Commit Graph

18 Commits

Author SHA1 Message Date
91c206bf76 feat(provisioning): game-account signup, admin email invites, unlink (2.0)
Phase 5: the account-provisioning backend — link-only stays, plus hybrid
self-signup, an admin email-invite tool, and site-side unlink.

- uoLinkClient.createAccount / unlinkAccount (v2). Password is forwarded to the
  shard (hashed there) and never stored/logged; the end-user browser IP is passed
  for the shard's per-IP cap; actor is stamped server-side.
- Hybrid signup: POST /player/shard/account provisions a game account (its own
  username + password) for the signed-in user and mirrors the link locally. Gated
  by the new game_account_signup setting AND the shard's own mode (mapped 403/409/
  429/400/503). Serves both self-serve signup and the invite-accept game step.
- Email invites: user_invites table (sha256 token hash, single-use, expiring);
  invites model + admin CRUD (POST/GET/DELETE /admin/invites, admin-only) +
  mailer.sendInvite (falls back to returning the accept link if email is off);
  public token-gated accept (GET /auth/invite/:token, POST .../accept) creates the
  user at the invite's preset role and logs them in, bypassing the registration
  gate. Accept is race-safe (atomic single-use; rolls back the user if it loses).
- Admin unlink: DELETE /admin/users/:id/shard/link/:account (admin-only) + local
  mirror drop; account.unlinked ingest reconciles the mirror when a player runs
  [unlink in game. account.audit / account.unlinked are logged (admin channel
  only — never on the public SSE allowlist).

Tests: invites model (hashing, single-use, expiry, revoke) + account.* ingest
reconcile/visibility. Full suite 193/193; swagger regenerated.

Refs .plans/protocol2-integration.md (Phase 5).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 15:50:49 -05:00
55a3adea99 feat(news): auto-push published news to the in-game Town Cryer News gump (2.1)
Phase 4: sync the site's published news posts into the Protocol 2.1 News gump.

- uoLinkClient.postNews / deleteNews.
- utils/newsGump.js — a STATE SYNC (not a one-shot announce leg): an article
  stays in the gump while its post is published news and is pulled when it leaves
  that state. buildArticle renders a compact gump-HTML block (centred title +
  plain-text excerpt — the gump supports only a small HTML subset) with a
  "more info" link to /site/news and an optional gump image from the
  `news_gump_image` setting. Every call is best-effort / never-throws.
- Hooked into the posts pipeline alongside the existing announce enqueue:
  syncPost on create/update/publish (fresh publish announces; edits refresh
  silently; leaving published-news pulls the article), removePost on delete.
- reassertAll() runs in uoLinkSocket.backfill on every WS (re)connect —
  reconciles the gump to our source of truth and recovers any article whose
  original live push failed (silent, so a reconnect never re-proclaims old news).

Server 185/185, swagger regenerated. Refs .plans/protocol2-integration.md (Phase 4).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 15:40:47 -05:00
080478c4a1 feat(shard): ingest Protocol 2.0 boards — guilds, governors, presence, houses
Phase 1 of the Protocol 2.0/2.1 integration: the read/ingest backend for the four
new uo-link boards, following the established champs/pages pattern (ingest → our
MariaDB + snapshot-on-reconnect + public SSE + token-free public endpoint).

- Schema: shard_guilds, shard_governors, shard_governor_terms, shard_presence;
  extend shard_houses with the house.update registry columns (owner_name,
  co_owners, friends, price, decay, in_registry) so the decay-transition and
  registry feeds share one house row without clobbering each other.
- Ingest: route guild.update/remove, city.update, presence.online,
  house.update/remove; log guild.join (real-time joins feed); region.enter is
  broadcast-only. All new public kinds added to the SSE allowlist.
- Governor term history captured from day one: on every observed governor CHANGE
  the open term is closed and a new one opened, idempotent so backfill/duplicate
  city.update never spawn spurious terms. votes stays NULL (the feed carries only
  candidate count, not tallies) — we never fabricate vote numbers.
- Client + backfill: getGuilds/getGovernors/getHouses/getPresence; snapshot each
  board on every WS (re)connect, independently guarded so an empty/failed board
  (e.g. no City Loyalty) never wipes another.
- Public endpoints: /shard/{guilds,governors,governors/:city/history,presence,houses}.
- Tests: ingest routing for all new kinds + governor term-capture idempotency
  (15 new; full suite 179/179). Swagger regenerated.

