Clears the 124 CODE_SMELL findings from the SonarQube scan (server, client,
and bot). All changes are behaviour-preserving refactors — no route, protocol,
schema, or config changes — verified against the full server (381) and client
(43) test suites plus a clean client build.
By rule:
- S3776 (20, cognitive complexity): extract helpers/handlers so each function
drops under the threshold — shard model upsert builders, page/wiki update,
block validation, notification stream mapping (dispatch table), SSO mobile
login, shard ingest deps, uo-link socket backfill/connect, the bot slash-
command dispatchers + discord manager, and the Shard/UserDetail/HeroEditor/
CharacterStats React components.
- S4624 (34, nested template literals): pull inner templates into locals /
a withQs() helper; rewrite shardEvents.describe() as a formatter table.
- S3358 (35, nested ternaries): lift to if/else vars, lookup maps, small
components, or guarded JSX expressions.
- S6479 (12, array-index React keys): key by stable content instead of index
(two in-editor lists left as-is; index matches their by-index edit model).
- S6353 (6): [0-9]/[^0-9] -> \d/\D. S125 (5): reword state-shape comments that
parsed as code. S3800/S3782 (botScore): JSDoc-type PATH_WEIGHTS tuples.
- S6481 (2): memoize Auth/Site context values (and SiteContext brand).
- S4144: dedupe HeroEditor upload handler into useImageUpload().
- S1126 (2), S6035, S5869 (redundant A-Z under /i), S5843 (town-name regex ->
prefix list): assorted one-liners.
Co-Authored-By: Claude <noreply@anthropic.com>
Address SonarQube security hotspots on the website:
- server/src/app.js: replace `contentSecurityPolicy: false` with a helmet CSP
tuned for the built React SPA (script-src 'self'; style-src adds 'unsafe-inline'
for React inline styles + the Google Fonts stylesheet; font-src gstatic; img-src
allows data:/https: for uploads, embedded body images and BRAND_* assets;
connect-src 'self' for REST+SSE). upgrade-insecure-requests is intentionally
omitted (TLS terminates at the proxy; keeps local `npm start` over http working).
The /api/docs Swagger UI route gets a scoped looser policy (inline script/style)
since swagger-ui-express injects an inline bootstrap.
- client/vite.config.js: disable the inline module-preload polyfill so code-split
builds keep `script-src 'self'` valid (RichTextEditor is a separate chunk).
- bot/src/app.js, server/src/internalApp.js: disable x-powered-by on the two
internal-only listeners (the public app already strips it via helmet).
- shardEvents dedupe key: SHA-1 -> SHA-256 truncated to 40 hex chars (fits the
existing CHAR(40) column, no migration; it is a content fingerprint, not a
security value). schema.sql comment updated to match.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NgyHnrNa8WwG3doxvxjuCr
Players whose linked Discord identity was banned or muted can now submit
an appeal from the portal and track it; staff get a queue in the admin
moderation section to claim and resolve (approve/deny) appeals. Approving
a ban/mute appeal best-effort asks the Discord bot to reverse the action
(unban / clear timeout) via the internal API and posts a mod-log embed; a
down bot never fails the resolution (reversal_status is recorded).
- Schema: new server-owned `appeals` table (no cross-owner FK to
mod_actions; existence validated in app code).
- Server: model/appeals/* + player appeals controller (submit/mine/
eligible/withdraw) and admin queue handlers (list/claim/resolve/
per-user) under the existing admin+moderator gate; one-active-appeal
enforced app-side; eligibility keyed on the caller's linked Discord id.
- 6d: bot POST /internal/mod-reverse (+ modLog.postReversal) and
server botInternalClient.reverseModAction, wired into resolve().
- Client: admin Appeals queue + resolve modal, ModerationUser appeals
tab, player Appeals page (submit/withdraw), nav + routes + api methods.
- Docs: swagger annotations + component schemas, regenerated output.
- Tests: appeals controller + pure suites (server npm test 224 green).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XmHdsbnLzDMAVQkAoTQSBe
Replace baked-in UOM/MysticMoon/UOMysticmoon branding with a BRAND_* env
scheme so one prebuilt image runs as any shard; UOMysticmoon becomes the
first tenant that sets these vars rather than a special case in the code.
Architecture (chosen because the app ships as a prebuilt image):
- server/src/config/brand.js + bot/src/brand.js read BRAND_* once at boot,
with Runic Gateway defaults.
- Text/colors reach the SPA at RUNTIME through the existing public settings
API (settings.model.getPublic -> SiteContext), so no client rebuild. The
admin-editable site title + contact email still override BRAND_NAME/email.
