Commit Graph

3 Commits

Author SHA1 Message Date
32a3ff104a feat(theming): wire the three navs and add the admin nav builder
Phases 6-8 of docs/website/THEMING_AND_NAV.md. The public header, the admin
sidebar and the player portal now read their override row, and /admin/navigation
writes them: rename, reorder by drag, hide, and — on the admin sidebar — move a
row into another existing section.

The merge always runs BEFORE the role and shard-feature filters in the layouts,
which are unchanged and remain the boundary. An override is presentation: it
cannot introduce a route, cannot touch a `roles` or `feature` gate, and a stored
`hidden: false` on a gated item shows nobody anything.

The design scoped these phases as client work, but the server had no way to
store a nav row: updateSettings validates and stringifies theme_visual and
brand_assets and lets everything else through, so a nav object would have been
written as "[object Object]" and read as absent for ever. utils/navOverrides.js
mirrors utils/brandAssets.js — strict on write with the offending key named,
forgiving on read. It validates shape only; whether a `to` exists is settled
client-side at merge time, because the base NAV arrays are client constants and
a server-side copy would be a second source of truth that drifts.

The nav editor cannot be hidden — its own toggle is disabled, the write path
drops `hidden` on that one `to`, and AdminLayout strips it again before merging,
which also covers a row edited straight in the database.

Orders are written only when the sequence actually differs from the code's, and
the comparison is restricted to the rows the editing admin can see, so renaming
one item does not pin the position of every other one and a role- or
feature-gated item missing from their palette is not mistaken for a reorder.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-08 00:02:33 -05:00
847cfd2d2b feat(theming): brand-asset overrides and a cached, settings-aware HTML shell
Phase 5 of docs/website/THEMING_AND_NAV.md: uploaded logo/hero/favicon
overrides on top of the BRAND_* env defaults, delivered through an HTML
shell that is no longer built once at boot.

- utils/htmlShell.js owns the shell lifecycle: rendered lazily, cached per
  process, invalidated on a brand_assets/theme_visual write with a 5-minute
  TTL so other workers converge. A settings-read failure renders the
  env-only shell and caches that, so a DB outage is not a failing query per
  page view, and with no rows the output is byte-identical to what app.js
  served before.
- POST /admin/settings/brand-asset/:slot uploads one asset and writes the
  row in the same call, so an upload never leaves an unreferenced file. It
  reuses the shared multer allowlist and only tightens it per slot: favicons
  are PNG-only and capped at 512 KB, logos at 1 MB, heroes at 8 MB. Refused
  files are unlinked before the response.
- utils/brandAssets.js constrains a stored asset to a same-origin path under
  /uploads, /brand or /assets — these are the only settings values written
  straight into the page as a URL. Strict on write, forgiving on read.
- The shell also carries the resolved theme as a <style id="theme-boot">
  block, removing the first-paint flash phases 3-4 deferred; SiteContext
  drops that block once a successful settings fetch has been applied.
- BrandLogo renders beside the MoonDot on all six shells and renders nothing
  when no logo is set, which is the shipped default.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-07 20:09:56 -05:00
3d6b2e23a7 feat(theming): server-resolved theme engine and admin appearance UI
Phases 3-4 of docs/website/THEMING_AND_NAV.md. Three presets, the curated font
shortlist, and /admin/appearance to drive them.

The design put the presets in theme.css as [data-theme] blocks. That does not
work: SiteContext writes --accent as an inline style on <html>, which beats any
attribute-selector block, so a preset's accent would have been painted over by
BRAND_ACCENT_COLOR while getPublic().brand.accent -- the value the Android app
themes itself from -- reported the other one.

Presets now live in server/src/config/themePresets.js. themeResolve.js layers
:root <- preset <- custom per field into a token map, getPublic() returns it as
`theme`, and the client writes it onto <html>. One authority for the merge, and
brand.accent is by construction the accent the site paints. theme.css's :root is
untouched, so an instance with no row gets no theme block and renders as today.

Also: presets carry the full 15-token palette (eight would have left Fantasy
with blue-grey borders); the option catalog is served from
GET /settings/theme/options so the form cannot offer what the server rejects;
validation is strict on write and forgiving on read; and the Discord bot now
fetches the effective accent instead of its boot-time env copy.

Fixes a Phase 0 bug in passing: settings/nav.controller.js imported the logger
factory rather than calling it, so a DB fault would have thrown a TypeError
inside the catch instead of returning 500.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-07 19:16:23 -05:00