Refs .plans/protocol2-integration.md (Phase 1).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 12:28:54 -05:00
c31553aeb6 feat(shard): admin write plane, help-page queue, and public champion board
All checks were successful
PR Checks / server-tests (pull_request) Successful in 10m20s
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PR Checks / bot-install (pull_request) Successful in 9m33s
Wire up the three uo-link sidecar surfaces that weren't integrated yet.

Champion spawns
- Ingest champ.update/champ.remove into a new shard_champs table (served from
  our own store, like online/houses); public /site/champs board with a nav link,
  live via the existing SSE feed (champ.* added to the public allowlist).

Staff write plane (admin + moderator)
- kick / ban / unban / broadcast via /admin/shard/*; actor is stamped server-side
  from the session, never the browser. Sidecar status codes mapped (403 disabled/
  protected, 404 unknown, 503/504 transient). admin.audit events are logged and
  surfaced at /admin/shard/audit.
- New admin "In-Game Ops" view (/admin/shard-ops), plus per-account Kick/Ban/Unban
  on the user-detail and character views (ShardAccountActions, self-gated to staff).

Help-page (support) queue
- Ingest page.new/updated/closed into a new shard_pages table; respond/close via
  /admin/shard/pages/*. Champ board and page queue are snapshotted from the
  sidecar's /champs and /pages on every WS (re)connect (guarded so a failed call
  never wipes local state).

Verified live end-to-end against MariaDB + the Rust sidecar + ServUO; unit tests
cover ingest routing (shardIngest.champsPages.test.js). Swagger regenerated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0114TpmrNW4wNXsHq5CR72jQ
2026-07-14 13:16:10 -05:00
ba4d758eab feat(admin): view a user's shard footprint at /admin/users/:id
Add a "View" action beside Edit in the users table that opens a dedicated,
read-only page showing everything the uo-link shard knows about a user,
scoped to their linked game accounts: character rosters, currently-online
characters, houses (IDOC-first), and recent vendor sales.

Backend (admin-only, under the existing /users adminOnly gate):
- GET /admin/users/:id — single sanitized user (page is deep-linkable)
- GET /admin/users/:id/shard/{accounts,sales,houses,online}
- shardState: listHousesByAccounts / listOnlineByAccounts (+ model shapers)
- Extract salesForAccounts into utils/shardSales; reuse in player getSales
- Live rosters reuse the existing admin-bypass /admin/shard/* endpoints,
  so no new routes for roster/vendors/char

Frontend:
- UserDetail page reusing CharacterStats / GameAccounts / VendorSales
- GameAccounts gains a readOnly prop (drops link form + self-voice copy)
- api.admin.getUser + api.admin.userShard(id) scope; route + layout title

Tests: adminUserShard.test.js (404, account scoping, empty accounts,
salesForAccounts cap/filter). Full server suite 164 pass; client builds.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0114TpmrNW4wNXsHq5CR72jQ
2026-07-12 09:36:43 -05:00
986a8d5d86 News post → town crier + Discord announcement pipeline
Replace the fire-and-forget Discord-only announce on publish with a
retry-safe, two-leg pipeline. When a post transitions into published-news
(false→true publish while in news, or category→news while published), an
announce_jobs row is enqueued with two INDEPENDENT delivery legs:

  • town crier — sidecar POST /towncrier via uoLinkClient (stable id
    `post-<id>` so a retry replaces rather than duplicates)
  • discord    — bot POST /internal/announce via botInternalClient
    (single source of truth for the #news channel stays in the bot)

An in-process poller (utils/announceWorker) sweeps the table every
ANNOUNCE_POLL_MS and dispatches each due leg with its own exponential
backoff (30s→2h, 6 attempts). A leg is retried on transient failures
(503/504/network) and failed fast on data/config errors (400 over-cap,
401/409). Publishing never blocks on the sidecar or Discord — enqueue is
local DB only. Parent `status` is a done/partial/failed rollup of the two
legs; posts.announced_at is stamped once both deliver.

Admin visibility: GET /admin/posts/:id/announce + a per-leg Retry
(POST .../announce/retry) surfaced in the PostEditor for news posts.

Pure decisions (text build/caps, classification, backoff, rollup) live in
announceJobs.logic and are unit-tested (server/test/announceJobs.test.js,
10 tests). The old manual /admin/uo-link/towncrier form is untouched.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0114TpmrNW4wNXsHq5CR72jQ
2026-07-11 16:25:25 -05:00
f8652c2399 Modernize email: Gmail OAuth2 sending, configured under Settings
Retire env-var SMTP basic-auth and send the contact form through Gmail over
OAuth2 (SMTP XOAUTH2), configured in Admin -> Settings -> Email via an in-app
"Connect Gmail" consent flow. Reuses the existing google SSO OAuth client; the
captured refresh token is stored AES-GCM-encrypted (write-only over the API,
never returned), mirroring the auth-provider and Discord-bot secret patterns.

