a reconcile files a resource the game no longer has, and that is past its `until`, as expired rather than orphaned, with the same log line expired() writes. No MODULE_API bump: `until` and reconcile's answer are unchanged. W5: a dry run that passes on the draft is kept with the fingerprint of the validated spec (three nullable columns on event_definitions). Publish stamps the new version verified, with that dry run's reviewer and time, when the spec it freezes has the same fingerprint, and writes version.verified on the occurrences it re-pins. Verify answers draftRecorded and publish answers verified; OpenAPI regenerated. W2: the run console says "Phase p1: steps done, waiting to advance" and "Why this phase has not advanced", not "has not started". Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
This commit is contained in:
@@ -132,7 +132,9 @@ function GateRow({ gate, current }) {
|
||||
<div style={{ padding: '8px 0', borderTop: '1px solid var(--rule)' }}>
|
||||
<div className="sans" style={{ fontSize: '0.86rem', color: colour }}>
|
||||
Phase <strong>{gate.phase}</strong>
|
||||
{current && !gate.satisfied ? ' has not started' : ''}
|
||||
{/* W2: the phase is running and its steps are done; it is the advance
|
||||
that waits, so "has not started" was the wrong sentence. */}
|
||||
{current && !gate.satisfied ? ': steps done, waiting to advance' : ''}
|
||||
{gate.satisfied && ` — released ${gate.satisfiedBy === 'forced' ? 'by hand' : `on its ${gate.satisfiedBy === 'elapsed' ? 'deadline' : 'condition'}`}`}
|
||||
{gate.stalled && ' — STALLED'}
|
||||
</div>
|
||||
@@ -389,7 +391,7 @@ export default function EventRun() {
|
||||
</p>
|
||||
)}
|
||||
|
||||
{/* ── Why this phase has not started (Phase 5) ──
|
||||
{/* ── Why this phase has not advanced (Phase 5) ──
|
||||
Above the step list for the same reason the parked cue is: a phase
|
||||
waiting on a condition is `running` and looks completely healthy, and
|
||||
the one screen an operator opens to find out why nothing is happening
|
||||
@@ -400,7 +402,7 @@ export default function EventRun() {
|
||||
style={{ padding: 14, marginBottom: 14, borderLeft: `3px solid ${waiting ? (waiting.stalled ? '#d98b84' : '#d9c184') : 'var(--rule)'}` }}
|
||||
>
|
||||
<h3 className="sans" style={{ margin: '0 0 4px', fontSize: '0.92rem' }}>
|
||||
{waiting ? 'Why this phase has not started' : 'Phase advance conditions'}
|
||||
{waiting ? 'Why this phase has not advanced' : 'Phase advance conditions'}
|
||||
</h3>
|
||||
<p className="sans dim" style={{ margin: '0 0 4px', fontSize: '0.8rem' }}>
|
||||
{waiting ? (
|
||||
|
||||
Reference in New Issue
Block a user