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c9e992588b feat(events): a trigger can start a run
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Rust PLAN_REDESIGNS §14.3.12 (D370), stage 9 of §14.3. A definition's
published version may carry `starts`: a trigger, a condition and a
cooldown. A matching firing creates a run of it, now.

- spec: `starts` validated by the phase gate's own function (same
  grammar, same dormant rule; a dormant start refuses publish), a
  cooldown from 0m to 7d (30m default), at most ten, event.* refused.
- events/starts.js: the emit path's third subscriber, beside dispatch
  and the gate observer. An unverified version starts nothing; one run
  at a time per definition and the cooldown are one conditional UPDATE
  on the new event_trigger_starts table; the occurrence key makes one
  firing reported twice one run. Ignored firings are counted by why.
- event_runs.origin: the firing (trigger, label, time, subject, matched
  condition, declared variables), also on the run.created audit line.
- Editor: a "Started by the game" panel using the gate's condition
  builder, with the ignored-firings line. Run console: "Started because
  ... fired".
- No module contract change and no MODULE_API bump.

Tests: eventStarts (server 21, client 8); eventRunnerSql +7 against a
real MariaDB (75/75); Module-uo proof on uo.champ.boss_up against the
dev database.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
2026-10-16 01:51:55 -05:00