- schema: new email_config singleton table (mirrors bot_config)
- model: emailConfig.{db,model} with encrypted refresh token + getSafe/getWithSecret
- mailer: nodemailer OAuth2 transport (client id/secret from the google provider
  row), contact recipient = contact_email setting, mailto: fallback preserved,
  plus sendTest()
- routes/controller: /admin/email config, connect start+callback (ssoState CSRF
  + PKCE), test, disconnect
- client: EmailDelivery section on the Settings page + api methods; Settings copy
  now spells out that contact_email is the delivery recipient
- docs/env: drop SMTP_*/CONTACT_TO from env examples; update README/BACKEND_DESIGN
- tests: emailConfig.model + mailer suites (8 new; full suite 142 pass)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XKeCQEJZr1AFJN4Bgcmvh3
2026-07-07 22:29:27 -05:00
387db52510 Fix player getAccount has_password: read the raw row, not sanitized req.user
req.user comes from getById which strips password_hash, so has_password was
always false — the account page mis-rendered a real password account as the
SSO-only 'set a password' variant (and the change-password form omitted the
required current-password field). Read the raw row for that one flag.

Caught by a browser click-through of the /account portal. Adds a regression
test.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019rao86n5cXpwAyjdBFEshV
2026-07-06 05:11:36 -05:00
f8bcc7f6a3 Player accounts backend: schema, registration, self-service, SSO provision
- Widen users.role enum to include 'player'; make password_hash nullable;
  add email/email_verified/status/last_login_ip; pin username _ci collation.
- POST /auth/register (honeypot + registerLimiter + botScore, reserved-name
  blocklist, duplicate->409, auto-login). player_registration setting gates it.
- SSO auto-provision in finishLogin (setting-gated); return/portal-aware SSO
  redirects for the player portal; status refusal on login + requireAuth.
- New /player self-service group (account, change username/password, TOTP,
  identities), reusing account.controller; accountChangeLimiter.
- Admin: 'player' role + status/email on user create/update, role/status audit,
  player_registration enum validation, derived public registration flags.
- usernamePolicy module (reserved, sanitize, derive, dedup) + unit tests;
  extend SSO callback tests. 133 server tests green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019rao86n5cXpwAyjdBFEshV
2026-07-06 01:36:51 -05:00
3027bb0400 Capture member/filter/spam events for the dashboard (Phase 6b)
Light up the moderation dashboard's previously-empty widgets by persisting the
event streams the bot only reacted to in-memory before.

Schema (bot-owned)
- member_events: join/leave, with invite_code/inviter_* for best-effort invite
  attribution on joins
- filter_hits: word / foreign-invite filter deletions (matched + action_taken)
- spam_hits: rate_limit / mass_mention / mass_emoji detections

Bot
- new models memberEvents/filterHits/spamHits
- guildMemberAdd records the join with invite attribution; new inviteTracker.js
  keeps an invite-use cache (GuildInvites intent + inviteCreate/inviteDelete) and
  diffs it on join to find which invite was used — best-effort, never blocks
  auto-role
- new guildMemberRemove records leaves
- messageFilter records filter/spam hits alongside the existing warn/mute;
  inviteFilter now returns the offending code; detectSpam identifies which spam
  rule tripped (preserving the rate-limit-first side-effect order)
- mod_actions still logs the resulting warn/mute — the new tables are additive

Server
- summary extended with joins/leaves/invite_joins/filter_hits/spam_hits per window
- new feeds: /api/v1/admin/moderation/{members,filter-hits,spam-hits}

Client
- overview now shows 8 tiles (mod actions + joins/leaves/filter/spam, joins tile
  notes "N via invite") plus an Events panel with Members/Filter/Spam tabs;
  removed the coming-soon note

Verified: 119 server unit tests, client build, 14-check DB-backed smoke, and a
browser click-through of every tile and events tab (incl. invite attribution).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019rao86n5cXpwAyjdBFEshV
2026-07-05 10:36:09 -05:00
b0c0d1fe9b Add moderation dashboard, user history & notes (Phase 6a)
Surface the Discord bot's moderation data on the admin panel: a read-only
staff dashboard over the existing mod_actions log, per-user history, staff
notes, and a new moderator role. No bot changes.

