import { useMemo } from 'react'
import { useParams, Link } from 'react-router-dom'
import { Loading, ErrorState } from '../../../components/PageState.jsx'
import { useAsync } from '../../../lib/useAsync.js'
import { dateTime, ago } from '../../../lib/format.js'
import { api } from '../../../api/client.js'
import CharacterStats from '../../../components/CharacterStats.jsx'
import GameAccounts from '../../../components/GameAccounts.jsx'
import VendorSales from '../../../components/VendorSales.jsx'
// Admin read-only view of one user's shard (uo-link) footprint: linked game
// accounts + character rosters, currently-online characters, houses (incl.
// IDOC) and recent vendor sales — everything scoped to that user's accounts.
// Reached from the Users table's "View" action; Edit stays a separate modal.
const ROLE_BADGE = {
admin: 'badge-admin',
editor: 'badge-editor',
moderator: 'badge-moderator',
player: 'badge-player',
}
function SectionTitle({ children }) {
return (
{children}
)
}
// Currently-online characters on the user's accounts, with where they are. The
// per-character Online/Offline badge lives in the roster; this adds location.
function OnlineNow({ scope }) {
const { data } = useAsync(() => scope.online(), [scope])
if (!data) return null
return (
Online now
{data.length === 0 ? (