Commit Graph

11 Commits

Author SHA1 Message Date
73eac2a138 Hero editor: larger faithful canvas + real moon from the hero art
Addresses feedback that the editor was too small/cramped (elements overlapping)
and that the generated CSS moon looked bad.

- AdminLayout: the /admin/hero view now uses the full content width (no 1000px cap)
- HeroEditor canvas is a scaled 1280x720 "stage" (transform: scale to fit the
  column, capped at ~66vh). Because viewport-unit fonts and % positions scale
  together, the canvas is now a faithful miniature of the live hero — the default
  text block and CTA buttons no longer overlap. Drag snaps to the 8px stage grid;
  resize math is scale-aware.
- Moon element now renders the actual moon cropped from the hero artwork
  (client/public/assets/img/hero-moon.png, circular alpha mask) instead of the CSS
  dot; MoonPanel exposes size + glow.

Verified: at 1440px the canvas is ~785x442 with the panel beside it, default
elements don't overlap, and the moon loads the real image. Build clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 09:13:22 -05:00
f69c86f737 Hero Phase 4: moon/badge/image elements + resize + snap grid
Final phase of the hero canvas editor (see HERO_EDITOR.md) — v1 complete.

- element tray adds moon, badge, and image; property panels:
  - moon: size / glow / color
  - badge: text / background / text color / corner radius
  - image: upload (/admin/uploads, >1MB warning) / width% / alt
- corner resize handle on selected elements (image→width%, moon→size,
  text_block→box width)
- 8px snap-grid toggle with a faint canvas grid overlay; drag snaps when on
- HeroElement: image element shows an "Upload an image" placeholder until a
  source is set (a srcless image never ships live)

Verified in-browser: all five element types add + edit; moon resized 64->104px
via the handle; snap grid overlays; a published moon + badge render on the live
portal; no console errors.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 08:47:05 -05:00
785090eb97 Hero Phase 3: element select / drag / edit (text_block + buttons)
Third phase of the hero canvas editor (see HERO_EDITOR.md).

- HeroElement: editor mode — inner content made non-interactive so the wrapper
  handles select/drag; selection outline; box width now canvas-relative
  (calc(100% - 36px)) so text blocks fit the smaller editor canvas
- HeroEditor: element tray (+ Text / + Buttons), click-to-select, native
  Pointer Events drag (position as % of the canvas, clamped), Delete key + panel
  delete, z-order (send back / bring forward), and per-type property panels:
  - text_block: per-line text / tag / font size (px) / color / bold, add+remove
    lines, alignment
  - buttons: per-item label / path / variant, add+remove, alignment
  empty-canvas click deselects (back to the background panel)
- theme.css: .hero-el-editable outline/hover/selected + grid helper

Verified in-browser: selecting shows the line editor, editing updates the canvas
live, drag repositions, add/delete and z-order work, deselect returns to the
background panel; no console errors. Moon/badge/image + resize + snap are Phase 4.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 08:40:52 -05:00
ccad727ec3 Hero Phase 2: editor shell + background/overlay + draft/preview/publish
Second phase of the hero canvas editor (see HERO_EDITOR.md).

- new lib/heroLayout.js: shared defaultLayout/buildOverlay/heroBackground/
  parseLayout used by both the portal and the editor (Portal refactored onto it)
- new admin view HeroEditor.jsx at /admin/hero (+ sidebar nav + route):
  - live canvas preview (16:9) rendering the draft via HeroElement
  - background panel: image upload (/admin/uploads, >1MB warning), 3x3 position
    grid, overlay opacity slider — all update the canvas in real time
  - debounced (800ms) auto-save to hero_layout_draft
  - Publish (writes hero_layout + draft), Preview (opens /?preview=1), Revert
- Portal: ?preview=1 renders the draft via the admin settings endpoint, with a
  "showing unpublished draft" banner; normal load renders the published layout

No schema/dep changes. Verified end to end: overlay/position update the canvas,
auto-save writes the draft, publish updates the live portal, preview shows the
draft while the public page shows live. Element drag/properties land in Phase 3.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 02:32:09 -05:00
578bffc51f Hero Phase 1: layout data path + portal renderer
First phase of the hero canvas editor (see HERO_EDITOR.md).

- settings.model: add hero_layout to PUBLIC_KEYS so the portal receives it
  (corrects the design doc — public settings is a whitelist, not getAll();
  hero_layout_draft stays admin-only)
- new HeroElement.jsx: renders one layout element by type (text_block,
  buttons, moon, badge, image); absolute % positioning with anchor; shared
  by the portal now and the editor canvas later
- MoonDot: optional color override for the hero moon element
- Portal.jsx: parse hero_layout (version-checked, try/catch), render elements
  sorted by z; fall back to a DEFAULT_LAYOUT built from the current hero so the
  page is byte-for-byte unchanged until staff publish their own

No schema change. Verified: default render matches the old hero; publishing a
hero_layout re-renders the portal; the draft key is not exposed publicly; client
builds; no console errors.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 02:18:09 -05:00
7bb992f58d Wiki Phase 4: full-text search + revision history
Final phase of the wiki upgrade (see WIKI_UPGRADE.md).