Schema
- users.role ENUM gains 'moderator' (CREATE + idempotent ALTER for existing DBs)
- new server-owned mod_notes table (staff_only/admin_only visibility)

Server
- model/moderation: read mod_actions via the shared pool (documented read-only
  cross of the bot/server ownership boundary), correlate accounts through
  user_identities (provider='discord'), flag automated actions via
  staff_user_id === bot_config.application_id; pure reshaping helpers isolated
  in moderation.pure.js so they unit-test without opening a DB pool
- model/modNotes: list/add with role-gated admin_only visibility
- admin/moderation.controller + routes under /api/v1/admin/moderation/* gated by
  requireRole('admin','moderator'); admin_only note writes require admin
- allow assigning 'moderator' in the user create/update validators

Client
- /admin/moderation overview (window tiles, type-filterable recent feed, user
  lookup) and /user/:discordId history (tabs + notes with add-note)
- RoleGate; AdminLayout filters nav and confines moderators to their section
- moderator badge + action-type/auto badges

Deferred (see plan): 6b bot event capture (joins/leaves/filter/spam), 6c appeals
(needs public accounts), 6d /internal/mod-reverse bot reversal callback.

Verified: 116 server unit tests, client build, DB-backed model smoke, full
HTTP/RBAC e2e, and a browser click-through of the dashboard.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019rao86n5cXpwAyjdBFEshV
2026-07-05 10:16:34 -05:00
03e62b56ad Enforce TOTP second factor on SSO login (#31)
SSO login minted a full session immediately, ignoring the account's
totp_enabled flag — so a 2FA admin with a linked Google/Discord/OIDC
identity could sign in without their authenticator code, silently
downgrading the account to single-factor (the strength of the IdP login).
The local password flow already gates on needsTotp(); SSO did not.

Wire SSO through the same staged-TOTP gate:

- ssoState: createTotpPending/verifyTotpPending + a short-lived httpOnly
  sso_totp cookie. The pending token carries stage:'totp' (session
  validation rejects it) + kind:'sso_totp' (scoped to the SSO endpoint)
  plus the resolved context (userId, provider, authMethod, returnTo).
- sso.controller: finishLogin now stages the challenge and redirects to
  /admin/login?sso_totp=1 instead of creating a session when the account
  has TOTP on. New finishSsoTotp verifies the code (backoff + bot-scoring
  on failure, mirroring loginTotp) and only then mints the session.
- sso.routes: POST /auth/sso/totp behind the same backoff/slow/limiter
  stack and code validation as the local TOTP endpoint.
- client: AdminLogin detects ?sso_totp=1 and completes over fetch via
  api.ssoLoginTotp; the challenge never touches the URL or JS.

Keeps the second factor httpOnly throughout, consistent with the SSO tx
cookie. 12 new tests; full suite 106/106.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019rao86n5cXpwAyjdBFEshV
2026-07-04 22:17:35 -05:00
5f62eccdd8 Fix SSO flow-token / session type confusion (#32)
sessionFromDecoded validated sessions with a blocklist — it rejected a
token only when `decoded.stage` was present (the TOTP challenge). Because
every JWT is signed with the same JWT_SECRET and distinguished only by
claims, the SSO transaction cookie (sso_tx, which carries kind:'sso_tx'
and id:'sso' but no stage) passed validation and was accepted as a bogus
{ userId:'sso' } session.

requireAuth's DB re-load blocked protected admin routes, but non-DB
identity checks were fooled — notably siteMode's maintenance-preview
bypass, which trusts any truthy getUserFromRequest. An attacker could
start an SSO flow to obtain an sso_tx cookie and replay it as the auth
cookie / Bearer token to bypass the maintenance gate. The broader risk
was latent: any future code path trusting attachSession/getUserFromRequest
without a DB round-trip inherited an auth bypass.

Make session validation positively typed: real sessions are now stamped
with typ:'session' (createSession + mintMobileTokens), and
sessionFromDecoded accepts a token only when that marker is present. As
belt-and-suspenders it also rejects any token carrying a non-session
marker (stage || kind). Flow/challenge tokens are never stamped, so they
can no longer be mistaken for sessions.

Note: existing web cookie sessions predating this change lack the typ
claim and will be rejected once — users re-login. Mobile clients recover
automatically on next refresh.

