Replaces the committed-artifact design from the first commit. Two problems with
it, both raised in review:
**Facets are not a fixed list.** The first pass carried a hardcoded table of the
six stock UO facets to reconcile the spelling drift between sources. That is
wrong: a shard may add facets, replace them outright, or rename them when its
maps are updated, and a built-in list quietly mishandles all three. Nothing in
the atlas names a facet any more. The facet set is discovered from the tree —
spawn records and region definitions are the authority — and the loose spellings
in Data/Locations are matched against it by key and prefix. Custom facets get
identical treatment; the tests use `Sosaria` and `Underdark` precisely so a
stock-facet assumption cannot creep back in.
**A snapshot goes stale.** Maps change over a server's life, so a build-once
artifact silently drifts from the world players actually see. The tree is now
the single source of truth and the atlas is re-derived on every boot.
## What that changed
- **The committed artifact is gone** — 1.41 MB of generated JSON removed, along
with `scripts/buildSpawnAtlas.js` and the whole encode/decode seam it needed
(`encodePoint`/`readPoint`, the tuple encoding, the omitted-defaults scheme and
their round-trip tests). Nothing to keep in sync, nothing to go stale.
- **NEW `src/utils/spawnAtlasSource.js`** — the only thing that touches a ServUO
tree; shared by the boot path and the CLI. Parsers stay pure and fs-free.
- **NEW `src/model/shardAtlas/`** — `.db.js` (the one-transaction replace) and
`.model.js` (the refresh decision).
- **`scripts/importSpawnAtlas.js`** is now a thin CLI over the model:
`--servuo`, `--force`, `--approve`, `--reject`, `--status`. `atlas:build` is
gone; `atlas:import` remains.
- Path comes from the `spawn_atlas_servuo_path` admin setting, falling back to
`SERVUO_PATH`. The setting wins, matching how the rest of the shard
integration is admin-managed rather than env-configured.
## Two contracts on the boot path
**It never blocks startup.** No path, an unreadable mount, a malformed file, a
database error — every one is caught and logged, and the site comes up serving
whatever atlas it already had. Verified by booting the real server with no path,
a broken path, and a good path.
**A facet disappearing is never applied automatically.** Losing a facet is the
signature of a half-copied or mid-update tree as much as of a real map change,
and boot cannot tell them apart. The refresh is staged in `shard_atlas_pending`
for an admin to approve or reject, and startup continues regardless. Additions
and every other change apply immediately, since none of them can destroy
something an operator would miss.
Only the decision is stored, not the parsed world: a few KB of source hashes and
the facet diff. Approving re-parses, so what gets applied matches the tree at
approval time rather than at boot. A rejection is remembered against those exact
hashes, so a declined refresh does not re-prompt on every restart — changing the
tree changes the hashes and asks again.
Hash-gated, so the common case (restart, maps unchanged) reads and hashes the
tree (~120 ms) and writes nothing. A real change costs a ~400 ms parse.
The admin approve/reject UI is part of the second PR, with the rest of the
routes and pages. Until then the CLI covers it.
## Verification
- **564 server tests pass**, 28 new in `spawnAtlas.source.test.js` covering the
custom-facet build, the spelling reconciliation, hash gating, and every branch
of the refresh decision — including that `refreshOnBoot` survives a database
that throws on every call.
- End-to-end against the local MariaDB and the real ServUO tree: 6,455 points,
800 creatures, 23,927 point/type rows, 387 regions, 558 landmarks, 25 altars,
83.2% of points resolved to a place name.
- The facet gate exercised against a real tree copy with `malas.xml` removed:
staged rather than applied, atlas untouched with all 293 Malas points intact,
reject then stays quiet on re-run, approve applies and drops the facet.
- Booted the real server under all three source conditions; none blocked.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01U7CBg11prhLimL9iHSX1bP
Add a Mobile SSO Authorization Bridge so the native app can "Sign in with
Google/Discord" without shipping any OAuth secret. It EXTENDS the existing
/auth/sso/* redirect flow (same PKCE-vs-IdP, link-only + opt-in provisioning,
TOTP gate) and terminates in the existing mobile bearer tokens — not a parallel
auth path.
- Schema: mobile_auth_sessions + mobile_auth_codes (short-lived, self-pruning;
authorization code stored hash-only, PKCE challenge is a hash by construction).
- GET /auth/mobile/sso/start: validate provider enabled + redirect_uri by EXACT
allowlist match (never prefix), seed a bridge session, reuse the SSO redirect
tagged mode:'mobile' (new redirectToIdp helper extracted from beginFlow).
