87c4e710258346f2d3b94126b2d80f0d65d74c04
3 Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
| 24a3cd85b3 |
feat(engagement): the in-app channel, core and web (engagement Phase 7)
ENGAGEMENT.md Phase 7. `user_notifications`, the in-app DeliveryChannel, the
four inbox routes, and the web surface — plus the two pieces earlier phases
assigned here that Phase 7's own acceptance line omits.
Four decisions settled by the org lead before any code:
1. `inapp` defaults to `instant` — the only channel that does. Push wakes a
device somebody is holding and email leaves the building, so both are asked
for; an inbox item is a row on a page the user chose to open. Left `off` the
channel ships dead.
2. The phase takes push's `deliver` (§2603) and the web per-channel preferences
screen (Phase 3's as-built), neither of which its own bullets mention.
3. The inbox takes `/auth/me/notifications` and `/account/notifications`; the
preferences screen moves to `…/settings`. The plain word belongs to the
content, which is what the bell opens.
4. `ctx.inbox.push` honours the user's in-app preference when `triggerId` names
a registered trigger, and writes when it does not.
Server
- `user_notifications` + `model/userNotifications/`. The dedupe UNIQUE is scoped
to the USER, narrower than the outbox's `(rule, user, channel)`: an inbox has
no channel dimension, so two rows for one event would be one item shown twice.
- `engagement/inappChannel.js` — renders by block ROLE (first heading → title,
first button → url, the rest → body) and inserts. `pushChannel.js` — a
content-free `{stream, ref}` tickle whose ref deep-links the inbox row.
- `engine.liveChannels` orders `inapp` first (`CHANNEL_ORDER`) so that ref
resolves on the first sweep. An ordering, not a dependency.
- `templates.renderInappByKey` + `resolveTemplate` extracted from `renderByKey`,
so both channels take the same fallback chain.
- `inapp.event` seed → seedVersion 2: it named `body`/`url`, which nothing
supplies. Renamed to the structural vocabulary the projection fills in.
- `utils/userNotificationsPrune.js` — nightly, READ items only, horizon in
`settings.user_notifications_retain_days` (default 90).
- `GET /auth/me/notifications`, `…/unread-count`, `POST …/:id/read`,
`POST …/read-all`. Swagger + route manifest + four component schemas.
Web
- `NotificationBell` in all three headers, polling its badge once a minute and
pausing while the tab is hidden. `PlayerInbox` at `/account/notifications`.
- The preferences screen becomes a channel matrix over
`/auth/me/notifications/channels` — a strict superset of the push-only stream
list it replaces. The two legacy endpoints are untouched, so the shipped
Android app keeps its wire shape.
- Staff get the same two screens at `/admin/notifications…`: `RequirePlayer`
keeps them out of `/account`, so without this the inbox was unreachable for
every non-player account. `lib/notificationPaths.js` is the one mapping.
Verified: 28 new server tests (5 of them against a real MariaDB, for the three
index/statement properties that are a server contract rather than a reading of
this code) + 3 client. Server suite green, client 327 green. A live rig walked
the whole path: two rules on one event produced three outbox rows and exactly
one inbox item, the tickle carried `ref: notification:2`, and the retention
sweep dropped an aged read row while keeping an equally aged unread one.
Docs: RunicGateway/docs#TBD, RunicGateway/runicgateway.com#TBD
Co-Authored-By: Claude <noreply@anthropic.com>
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| 065bec7ad8 |
feat(engagement): the email channel on the engine, and the Teams migration (engagement Phase 6)
Email becomes a DeliveryChannel driven by rules, and the Team pipeline stops being
its own thing. `teamNotify.forumPost` now emits an event; a rule decides who is
mailed, through which template, and how often at most. One walk goes forum write
-> events.emit -> rule -> outbox -> worker -> email channel -> template -> SMTP.
Seven decisions settled by the org lead before any code:
- email only moves; the push tickle and the Discord bridge stay direct calls
- the EVENT carries its access-checked audience, and `members` resolves to it
- the four Team rules are seeded DISABLED, with an admin banner and a note
- team_notification_prefs stays, read by the engine as a scoped preference
- the payload wins and a structural projection fills the gaps
- the digest keeps computing at send time; only its state generalizes
- an unsubscribe token turns off the channel it names, and nothing else
Three defects found while building it:
- `email.button` never absolutized its href, while image and itemList both
did. Every rule-driven CTA would have been a dead relative link, because a
trigger's url variables are validated site-relative by construction.
- Phase 4a enqueued digest-mode recipients for a drain that Phase 6 decided
not to build. An outbox row snapshots the payload and so has none of the
three properties the digest design exists for, including the security one.
- the digest's send-log row carried no address_hash while the instant row
beside it did, which would have made half the mail uncorrelatable in Phase 9.
Also: engagement_digest_state + a replay-safe backfill, engagement_outbox.scope_key,
a v2 unsubscribe token that still verifies v1 forever, and the canonical
/public/engagement/unsubscribe pair with the old /public/teams path kept
permanently — mail is not editable once sent.
Verified with 1464 server tests, 324 client tests, and a live rig (MariaDB +
Mailpit + a real Team) covering the instant mail, the digest, the generic
template, a pre-migration unsubscribe link and the backfill's replay-safety.
Docs: RunicGateway/docs#TBD
Co-Authored-By: Claude <noreply@anthropic.com>
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| 12ff201ed5 |
feat(engagement): templates — the email block family, renderer and seeded set (engagement Phase 5a)
Every subject and body moves out of `mailer.js` into `engagement_templates` rows an operator can edit. A relocation, not a regression: nothing that sends mail today starts depending on an operator authoring something first. - `email.*` block family in its own registry, sharing the page family's envelope walk and validate-then-sanitize order by binding rather than by copy. - A server-side renderer producing both parts of a multipart message; the text part is byte-identical to the literals this commit deletes. - Nine seeded templates, six of them wired now; the seeder's `customized = 0` guard lives in the UPDATE's own WHERE. - `renderByKey` falls back to the shipped seed when a row is missing or unusable, so no failure of the table can stop a password reset. Also fixes `check:hosts` reading the template key `auth.email-verify` as the hostname `auth.email`. Co-Authored-By: Claude <noreply@anthropic.com> |