Adds regression tests: the sso_tx flow token and a bare identity token
are both rejected by validateSession / decodeIdentity / getUserFromRequest.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-04 21:54:58 -05:00
933206a1b8 Implement web session/token revocation (#30)
Web sessions were stateless JWTs with no server-side store: the revocation
hooks in session.service were stubs that only logged. As a result web logout
was client-side only (a copied cookie stayed valid until natural JWT expiry)
and a password change never invalidated existing sessions. The mobile bearer
flow already had revocable, DB-stored tokens; this brings the web/cookie flow
to parity.

Two-layer revocation, both enforced in requireAuth (which already loads the
fresh user row each request):

- Per-session denylist: new `revoked_sessions` table keyed on the JWT `jti`
  (already minted per session). A single logout adds this session's jti;
  rows self-expire at the token's own exp and are pruned on boot. New model
  `revokedSessions` mirrors the `mobileSessions` db/model split.
- Per-user cutoff: new `users.tokens_valid_after` column. A password change
  (and the new `invalidateSessions` helper) bumps it to NOW(); any token whose
  iat is at or before the cutoff is rejected. The comparison is inclusive so a
  token minted in the same wall-clock second as the change is still revoked.

Wiring:
- session.service: revokeSession / invalidateSession / invalidateAllUserSessions
  now delegate to the stores; sessions carry `expiresAt` (JWT exp) so logout can
  set a self-pruning denylist row.
- /logout gains best-effort attachSession so the controller can revoke this
  session's jti and log auth.logout; stays a no-op for anonymous callers.
- users.model.update bumps the cutoff whenever the password hash is rotated.
- schema.sql: revoked_sessions table + tokens_valid_after column, added to the
  CREATE and to the idempotent migration block (ensureSchema on boot).

Verified end-to-end against the local dev DB: a captured cookie is rejected
after logout, and an existing session is rejected after a password change while
re-login with the new password succeeds. Full server test suite green (96).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019rao86n5cXpwAyjdBFEshV
2026-07-04 21:06:50 -05:00
5df943095d Isolate internal bot-config route from the public listener (#33)
The GET /internal/bot-config route returns the DECRYPTED Discord bot
token and was mounted on the same Express app / port 3000 that Pangolin
proxies publicly. Its only guard was the BOT_INTERNAL_KEY shared secret,
and .env.example shipped a placeholder default — so a forwarded path or a
weak/unrotated key would expose the plaintext token to the internet.

Move server<->bot internal traffic onto its own listener and fail fast on
a weak key:

- Add server/src/internalApp.js: a standalone Express app mounting
  requireInternalKey + /internal (and a no-secret /health), mirroring the
  bot's unpublished port-4100 pattern.
- server.js starts a second listener on INTERNAL_PORT (default 3001),
  closed on graceful shutdown.
- Remove the /internal mount from the public v1.router; the public app now
  404s /api/v1/internal/bot-config even with a valid key.
- Fail fast: new utils/botInternalKey.js rejects an empty, placeholder, or
  <16-char BOT_INTERNAL_KEY — fatal in production (exit 1), warning in dev.
- docker-compose: bot SITE_INTERNAL_URL -> app:3001/internal/bot-config;
  document that INTERNAL_PORT stays unpublished.
- .env.example (root/server/bot): document INTERNAL_PORT, the fail-fast
  behavior, and a defense-in-depth Pangolin deny rule for /api/v1/internal.

Tests: add requireInternalKey.test.js and botInternalKey.test.js
(node --test: 93 pass).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019rao86n5cXpwAyjdBFEshV
2026-07-04 17:35:07 -05:00
31b31c3a17 Add session abstraction, mobile bearer auth, and pluggable SSO
Refactor authentication into a provider-agnostic session layer and build
two new auth surfaces on top of it, without changing local password/TOTP
behavior. Every flow now issues sessions through
sessionService.createSession(user, authMethod).

Part 1 — Session abstraction (backward-compatible refactor):
- New server/src/auth/: token.js (JWT/cookie primitives), session.service.js
  (create/validate/partial-TOTP/revoke), session.middleware.js
  (attachSession/requireAuth/requireRole). utils/auth.js is now a thin
  compat facade so existing imports are unchanged.

Part 2 — Mobile bearer auth (additive):
- /api/v1/auth/mobile/{login,refresh,logout}: short-lived access JWT +
  long-lived refresh token, stored hashed and rotated on use, in a new
  mobile_refresh_tokens table. Reuses web bot-scoring/backoff; single-request
  TOTP. token.signToken gains a backward-compatible expiresIn option.