- SSO callback + finishSsoTotp gain a mode:'mobile' branch: mint a single-use,
hashed, PKCE-bound code and redirect to the fixed app callback (code + echoed
state, never a token) instead of setting a cookie. 2FA keeps full parity via
the existing web TOTP form (now carrying the bridge session).
- POST /auth/mobile/sso/exchange: verify Layer-B PKCE (before burning the code),
single-use consume, then issue the SAME pair as /auth/mobile/login.
- Discovery reuses GET /auth/providers; refresh/logout reuse /auth/mobile/*.
- Rate limits: /start per-IP+provider, /exchange per-IP. Boot-time +
opportunistic prune of both tables (no cron, mirrors revoked_sessions).
- Redirect allowlist is MOBILE_AUTH_REDIRECT_URIS (default the one fixed
runicgateway://auth/callback); App Link URIs can be appended per shard later.
- Swagger regenerated; 39 tests (model single-use/gating + full controller
matrix: bad/expired/reused code, PKCE mismatch, disabled provider, redirect
allowlist, TOTP-through-bridge). Full suite green (271).
Refs docs/website/BACKEND_DESIGN.md, docs/android/PLAN.md §9 (M9).
Co-Authored-By: Claude <noreply@anthropic.com>
Replace baked-in UOM/MysticMoon/UOMysticmoon branding with a BRAND_* env
scheme so one prebuilt image runs as any shard; UOMysticmoon becomes the
first tenant that sets these vars rather than a special case in the code.
Architecture (chosen because the app ships as a prebuilt image):
- server/src/config/brand.js + bot/src/brand.js read BRAND_* once at boot,
with Runic Gateway defaults.
- Text/colors reach the SPA at RUNTIME through the existing public settings
API (settings.model.getPublic -> SiteContext), so no client rebuild. The
admin-editable site title + contact email still override BRAND_NAME/email.
- SiteContext applies BRAND_ACCENT_COLOR to the --accent CSS var at runtime.
- Express templates the built index.html <title>/description/OG/favicon at
serve time from BRAND_* (renderIndexHtml in app.js).
- Server-side consumers read brand directly: emails, TOTP issuer, API docs,
boot logs, HTML error page. Bot uses it for embed color + logs.
Assets: logo/hero/favicon delivered from a ./brand:/app/brand bind-mount
(BRAND_LOGO/HERO/FAVICON), with neutral defaults baked in; hero falls back
to a built-in image when unset.
Scope: also genericized package.json names (uomysticmoon-* -> runic-gateway-*)
and the DB_NAME/DB_USER/COOKIE_NAME code defaults (runic_gateway/runic/
rg_token). Production keeps its real values by pinning them in .env — see
.env.uomysticmoon.example, which reproduces the exact UOMysticmoon identity
(proof the substitution works). Changing a deployed COOKIE_NAME invalidates
existing sessions, so UOMysticmoon pins uomm_token.
Verified: 193 server tests pass, client builds, app.js loads + templates the
built index.html, brand transform injects title/description/OG/favicon.
Replace the fire-and-forget Discord-only announce on publish with a
retry-safe, two-leg pipeline. When a post transitions into published-news
(false→true publish while in news, or category→news while published), an
announce_jobs row is enqueued with two INDEPENDENT delivery legs:
• town crier — sidecar POST /towncrier via uoLinkClient (stable id
`post-<id>` so a retry replaces rather than duplicates)
• discord — bot POST /internal/announce via botInternalClient
(single source of truth for the #news channel stays in the bot)
An in-process poller (utils/announceWorker) sweeps the table every
ANNOUNCE_POLL_MS and dispatches each due leg with its own exponential
backoff (30s→2h, 6 attempts). A leg is retried on transient failures
(503/504/network) and failed fast on data/config errors (400 over-cap,
401/409). Publishing never blocks on the sidecar or Discord — enqueue is
local DB only. Parent `status` is a done/partial/failed rollup of the two
legs; posts.announced_at is stamped once both deliver.
Admin visibility: GET /admin/posts/:id/announce + a per-leg Retry
(POST .../announce/retry) surfaced in the PostEditor for news posts.