- SiteContext applies BRAND_ACCENT_COLOR to the --accent CSS var at runtime.
- Express templates the built index.html <title>/description/OG/favicon at
serve time from BRAND_* (renderIndexHtml in app.js).
- Server-side consumers read brand directly: emails, TOTP issuer, API docs,
boot logs, HTML error page. Bot uses it for embed color + logs.
Assets: logo/hero/favicon delivered from a ./brand:/app/brand bind-mount
(BRAND_LOGO/HERO/FAVICON), with neutral defaults baked in; hero falls back
to a built-in image when unset.
Scope: also genericized package.json names (uomysticmoon-* -> runic-gateway-*)
and the DB_NAME/DB_USER/COOKIE_NAME code defaults (runic_gateway/runic/
rg_token). Production keeps its real values by pinning them in .env — see
.env.uomysticmoon.example, which reproduces the exact UOMysticmoon identity
(proof the substitution works). Changing a deployed COOKIE_NAME invalidates
existing sessions, so UOMysticmoon pins uomm_token.
Verified: 193 server tests pass, client builds, app.js loads + templates the
built index.html, brand transform injects title/description/OG/favicon.
On `docker compose up`/restart the bot and app start together. The bot's
`depends_on: app` uses `condition: service_started`, which only waits for the
app container to launch — not for its internal server (3001) to be listening
after it reaches the DB and boots Express. bootstrap.js did a single un-retried
fetch, lost that race, gave up, and left the bot disconnected while the DB
`enabled` flag stayed true — so the admin panel showed "enabled but
disconnected" until an admin toggled off/on to force a pushConfig.
Retry the boot config fetch with backoff (~1 min, 2s apart) until the app
answers: retry on network errors and 5xx, bail on 4xx (a real misconfig, not a
startup race). Also wrap discordManager.start in try/catch so a bad-token boot
logs and keeps the process alive instead of crashing it via server.js's
exit-on-start-failure.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0114TpmrNW4wNXsHq5CR72jQ
Light up the moderation dashboard's previously-empty widgets by persisting the
event streams the bot only reacted to in-memory before.
Schema (bot-owned)
- member_events: join/leave, with invite_code/inviter_* for best-effort invite
attribution on joins
- filter_hits: word / foreign-invite filter deletions (matched + action_taken)
- spam_hits: rate_limit / mass_mention / mass_emoji detections
Bot
- new models memberEvents/filterHits/spamHits
- guildMemberAdd records the join with invite attribution; new inviteTracker.js
keeps an invite-use cache (GuildInvites intent + inviteCreate/inviteDelete) and
diffs it on join to find which invite was used — best-effort, never blocks
auto-role
- new guildMemberRemove records leaves
- messageFilter records filter/spam hits alongside the existing warn/mute;
inviteFilter now returns the offending code; detectSpam identifies which spam
rule tripped (preserving the rate-limit-first side-effect order)
- mod_actions still logs the resulting warn/mute — the new tables are additive
Server
- summary extended with joins/leaves/invite_joins/filter_hits/spam_hits per window
- new feeds: /api/v1/admin/moderation/{members,filter-hits,spam-hits}
Client
- overview now shows 8 tiles (mod actions + joins/leaves/filter/spam, joins tile
notes "N via invite") plus an Events panel with Members/Filter/Spam tabs;
removed the coming-soon note
Verified: 119 server unit tests, client build, 14-check DB-backed smoke, and a
browser click-through of every tile and events tab (incl. invite attribution).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019rao86n5cXpwAyjdBFEshV
Standalone bot/ service (its own package.json/Dockerfile) managed entirely
through a new admin-only Discord Bot panel — token stored encrypted in the
DB and pushed to the bot process in-memory, never an env var. Built in
phases, each independently verified against a live Discord guild:
- Bot skeleton: gateway connection, internal shared-secret API, self-heals
on its own restart by pulling config from the site
- Moderation core: /ban /kick /mute /warn /warnings + mod-log channel
- Word/invite/spam filtering with leetspeak-resistant normalization and a
staff role/channel allowlist
- Scheduled messages: recurring (cron) and one-off channel posts
- Role assignment: button role menus, auto-role on join, temp roles,
bulk role ops
- Auto-rotating primary invite with an audit log
- Site integration: news-publish -> Discord announce webhook, manual
/announce, read-only /wiki search
Also fixes a pre-existing bug in both DB pools (server + bot): the mariadb
driver defaulted to timezone 'local', silently mis-serializing bound Date
params by the host's local offset instead of the DB's UTC session.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>