Part 3 — Pluggable SSO (Google, Discord, generic OIDC):
- OAuth2Provider base + built-in Google/Discord (fixed endpoints) + generic
  OIDC, a registry with health/validation, PKCE+CSRF transaction state, and
  discovery (GET /auth/providers), start/link/callback routes.
- Link-only policy: SSO signs in only to an already-linked account; external
  identities are never auto-provisioned. Client secrets encrypted at rest
  (AES-256-GCM, utils/secretBox.js). Admin CRUD (/admin/auth/providers) and
  account linking (/admin/account/identities). New auth_providers +
  user_identities tables.

Frontend:
- Login page renders provider buttons from /auth/providers (inline SVG icons,
  graceful with zero providers). New Authentication admin view
  (Local/Google/Discord/Custom). Account page linked-accounts section.

Tests: 83 passing (session, mobile, providers, registry, secretBox, ssoState,
ssoCallback) — all DB-free via fetch mocks + model stubs. README + .env.example
updated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 10:31:29 -05:00
870971fc12 Add Bot Activity admin panel: banned-IP view + recent events + emergency unban
Expose the botScore middleware's in-memory scoring/ban state to admins.
Previously state lived only in the store Map with no persistence or API — the
only visibility was tailing container logs.

- botScore: bounded ring buffer (300) recording scan/login-fail/honeypot and
  ban events (most-recent-first); listState() snapshot of all scored IPs;
  unban() to clear a single IP.
- New admin-only endpoints GET /admin/bot-activity and
  POST /admin/bot-activity/unban (RBAC admin gate, IP validated). Unban is
  activity-logged with the admin username.
- Bot Activity tab: currently-banned table with Unban, plus a recent-events
  feed, following the existing admin table patterns.
- Tests for the buffer, listState, and unban (guard lets an unbanned IP back
  through). README updated.

Read + emergency-unban only — no ban-add or weight-editing surface. Buffer is
in-memory, matching the store; not persisted.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 02:31:25 -05:00
d38c98ad9e Harden admin login: RBAC-safe controls, 2FA, bot-scoring, rate limits (#9)
Adds a layered set of protections around the admin login and the app edge.

Trust proxy (server/src/utils/trustProxy.js)
- Configurable via TRUST_PROXY; pin to the newt agent ("ptero") LAN IP so
  X-Forwarded-For is trusted ONLY from that peer. A blanket "true" is
  rejected (coerced to 1) to prevent XFF spoofing that would dodge every
  IP-based control. DEBUG_TRUST_PROXY logs peer/XFF/req.ip to re-verify the
  proxy IP without a redeploy. Documents the Omada static-reservation
  assumption.

Login throttling (server/src/middleware/loginProtection.js, rateLimit.js)
- express-slow-down progressive delay + the existing hard rate cap + a
  separate per-IP exponential backoff that persists across the rate window.
  All failures return one generic message (no user/pass disclosure).

Honeypot (login form + auth.controller)
- Hidden, plausibly-named field ("company"); a filled value fails
  generically and is scored as an unambiguous bot.

Optional per-user TOTP 2FA (speakeasy/qrcode)
- totp_secret/totp_enabled columns (+ idempotent migration). Self-service
  Account page: enroll via QR, confirm a code to enable, code-gated disable.
- Login is two-step for enrolled users: after the password, a short-lived
  signed challenge (stage:'totp', not a session) is required before the
  real session is issued.

Bot / scanner scoring + IP ban (server/src/middleware/botScore.js)
- Weighted CMS-scanner paths (this app uses none). Junk paths 404 FIRST,
  unconditionally — independent of score/ban state, so a scanner rotating
  through fresh Cloudflare IPs gets no free pass. /wp-admin/install.php is
  the top-weighted near-1-hit ban (worst offender in prod logs). Per-IP
  score with quiet-period decay temp-bans an IP from ALL routes once past a
  (deliberately low) threshold, to protect /admin from credential stuffing.
  Failed logins and honeypot hits feed the same score.
- Periodic sweep evicts stale, unbanned, quiet entries so the in-memory
  store can't grow unbounded; the interval is unref'd and cleared on
  graceful shutdown.

Tests: node --test suite (40) covering trust-proxy parsing + live req.ip
(incl. pinned-IP), rate limiter + exponential backoff, honeypot rejection,
TOTP verify (enabled/disabled) + challenge-isn't-a-session, bot-score
threshold/decay/ban + junk-404-independence + install.php + store sweep.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 23:22:35 -05:00