Pure decisions (text build/caps, classification, backoff, rollup) live in
announceJobs.logic and are unit-tested (server/test/announceJobs.test.js,
10 tests). The old manual /admin/uo-link/towncrier form is untouched.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_0114TpmrNW4wNXsHq5CR72jQ
- admin/uoLink.controller.js: GET /admin/uo-link/config (masked config + live
health + ingestion stats from the socket/broadcaster); PUT to save base/ws
URL + write-only token + protocol + enabled, which (re)starts or stops the WS
ingest client and activity-logs the change; POST/DELETE /uo-link/towncrier to
publish/remove town-crier messages; GET /uo-link/stream (admin SSE channel,
full feed incl. audit/cheat). Mounted adminOnly with express-validator guards
+ #swagger annotations (new "Admin · Shard" tag, TownCrierRequest schema).
- server.js: startup probe (checkUoLink) that logs reachability and warns
loudly on a protocol mismatch when the integration is enabled.
- client: api.admin uo-link methods; ShardAdmin.jsx control panel (status
panel with ingestion stats, config form, town crier) modeled on
DiscordBotAdmin; wired into AdminLayout nav/titles + the /admin/shard route.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011qPmpmVH1xGCiZoz9m9vW3
The site now ingests the sidecar's live WebSocket feed and persists it to its
own MariaDB, and re-broadcasts curated events to browsers over SSE.
- schema: shard_events (append-only notable-kind log, sha1 dedupe_key +
INSERT IGNORE for idempotent reconnect backfill), shard_online (current
players, upsert/refresh/remove), shard_economy (gold-supply series),
shard_houses (per-house decay stage + derived is_idoc).
- model/shardEvents + model/shardState: the .db.js/.model.js split; writes
take camelCase event data, reads are shaped; online upsert uses COALESCE so
a partial char.vitals refresh never blanks login fields.
- utils/shardIngest: single dispatcher routing each kind to state writes
and/or the event log, then the broadcaster. High-frequency kinds
(char.vitals, economy.supply) update state only. A changed server.hello
bootId clears the stale online roster. Deps are injected for unit testing.
- utils/uoLinkSocket: the server's first outbound WS client (ws dep). Verifies
the ws.hello protocol, backfills via /history + /economy on every
(re)connect (dedupe handles overlap), reconnects with capped backoff, and
mirrors connection state into uo_link_config. Self-guards: only connects when
the integration is enabled with a token.
- utils/shardBroadcast: SSE fan-out with public (safe kinds only) and admin
(all) channels, keepalive pings, per-client cleanup.
- server.js: start the ingest socket on boot (no-op until configured) and stop
it + close SSE streams on graceful shutdown.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011qPmpmVH1xGCiZoz9m9vW3
Retire env-var SMTP basic-auth and send the contact form through Gmail over
OAuth2 (SMTP XOAUTH2), configured in Admin -> Settings -> Email via an in-app
"Connect Gmail" consent flow. Reuses the existing google SSO OAuth client; the
captured refresh token is stored AES-GCM-encrypted (write-only over the API,
never returned), mirroring the auth-provider and Discord-bot secret patterns.
- schema: new email_config singleton table (mirrors bot_config)
- model: emailConfig.{db,model} with encrypted refresh token + getSafe/getWithSecret
- mailer: nodemailer OAuth2 transport (client id/secret from the google provider
row), contact recipient = contact_email setting, mailto: fallback preserved,
plus sendTest()
- routes/controller: /admin/email config, connect start+callback (ssoState CSRF
+ PKCE), test, disconnect
- client: EmailDelivery section on the Settings page + api methods; Settings copy
now spells out that contact_email is the delivery recipient
- docs/env: drop SMTP_*/CONTACT_TO from env examples; update README/BACKEND_DESIGN
- tests: emailConfig.model + mailer suites (8 new; full suite 142 pass)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XKeCQEJZr1AFJN4Bgcmvh3
Web sessions were stateless JWTs with no server-side store: the revocation
hooks in session.service were stubs that only logged. As a result web logout
was client-side only (a copied cookie stayed valid until natural JWT expiry)
and a password change never invalidated existing sessions. The mobile bearer
flow already had revocable, DB-stored tokens; this brings the web/cookie flow
to parity.
Two-layer revocation, both enforced in requireAuth (which already loads the
fresh user row each request):
- Per-session denylist: new `revoked_sessions` table keyed on the JWT `jti`
(already minted per session). A single logout adds this session's jti;
rows self-expire at the token's own exp and are pruned on boot. New model
`revokedSessions` mirrors the `mobileSessions` db/model split.
- Per-user cutoff: new `users.tokens_valid_after` column. A password change
(and the new `invalidateSessions` helper) bumps it to NOW(); any token whose
iat is at or before the cutoff is rejected. The comparison is inclusive so a
token minted in the same wall-clock second as the change is still revoked.