Schema (additive): wiki_revisions table (per-save content snapshots).
The FULLTEXT index on wiki_pages(title, body) shipped in Phase 1.

Search:
- MATCH ... AGAINST natural-language search over title + body, ordered by
  relevance
- public: GET /public/wiki?q= (published only); admin: GET /admin/wiki?q=
  (all statuses)
- public wiki index gains a search box; admin list gains a search field

Revision history:
- every create/update snapshots the page into wiki_revisions
- admin endpoints: list revisions, get one, and restore (restore overwrites
  the page, rebuilds links, and appends a new revision — history stays
  append-only); logged as wiki.revision.restore
- editor gains a History modal: revision list + word-level diff (jsdiff) of a
  chosen revision against the current page, with one-click restore

Verified end-to-end: search matches body and title; two edits produce three
revisions; diff renders added/removed words; restore reverts and records a new
revision. No console errors.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 15:49:05 -05:00
7c081ae749 Wiki Phase 3: internal links, backlinks, and tags
Connectivity phase of the wiki upgrade (see WIKI_UPGRADE.md).

Schema (additive new tables): wiki_tags, wiki_page_tags, wiki_links.

Internal links & backlinks:
- new wiki.links.js parses a saved body for /wiki/<slug> (and data-wiki-slug)
  targets; wiki_links is rebuilt on every save
- article shows a "Linked from" section (published backlinks) and renders
  links to non-existent pages as red links (server returns missing_links)
- editor gains an internal-link picker listing existing pages

Tags:
- pages accept a tags[] array; tags upsert on save, page tag-set is replaced,
  and orphaned tags are auto-pruned (on save and delete)
- public/admin list filter by ?tag=; /wiki/tags lists tags with published counts
- article shows tag chips; the index has a flat tag-filtered view; editor has a
  comma-separated tags field

Verified end-to-end: A->B backlink appears, red link detected, link index
rebuilds on edit, tag filtering + chips + pruning all work.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 11:25:15 -05:00
4a7dbf0085 Wiki Phase 2: TipTap rich-text editor + inline image uploads
Replaces the raw-HTML textarea in the wiki editor with a TipTap (ProseMirror)
WYSIWYG editor.

- new RichTextEditor component: bold/italic/strike, H2/H3, bullet+ordered
  lists, blockquote, code block, divider, link, inline image, undo/redo
- generalized POST /admin/uploads (reuses the screenshot multer config) →
  { url }; the editor uploads inline images through it
- editor output still passes through the Phase 1 server-side sanitizer on
  save and DOMPurify on render
- lazy-loaded as its own chunk so the public bundle doesn't ship TipTap
  (public ~82kB gzip; editor chunk ~106kB gzip loaded only in admin)
- RTE styling added to theme.css (toolbar, active states, prose content)

Verified: uploads serve as images; H2/H3 + lists + link + inline image
round-trip through the WYSIWYG and render sanitized on the public page.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 10:57:27 -05:00
b925114923 Wiki Phase 1: categories, drafts/publish, HTML sanitization
Foundation & safety phase of the wiki upgrade (see WIKI_UPGRADE.md).

Schema (additive, idempotent via ensureSchema):
- new wiki_categories table; wiki_pages gains category_id, excerpt,
  published, published_at, sort_order, and a FULLTEXT index
- migration ALTERs guarded with IF NOT EXISTS for existing databases
- seed reworked into 4 sections with the 8 starter pages assigned

Security:
- new utils/sanitizeHtml.js (sanitize-html allowlist); wiki bodies are
  sanitized on every save, and the article renders through DOMPurify
- strips <script>, event handlers (onerror), and javascript: URLs

Backend:
- public: published-only list with ?category filter + /wiki/categories
- admin: extended page CRUD, PATCH publish toggle, category CRUD;
  drafts visible to admin, hidden from public
- all writes logged to activity_log

Frontend:
- data-driven public wiki index (sections + real descriptions; removed
  hardcoded blurbs/Roman numerals) with ?category filtering
- article: category breadcrumb + sanitized render
- admin: Section/Status columns, draft/publish + section + excerpt in the
  editor, and a Manage sections modal

Verified end-to-end against MariaDB 11: migration clean, XSS neutralized,
drafts hidden, client builds, server boots.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 10:45:21 -05:00
6f55c516c7 Document full-stack setup; fix dev proxy; drop stray temp script
- README rewritten for the completed frontend: full setup/run instructions
  (Docker Compose, local dev with hot reload, prod build), pages/routes,
  API endpoints, and a consolidated environment-variable reference
- Vite dev proxy now targets 127.0.0.1 (avoids the Windows IPv6-localhost
  pitfall where the SPA could not reach the IPv4-bound API)
- Remove server/_setup.ps1 (a scratch script accidentally committed in the
  previous frontend commit) and gitignore _*.ps1 scratch files

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 02:14:44 -05:00
6dba6a017c Frontend update 2026-06-26 21:51:27 -05:00