Wiring:
- session.service: revokeSession / invalidateSession / invalidateAllUserSessions
now delegate to the stores; sessions carry `expiresAt` (JWT exp) so logout can
set a self-pruning denylist row.
- /logout gains best-effort attachSession so the controller can revoke this
session's jti and log auth.logout; stays a no-op for anonymous callers.
- users.model.update bumps the cutoff whenever the password hash is rotated.
- schema.sql: revoked_sessions table + tokens_valid_after column, added to the
CREATE and to the idempotent migration block (ensureSchema on boot).
Verified end-to-end against the local dev DB: a captured cookie is rejected
after logout, and an existing session is rejected after a password change while
re-login with the new password succeeds. Full server test suite green (96).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019rao86n5cXpwAyjdBFEshV
The GET /internal/bot-config route returns the DECRYPTED Discord bot
token and was mounted on the same Express app / port 3000 that Pangolin
proxies publicly. Its only guard was the BOT_INTERNAL_KEY shared secret,
and .env.example shipped a placeholder default — so a forwarded path or a
weak/unrotated key would expose the plaintext token to the internet.
Move server<->bot internal traffic onto its own listener and fail fast on
a weak key:
- Add server/src/internalApp.js: a standalone Express app mounting
requireInternalKey + /internal (and a no-secret /health), mirroring the
bot's unpublished port-4100 pattern.
- server.js starts a second listener on INTERNAL_PORT (default 3001),
closed on graceful shutdown.
- Remove the /internal mount from the public v1.router; the public app now
404s /api/v1/internal/bot-config even with a valid key.
- Fail fast: new utils/botInternalKey.js rejects an empty, placeholder, or
<16-char BOT_INTERNAL_KEY — fatal in production (exit 1), warning in dev.
- docker-compose: bot SITE_INTERNAL_URL -> app:3001/internal/bot-config;
document that INTERNAL_PORT stays unpublished.
- .env.example (root/server/bot): document INTERNAL_PORT, the fail-fast
behavior, and a defense-in-depth Pangolin deny rule for /api/v1/internal.
Tests: add requireInternalKey.test.js and botInternalKey.test.js
(node --test: 93 pass).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019rao86n5cXpwAyjdBFEshV
Adds a layered set of protections around the admin login and the app edge.
Trust proxy (server/src/utils/trustProxy.js)
- Configurable via TRUST_PROXY; pin to the newt agent ("ptero") LAN IP so
X-Forwarded-For is trusted ONLY from that peer. A blanket "true" is
rejected (coerced to 1) to prevent XFF spoofing that would dodge every
IP-based control. DEBUG_TRUST_PROXY logs peer/XFF/req.ip to re-verify the
proxy IP without a redeploy. Documents the Omada static-reservation
assumption.
Login throttling (server/src/middleware/loginProtection.js, rateLimit.js)
- express-slow-down progressive delay + the existing hard rate cap + a
separate per-IP exponential backoff that persists across the rate window.
All failures return one generic message (no user/pass disclosure).
Honeypot (login form + auth.controller)
- Hidden, plausibly-named field ("company"); a filled value fails
generically and is scored as an unambiguous bot.
Optional per-user TOTP 2FA (speakeasy/qrcode)
- totp_secret/totp_enabled columns (+ idempotent migration). Self-service
Account page: enroll via QR, confirm a code to enable, code-gated disable.
- Login is two-step for enrolled users: after the password, a short-lived
signed challenge (stage:'totp', not a session) is required before the
real session is issued.
Bot / scanner scoring + IP ban (server/src/middleware/botScore.js)
- Weighted CMS-scanner paths (this app uses none). Junk paths 404 FIRST,
unconditionally — independent of score/ban state, so a scanner rotating
through fresh Cloudflare IPs gets no free pass. /wp-admin/install.php is
the top-weighted near-1-hit ban (worst offender in prod logs). Per-IP
score with quiet-period decay temp-bans an IP from ALL routes once past a
(deliberately low) threshold, to protect /admin from credential stuffing.
Failed logins and honeypot hits feed the same score.
- Periodic sweep evicts stale, unbanned, quiet entries so the in-memory
store can't grow unbounded; the interval is unref'd and cleared on
graceful shutdown.
Tests: node --test suite (40) covering trust-proxy parsing + live req.ip
(incl. pinned-IP), rate limiter + exponential backoff, honeypot rejection,
TOTP verify (enabled/disabled) + challenge-isn't-a-session, bot-score
threshold/decay/ban + junk-404-independence + install.php + store sweep.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>